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Simple Questions Simple Answers - Page 591

Forum Index > StarCraft 2 Strategy
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b0rt_
Profile Joined October 2011
Norway931 Posts
March 31 2012 10:53 GMT
#11801
Is there a guide to zvz ling bane micro? I see pros effortlessly kill of like 12 lings and 6 banes with about 22 lings. Do they drag select off the lings to kill the banes and then re-bind the remaining lings or do they just do everything with drag selection?
Sidders
Profile Joined May 2011
Netherlands41 Posts
March 31 2012 11:30 GMT
#11802
On March 31 2012 18:10 VoirDire wrote:
Show nested quote +
On March 31 2012 17:29 Sidders wrote:
When I play a 1/1/1 all-in TvP, is the scouting with the hellion instead of the scv a tell that the 1/1/1 is coming?

What do you mean "the hellion?". Use your fac to build tanks.


I use this 1/1/1 build:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=253098

Says you should scout with the first hellion. So what i want to know, do P players think its a tell for a 1/1/1 if they see a T player scouting with hellion?
SlayerS/oGs fan - Former journalist for sites such as MYM/Cadred/LLL and TEK-9 - exCOD4 pro gamer
RonHovsepian
Profile Joined January 2012
13 Posts
March 31 2012 11:31 GMT
#11803
How important is it to do the worker pairing for certain strategies that the progamers do? So how much more minerals do you get from it?
Forbidden17
Profile Joined December 2011
666 Posts
March 31 2012 13:50 GMT
#11804
On March 31 2012 20:30 Sidders wrote:
Show nested quote +
On March 31 2012 18:10 VoirDire wrote:
On March 31 2012 17:29 Sidders wrote:
When I play a 1/1/1 all-in TvP, is the scouting with the hellion instead of the scv a tell that the 1/1/1 is coming?

What do you mean "the hellion?". Use your fac to build tanks.


I use this 1/1/1 build:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=253098

Says you should scout with the first hellion. So what i want to know, do P players think its a tell for a 1/1/1 if they see a T player scouting with hellion?

Yes, it is a pretty big tell. Combined with the lack of expo pins you to a 1/1/1.
EmilA
Profile Joined October 2010
Denmark4618 Posts
March 31 2012 14:24 GMT
#11805
When I have say, 4 scvs and 6 marines selected and I put down two bunkers near my opponents ramp, is there any system as to which SCV will be building the bunkers? Also, my scvs often seem to run to where they are supposed to build the bunker, then step away for 2 seconds and then go back to place it - how does this work?
http://dotabuff.com/players/122305951 playing other games
XenoJesus
Profile Joined June 2010
United States72 Posts
March 31 2012 16:01 GMT
#11806
During early game TvP and I'm scouting, what am I looking for? Gas, chrono, etc.

What about first unit? What does it say when the P chronos out a Zealot, Sentry, or Stalker? What if he doesn't?
awaller
Profile Joined February 2012
United States23 Posts
March 31 2012 17:19 GMT
#11807
Thanks for your responses
I can use both the ladder and the AI depending on the session focus.
M7Jagger
Profile Joined March 2012
Sweden237 Posts
March 31 2012 18:08 GMT
#11808
Hello.

Why do we almost never see mech in TvP? I've been doing the build Day9 showed on one of his dailies (the mech in tvp daily) a few months ago and it has been working out great for me. So yeah, how come we never see pros go mech?
Brace your're selves. Grammar, nazis are Coming
visselli
Profile Joined September 2010
Canada76 Posts
March 31 2012 18:18 GMT
#11809
On April 01 2012 03:08 M7Jagger wrote:
Hello.

Why do we almost never see mech in TvP? I've been doing the build Day9 showed on one of his dailies (the mech in tvp daily) a few months ago and it has been working out great for me. So yeah, how come we never see pros go mech?


