• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:48
CET 13:48
KST 21:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh BW General Discussion TvZ is the most complete match up CasterMuse Youtube ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 [LIVE] [S:21] ASL Season Open Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
UK Politics Mega-thread US Politics Mega-thread YouTube Thread Mexico's Drug War Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1921 users

[Q] What counters Ultralisks/Hydras as Terran?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
GoodNewsJim
Profile Joined February 2010
United States122 Posts
October 06 2010 01:45 GMT
#1
~1100 Diamond play

Lets say you have a 200 supply Terran army, and your Zerg opponent has 200

Your opponent has mostly Ultralisks but some Hydrolisks/Infestors and a handful of lings.

We went Thors/Siege tank/Hellion/marines/rauders, killing off the creep tumors so their units don't run as fast.

Everything is upgraded, but his upgrades are a little ahead because he knew he was focusing on Ultras.

The only unit I think we didn't try was BattleCruisers, but in theory unupgraded BC would never kill an Ultralisk because Ultras have like +6 armor and the BC only does like 8, so a BC would just sit above Ultralisks as the Ultralisks killed your entire base. Maybe if BC were the initial goal, we could have had upgrades for them.

Maybe Bancheese would have been ok, but I think if he would have seen it, he'd have went heavy hydrolisks. And don't heavy hydrolisks beat heavy bancheese?

So I'm just wondering: If you know they're going heavy ultralisk composition, what unit composition counters it as Terran?
God is real. Jesus is LORD
dave333
Profile Joined August 2010
United States915 Posts
Last Edited: 2010-10-06 01:47:36
October 06 2010 01:47 GMT
#2
Marauders/tanks/thors. They die fast, but they kill fast too. You are best off using hellions to tank the hits, or even rines as ultras don't too thaat much to light units. Marauders especially are effective.

Also try to fight them in enclosed spaces.

And yes BCs are pretty bad vs. zerg in general since zerg gets corruptors, hydras are decent.
klauz619
Profile Joined July 2010
453 Posts
October 06 2010 03:31 GMT
#3
Upgraded MMM tear through hydras, tanks are kinda underwhelming with the large damage nerf, but I guess they still do their job if you don't expose them.

Counter to ultras is to end the game before he spams a dozen of em every 60 seconds.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
October 06 2010 03:35 GMT
#4
Thor + 250mm cannon. Keep the thors in the back of your army and each thor should be able to take down a Ultralisk.
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
October 06 2010 03:35 GMT
#5
Tanks aren't that great against ultras. I would get mmm. Stimmed rines rip apart hydras and stimmed marauders are very strong against ultras
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
October 06 2010 03:38 GMT
#6
Marauder heavy bio ball backed with either unsieged tanks or thors
FakeDouble
Profile Blog Joined September 2010
Australia676 Posts
October 06 2010 03:49 GMT
#7
I've heard/read ghost snipe spamming supported with the above (tanks, marauders, thors) make ultras dissolve quite quick, since snipe ignores armour. Haven't played enough games to see mass ultralisks yet.

1-2 Yamato cannons? I'd guess they can just make more faster than your energy replenishes though...

Or...if you can protect your BCs from corruptors with vikings, maybe you can go on a base race while you keep a CC in the air? lol...
Formerly known as carbonaceous
Pobearo
Profile Joined August 2009
United States351 Posts
October 06 2010 03:49 GMT
#8
As people have said, MMM is a solid solution. Against Zerg I like to go for a mech army of thors, hellions and banshees. It actually works surprisingly well, as thors can go 1v1 against ultras, and banshees just add damage to that. Blue flame hellions do dirty things to hydras. It's not as easy as MMM but it works.
PaladiN_23
Profile Joined August 2010
84 Posts
October 06 2010 03:52 GMT
#9
As a zerg player the only thing that gives me trouble late game when i have mass ultra/hydra is hellions and marauders. The key thing is that u need to arc and spread ur marauders so they dont take too much splash damage and hellions melt hydras
mOnion
Profile Blog Joined August 2009
United States5657 Posts
October 06 2010 03:53 GMT
#10
On October 06 2010 10:45 GoodNewsJim wrote:
~1100 Diamond play

Lets say you have a 200 supply Terran army, and your Zerg opponent has 200


horrible way to think. in BW a Terran 200/200 mech army with full upgrades was unstoppable and everyone knew it. but the game was balanced. why? because you dont fucking attack something that big head on.

you're not going to counter it directly. ultra's are incredibly expensive and precious and slow to build. you need to be constantly whittling down the ultra numbers as best you can. other things you can do are things like dropping the main and killing the ultra cavern. scanning and catching ultras out of position. then there's the old attack his army and trade armies and reinforce faster.

many ways, none are "make A if he has B and he loses"
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
TheMonkeyMon
Profile Joined September 2010
United States119 Posts
October 06 2010 03:55 GMT
#11
On October 06 2010 12:35 aztrorisk wrote:
Thor + 250mm cannon. Keep the thors in the back of your army and each thor should be able to take down a Ultralisk.


