• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:06
CEST 02:06
KST 09:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon8[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia3Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
What happened to Singapore/Brazil servers? SC4ALL: A North American StarCraft LAN Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[ASL20] Ro16 Group B Small VOD Thread 2.0 [ASL20] Ro16 Group A [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread The PlayStation 5 General RTS Discussion Thread Iron Harvest: 1920+ Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1334 users

[D] "Diamond on macro only" tested by redditer - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 10 11 12 Next All
Offhand
Profile Joined June 2010
United States1869 Posts
January 24 2011 14:57 GMT
#61
On January 24 2011 23:50 goiflin wrote:
Show nested quote +
That's not my point. A max stalker army is incredibly weak, especially if you 1a it because stalkers deal shit damage. Perhaps stalkers were chosen because they have the ability to hit everything. Regardless, 1a'ing a stalker ball into master league isn't impressive. Master league is not impressive.

My point was, is that stalkers were chosen because they will not be instantly negated at a low league level (like marines/lings), which applies to this experiment, as it specifically deals with getting out of low level leagues. Do you disagree with this?


I don't. But you could do that with practically any ranged unit, marines included.
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
January 24 2011 14:58 GMT
#62
i think it was elky who said:
make units and rape ze fucker!

goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-01-24 15:06:44
January 24 2011 15:05 GMT
#63
I don't. But you could do that with practically any ranged unit, marines included.


And as I said, marines get instantly killed without micro against banelings/tanks/HT/collosus. You can blindly counter them. Stalkers can actually shoot, and kill, their counters when you have enough of them. Sure, if your opponent only builds seventeen banelings against your 200/200 marine ball, you will win, but if he builds 100/200 worth of banelings (200 banelings), and you can't split that entire marine ball into 101 little batches before he hits, you will lose your army.

Roaches/maruaders wont work, because you can get blind countered by air, unless you win a base trade (entirely possible, unless you're facing terran). Hydras could work, but stalkers are easier to access and defend with in the early game.

Edit: And I'm not saying it's impossible to get to diamond by just building marines/roaches, it would just be harder than doing it with stalkers. Which would pay off in the end, since you'd have to work harder to get up.
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-01-24 15:08:18
January 24 2011 15:05 GMT
#64
^^ Who the hell uses banelings correctly in plat league? Any massable ground unit is "hard countered" by most of those options (collosus, tanks, etc).

On January 24 2011 21:36 sleepingdog wrote:
Show nested quote +
On January 24 2011 20:52 TehForce wrote:
Of course i am implying some normale intelligence in gameplay, so i expect them to know that blue flame hellions are not the right way to fight mass marauder


Although I completely agree with the OP, I think you just can't take this "normal intelligence" for granted. I have a (former) bronze-reallife-friend with whom I like to 2v2 - the first thing I had to teach him was to frickin a-move instead of rightclick. His macro was "fine" after a week or so, but it doesn't matter if your superior army just runs around instead of fighting.
While macro may get you into Diamond, I feel that for getting from Bronze to Silver or Gold it's mostly much more fundamental things than macro (even if it seems hard to believe that these even exist). To put it this way: Gold players usually have horrible macro, but they must do "something" right that puts them above Bronze and Silver players.


Most lower level players enter a game with one plan in mind. They're going to make a unit, or a specific comp of units + Show Spoiler +
Okay, okay, one kind of unit
and attack at a probably late timing. The thing with late timings is, they're quite often counterable even if the other player is complete shit. Plat players don't know how to even react to getting attacked first, and that's where the cheesers advantage comes in at low level play.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-01-24 15:18:47
January 24 2011 15:14 GMT
#65
^^ Who the hell uses banelings correctly in plat league? Any massable ground unit is "hard countered" by most of those options (collosus, tanks, etc).


1a isn't hard, bronze league players can do that.

Stalkers don't instantly dissapear against tanks. They take four shots each to kill. Sure, you have splash, but unless the person thinks to right click four tanks on one stalker (so as to avoid overkill), which surely, you can agree is harder than attack moving banelings into marines, you won't lose all of your stalkers by running into a tank line the instant that you do.