Mech currently has great potential to become a standard way to play but has not been refined so things like mobilty are often abused by protoss players. Thats not to say terrans wont find a way to deal with it but for now people prefer to stick to the proven bio ghost viking composition.
Parliam3nt
Profile Joined January 2012
United States4 Posts
Last Edited: 2012-03-31 19:08:07
March 31 2012 19:02 GMT
#11810
In PvP, how do you stop a zealot rush? My opponent built a pylon and 2 gates near my base and I had zealots incoming @ 3:33.
Drowzee
Profile Joined June 2011
40 Posts
March 31 2012 20:01 GMT
#11811
On April 01 2012 04:02 Parliam3nt wrote:
In PvP, how do you stop a zealot rush? My opponent built a pylon and 2 gates near my base and I had zealots incoming @ 3:33.


struggled with that before, too

its important to scout it. always check for proxy locations for example on shattered temple at your gold.
as soon as you scout it go fpr a second gateway. further imprtant thing. pull probes! your opponent is behind in ways of economy, so you "can" lose some and still are equal economywise afterwards.

i kept not pulling probes because i thought i would be too far behind in economy if i pull probes. but its necessary
McTeazy
Profile Joined January 2012
Canada297 Posts
March 31 2012 20:05 GMT
#11812
On April 01 2012 04:02 Parliam3nt wrote:
In PvP, how do you stop a zealot rush? My opponent built a pylon and 2 gates near my base and I had zealots incoming @ 3:33.


in addition to what the guy above said if you have your core/assimilator down before you scout it your best bet is to just chrono as many stalkers as you can afford and go for a base trade. see naniwa vs. huk from MLG colombus
a person is smart, people are stupid
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
March 31 2012 21:58 GMT
#11813
what is the response to a pylon block at natural as zerg?
So? My dad can beat up your dad. - Jesus
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
March 31 2012 22:26 GMT
#11814
How do I calculate the expect winrate in a BO3 for someone with a winrate of 60%?
3 Hatch Before Cool
FierceBagelZ
Profile Joined March 2012
2 Posts
March 31 2012 23:15 GMT
#11815
I've looked around for a while now, but I can't seem to find any 1 base zerg strategies vs protoss. Do they actually exist? If so what are they?
MacGuffinSC
Profile Joined December 2011
New Zealand15 Posts
April 01 2012 01:39 GMT
#11816
On April 01 2012 06:58 MrRicewife wrote:
what is the response to a pylon block at natural as zerg?


If you go 14 pool and hatch after 2 sets of lings its not such a problem since the lings will finish the pylon off fairly quickly, if you want to hatch faster than that you can take another base (check for cannons though) and take your natural after that, e.g if you were going quick third counter FFE.
Youtube: http://www.youtube.com/MacGuffinSC | Twitter: @MacGuffinSC
Artline
Profile Joined September 2011
177 Posts
April 01 2012 02:09 GMT
#11817
On April 01 2012 08:15 FierceBagelZ wrote:
I've looked around for a while now, but I can't seem to find any 1 base zerg strategies vs protoss. Do they actually exist? If so what are they?


Maybe the hatch cancel roach build where you build a hatchery to fool the protoss, save up larva whilst denying scout with speedlings and then cancelling hatchery to build a bunch of roaches. Works sometimes against FFE.
KotB
Profile Joined April 2012
United States4 Posts
Last Edited: 2012-04-01 06:00:31
April 01 2012 06:00 GMT
#11818
On April 01 2012 07:26 -Kaiser- wrote:
How do I calculate the expect winrate in a BO3 for someone with a winrate of 60%?


You're interested in the Binomial distribution with n=3, p=0.6. It's a bit complicated by the fact that the series can go 2-0 in favor of one player, but if we assume they played all 3 games, the expected distribution is:
0-3: 6%
1-2: 29%
2-1: 43%
3-0: 22%
So you expect the player with a 60% winrate to take the series 65% of the time.
Forbidden17
Profile Joined December 2011
666 Posts
April 01 2012 11:45 GMT
#11819
On April 01 2012 15:00 KotB wrote:
Show nested quote +
On April 01 2012 07:26 -Kaiser- wrote:
How do I calculate the expect winrate in a BO3 for someone with a winrate of 60%?


You're interested in the Binomial distribution with n=3, p=0.6. It's a bit complicated by the fact that the series can go 2-0 in favor of one player, but if we assume they played all 3 games, the expected distribution is:
0-3: 6%
1-2: 29%
2-1: 43%
3-0: 22%
So you expect the player with a 60% winrate to take the series 65% of the time.

oh god T_T

this reminds me of my probability final in 2 weeks... what am i doing on tl
Ranger13
Profile Joined January 2012
United States8 Posts
April 01 2012 13:14 GMT
#11820
For Zerg would having one spine and a few lings be better than having three spines and no lings and more drones to hold of really early pressure
Macro is always better than micro
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