Considering that 250 mm takes time to set up, doesn't stun, pins the unit while its active, and does a bit less dps, I really don't think thats the way to go.
FuRong
Profile Joined April 2010
New Zealand3089 Posts
October 06 2010 04:07 GMT
#12
The short answer is that there is no counter. The matchup is just like that.

It's like in PvT, where if you let your Terran opponent mass an army of BC/Tank then you are basically screwed. This doesn't make the matchup imbalanced but it does dictate the way the game is played somewhat.

The best advice is to avoid this situation in the first place. If you allow your Zerg opponent to macro and tech up to an army like this, you're already in a lot of trouble and it's going to be difficult to win. You need to gain an advantage earlier in either army or economy before Ultras come out. Harrass him. Snipe Overlords. Deny his third. Be aggressive. If you are ahead going into the lategame then Ultras won't magically save him, but if you are on equal footing then Ultras will tip the balance drastically in his favour.

If you do get stuck in this position then Tank/Thor/Marauder is the best army composition, but you generally can't fight head on unless it's at a really narrow choke. Look to abuse drops (Marauders can take down a Hatchery in like 6 seconds) and try to split up his army to take out parts of it at a time.
Don't hate the player, hate the game
Parra
Profile Joined September 2010
United States152 Posts
October 06 2010 04:24 GMT
#13
Battlecruisers counter it because of yamato cannon, but he can hard counter your BC's much easier and faster than you can counter his ultralisks. If the game lasts that long, you really are almost screwed as a terran. Mass thor actually will counter ultras but it takes too long to get a critical mass of them. Try doing maurader/medivac hatchery snipings
Coolzx
Profile Joined May 2010
United States138 Posts
October 06 2010 05:15 GMT
#14
On October 06 2010 13:24 Parra wrote:
Battlecruisers counter it because of yamato cannon, but he can hard counter your BC's much easier and faster than you can counter his ultralisks. If the game lasts that long, you really are almost screwed as a terran. Mass thor actually will counter ultras but it takes too long to get a critical mass of them. Try doing maurader/medivac hatchery snipings


What he say, thor take a long time to build and we cant make like 10 at a time, thor also need to funnel ultra to win or they are going to lose. BC is laughably stupid to go since they do so little damage and can be easily kill with corruptor, if you want to keep the malive you are going to need viking in other word very little ground so blahh.

The best way i found to deal with ultra is to harrash a lot since ultra are only really good once there is a good number.
On the thread: HuK: "I want to be the next Lim Yo Hwan for SC2" On July 20 2010 11:12 IdrA wrote: ahahahahahahahahahahaha User was temp banned for this post.
GoodNewsJim
Profile Joined February 2010
United States122 Posts
Last Edited: 2010-10-06 07:23:43
October 06 2010 06:55 GMT
#15
On October 06 2010 12:53 mOnion wrote:
horrible way to think. in BW a Terran 200/200 mech army with full upgrades was unstoppable and everyone knew it. but the game was balanced. why? because you dont fucking attack something that big head on.

So the Zerg 200/200 army is just superior to a Terran 200/200? Yeah it does seem that way.

Sounds like a plan. We tried killing his army before he had 200, because my friend had +1 expo on him... We figured we could replenish faster, but his unit composition was better than tank/thor/hellion/infantry. The game plan was: Go for his army just to whittle it down, so we could replenish, but it didn't work out as well. Then he pushed his advantage and took down my friend's gold.

If we would have known: Don't engage mass ultra except in chokes, we would play differently.

We're going to do the following when we hit 200/200:
MASS Planetary fortresses at expands, 2-4 each mineral patch.
A Bunker crawl
AND
Extra factories to replenish Thor/Hellion

So the future looks reasonable: Mass static defense, and a mobile army that can fight in chokes. The bunker crawl is to bring the battle without getting fungaled and extra health to the battle. Kill the creep highway and come in with mass bunkers. For some reason, Blizzard thinks its balanced to give 100% mineral on salvage, so you can make like bunkers to a forward position, and then salvage all the bunkers back at the beginning of the trail. Now I'm not sure bunkers will be enough to really tip the scales of a 200/200 army, its something to add health to the board.

Everyone saying Marauder/Thor/Hellion, Yes, thats the composition thats preferable, but if you engage 12 ultralisks in open ground, it will not win. So at this point, it really comes down to the map I guess. Its funny how Terran needs to use chokes early game, and late game they're still using them.

