• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:22
CET 07:22
KST 15:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC2 INu's Battles#22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
Sagi.gg Launcher Released List of top players active on ShieldBattery Rollback Netcode in Brood War BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Stratus: Battle for the sky now on steam Early acc
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7278 users

[M] =WIP= Il Cattivo (Poll inside) - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
April 13 2011 21:01 GMT
#21
It's very matchpoint-esque :D
I will never ever play Mech against Protoss. - MVP
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 13 2011 21:10 GMT
#22
Flops version, but the watchtowers are no good.

I vote either
1. REMOVING THEM COMPLETELY (gasp, no watchtowers!)
2. Moving them to the areas of the top and bottom bases (incompletely revealing center routes), these bases are somewhat out of the way and could perhaps use an incentive for expanding in their direction.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-04-13 21:19:17
April 13 2011 21:12 GMT
#23
On April 14 2011 06:01 Zaphid wrote:
It's very matchpoint-esque :D

No
+ Show Spoiler +
[image loading]

http://wiki.teamliquid.net/starcraft/Tiamat
Check OLD Poll and version 1 for comparison.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
April 13 2011 21:35 GMT
#24
Oh sorry, serves me right for not reading the whole thing
I will never ever play Mech against Protoss. - MVP
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 14 2011 12:55 GMT
#25
On April 14 2011 05:40 EatThePath wrote:
I also like monitor's version but there's something that irks me about having so many ramps without leading to different areas.

As i said in the OP the ramps can be changed (f.e. iGrok suggested using the OLD Low Mid version but connect it like monitor suggested > resulting in only 2 (big) ramps at the mid

On April 14 2011 05:40 EatThePath wrote:
2) Instead of a big hole, fill in the middle for a goodsized N/S passage between the towers.

What? ^^

On April 14 2011 06:10 sob3k wrote:
Flops version, but the watchtowers are no good.

I vote either
1. REMOVING THEM COMPLETELY (gasp, no watchtowers!)
2. Moving them to the areas of the top and bottom bases (incompletely revealing center routes), these bases are somewhat out of the way and could perhaps use an incentive for expanding in their direction.

If i gonna choose this one (favoring a reworked monitor suggestion right now) i most likely gonna rework the XWTs too.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
oneil
Profile Joined March 2011
Canada73 Posts
April 14 2011 14:15 GMT
#26
In flop's version, how about linking the two watchtowers with a narrow, low-ground path? Throw some LOS blockers along there too and you've a sneaky little path
You all look up to me, and I forever look down on the world. | Go to my profile to see my maps!
Mereel
Profile Joined February 2010
Germany895 Posts
April 14 2011 14:36 GMT
#27
On April 14 2011 23:15 oneil wrote:
In flop's version, how about linking the two watchtowers with a narrow, low-ground path? Throw some LOS blockers along there too and you've a sneaky little path


not so sneaky when u see everything with the watchtower^^

i votet for flops version, looks natural and fun
TPW Mapmaking Team
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 14 2011 15:15 GMT
#28
On April 14 2011 06:10 sob3k wrote:
Flops version, but the watchtowers are no good.

I vote either
1. REMOVING THEM COMPLETELY (gasp, no watchtowers!)
2. Moving them to the areas of the top and bottom bases (incompletely revealing center routes), these bases are somewhat out of the way and could perhaps use an incentive for expanding in their direction.


I agree with sob3k, not every map needs a tower for goodness sakes.

I like monitor and flop's versions, but I'd take flop's. monitor's layout I think will clearly work because connecting the center areas will function more like proven maps. But flop's is a little risky, still simple and clean, and a little more interesting I think.

Try to make flop's middle work and without towers, because its not unreasonable to scout army movement when the lanes through the center are more clearly defined.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 16h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech40
StarCraft: Brood War
Rain 3361
Horang2 2465
GuemChi 1714
ZergMaN 70
Aegong 22
Bale 21
Noble 18
Icarus 9
Force[name] 8
yabsab 8
League of Legends
JimRising 636
Counter-Strike
taco 313
Other Games
summit1g11557
XaKoH 461
NeuroSwarm80
ViBE66
Organizations
Other Games
BasetradeTV136
Counter-Strike
PGL94
[ Show 13 non-featured ]
StarCraft 2
• practicex 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2306
League of Legends
• Rush1162
• Lourlo776
• Stunt332
Upcoming Events
Replay Cast
16h 38m
Sparkling Tuna Cup
1d 3h
WardiTV Invitational
1d 5h
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
1d 16h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
1d 18h
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Invitational
3 days
CranKy Ducklings
5 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
Sparkling Tuna Cup
6 days
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.