+ Show Spoiler [What are these map design threads about?] +
For anyone who is unaware, these map design questions are specifically for map-makers to gather and give their perspectives and feedback on melee map design according to each topic. This has nothing to do with gameplay balance or player perspectives, but for map-maker's opinions and thoughts. In the end I'll make a nice collaboration thread containing all the topics ^^
Map-makers, let's answer a few questions about the main, natural, and third for anyone who might be interested in melee map-making. I don't want to keep these threads for map-maker answers only however... any discussion on the topic matters!
You can also check out a live stream video I did a while back on your main, natural, and third to give you a better idea of what this looks like as you're working with your 3-base setup in the editor. Watch it Here
Understanding: Your main, natural, and third
Why is the main, natural, and third layout so crucial to a good map design?
Are rocks ever okay at your third? Are rocks needed at all in the 3-base setup?
How do you balance the size of the main, natural, and third?
Where are the recommended places to put these bases on a map?
Any other thoughts or tips for the viewers?