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Active: 1515 users

[M] (2) Hangar 18

Forum Index > SC2 Maps & Custom Games
Post a Reply
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2014-12-24 21:43:57
December 24 2014 05:18 GMT
#1
[image loading]
Hangar 18 - version 0.1
Uploaded - [NA] [EU] [KR] [SEA]

2 players
playable 144x144
1 xel'naga tower
10 8m2g bases(8 expansions), 2 6hym2g expansions

Pictures!
+ Show Spoiler [Pictures!] +
[image loading]

[image loading]

[image loading]

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Changelog!
+ Show Spoiler [Changelog!] +
0.1 - current
+ Show Spoiler +
[image loading]


Merry Holidays, fools.
+ Show Spoiler +
[image loading]


Recent Works:

Salamander
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Instigator
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SwedenTheKid
Profile Joined July 2014
567 Posts
December 24 2014 06:19 GMT
#2
Wow a nice map! Small mains though? Looks cool anyways.
Casual Mapmaker
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2014-12-24 06:27:44
December 24 2014 06:27 GMT
#3
Megadeth
Thrash metal
Dave Mustard Stain
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 24 2014 07:09 GMT
#4
Maybe a little too open in some areas, but its interesting and unorthodox and I'd be curious to see it played. Plus it makes me think of sweet guitar solos.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
December 24 2014 07:37 GMT
#5
I like it
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-12-24 15:05:20
December 24 2014 11:57 GMT
#6
--- Nuked ---
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
December 24 2014 12:35 GMT
#7
at first it struck me as a rather large map, suprised to see bounds are only 136x136.
bit unsure about the 3base setup, and how this map progresses post 4 base, but it seems interesting.
"Not you."
PowerOfOne
Profile Joined February 2013
Peru78 Posts
December 24 2014 16:39 GMT
#8
Told you I wouldn't take that name Glad I didn't
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 24 2014 21:43 GMT
#9
On December 24 2014 21:35 Meavis wrote:
at first it struck me as a rather large map, suprised to see bounds are only 136x136.

This is the awkward part where I reveal it's actually 144x144, lol. I hadn't checked the bounds in a while and just thought it was 136, since a decent number of my maps are that size. Good catch.

On December 24 2014 20:57 SatedSC2 wrote:
I think you should get rid of the line-of-sight blockers at the natural. They don't really serve any purpose other than to make engaging into that choke annoying both defensively and offensively. They also get in the way of people walling off behind the destructible rocks, which I think people are going to want to do in the Protoss and Terran vs. Zerg match-ups.

I might, but I was more worried about warping in past the rocks and hitting the main from both entrances. Either I can remove them, or put them under the rocks so they don't get in the way of a wall, I didn't think about that one.

On December 24 2014 16:09 SetGuitarsToKill wrote:
Maybe a little too open in some areas, but its interesting and unorthodox and I'd be curious to see it played. Plus it makes me think of sweet guitar solos.

You'd be an uncultured fool to think of anything else, of course.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
December 24 2014 21:54 GMT
#10
This is very cool and creative. I think I'd either suggest the corner bases having ramps that face towards the mains, other than the center of the map, so that they come into play more readily, or tucking in another base somewhere. It's kind of medium to medium-small in viable base count, and it looks like the kind of map that would be fun to play long games on.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
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