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[M] 6M FRB Cross Point - Page 3
Forum Index > SC2 Maps & Custom Games |
Tosster
Poland299 Posts
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Rkynick
85 Posts
On April 05 2012 06:57 Tosster wrote: I very like layout of this map, think its great and balanced, but guys... WE ARE PLAYING SC2, plz stop with this making BW, if you guys want to play brood war, just launch it. I think this would be great map with 8m2g. Sc2 gameplay need to evolve own way, and i think its nice now. 6m1hg trend will only split our community, thats the easiest way to make game less popular/interesting/less new maps. Sorry for going away from subject - map, which is very well done ![]() The idea is that BW is a very good game, and so if SC2 is to become a better game it should be more like BW by finding the bits that make BW better than SC2 and applying them. Whether or not this is the way to make SC2 a better game is debatable, but you should not scorn them for trying to improve. (What I mean to say is that the motive is not to make SC2 into broodwar but instead to make SC2 into a better game, and so merely opening Broodwar does nothing to address the issue at hand) | ||
honed
Canada482 Posts
On April 05 2012 06:57 Tosster wrote: I very like layout of this map, think its great and balanced, but guys... WE ARE PLAYING SC2, plz stop with this making BW, if you guys want to play brood war, just launch it. I think this would be great map with 8m2g. Sc2 gameplay need to evolve own way, and i think its nice now. 6m1hg trend will only split our community, thats the easiest way to make game less popular/interesting/less new maps. Sorry for going away from subject - map, which is very well done ![]() blasphemy | ||
Praetorial
United States4241 Posts
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Ruscour
5233 Posts
On April 05 2012 06:57 Tosster wrote: I very like layout of this map, think its great and balanced, but guys... WE ARE PLAYING SC2, plz stop with this making BW, if you guys want to play brood war, just launch it. I think this would be great map with 8m2g. Sc2 gameplay need to evolve own way, and i think its nice now. 6m1hg trend will only split our community, thats the easiest way to make game less popular/interesting/less new maps. Sorry for going away from subject - map, which is very well done ![]() That is not the point of the FRB initiative. http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242 Please read the entirety of this thread before commenting further. | ||
IronManSC
United States2119 Posts
On April 05 2012 09:14 Praetorial wrote: I think the first image is broken... I updated the overviews | ||
Tosster
Poland299 Posts
On April 05 2012 09:39 Ruscour wrote: That is not the point of the FRB initiative. http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242 Please read the entirety of this thread before commenting further. I know i have 0 chances posting my toughts here man, dont worry, and yes, i read it. | ||
Tosster
Poland299 Posts
On April 05 2012 07:16 Rkynick wrote: The idea is that BW is a very good game, and so if SC2 is to become a better game it should be more like BW by finding the bits that make BW better than SC2 and applying them. Whether or not this is the way to make SC2 a better game is debatable, but you should not scorn them for trying to improve. (What I mean to say is that the motive is not to make SC2 into broodwar but instead to make SC2 into a better game, and so merely opening Broodwar does nothing to address the issue at hand) The thing is, sc2 units cost was designed for standard layout, so right now 6m1hg is not balanced, bcuz Terran on 1 base (6m1hg) =/= Protoss on 1 base =/= Zerg on 1 base. Same with 2,3,4,5 bases. | ||
yakitate304
United States655 Posts
On April 06 2012 02:59 Tosster wrote: The thing is, sc2 units cost was designed for standard layout, so right now 6m1hg is not balanced, bcuz Terran on 1 base (6m1hg) =/= Protoss on 1 base =/= Zerg on 1 base. Same with 2,3,4,5 bases. You say that you've read the thread but then go on to say that. It's made quite clear in the Barrin's thread that imbalances will spring up when applying 6m1hyg directly into StarCraft II as it is now. The point of getting people to embrace the idea is so that future versions of the game can be balanced around 6m1hyg as the standard. The point of the FRB Grand Tournament is to put the FRB concept to the test at a higher level (Ganzi, Axslav, Illusion, viBE, and many more) to not only showcase what we believe will happen in terms of more open gameplay, but also to see what the current limitations of the concept are. With money on the line, these pro players will likely do whatever they feel gives them the best chance to win, and this will help us take note of any imbalances that DO exist. Based on what is found, the idea can be refined AND FRB mapmakers can begin to take these things into account when designing the architecture of their maps. | ||
clever_us
United States329 Posts
this map in particular looks terrific to me | ||
IronManSC
United States2119 Posts
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Otolia
France5805 Posts
On March 26 2012 05:50 DYEAlabaster wrote: Knowing Blizzard, you think that making only maps like this will help? I would think it's more likely that blizz will start making maps again. So much for all the work ESV et al. did to get into the ladder. Work which you had no role to play. If the ESV mapmakers feels 6m is a good way to build new innovative maps, then Diamond will work towards incorporating them in the weeklies. After that anything is possible. | ||
IronManSC
United States2119 Posts
I am creating a 8m2g version of Cross Point, while also overhauling pretty much the entire aesthetical scenery. Here's a couple things I worked on today while streaming ![]() ![]() | ||
FoxyMayhem
624 Posts
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