• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:12
CEST 15:12
KST 22:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)9[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
RSL S6 finale at Blizzcon TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Canadian Politics Mega-thread Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9752 users

[M] (2) Sludge Pit

Forum Index > SC2 Maps & Custom Games
Post a Reply
Apoo
Profile Joined January 2011
413 Posts
Last Edited: 2012-01-25 15:29:27
January 21 2012 21:52 GMT
#1
[image loading]


Sludge Pit [ver 0.4]
Made by: Apoo
Published on: [EU]


Overview:
+ Show Spoiler +
[image loading]

[image loading]


Important Facts:

Players: 2
Size: 140x124
Tileset: Aiur

Bases: 8 Blue (8 Mins + 2 Gas), 2 Blue (6 Mins + 1 Rich Gas)
Rocks: 2
XNWT: 0

Rush Distance (Main - Main): 55 Seconds

Pictures:
+ Show Spoiler +

FFE:
[image loading]

[image loading]

Terran Defence:
[image loading]

Main - Natural creep connection:

[image loading]

FF Defence:
[image loading]

Siege Range:
[image loading]

[image loading]

3rd:
[image loading]

[image loading]

Aesthetics:
[image loading]

[image loading]

[image loading]

[image loading]
Apoo
Profile Joined January 2011
413 Posts
January 22 2012 09:21 GMT
#2
I fixed some Bugs and added some Doodads. The pictures in the OP are now updated.

Maybe it would be useful to add some Xel Naga Tower, but i am not sure where to put them.
Feel free to leave some feedback.

Apoo
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
January 22 2012 12:37 GMT
#3
Very, very interesting third-fourth lay out.
I love.
dracomanm
Profile Blog Joined September 2011
Netherlands60 Posts
January 22 2012 18:23 GMT
#4
Your texturework looks good and it works great, though I kind of feel there is a lack of doodads on the map itself.
The 3rd and 4rd are VERY hard to take, much less secure, so this kind of map will highly favour two-base play, which in turn makes it a very hard map for zerg. Adding an easier third would do wonders for this map.
Sumadin
Profile Joined August 2011
Denmark588 Posts
January 22 2012 22:24 GMT
#5
I must insist that if a highground is not dropable it must be clearly reflected by doodads. Simply making a highground and then making it no-walk zone is not good enough.
The basic key to beating a priest is playing a deck that is terrible.
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
January 22 2012 23:36 GMT
#6
instead of the reaper path to above the left base and below the right, i think you should put gold bases there, with destructible rocks, the vertical stretch just looks a little empty, compared to the horizontal stretches, which is covered with bases.
FlaShFTW
Profile Blog Joined February 2010
United States10474 Posts
January 23 2012 00:16 GMT
#7
making an easier third would greatly strengthen this map.

Otherwise, it's a decent map, though I feel that the corner bases are too isolated.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Antares777
Profile Joined June 2010
United States1971 Posts
January 23 2012 03:56 GMT
#8
I like the layout, it is circle syndrome free and quite dynamic. Putting the rocks on that 2x ramp in the way you do now allows the attackers an easier and less committed path to the third, which is quite interesting. I know others have already said this, but I would like to reiterate that the textures are very good!

The third base is extremely open and therefore would force 2 base play on Terran and Protoss. I recommend making it smaller and more like a path, but large enough for the expansion of course.

I like the stress on map control that this map offers. If you get on three bases, the optimal location for your army would be right in the middle so that you can defend both the natural and the third. This, in turn, adds to the third's vulnerability. If you look at Korhal Compound by Monitor, you can see that the main nat and third are kind of in a similar location. On that map, the third is much smaller, and there is a connecting bridge above it, which acts as a spot to put to army because it can move between the third and natural entrance easily. Here though, the only way to do that is to have your army in the middle of the map because there is no connecting piece. This isn't necessarily a bad thing, but it could be.

I am also going to reiterate that using doodads to mark unpathable areas are a good idea.

This is definitely one of the cooler maps that I've seen made by someone not on ESV or TPW. Nice job, I hope you look into improving Sludge Pit!

Apoo
Profile Joined January 2011
413 Posts
Last Edited: 2012-01-25 15:47:52
January 25 2012 15:47 GMT
#9
The map is now version 0.4!
Thanks for all the feedback, i tried to implement your suggestions the best i could:

+ Fixed some more bugs
+ Added a lot of Doodads
+ Unpathable Highground is now clearly reflected by Doodads
+ The 3rd base is now near the ramp and easier to take/hold


- 3rd still hard to defend against Zerg
- Way from 3rd to 4th now longer


+ Show Spoiler [Aesthetics] +
[image loading]

[image loading]

[image loading]

[image loading]
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
January 25 2012 16:18 GMT
#10
Hey, I like the general outlay of the map but with two large caveats:

1- 55 seconds is quite a long long long distance away...
2- The expansions, starting with the third, are really really in the open and hard to defend. I don't see people ever expanding past two base (toss/terran), and while the map is open, Zerg will still cry little Zerg tears.
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#91
WardiTV1119
IntoTheiNu 1024
Rex180
Ryung 99
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 180
Ryung 99
mouzStarbuck 34
SHIN 19
StarCraft: Brood War
Shuttle 3479
Zeus 1829
Sea 1465
Mini 1091
EffOrt 874
Horang2 558
Soma 500
Soulkey 354
Light 309
actioN 251
[ Show more ]
Snow 191
ToSsGirL 131
Rush 125
Free 112
Pusan 88
hero 87
Hyun 60
Sea.KH 51
[sc1f]eonzerg 43
scan(afreeca) 42
sorry 38
Aegong 37
Sacsri 27
Barracks 25
soO 24
HiyA 21
Noble 18
Shine 18
yabsab 13
Bale 13
zelot 12
GoRush 12
Terrorterran 11
ajuk12(nOOB) 8
Dota 2
Dendi1261
XcaliburYe258
syndereN15
Counter-Strike
fl0m4642
olofmeister2012
byalli412
kRYSTAL_20
Super Smash Bros
Mew2King76
Other Games
Gorgc2227
Trikslyr1677
B2W.Neo717
hiko651
Lowko618
XaKoH 224
Hui .77
amsayoshi43
MindelVK8
Organizations
StarCraft: Brood War
UltimateBattle 1146
Other Games
BasetradeTV155
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade389
Upcoming Events
Monday Night Weeklies
2h 48m
OSC
10h 48m
Replay Cast
1d 19h
The PondCast
2 days
Replay Cast
3 days
OSC
3 days
CranKy Ducklings
3 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Patches Events
6 days
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.