• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:55
CEST 19:55
KST 02:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League58Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Bot on ladder Battle.net abbreviations list Starcraft player cRuZa Passed away. Young Players Tournament Announced by SOOP Do we even care about balance?
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10209 users

[M] (2) Hard Rain

Forum Index > SC2 Maps & Custom Games
Post a Reply
ATTx
Profile Joined February 2012
Korea (South)178 Posts
Last Edited: 2020-01-22 00:08:17
January 14 2020 12:47 GMT
#1
-Original-
+ Show Spoiler +
[image loading]


-1.2v-
[image loading]

[image loading]

[image loading]

Hello :D
I'm ATTx

size : 136*136

It's a defensive structure, but because the water parts at 3 and 9 are non-building structures, they're vulnerable to attacks such as drop.

Published in KR server "Hard Rain"

Thanks
5one2heal@gmail.com
Agh
Profile Blog Joined July 2010
United States1110 Posts
January 15 2020 08:45 GMT
#2
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
January 17 2020 00:05 GMT
#3
i see what you did there
vibeo gane,
MarcusRife
Profile Joined March 2011
343 Posts
Last Edited: 2020-01-17 01:04:10
January 17 2020 01:01 GMT
#4
On January 15 2020 17:45 Agh wrote:
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.


I don't see the gold bases being any issue. They are mainly an issue if they can be taken as the 2nd or the 3rd. When the minerals each additional worker brings matters more. When the gold is taken as the 4th+ and is saturated quickly, a gold base only returns 1.05 times the amount of a normal base when fully saturated since there are only 6 nodes vs 8. I think this is the best use of golds because it allows a player to get a full base worth of income on less workers when total number of workers starts to cut into army size.

I don't see the gold bases here being taken easily as the 2nd or 3rd.

I would honestly like to see the gold bases have a rich vespene geyser to cut 3 more workers from that base for full saturation.
TiberiusA
Profile Joined February 2017
United States39 Posts
January 18 2020 02:59 GMT
#5
On January 17 2020 10:01 MarcusRife wrote:
Show nested quote +
On January 15 2020 17:45 Agh wrote:
Good looking map.

I'll offer a little critique based around minimizing any player frustration.

I feel like the gold bases detract from the map. If you must put them in I feel they would be better suited at the 2 and 8 o clock positions.

Mains extending or being shifted so that they are all the way to the corner or the map is preferred. This would also let you slightly restructure the 3rd base to make it so it feels less congested, and add much needed terrain between the two.


I don't see the gold bases being any issue. They are mainly an issue if they can be taken as the 2nd or the 3rd. When the minerals each additional worker brings matters more. When the gold is taken as the 4th+ and is saturated quickly, a gold base only returns 1.05 times the amount of a normal base when fully saturated since there are only 6 nodes vs 8. I think this is the best use of golds because it allows a player to get a full base worth of income on less workers when total number of workers starts to cut into army size.

I don't see the gold bases here being taken easily as the 2nd or 3rd.

I would honestly like to see the gold bases have a rich vespene geyser to cut 3 more workers from that base for full saturation.

I'm so glad you said this, because it's true. And yes, I also noted the Heavy Rain 2.0.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2020-01-22 15:48:48
January 18 2020 19:56 GMT
#6
It's still a totally different map. Yeah it's the same theme/concept and the same person, but the layouts have nothing in common. Meh.

It's a solid execution of one of my favorite tilesets in the game, and the map feels different enough. I enjoy seeing maps that offer just a slight spin on the usual flavor we see so much. Good map.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
02:00
RO8 - Day 1
Laughngamez YouTube
FEL
18:00
ScienceCraft - Day 1
RotterdaM793
IndyStarCraft 388
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 793
IndyStarCraft 388
BRAT_OK 77
EmSc Tv 15
JuggernautJason10
StarCraft: Brood War
Shuttle 1235
Hyuk 583
BeSt 459
firebathero 276
Dewaltoss 56
Mong 49
Sexy 41
Trap 41
ToSsGirL 20
Bishop 13
Dota 2
Cr1tdota943
canceldota13
febbydoto11
LuMiX1
League of Legends
JimRising 367
Counter-Strike
fl0m4133
Heroes of the Storm
Trikslyr113
Liquid`Hasu53
MindelVK8
Other Games
Grubby2929
singsing2048
Liquid`RaSZi1740
FrodaN1467
B2W.Neo1026
Beastyqt803
QueenE46
Organizations
Counter-Strike
PGL26160
Other Games
gamesdonequick1203
StarCraft 2
TaKeTV 237
EmSc Tv 15
EmSc2Tv 15
[ Show 20 non-featured ]
StarCraft 2
• printf 44
• Adnapsc2 38
• Airneanach15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 7
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2537
• WagamamaTV262
League of Legends
• Jankos2889
• Nemesis2477
• Scarra902
Other Games
• imaqtpie553
• Shiphtur509
Upcoming Events
FEL
16h 5m
Sparkling Tuna Cup
16h 5m
Replay Cast
1d 5h
WardiTV Weekly
1d 18h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.