• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:09
CEST 06:09
KST 13:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho3Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12
Community News
Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7herO & Cure GSL RO8 Interviews: "I also think that all the practice I put in when Protoss wasn’t doing as well is paying off"0Code S Season 1 - herO & Cure advance to RO4 (2025)0Dark to begin military service on May 13th (2025)21
StarCraft 2
General
Code S RO8 Preview: Classic, Reynor, Maru, GuMiho Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure Is there a place to provide feedback for maps? Code S RO8 Preview: ByuN, Rogue, herO, Cure Code S Season 1 - Classic & GuMiho advance to RO4 (2025)
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S Season 1 - RO4 and Grand Finals SOOPer7s Showmatches 2025 [GSL 2025] Code S:Season 1 - RO8 - Group B SOOP Starcraft Global #20
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
Pros React To: Emotional Finalist in Best vs Light ASL 19 Tickets for foreigners BGH auto balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games
Tourneys
[ASL19] Semifinal B [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [USBL Spring 2025] Groups cast [ASL19] Semifinal A
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Beyond All Reason Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
UK Politics Mega-thread Russo-Ukrainian War Thread US Politics Mega-thread Elon Musk's lies, propaganda, etc. Ask and answer stupid questions here!
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
ASL S19 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 27373 users

[M] (4) Beneath the Ice - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Faze.
Profile Joined November 2010
Canada285 Posts
January 02 2011 21:27 GMT
#21
If zergs can learn to adapt to small maps, terrans can learn to adapt on big maps.
But of course if blizzard forces them to rush and all-in before 10 minutes on ALL their maps, terrans will never learn ever.
D:
NullCurrent
Profile Joined November 2010
Sweden245 Posts
January 03 2011 14:22 GMT
#22
Bumped version to 0.4.

Seems to be getting closer to 1.0
What do you think so far? Have I been able to fix the most glaring balance problems?

Changes:
Affecting balance:
- Moved the large ramp from the natural a bit closer to the middle
- Removed most of the gap between natural and 3rd (to make it more viable to use Collosi/Reapers to harass natural)
- Added LOS blockers to the edges around the middle (close to the Xel'naga towers, so it will be riskier to move close to the towers)
- Reshaped the cracks in the ice in the middle to make for tighter chokes close to the towers but wider where the new LOS blockers are (also to fix a few asymmetries)
- Removed pathing from the cliff behind the main

Visual:
- Even more texturing
- Added subtle height differences (not cliff) to make it look more like there are snow drifts instead of white patches of ground
- A few more doodads

+ Show Spoiler [New LOS blockers] +
[image loading]

+ Show Spoiler [Analyzer overview] +
Note the cliff between natural and 3rd
[image loading]
The Planetary Workshop - TPW - Mapmaking Team
NullCurrent
Profile Joined November 2010
Sweden245 Posts
January 03 2011 17:01 GMT
#23
Managed to render the overview images using the proper lighting, so updated the OP with new images as well as HQ variants of them (overview and angled overview).

Updated a few other images in the OP too.
The Planetary Workshop - TPW - Mapmaking Team
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2011-01-04 03:59:12
January 04 2011 03:58 GMT
#24
I really like this map. Not just because it uses an amazing title set and how the bridges are expertly used, but because it has great map flow, tight spaces where it's needed, and open spaces where it's not. You have the easy natural, like on Python (to an extent; Python's natural is easier to take), that works well, and have a more cramped middle, so Zerg doesn't absolutely dominate. The XWT placement is very interesting, especially how the one closest to the defender, the one that is the most important for that player, is difficult to hold onto.

The map is still large, but it seems to me that this is just because of how the thirds/fourths are pulled away from the map, which should be fine. If you want someone to play with on this, add Antares.811 to your friends list.

EDIT: If you could make a blank map with this title set and add a download link, I'd like to download this title set, if that is ok with you.

Dirt-Spider
Profile Joined December 2010
United States30 Posts
Last Edited: 2011-01-04 17:54:10
January 04 2011 17:43 GMT
#25
How can I get your map it looks great? I'm on US servers.

I would help test too.
[center]"I was fined $1,000 for having too much awesome on my feet." ~ Brian Wilson[/center]
Hydrogen
Profile Joined November 2010
United States12 Posts
January 04 2011 19:02 GMT
#26
On January 05 2011 02:43 Dirt-Spider wrote:
How can I get your map it looks great? I'm on US servers.

