• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:12
CET 23:12
KST 07:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine R I P Patrick Steward European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8321 users

[D] Sentries Hallucinate

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 Next All
bodysnatcher21
Profile Joined June 2009
Australia147 Posts
March 20 2010 22:22 GMT
#1
I have to admit, I have never researched this spell in over 200 games as Protoss.

Has anyone used it? Is it any good?

One strategy I thought of was using them to create phantom colossi against terran which would make it alot harder for your opponent to destroy your colossi.

Or in PvZ, mass sentries with then create a bunch of zealots with hallucinate to tank for the sentries.

Theres also the possibility of "faking" tech. Like hallucinate some void rays to make your opponent panic. I don't know how well it would work though, since as soon as the void ray attacks they will probably notice they are fake.

It could be interesting if you used it to distract your enemy. For e.g attack their main with some hallucinated void rays, then when they go back to their base you attack their expansion.

This is all just theory craft however, I've never had the balls to research this spell in a real game.

If anyone has any replays with good use of hallucinate, please post them!
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
March 20 2010 22:24 GMT
#2
i would think it's a great spell to use on colossi.

I havent really seen it anywhere.
And all is illuminated.
zLnoEk
Profile Joined March 2010
United States95 Posts
March 20 2010 22:36 GMT
#3
It would be pretty funny if you used it to make your army look huge! then don't show him any of your sentries when you attack so he doesn't realize as easily that they're hallucinations. Then, with a little psychological attack like "GG NOOB" or "YOU HAZ NO CHANCE", he might leave the game before he realizes they're fakes xD
0neder
Profile Joined July 2009
United States3733 Posts
March 20 2010 22:39 GMT
#4
Hallucinate is pretty awesome. So much more practical than in SC1.
Veneficus
Profile Joined August 2009
Norway11 Posts
March 20 2010 23:03 GMT
#5
I saw a replay (or stream) of -orb- using using it. His terran opponent saw two Collusi and went mass viking to counter it. Leaving very few units left to counter -orb-'s real army. He has also used to create Pheonixes for scouting when he has not had time to create a Robotics Facility yet.

So I think it can be used with great success. Especially if you get it early, so you can fake a tech rush.
Feefee
Profile Joined November 2009
Canada556 Posts
March 20 2010 23:07 GMT
#6
On March 21 2010 07:24 freelander wrote:
i would think it's a great spell to use on colossi.

I havent really seen it anywhere.


Just to clarify cause I think you're thinking it works like the SC1 version: you don't cast hallucination on a unit. You cast the spell and you get to select what kind of unit you want to have a hallucination of. You could hallucinate up a colossus without having robo tech. I've only seen other people use it on streams too, but I dread the day when a protoss plays hallucination mindgames with me...
GoDannY
Profile Joined August 2006
Germany442 Posts
March 20 2010 23:23 GMT
#7
I saw a guy once using them in a random 2on2. The enemies where Terran and Protoss and he got mass zealots and sentries. So he hallucinated 2 collosuss and in the first run, they seem to think, one must be real and focused the colluses which completed left an open front for the mass zeals to get rid of the marauders. Later in the game he used it to hide his two "real" collossi in a bunch of like 7 of them.

It was kinda Bhaal in Diablo - who the heck is it? Snap, this one was fake! ^^

I think it's an alternative to the standard play. My two actual tests in 1vs1 failed badly (I teched it to fake my tech once and second I used them to fool a zerg with my zeals) but with a little practice and an affordable BO it might be really useful - see the collossie example in the mid to late game!
Team LifeStyle - it's more than a game
Viruuus
Profile Joined February 2010
Germany451 Posts
March 20 2010 23:37 GMT
#8
seriously, making phoenixes to scout, or fake colossi or immortals can me so nice.
Faking like 2 Immortals for a timing push vs zerg, but then having almost only zealots and sentries, would own e.g.
Same goes for faking colossi, or just doubling your army size with some extra hits to take in it.
Its also good if you really have colossi to make it alot harder for infestors e.g. to know which one to mindcontrol
Lee Jae Dong fighting!!!
Gont
Profile Joined March 2010
Germany239 Posts
March 20 2010 23:45 GMT
#9
btw. with detectors like observer or overseer u are able to see which colossi are real and which are fake...

so making fake colossi to hide ur real ones will only work until people get used to it and will use scan and stuff on it...

still its great for scouting or making mass zeats blocking for u
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 20 2010 23:51 GMT
#10
should be pretty amusing to hallu some hts and send them towards the terran bio blob, how does he respond? maybe emp it quick as hell to not die!