Update: My friend just 200 vs 200 again, but got rolled by non upgraded Ultra/ling/mass baneling in a semi choke. My friend was making 3 PF at his newest expansion, but since the opponent got 200 supply(thats the magic number for most people to start their attack), my friend couldn't even slightly stop the army with Thors/Marauders/marines. I think the trick is to get the bunkers ASAP. Don't mess with PFs at expands, you can support them with units, but get 6-10 bunkers down where you want to defend at. We'll try that the next matchup.
God is real. Jesus is LORD
ganil
Profile Joined August 2009
253 Posts
October 06 2010 09:12 GMT
#16
I played a lot of games with an ~1400 zerg recently (I was happy he asked me too mass games ^^).
I tried thors/banshee (with support units like hellion/marine/raven/... ) and it works quite good against ultralisks.

The only problem I had is that the zerg I played against refused to go muta/ling/bling and I wanted to try it against that =/.
Parra
Profile Joined September 2010
United States152 Posts
Last Edited: 2010-10-06 12:30:06
October 06 2010 12:29 GMT
#17
It may sound stupid but if you have plenty of minerals, try placing a planetary fortress or two in key chokes and using marauders/marine to kite near them. It will drive the Zerg insane.
Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
October 06 2010 12:42 GMT
#18
If you get a good group of hellions you can scan around to reduce the creep and burn the hydras in case he makes a mistake. Hold your ground and slowly push him back, make PFs, bunkers and turrets so your thors and tanks can survive. The longer it goes more thors with full energy you are going to have, just leapfrog your way in and when he comits, snipe the ultras (even without the stun, the cannons are worth using against high armored targets).

Upgrades also help a lot, +3 hellions melt hydras and run from ultras with ease. Even blowing 4 medivacs full of hellions to kill a mineral line can be worth it that late in the game.
EGM guides me
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
October 06 2010 12:45 GMT
#19
A maxed Thor Hellion army can defeat any zerg army that does not contain broodlords (but in case of broodlords you can just mix in vikings and you'll be fine). Even on an open field on creep, this army does okay against any zerg ground army and in chokes, zerg doesn't stand a chance. On top of that, you have much better harassment because of hellions, so you should usually be in a better economic situation.
noD
Profile Blog Joined August 2010
2230 Posts
October 06 2010 12:49 GMT
#20
Hellion blue flame make bbq of hydras marine + marauder or marine + ghost tanking pretty much kill ultras if u stim , infestor are the tricky part but i would say tanks + raven if they burrow ... and banshees cloaked can keep doing damage while not much it´s permanent ...
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
09:00
PiGFest 7 Playoffs Day 1
herO vs SolarLIVE!
Serral vs TBD
PiGStarcraft1499
ComeBackTV 810
IndyStarCraft 183
Rex178
BRAT_OK 157
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1499
Lowko287
IndyStarCraft 183
Rex 178
BRAT_OK 157
StarCraft: Brood War
Britney 38942
Calm 8579
Sea 4273
Rain 2168
Horang2 1704
Jaedong 1001
Stork 437
Soma 338
BeSt 209
ZerO 189
[ Show more ]
Light 182
Snow 150
Rush 111
Larva 103
hero 85
Dewaltoss 84
JulyZerg 76
EffOrt 72
Backho 58
ToSsGirL 56
Movie 48
JYJ 43
Mind 36
Killer 36
Barracks 33
Sharp 27
sorry 25
Shine 25
Icarus 22
yabsab 21
Hm[arnc] 19
IntoTheRainbow 13
Bale 12
[sc1f]eonzerg 5
ivOry 4
Terrorterran 1
Dota 2
Gorgc3286
XcaliburYe86
Counter-Strike
olofmeister2087
pashabiceps1832
oskar71
Other Games
singsing3020
B2W.Neo752
crisheroes370
Happy151
Fuzer 149
Mew2King67
QueenE46
ZerO(Twitch)9
Organizations
Counter-Strike
PGL333
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1135
Upcoming Events
Big Brain Bouts
4h 12m
Shino vs DnS
SpeCial vs Mixu
TriGGeR vs Cure
Korean StarCraft League
14h 12m
PiG Sty Festival
20h 12m
Reynor vs Clem
ShowTime vs SHIN
CranKy Ducklings
21h 12m
OSC
22h 12m
SC Evo Complete
1d
DaveTesta Events
1d 5h
AI Arena Tournament
1d 7h
Replay Cast
1d 11h
PiG Sty Festival
1d 20h
[ Show More ]
Sparkling Tuna Cup
1d 21h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-26
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.