Anomaly 1.0
184x88
Published on NA/EU/KR
184x88
Published on NA/EU/KR
Another attempt at the "long map" concept I first tried with Miris Spele/Apotheosis, but hopefully less zerg favored this time... Despite being the same length, the rush distance is significantly reduced by positioning the nats towards each other, and the map is so narrow that the total area is actually below average.
Features:
- Single, winding primary attack path
- Linear expansion pattern, roughly intended to be taken in order along the path
- Pairs of narrow bridges create shortcuts across the main route, but can be exploited for a positional defender's advantage
- Reduced-resource island is located behind the ground 4th, and can be taken safely at any point once the 4th is secured
- Destroying the rocks unblocks the final set of bridges, enabling horizontal movement in the center
Angled
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Details
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coming soon
Tileset
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Shakuras Temple4
Shakuras Rock Cracked
Shakuras City8
Kaldir Ice Light
Zerus Rock
Black Ops Lab A3
Black Ops Lab A4
Skygeirr Lab Inner Grid Small
Castanar Organic Cliffs
Skygeirr Platform Manmade Cliffs 0
Skygeirr Platform Manmade Cliffs 1
Shakuras Rock Cracked
Shakuras City8
Kaldir Ice Light
Zerus Rock
Black Ops Lab A3
Black Ops Lab A4
Skygeirr Lab Inner Grid Small
Castanar Organic Cliffs
Skygeirr Platform Manmade Cliffs 0
Skygeirr Platform Manmade Cliffs 1