• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:27
CEST 08:27
KST 15:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)62Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!13Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
NaDa's Body Animated Gateway BW General Discussion ASL22 General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
How to buy a book - shipping from Korea to Europe US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4859 users

[A] Mech Battles (3rd Person Mech Game)

Forum Index > SC2 Maps & Custom Games
Post a Reply
Cryosin
Profile Blog Joined July 2010
United States182 Posts
Last Edited: 2012-10-09 09:33:19
October 09 2012 09:06 GMT
#1
===============Mech Battles=============================


Mech Battles is a 3rd preson Mech game where you are in full control of your Armor!

You control your mech by using WASD, and the right mouse button is used to look around and control your camera.

There are numerous line of sight locations scattered throughout the map, so use them wisely when traversing the terrain.

Every Mech has its own unique traits and abilities, as well as companions, or droids. Understand your mech and use teamwork to take down your enemies!

Suggested Players: 4
I highly recommend playing with the max four players. The game was designed and balanced around 2v2(and 4v4 later!).

Objective: Take out the enemy structures to defeat that player. (More gametypes coming soon).

How to find the game:
Go into the search box and type in "Mech Battles" (without the Apostraphe's). You can bookmark the game if you want it to show up on your list.


The mech's:

Teran
[image loading]

Goliath: The Goliath is a heavy hitting high damage dealer.
Armor: Medium
Speed: Medium
Range: Medium

Gatling Gun: The gatling gun is a high rate of fire close range weapon. If you feel you are about to get a kill, use this weapon finish your foes.
High ROF
Medium Damage
Low Range

Rocket Pods: The rocket pods are long range missiles used by the Goliath to shoot enemies from a distance. Use this from escaping enemies or dangerous foes.

Special Ability(spacebar): Stimulant: Increases movement speed and attack speed.

Companion:
Science Vessel:
Nano-Repair: Faster heals, cost energy
Shockwave: Explosive blast that causes damage and knockbacks enemies.
[image loading]

Viking: The Viking is a close range hit and run scout unit. Use its speed and manueverability to dish out pain and retreat.
Armor: Low
Speed: High
Range: Medium

Gauss Cannon: Close range high damage weapon.
Very low ROF
Very high Damage
Medium range
Special Ability: Uses armor to scan the area for cloaked units.

Companion:
Raven:
Repair: Slower heal than the Science Vessel, but costs no energy.
Turret: Places a turret that does moderate damage but has low HP.
Seeker Missile: Fires a guided heat seeking missile that causes medium damage.
Protoss
[image loading]

Immortal: The Immortal is a heavy hitting tanking class that causes serious damage. It's hard to kill one on one, but if it becomes surrounded he can easily be taken out.
Armor: High
Speed: Low
Range: Low

Pulse Cannons: The Immortals weapons are a low range heavy hitting weapon, making the immortal a great unit when utilizing LOS and stalking manuevers.
Medium ROF
High Damage
Low Range

Special: Immobilizes the Immortal for a 20% increased shield regeneration rate.

Companion:
Phoenix:
Graviton Beam: 5 Seconds
Psi Storm: A strong Psi Attack that will devastate foes who do not leave its area.
[image loading]

Stalker: The stalker is a stealth ambush unit that deals heavy damage, but is fragile.
Armor: Low
Speed: Medium
Range: Medium

Gatling Laser: The stalkers main weapon does high DPS over time and is a very fast firing weapon, making the stalker a great ambush fighter.
RoF: Very High
Damage: Low(High when combined with RoF)
Range: Medium

Companion:
Hallucinations: Every 30 seconds the stalker will spawn hallucinations. Use these to scout the map and confuse your enemy. This provides vision for your teamates as well, so great coordination will make the stalker very potent.


****Note: I have spent the last week developing and tweaking the mod. There has been little to no playtesting done. If you would like to be a tester, please send me a message with the times you are available to test. I would like to have a tight nit group of testers to really hammer out the balance and flesh out ideas.

If you have any suggestions, ideas and/or advice.. I am very open to it all. Constructiv criticism is very welcome and I appreciate all of it.

