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Q: zerg counter to thor push?

Forum Index > StarCraft 2 Strategy
Post a Reply
Hyp-The-Feared
Profile Joined April 2010
United States108 Posts
August 17 2010 18:38 GMT
#1
I find a skilled terran going-- helion thor marine maur combo with 6 or so scv repairing -- zerg is so gimped at stopping this... doesnt anything counter thor? ..besides zerglings if you can get them alone and broodlord? does thor need a damage nerf vs ground or slow attack rate?
The-Feared
dj.ricecakes
Profile Joined July 2010
United States252 Posts
August 17 2010 18:40 GMT
#2
lings and INFESTORS fungal growth your way to victory tech to ultras and support them with roaches
TECH MOTHER FUCKERS TECH!
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
Last Edited: 2010-08-17 18:42:27
August 17 2010 18:41 GMT
#3
Isn't equal supply hydra pretty good if he has zero tanks?

Go like, hydra ling or something.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Hyp-The-Feared
Profile Joined April 2010
United States108 Posts
August 17 2010 18:43 GMT
#4
helion roast liing and hydra esp on certain 2player maps. i out eco/army and still lose -.-
The-Feared
Armsved
Profile Joined May 2010
Denmark642 Posts
August 17 2010 18:45 GMT
#5
Trust me, roaches. I've practiced this build A LOT and roaches are the answer.
YOOO
onmach
Profile Blog Joined March 2009
United States1241 Posts
August 17 2010 18:50 GMT
#6
Roaches are about the only thing that works for me. Unfortunately it is hard to scout this build and then have enough roaches to hold it off. Usually my first defense fails and then I end up wearing it down gradually as it is trying to snipe buildings.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
August 17 2010 18:54 GMT
#7
There's no such thing as a thor push. What you are implying is a thor attack.
Moderator
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-08-17 19:31:15
August 17 2010 19:18 GMT
#8
speedlings/banelings.

banelings kill marines, kill hellions, and will kill the SCVs that are trying to repair the thor.

If it's early-game, make a ton of zerglings, then morph just enough banelings to kill his marines/SCVs. Zergling surround should do the rest.

If this is mid-game, you should have infestors and speed upgrade for banelings by then, letting you fungal growth the hellions preventing hellion micro

If you want something more specific, post the replay.

edit: roaches can work too, but I find it's too hard to snipe the repairing SCVs if you go roaches; banelings kill the repairing SCVs instantly. Also if you ignore the repairing SCVs you will lose an obscene amount of roaches. Thors w/repairing SCVs are basically invincible against roaches (or anything)
next week on Everybody Loves HypnoToad:
Johnny_Vegas
Profile Joined December 2007
United States239 Posts
August 17 2010 19:19 GMT
#9
Roaches alone can win this with some difficulty. That is an overly simple answer as there is much you can do to increase your chances beyond just making the right unit.

Other options include:
*Burrow Ambushing with roaches will fair significantly better than roaches on foot. The prime reason is a burrow ambush eliminates the liability of having a range of 3, and advancing on units with range 6-7. I have tested this in the unit tester and in ladder, its simple and it works. I'm talking about simple burrow without tunneling claws here. Obviously when you unburrow, focus fire on a Thor with all the roaches.
*Tunneling claws makes it a lot easier to burrow ambush, heals your roaches during or after the fight, etc.
*Neural Parasite in my opinion is much better than most players think, even at a 12 sec duration. If you can NP a Thor or two and somehow protect your infestors, you CAN win battles lopsidedly. You won't always succeed at this though, so it is risky. This option's viability increases with practice. Usually you want to use hardy units to form a wall, such as roaches, to keep your infestors alive. This option is hard to pull off, but I present it as an option that you might try.

My Neural Parasite as a Thor counter analysis
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144948
battlereports.com (co-founder/developer), Nohunters Discussion Forum operator
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
August 17 2010 19:21 GMT
#10
heavy muta-bling-lin could work, just be sure some banelings hit the thors =killing the scvs.
If ou have good upgrades on mutas, it can work. After you smash the first big push tech to hive. Then again it's not exactly a counter, it can work, and can fail
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
dafunk
Profile Joined January 2009
France521 Posts
August 17 2010 19:24 GMT
#11
1a roach to tank then 2a bling and gling to deal damage.

cu push
SaikOuLighT
Profile Blog Joined August 2010
Canada742 Posts
Last Edited: 2010-08-17 19:30:34
August 17 2010 19:30 GMT
#12
If he has no tanks, then roach/hydra/baneling would be a good counter to that. The roaches tank the damage for the hydras, and make sure your banelings attack from another angle.
Crackensan
Profile Joined August 2010
United States479 Posts
August 17 2010 19:38 GMT
#13
Abuse the immobility and slowness of mech. Attack from odd angles to get a surround and pin him in the open.

I would also strongly suggest to NEVER engage this kind of setup near a choke unless you have mass Hydra/Spine Crawler support near your main on the high ground, as you will get beat or be put into a position where you cannot respond well. Catch him in the open, and rock him with the strats above.

Also, Infestors with Fungal and Infested Terrans will help draw some fire as well.
Tasteless: "Well this strategy is made of balls"--Concerning Fruitdealer Vs. BoXeR
Rikard Krigaren
Profile Joined February 2010
Sweden8 Posts
August 17 2010 19:55 GMT
#14
Why does not anyone like ever mention Neural Parasite in those kinds of threads? Have a bunch of roaches to protect your infestors and soak up the damage enabling you to control the terrans thors using Neural Parasite.

The SCVs are no longer any issue since they can't repair anymore (besides the thors will kill them first) throw in a few fungal growth as well if you have spare energy. My friend has used this very succesfully against me.
Zvendetta
Profile Joined July 2010
United States321 Posts
August 17 2010 21:20 GMT
#15
I see that throughout the entire discussion people forgot to mention one VERY important thing- (or maybe they did and I am looking stupid for saying that.)
Neural parasited units can cast spells! This equation you have come up with would tip the balance even more in your favor if the terran player has researched the 105mm (i think that's what its called), mortar strike ability. While the terran may or may not have opted for this upgrade, if an infester gets his hand on a thor with one, then the thor can cast the mega splash damage against the terran army.
While being slightly less relevant, in ZvP matches I find that infesters are even more powerful against a spellcaster army. Even if a HT feedbacks an infester, thats essentially one less psionic storm cast on your army (or if not, more time to deal with the HT). Now, if the zerg is lucky enough to neural parasite an HT, or heaven forbid multiple HTs, then that very templar would be forced to call on a psionic death storm on his buddies. If the Protoss player has opted for some archons too, than neural parasite those as well for reflecting a whole lot of damage back at the protoss.

Even though it may last for only 12 seconds ,that is plenty of time to do enough damage for it to be worth the resources/management.
"Its as if I can see the gears of the Eternal Alchemy spinning before, and I can almost reach out and turn them with my hands."
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
August 17 2010 21:29 GMT
#16
On August 18 2010 03:38 Hyp-The-Feared wrote:
I find a skilled terran going-- helion thor marine maur combo with 6 or so scv repairing -- zerg is so gimped at stopping this... doesnt anything counter thor? ..besides zerglings if you can get them alone and broodlord? does thor need a damage nerf vs ground or slow attack rate?

Provide a replay and everyone can tell you what you did wrong.

Just because you can't beat a thor doesn't mean it needs to be nerfed.
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