Marauders could do this, but again, it's not nearly as one sided as marines versus high templar, nor banelings.
ilmman
Profile Joined September 2010
364 Posts
January 24 2011 15:15 GMT
#66
back in the beta where rally units used to atk move.. i would make like 5 barracks with reactor rallying to enemy base and killing them even without any control or looking at their base sometimes... wished that still existed..
Offhand
Profile Joined June 2010
United States1869 Posts
January 24 2011 15:24 GMT
#67
On January 25 2011 00:14 goiflin wrote:
Show nested quote +
^^ Who the hell uses banelings correctly in plat league? Any massable ground unit is "hard countered" by most of those options (collosus, tanks, etc).


1a isn't hard, bronze league players can do that.

Stalkers don't instantly dissapear against tanks. They take four shots each to kill. Sure, you have splash, but unless the person thinks to right click four tanks on one stalker (so as to avoid overkill), which surely, you can agree is harder than attack moving banelings into marines, you won't lose all of your stalkers by running into a tank line the instant that you do.

Marauders could do this, but again, it's not nearly as one sided as marines versus high templar, nor banelings.


You're being naive for the sake of arguing.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
January 24 2011 15:28 GMT
#68
You're being naive for the sake of arguing.


How so?
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-01-24 15:36:30
January 24 2011 15:36 GMT
#69
On January 25 2011 00:28 goiflin wrote:
Show nested quote +
You're being naive for the sake of arguing.


How so?


I already pointed that out. 1a'd stalkers are answered by most tech responses. No more or less then other t1 units.
stink123
Profile Blog Joined November 2009
United States241 Posts
January 24 2011 15:37 GMT
#70
pretty sure you can't just "outmacro" a 6/7/8 pool, dt rush, or banshees.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-01-24 15:43:09
January 24 2011 15:42 GMT
#71
I already pointed that out. 1a'd stalkers are answered by most tech responses. No more or less then other t1 units


And I pointed out that you're wrong. And you haven't said anything to counteract my point, besides "lol plat players dunno how to move units lol", which is untrue.

I'll try to get to diamond on marines only, then, and see how it goes.
Offhand
Profile Joined June 2010
United States1869 Posts
January 24 2011 15:45 GMT
#72
On January 25 2011 00:42 goiflin wrote:
Show nested quote +
I already pointed that out. 1a'd stalkers are answered by most tech responses. No more or less then other t1 units


And I pointed out that you're wrong. And you haven't said anything to counteract my point, besides "lol plat players dunno how to move units lol", which is untrue.

I'll try to get to diamond on marines only, then, and see how it goes.


I'm wrong because tanks don't one shot stalkers? This thread has taken a turn for the worst.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
January 24 2011 15:48 GMT
#73
I'm wrong because tanks don't one shot stalkers? This thread has taken a turn for the worst.


Yeah, that was my point. Stalkers don't instantly dissapear against tanks. If you build enough stalkers, you will kill tanks with them. If you build enough marines, they will still die to banelings/HT/colossus.

Like I said, I'll see how right you are by trying this with terran instead of protoss first. I'll do twenty games as terran, then twenty games as toss, and see which matchup has a higher win ratio. If you're right, it should be the same, or nearly so.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 24 2011 15:54 GMT
#74
On January 25 2011 00:48 goiflin wrote:
Show nested quote +
I'm wrong because tanks don't one shot stalkers? This thread has taken a turn for the worst.


Yeah, that was my point. Stalkers don't instantly dissapear against tanks. If you build enough stalkers, you will kill tanks with them. If you build enough marines, they will still die to banelings/HT/colossus.

Like I said, I'll see how right you are by trying this with terran instead of protoss first. I'll do twenty games as terran, then twenty games as toss, and see which matchup has a higher win ratio. If you're right, it should be the same, or nearly so.


I Don't think the point of this is "one unit can win any game" it's to focus on your macro.. make throw in some marauders, tanks and medivacs?
I'm sure you can figure it out.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
aisight
Profile Blog Joined October 2010
United States145 Posts
January 24 2011 15:55 GMT
#75
Why do you need to target fire Stalkers with four Siege Tanks to avoid overkill? The AI in SC2 does that for you. It's the reason Siege Tanks are so effective even with, what, 25 less damage than their BW counterparts? I played the experiment for a bit with Marines only and met the same level of success, literally letting them A-move at Banelings, High Templar, and whatever else I went up against and while losing a ton of supply, it was pretty much only half my army in exchange for the entirety of theirs. The hardest time I've had was throwing away dozens of Marines while knowing my opponent was going Colossus, but even then all I had to do was keep making Marines.
lololol
Profile Joined February 2006
5198 Posts
January 24 2011 15:55 GMT
#76
On January 25 2011 00:14 goiflin wrote:
Show nested quote +
^^ Who the hell uses banelings correctly in plat league? Any massable ground unit is "hard countered" by most of those options (collosus, tanks, etc).