======================What's in Store Later====================

This is an EARLY Alpha build. I spent a little over a week putting together the ideas and creating the mod. There is a LOT more that I want to add. Here is a list of things that are coming in the future:
Items and Experience: I will be doing a combined Items and Experience method for the game. Your comanions will level up, similar to a DoTa style game. I haven't decided about what to do with items yet, but I do want them in.
Gametypes: Right now, the win condition is simple and bland. This is just for now, I want to add multiple modes and gametypes:
CTF, TDM and Maybe even a DoTa style map(if possible, depending on lag).
More Players/Classes: Right now there are 4 classes. They are unique and fun, but there isn't much selection yet. My goal is to make the game playable with at least 8 Players. Depending on how stable and lag-free the mod goes(so far so good!), I would like to add as many players as possible. There is more coming, don't worry!

Class Selection: I am having some issues making this work! If anyone is really good at modding and knows how to do this, I will gladly communicate with you about how the Mod works and what I can do to make Class Selection possible. I have tried many methods, but so far they seem to cause errors with the 3rd person WASD controls.
*******Please Note: For protective reasons, I will NOT hand out the map file. If you have specific questions about how I made something or how something works, I will gladly answer. The map file will not be given out though!

Thanks a lot for reading and checking out the mod! See you on the battlefield.

==========Known Issues(Alpha 1.1)==============================
- The targeting AI will sometimes glitch forward and rubber band to an enemy. This seems to happen to Terran units more than Protoss. I will be eliminating as much of the AI as possible in future builds.
- Bullets will continue traveling after a unit dies, hitting the unit as it re-spawns. A respawn timer and better mechanism will be added later, for now this glitch is somewhat un-avoidable.
- Balance! There is none, but I encourage you all to play and enjoy the mod! I will hear every comment I can. The current balance is a rough sketch of how I "feel" things should be, there is no rhyme or reason other than "this seems cool/fun". I tried to avoid obviously broken things like instantly dying and units being un-killable, but I'm sure you guys will find a nice combination of abilities and strategies that will break the game. Please post them.

=================Contact=======================================
You can e-mail me here:
cryosingaming@yahoo.com
Twitter:
Cry0sin
(it's a zero)
Cryosin
Profile Blog Joined July 2010
United States182 Posts
October 09 2012 10:15 GMT
#2
I will be on tomorrow at 1 PM (PST) To playtest for anyone interested.
Cryosin
Profile Blog Joined July 2010
United States182 Posts
Last Edited: 2012-10-10 00:49:14
October 09 2012 20:11 GMT
#3
anyone on? Help me test!
gn1k
Profile Joined July 2010
United States441 Posts
October 10 2012 09:08 GMT
#4
Developing a game that requires three other people at all times to play or test is going to be really hard. I would suggest making the 1v1 play strong or developing an AI to fill in for missing players. In my experience finding people who are really interested in helping anyone test a custom map is hard. Though Bounty seems to do well getting people.
Creator of Street Empires and APM TD
Please log in or register to reply.
Live Events Refresh
Next event in 4h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft827
NeuroSwarm 154
StarCraft: Brood War
GuemChi 4487
Leta 315
Sharp 134
Noble 47
Icarus 7
sorry 3
Light 0
League of Legends
JimRising 708
Other Games
summit1g8627
amsayoshi62
Organizations
Other Games
gamesdonequick1966
BasetradeTV240
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH444
• intothetv
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2110
League of Legends
• Rush1309
• Lourlo1144
• Stunt595
• HappyZerGling99
Upcoming Events
WardiTV Weekly
4h 33m
Monday Night Weeklies
9h 33m
OSC
17h 33m
PiGosaur Cup
1d 17h
The PondCast
2 days
Kung Fu Cup
2 days
CrankTV Team League
3 days
Replay Cast
3 days
CrankTV Team League
4 days
Korean StarCraft League
4 days
[ Show More ]
RSL Revival
5 days
Online Event
5 days
Replay Cast
5 days
RSL Revival
6 days
Liquipedia Results

Completed

IPSL Spring 2026
HSC XXIX
Eternal Conflict S2 E3

Ongoing

Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.