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[M][2] Neo Emerald Plaza - Page 5

Forum Index > SC2 Maps & Custom Games
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Ej_
Profile Blog Joined January 2013
47656 Posts
April 23 2015 19:06 GMT
#81
I love how it looks more and more standard with every edit.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Timetwister22
Profile Joined March 2011
United States538 Posts
April 23 2015 19:12 GMT
#82
On April 24 2015 04:06 Ej_ wrote:
I love how it looks more and more standard with every edit.


That's kinda how 'crazy'/experimental maps go. You start crazy, and just tap a little more toward standard with each update until the map becomes acceptably balanced/playable.
Former ESV Mapmaker | @Timetwister22
IeZaeL
Profile Joined July 2012
Italy991 Posts
April 23 2015 19:16 GMT
#83
On April 24 2015 04:06 Ej_ wrote:
I love how it looks more and more standard with every edit.

Muahaha im going to do a Neo Coda Plaza or a Neo Emerald Coda. What do you prefer?
Author of Coda and Eastwatch.
eTcetRa
Profile Joined November 2010
Australia822 Posts
April 24 2015 08:10 GMT
#84
I gotta say... I REALLY want to see this on ladder, without the shitty tile spam on the ramps
Retired Mapmaker™
GGuMake
Profile Joined January 2015
United States74 Posts
May 19 2015 02:00 GMT
#85
Of course it's a quality map... it's Italian made. No, but I really love this map, how the fuck is this not in the map pool!?!? GET RID OF INFERNO POOLS ALREADY AND GIVE US THIS!
Fan of: Hydra - Dark - Life - Snute - Bunny - Polt
Blizzkrieg
Profile Joined March 2014
95 Posts
May 21 2015 23:19 GMT
#86
Ugh this map is so sexy.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
SwedenTheKid
Profile Joined July 2014
567 Posts
May 22 2015 02:14 GMT
#87
Yes. We must get this map on ladder. Or for pro play. Or something.
Casual Mapmaker
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 22 2015 12:11 GMT
#88
On April 24 2015 04:12 Timetwister22 wrote:
Show nested quote +
On April 24 2015 04:06 Ej_ wrote:
I love how it looks more and more standard with every edit.


That's kinda how 'crazy'/experimental maps go. You start crazy, and just tap a little more toward standard with each update until the map becomes acceptably balanced/playable.


Yeah but... well I don't know, I'm not sure the latest version is the best, but that's probably just me.
Dear INno and all the former STX boys.
algue
Profile Joined July 2011
France1436 Posts
May 22 2015 12:29 GMT
#89
On April 24 2015 04:12 Timetwister22 wrote:
Show nested quote +
On April 24 2015 04:06 Ej_ wrote:
I love how it looks more and more standard with every edit.


That's kinda how 'crazy'/experimental maps go. You start crazy, and just tap a little more toward standard with each update until the map becomes acceptably balanced/playable.

Either you die a crazy map or you live long enough to see yourself become standard
rly ?
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 22 2015 14:47 GMT
#90
On May 22 2015 21:29 algue wrote:
Show nested quote +
On April 24 2015 04:12 Timetwister22 wrote:
On April 24 2015 04:06 Ej_ wrote:
I love how it looks more and more standard with every edit.


That's kinda how 'crazy'/experimental maps go. You start crazy, and just tap a little more toward standard with each update until the map becomes acceptably balanced/playable.

Either you die a crazy map or you live long enough to see yourself become standard


At this point, I don't even know what people are calling standard
Dear INno and all the former STX boys.
IeZaeL
Profile Joined July 2012
Italy991 Posts
February 20 2017 13:28 GMT
#91
lotv update?

[image loading]
Author of Coda and Eastwatch.
IIEclipseII
Profile Joined February 2016
Germany157 Posts
Last Edited: 2017-02-20 14:04:51
February 20 2017 14:00 GMT
#92
its aesthetic porn, but like negativezero said, a lot of areas are way too open/ too hard to wall. Also it will make problems microing in certain Matchups. Walling is really important in sc2. Also probably a lot of players dont do this below Masters.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
February 20 2017 15:26 GMT
#93
On February 20 2017 23:00 IIEclipseII wrote:
its aesthetic porn, but like negativezero said, a lot of areas are way too open/ too hard to wall. Also it will make problems microing in certain Matchups. Walling is really important in sc2. Also probably a lot of players dont do this below Masters.

wait when did i say that?
vibeo gane,
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