1a isn't hard, bronze league players can do that.

Stalkers don't instantly dissapear against tanks. They take four shots each to kill. Sure, you have splash, but unless the person thinks to right click four tanks on one stalker (so as to avoid overkill), which surely, you can agree is harder than attack moving banelings into marines, you won't lose all of your stalkers by running into a tank line the instant that you do.

Marauders could do this, but again, it's not nearly as one sided as marines versus high templar, nor banelings.


Instant hit attacks do not overkill in SC2, so you do not need to do anything to avoid overkill with tanks.
I'll call Nada.
Zeon0
Profile Joined September 2010
Austria2995 Posts
January 24 2011 15:56 GMT
#77
marineking almost won gsl with marines only, i think diamond should be doable!
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
January 24 2011 16:06 GMT
#78
I Don't think the point of this is "one unit can win any game" it's to focus on your macro.. make throw in some marauders, tanks and medivacs?
I'm sure you can figure it out.


The point of the experiment was to show how important macro is, in comparison to unit composition and micro. He ignored both of these aspects. My point was, is, that stalkers are one of the few units you can do this experiment with. He argued that it is no more or less viable to do this with marines. No tanks, no marauders, no medivacs, just like the experiment, I will only build marines as a parallel to stalkers, and see how it goes. I'm not saying it's impossible; I'm just saying it's going to be alot harder than doing it with stalkers.

Instant hit attacks do not overkill in SC2, so you do not need to do anything to avoid overkill with tanks.


I was under the impression that the AI would spread shots evenly so that it avoids overkill. My point in focusing the tanks was to take down a stalker instantly. If you right click twelve tanks on one stalker, do they all fire, or does it only allocate as many tanks as it'll take to kill the stalker instantly?

In the long run, this would be a bad idea, but my point was, was to show how much longer it would take to cause a stalker ball to dissapear, in comparison to attack moving a bunch of banelings at a marine ball.
Nuck
Profile Joined July 2010
Canada25 Posts
January 24 2011 16:11 GMT
#79
What about the TvZ matchup, if your playing Terran? You have to micro against banelings, no matter what your skill level is.
There is nothing more cool, then being proud of the things that you love - Day9
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
January 24 2011 16:12 GMT
#80
If I were to do this "macro challenge" as any race, this is what my plan will be.

Protoss: 3-gate robo followed by expand. Make lots of warpgates + stalkers then a-move.
Terran: 3-rax expand into MMM a-move.
Zerg: 14-hatch into roach/hydra a-move.

The OP is not claiming that this pure macro style will win every game. Rather, the OP claims that this will yield a 50% win ratio against diamond players (i.e. get into diamond). The whole point of the exercise is to show that concentrating purely on macro will yield very decent results. In fact, just by doing the above will make a non-diamond a much better player.
Prev 1 2 3 4 5 6 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 152
JuggernautJason94
ProTech71
StarCraft: Brood War
Shuttle 400
LaStScan 105
Dewaltoss 87
sSak 38
ZZZero.O 33
Dota 2
The International113920
Gorgc10985
PGG 33
Counter-Strike
Stewie2K509
flusha195
Super Smash Bros
Liquid`Ken4
Heroes of the Storm
Liquid`Hasu500
Other Games
summit1g4359
Grubby3288
fl0m632
shahzam174
C9.Mang0173
SortOf136
PPMD46
XaKoH 35
ViBE28
Organizations
Other Games
gamesdonequick1719
BasetradeTV25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• davetesta20
• sitaska18
• Reevou 7
• RyuSc2 4
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1360
• Ler71
League of Legends
• Doublelift3220
Other Games
• Scarra1483
• imaqtpie1062
• Shiphtur187
Upcoming Events
RSL Revival
9h 54m
Classic vs TriGGeR
ByuN vs Maru
Online Event
11h 54m
Kung Fu Cup
11h 54m
BSL Team Wars
18h 54m
RSL Revival
1d 9h
Maestros of the Game
1d 13h
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d 15h
Bonyth vs Dewalt
[BSL 2025] Weekly
1d 17h
RSL Revival
2 days
Maestros of the Game
2 days
[ Show More ]
BSL Team Wars
2 days
Afreeca Starleague
3 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs Speed
Larva vs Soma
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.