i dont think hallu will be good in sc2 either unless u can hallu the mothership(?)
Progamerpls no copy pasterino
Manlot
Profile Blog Joined December 2009
Mexico111 Posts
March 20 2010 23:53 GMT
#11
That sucks, it shouldn't be like that. There is no point then.
NotJack
Profile Joined December 2009
United States737 Posts
March 20 2010 23:57 GMT
#12
The 4 probe hallucination is great for scouting expansions. That and the colossus for already stated reasons are the most useful imo.
Naib
Profile Blog Joined November 2004
Hungary4952 Posts
March 20 2010 23:58 GMT
#13
I think it's an awesome spell and I should start using it, I got absolutely mindfucked in one PvP where my opponent used it vs me, randomly creating Colossi out of thin air when he didn't even have the tech for it (I know, I scouted it and I saw him creating it so I knew what was up). Even if you know that it's not real, it forces you pay even more attention to what your army's shooting at, essentially forcing more micro.

And if you successfully bait your opponent into making a wrong army composition you won already.
Complete the cycle!
t3tsubo
Profile Blog Joined April 2009
Canada682 Posts
March 21 2010 00:47 GMT
#14
i use it to scout when I am committed to templar tech and planning on getting a late robo (aka no obs). Hallu phoenix is a great scout =D
Karas
Profile Joined March 2010
United States230 Posts
Last Edited: 2010-03-21 02:48:35
March 21 2010 02:41 GMT
#15
I've experimented with it for a couple of ideas:

1) Immortal Shields: Hallued Immortals still retain their hardened shields, meaning against the big guns they only take 20 damage...so even a hallued immortal can last a while. My experience has been mixed so far, many times I would rather have 2 forcefields.

2) Phoenix vs Muta: A common toss build order is to start with zeal/sentry as a general defense against ling/roach and then tech to phoenix to counter muta. We all know that while phoenix can take on muta in rough equal numbers, it can be hard when zerg is powering them. A few halloed phoenix can give your air army those precious few seconds to whittle down the muta. And if nothing else, the halu can take some of the splash damage....just like zerg used overlords with their muta in SCI vs enemy muta. So far I've had decent success with this, the careful thing is to balance the initial gas cost of the hallu. I don't want to be researching hallu and not getting more phoenix.

3) Hallued Collossus: If hallu can save even one collossus its worth its weight in gold.
Mnijykmirl
Profile Joined February 2010
United States299 Posts
March 21 2010 02:45 GMT
#16
Hallucinate caused me to misread a Protoss's tech once, so I panicked and pushed. And won. A guy hallucinated a phoenix and so I assumed he was rushing some stargate tech I'd have no counter for. It turned out he was trying to get templar tech and had a late robo.
brocoli
Profile Joined February 2010
Brazil264 Posts
March 21 2010 03:27 GMT
#17
Hallucinate phoenix, and attack it to charge up void ray beams. Without giving away your position.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
March 21 2010 03:31 GMT
#18
YES, hallucination is very useful. In sc2, all strategy is based upon building units to counter the enemy's units. Making a hallucinated colossi can turn the tide of the battle.
fantomex
Profile Joined June 2009
United States313 Posts
March 21 2010 03:46 GMT
#19
I can see mixing fake/real Collosus. I don't see a 100% fake working against good players.
Replay or GTFO
VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 21 2010 03:52 GMT
#20
I've been thinkin about messin around with this.. I'll try it out and post a replay sometime tonight
Why?
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 115
SpeCial 75
ViBE52
RushiSC 9
StarCraft: Brood War
Artosis 179
ProTech164
White-Ra 163
Sexy 39
910 37
sSak 34
Dota 2
syndereN463
League of Legends
JimRising 517
Trikslyr73
Counter-Strike
kRYSTAL_33
Super Smash Bros
PPMD48
Heroes of the Storm
Liquid`Hasu719
Other Games
summit1g3645
Coldzera 801
Beastyqt735
shahzam449
ToD298
B2W.Neo287
XaKoH 215
C9.Mang0176
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 86
• Adnapsc2 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3648
• Jankos3486
• Scarra890
Other Games
• imaqtpie627
• Shiphtur263
Upcoming Events
GSL
13h 48m
Epic.LAN
14h 48m
Big Brain Bouts
18h 48m
OSC
23h 48m
Replay Cast
1d
Sparkling Tuna Cup
1d 11h
WardiTV Invitational
1d 13h
Epic.LAN
1d 14h
IPSL
1d 17h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 19h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
3 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
4 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.