• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:47
CET 10:47
KST 18:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!8$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1393 users

[M] (8) Korhal Carnage Knockout - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
March 11 2016 20:56 GMT
#21
can we not?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Avexyli
Profile Blog Joined April 2014
United States700 Posts
March 11 2016 21:33 GMT
#22
The bloom lighting is really.. bad on the eyes. If the spawns were locked to be horizontal/vertical from eachother it'd be.. okay. But there's so few bases, I have no idea how this map would really work in Legacy.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
March 11 2016 22:14 GMT
#23
Since Sidian is not here, I'll repost his newer version of this map that he posted in Community Feedback thread:[image loading]
MMA | Life | Classic | Happy | Team Empire | Team Spirit
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 11 2016 22:21 GMT
#24
Whoops, TY Ingvar! Yeah, basically same map except rocks between the close bases and you should only be able to spawn in opposite quadrants. So basically northwest vs southeast & northeast vs southwest.

As for aesthetics, I'd imagine blizzard will do some updates to it to bring it up to LOTV standards since it's actually still using HOTS textures/lighting.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Clonester
Profile Joined August 2014
Germany2808 Posts
March 11 2016 22:24 GMT
#25
On March 12 2016 07:21 SidianTheBard wrote:
Whoops, TY Ingvar! Yeah, basically same map except rocks between the close bases and you should only be able to spawn in opposite quadrants. So basically northwest vs southeast & northeast vs southwest.

As for aesthetics, I'd imagine blizzard will do some updates to it to bring it up to LOTV standards since it's actually still using HOTS textures/lighting.


Will you do something against liberator-tank harass?
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 11 2016 22:31 GMT
#26
On March 12 2016 07:24 Clonester wrote:
Show nested quote +
On March 12 2016 07:21 SidianTheBard wrote:
Whoops, TY Ingvar! Yeah, basically same map except rocks between the close bases and you should only be able to spawn in opposite quadrants. So basically northwest vs southeast & northeast vs southwest.

As for aesthetics, I'd imagine blizzard will do some updates to it to bring it up to LOTV standards since it's actually still using HOTS textures/lighting.


Will you do something against liberator-tank harass?

Well he can change his own version, but Blizzard has their own version of the map which will probably not be updated in the same way Sidian updates his (or at all).
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 11 2016 22:36 GMT
#27
On March 12 2016 07:24 Clonester wrote:

Will you do something against liberator-tank harass?


Pretty much what Uvantak said. It's for the most part out of my hands now. You could easily just move the mineral lines a few hexes over to be out of range of siege tanks from the opposite side and then they would no longer be a problem. I'm hoping Blizzard does that change as well.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Fatam
Profile Joined June 2012
1986 Posts
March 12 2016 05:23 GMT
#28
Grats! I'm not absolutely over the moon for this map but it is a pretty cool one and certainly an upgrade our current situation. I can't see any obvious problems if they just slide the main mineral lines a bit inward as has been mentioned.

The only thing I don't like is the new version you don't have optional nats anymore. Which may have been a necessary change for balance, but damn. Certainly cuts down on the ways the map can play out by a lot.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
March 12 2016 06:03 GMT
#29
This map seems fun, but I am concerned about 2 things:
1) Apparently tanks can reach mineral lines when sieged
2) Map bloom and colors are really really weird. I hope Blizzard makes some edits so it looks better.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
March 12 2016 06:46 GMT
#30
Hot design. I've always been a fan of maps that allow me to expand into unoccupied mains as my 3rd/4th, and this map does exactly that. Repeatedly. Also a cool concept in itself since you can play from 8 different rotations.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
klup
Profile Joined May 2013
France612 Posts
March 12 2016 14:54 GMT
#31
somewhere Dustin Browder is a happy man
Fatam
Profile Joined June 2012
1986 Posts
March 12 2016 20:27 GMT
#32
If I'm understanding correctly I believe there's only 2 actual distinct setups here (of course there's many ways to spawn, but they are just one of the 2 possible setups, rotated). e.g. if you spawned at the 6:30 o'clock then your opponent could only be at 12:30 or 2:30
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2016-03-13 02:38:26
March 13 2016 02:31 GMT
#33
On March 13 2016 05:27 Fatam wrote:
If I'm understanding correctly I believe there's only 2 actual distinct setups here (of course there's many ways to spawn, but they are just one of the 2 possible setups, rotated). e.g. if you spawned at the 6:30 o'clock then your opponent could only be at 12:30 or 2:30


That is correct. With the added rocks I changed up the spawning system, it use to be the two closest spawns you couldn't spawn at so there was "Technically" 3 spots available.

Now, it's basically separate the three bases into different quadrants. So, northwest, northeast, southwest & southeast. It then becomes Northwest vs Southeast or Northeast vs Southwest.

[image loading]
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
March 13 2016 16:14 GMT
#34
This map looks amazing!
AKA: TelecoM[WHITE] Protoss fighting
opisska
Profile Blog Joined February 2011
Poland8852 Posts
Last Edited: 2016-03-16 20:51:51
March 13 2016 17:28 GMT
#35
I don't know how I feel about this. Has anyone ever played lategame LotV on this map? There just aren't enough bases that you can reasonably take. Rocks are essentially removed from the game 10 minutes in, because they evaporate in seconds. Nobody is gonna hold a base on a platform already occupied by the enemy. Making a base downramp from an enemy base is also insane. Thus there are essentially 5 bases per player (+ the weird central gold) - which is really discouraging people from playing for a long game, because the moment you mine out 3 bases, any economic disadvantage you might have had is removed. On the other hand, the 5-base fortress can be secures pretty tightly apart from air access. So I predict early game this will just be a less absurd Ulrena as both players will be eyeing to end the game soon and if noone is successful, it will turn either into air-air or a game of starvation where the best action is not to attack ever. Essentially, this is a map that does everything to stop LotV from bein LotV.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 261
SortOf 156
OGKoka 124
StarCraft: Brood War
Sea 2088
Flash 1522
GuemChi 1270
Jaedong 497
Leta 451
JulyZerg 446
Soma 312
Pusan 161
Sharp 120
ToSsGirL 73
[ Show more ]
Shine 60
Killer 42
Rush 37
Movie 29
zelot 28
hero 27
Terrorterran 11
Dota 2
BananaSlamJamma156
XcaliburYe95
NeuroSwarm60
League of Legends
JimRising 241
Reynor94
Counter-Strike
edward35
Other Games
summit1g15072
XaKoH 154
Mew2King64
Organizations
Other Games
gamesdonequick561
Counter-Strike
PGL149
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota241
League of Legends
• Stunt1111
Other Games
• Shiphtur196
Upcoming Events
The PondCast
13m
LAN Event
5h 13m
OSC
12h 13m
Replay Cast
13h 13m
OSC
1d 2h
LAN Event
1d 5h
Korean StarCraft League
1d 17h
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
5 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.