• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:07
CEST 20:07
KST 03:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results
Tourneys
$1,400 SEL Season 3 Ladder Invitational GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 Lights Ro.8 Review (asl s21) vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
ETHEREUM RECOVERY ASSISTANCE streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1818 users

[M] (2) Hard Rain

Forum Index > SC2 Maps & Custom Games
Post a Reply
ATTx
Profile Joined February 2012
Korea (South)178 Posts
Last Edited: 2020-01-22 00:08:17
January 14 2020 12:47 GMT
#1
-Original-
+ Show Spoiler +
[image loading]


-1.2v-
[image loading]

[image loading]

[image loading]

Hello :D
I'm ATTx

size : 136*136

It's a defensive structure, but because the water parts at 3 and 9 are non-building structures, they're vulnerable to attacks such as drop.

Published in KR server "Hard Rain"

Thanks
5one2heal@gmail.com
Agh
Profile Blog Joined July 2010
United States1045 Posts
January 15 2020 08:45 GMT
#2
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
January 17 2020 00:05 GMT
#3
i see what you did there
vibeo gane,
MarcusRife
Profile Joined March 2011
343 Posts
Last Edited: 2020-01-17 01:04:10
January 17 2020 01:01 GMT
#4
On January 15 2020 17:45 Agh wrote:
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.


I don't see the gold bases being any issue. They are mainly an issue if they can be taken as the 2nd or the 3rd. When the minerals each additional worker brings matters more. When the gold is taken as the 4th+ and is saturated quickly, a gold base only returns 1.05 times the amount of a normal base when fully saturated since there are only 6 nodes vs 8. I think this is the best use of golds because it allows a player to get a full base worth of income on less workers when total number of workers starts to cut into army size.

I don't see the gold bases here being taken easily as the 2nd or 3rd.

I would honestly like to see the gold bases have a rich vespene geyser to cut 3 more workers from that base for full saturation.
TiberiusA
Profile Joined February 2017
United States39 Posts
January 18 2020 02:59 GMT
#5
On January 17 2020 10:01 MarcusRife wrote:
Show nested quote +
On January 15 2020 17:45 Agh wrote:
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.


I don't see the gold bases being any issue. They are mainly an issue if they can be taken as the 2nd or the 3rd. When the minerals each additional worker brings matters more. When the gold is taken as the 4th+ and is saturated quickly, a gold base only returns 1.05 times the amount of a normal base when fully saturated since there are only 6 nodes vs 8. I think this is the best use of golds because it allows a player to get a full base worth of income on less workers when total number of workers starts to cut into army size.

I don't see the gold bases here being taken easily as the 2nd or 3rd.

I would honestly like to see the gold bases have a rich vespene geyser to cut 3 more workers from that base for full saturation.

I'm so glad you said this, because it's true. And yes, I also noted the Heavy Rain 2.0.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2020-01-22 15:48:48
January 18 2020 19:56 GMT
#6
It's still a totally different map. Yeah it's the same theme/concept and the same person, but the layouts have nothing in common. Meh.

It's a solid execution of one of my favorite tilesets in the game, and the map feels different enough. I enjoy seeing maps that offer just a slight spin on the usual flavor we see so much. Good map.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Please log in or register to reply.
Live Events Refresh
Next event in 15h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 429
elazer 222
BRAT_OK 125
SteadfastSC 118
UpATreeSC 79
JuggernautJason29
trigger 27
MindelVK 19
StarCraft: Brood War
Mini 559
ggaemo 286
firebathero 205
actioN 150
Dewaltoss 72
ToSsGirL 40
scan(afreeca) 39
Movie 32
Rock 22
ajuk12(nOOB) 7
Dota 2
Gorgc7430
qojqva1844
Counter-Strike
fl0m2178
Fnx 1806
byalli373
Heroes of the Storm
Liquid`Hasu5
Other Games
Grubby4471
FrodaN2011
Dendi497
B2W.Neo452
ceh9410
KnowMe210
C9.Mang0140
ArmadaUGS101
QueenE78
Trikslyr58
Organizations
Counter-Strike
PGL771
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Dystopia_ 6
• Reevou 6
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 22
• 80smullet 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota249
Other Games
• imaqtpie981
• Shiphtur266
• WagamamaTV210
Upcoming Events
GSL
15h 23m
Cure vs sOs
SHIN vs ByuN
Replay Cast
1d 5h
GSL
1d 15h
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
1d 16h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Spring Champion…
2 days
Replay Cast
3 days
RSL Revival
3 days
Classic vs SHIN
Rogue vs Bunny
BSL
4 days
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Flash vs Soma
RSL Revival
4 days
BSL
5 days
Patches Events
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSCL: Masked Kings S4
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.