• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:28
CEST 08:28
KST 15:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 NaDa's Body BW General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group C [ASL20] Ro16 Group D [Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2160 users

[M] (2) Sludge Pit

Forum Index > SC2 Maps & Custom Games
Post a Reply
Apoo
Profile Joined January 2011
413 Posts
Last Edited: 2012-01-25 15:29:27
January 21 2012 21:52 GMT
#1
[image loading]


Sludge Pit [ver 0.4]
Made by: Apoo
Published on: [EU]


Overview:
+ Show Spoiler +
[image loading]

[image loading]


Important Facts:

Players: 2
Size: 140x124
Tileset: Aiur

Bases: 8 Blue (8 Mins + 2 Gas), 2 Blue (6 Mins + 1 Rich Gas)
Rocks: 2
XNWT: 0

Rush Distance (Main - Main): 55 Seconds

Pictures:
+ Show Spoiler +

FFE:
[image loading]

[image loading]

Terran Defence:
[image loading]

Main - Natural creep connection:

[image loading]

FF Defence:
[image loading]

Siege Range:
[image loading]

[image loading]

3rd:
[image loading]

[image loading]

Aesthetics:
[image loading]

[image loading]

[image loading]

[image loading]
Apoo
Profile Joined January 2011
413 Posts
January 22 2012 09:21 GMT
#2
I fixed some Bugs and added some Doodads. The pictures in the OP are now updated.

Maybe it would be useful to add some Xel Naga Tower, but i am not sure where to put them.
Feel free to leave some feedback.

Apoo
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
January 22 2012 12:37 GMT
#3
Very, very interesting third-fourth lay out.
I love.
dracomanm
Profile Blog Joined September 2011
Netherlands60 Posts
January 22 2012 18:23 GMT
#4
Your texturework looks good and it works great, though I kind of feel there is a lack of doodads on the map itself.
The 3rd and 4rd are VERY hard to take, much less secure, so this kind of map will highly favour two-base play, which in turn makes it a very hard map for zerg. Adding an easier third would do wonders for this map.
Sumadin
Profile Joined August 2011
Denmark588 Posts
January 22 2012 22:24 GMT
#5
I must insist that if a highground is not dropable it must be clearly reflected by doodads. Simply making a highground and then making it no-walk zone is not good enough.
The basic key to beating a priest is playing a deck that is terrible.
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
January 22 2012 23:36 GMT
#6
instead of the reaper path to above the left base and below the right, i think you should put gold bases there, with destructible rocks, the vertical stretch just looks a little empty, compared to the horizontal stretches, which is covered with bases.
FlaShFTW
Profile Blog Joined February 2010
United States10193 Posts
January 23 2012 00:16 GMT
#7
making an easier third would greatly strengthen this map.

Otherwise, it's a decent map, though I feel that the corner bases are too isolated.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Antares777
Profile Joined June 2010
United States1971 Posts
January 23 2012 03:56 GMT
#8
I like the layout, it is circle syndrome free and quite dynamic. Putting the rocks on that 2x ramp in the way you do now allows the attackers an easier and less committed path to the third, which is quite interesting. I know others have already said this, but I would like to reiterate that the textures are very good!

The third base is extremely open and therefore would force 2 base play on Terran and Protoss. I recommend making it smaller and more like a path, but large enough for the expansion of course.

I like the stress on map control that this map offers. If you get on three bases, the optimal location for your army would be right in the middle so that you can defend both the natural and the third. This, in turn, adds to the third's vulnerability. If you look at Korhal Compound by Monitor, you can see that the main nat and third are kind of in a similar location. On that map, the third is much smaller, and there is a connecting bridge above it, which acts as a spot to put to army because it can move between the third and natural entrance easily. Here though, the only way to do that is to have your army in the middle of the map because there is no connecting piece. This isn't necessarily a bad thing, but it could be.

I am also going to reiterate that using doodads to mark unpathable areas are a good idea.

This is definitely one of the cooler maps that I've seen made by someone not on ESV or TPW. Nice job, I hope you look into improving Sludge Pit!

Apoo
Profile Joined January 2011
413 Posts
Last Edited: 2012-01-25 15:47:52
January 25 2012 15:47 GMT
#9
The map is now version 0.4!
Thanks for all the feedback, i tried to implement your suggestions the best i could:

+ Fixed some more bugs
+ Added a lot of Doodads
+ Unpathable Highground is now clearly reflected by Doodads
+ The 3rd base is now near the ramp and easier to take/hold


- 3rd still hard to defend against Zerg
- Way from 3rd to 4th now longer


+ Show Spoiler [Aesthetics] +
[image loading]

[image loading]

[image loading]

[image loading]
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
January 25 2012 16:18 GMT
#10
Hey, I like the general outlay of the map but with two large caveats:

1- 55 seconds is quite a long long long distance away...
2- The expansions, starting with the third, are really really in the open and hard to defend. I don't see people ever expanding past two base (toss/terran), and while the map is open, Zerg will still cry little Zerg tears.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech75
StarCraft: Brood War
GuemChi 429
JulyZerg 52
Nal_rA 45
Bale 20
ajuk12(nOOB) 13
SilentControl 12
Dota 2
NeuroSwarm141
League of Legends
JimRising 614
Counter-Strike
Stewie2K647
Other Games
summit1g6912
C9.Mang0369
XaKoH 149
Trikslyr17
Organizations
Other Games
gamesdonequick670
StarCraft: Brood War
UltimateBattle 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 64
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1140
• Stunt467
Upcoming Events
RSL Revival
3h 32m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
4h 32m
The PondCast
6h 32m
RSL Revival
1d 3h
Zoun vs Classic
Korean StarCraft League
1d 20h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.