I would help test too.


Yes I agree bring it to the US
NullCurrent
Profile Joined November 2010
Sweden245 Posts
Last Edited: 2011-01-04 20:48:28
January 04 2011 20:48 GMT
#27
On January 05 2011 04:02 Hydrogen wrote:
Show nested quote +
On January 05 2011 02:43 Dirt-Spider wrote:
How can I get your map it looks great? I'm on US servers.

I would help test too.


Yes I agree bring it to the US


I only have an EU account, so are there any respected "map hosters" on US who would like to host my map?

Also, a map related question:

All previews I generate for the map are flipped vertically (blizzard f*cked up map image export on the mac editor),
so I finally found the custom preview image (not the same as loading screen, even though it is shown on the melee) and I wonder which file type and resolutions should the images be?
(or is there already a fix for the vertical flip?)
The Planetary Workshop - TPW - Mapmaking Team
Dirt-Spider
Profile Joined December 2010
United States30 Posts
January 04 2011 21:14 GMT
#28
http://sc2.nibbits.com/maps/ is a good place to put maps.

[center]"I was fined $1,000 for having too much awesome on my feet." ~ Brian Wilson[/center]
NullCurrent
Profile Joined November 2010
Sweden245 Posts
January 04 2011 21:20 GMT
#29
On January 05 2011 06:14 Dirt-Spider wrote:
http://sc2.nibbits.com/maps/ is a good place to put maps.



Might put it there later, but I plan to enter this map into the MotM competition.
The Planetary Workshop - TPW - Mapmaking Team
NullCurrent
Profile Joined November 2010
Sweden245 Posts
Last Edited: 2011-01-04 22:02:42
January 04 2011 22:00 GMT
#30
On January 05 2011 05:48 NullCurrent wrote:
All previews I generate for the map are flipped vertically (blizzard f*cked up map image export on the mac editor),
so I finally found the custom preview image (not the same as loading screen, even though it is shown on the melee) and I wonder which file type and resolutions should the images be?
(or is there already a fix for the vertical flip?)


I found a fix, but it is complicated and also makes the map classified as Custom instead of Melee:

+ Show Spoiler [Instructions] +

1. Take a screenshot of the map / export map image
2. Flip image if necessary
3. Resize to 512x512 px (crop if necessary)
4. Save as preview.jpg
5. Resize to 256x256 px
6. Save as preview_small.jpg
7. Convert the images to DDS using a virtual windows computer (I used DDS Converter and virtual box, did not manage to find a tool for Linux or OS X, at least not fast enough Image Magick can convert from DDS but not to dds)
8. Import the converted preview.dds and preview_small.dds into your map
9. Save the map
10. Open Map->Map Info
11. Set Preview Image (small) to Custom Image and choose preview_small.dds
12. Set Preview Image (large) to Custom Image and choose preview.dds


DONE!
+ Show Spoiler [Result] +
[image loading]


The sad thing is that the map is then considered Custom, as all Melee maps are forced to use the built in map preview image generator (which is totally broken on macs).

Also updated to 0.6:
- Fixed the map bounds, so the distances from the playable edge to the main minerals are the same on all starting positions
- Added a tiny amount of doodads
- Tweaked lighting a tiny bit
- Fixed so that black space won't be seen (as much) when the camera is at the edge of the map
- Strange FIX: Fixed the lobby preview of the map image so that it isn't vertically flipped

I think this map is really ready for 1.0, but I'm not labeling the map 1.0 before I can upload it as a melee map with proper preview (ie. either Blizzard fixes the bug or I can borrow some friend's PC).

Do you think I should keep the strange fix on the map in the mean time, or that I should have the melee classified version uploaded, which has the faulty map preview, instead?
The Planetary Workshop - TPW - Mapmaking Team
NullCurrent
Profile Joined November 2010
Sweden245 Posts
Last Edited: 2011-01-06 14:42:42
January 06 2011 14:38 GMT
#31
On January 04 2011 12:58 Antares777 wrote:

EDIT: If you could make a blank map with this title set and add a download link, I'd like to download this title set, if that is ok with you.



Here is the tileset I've used on Beneath the Ice:

SnowTileset.SC2Map

It contains:
* Tileset
* Lighting
* Water (named Snow)

Texture combinations to achieve different effects:
* Snow: Xil sand cracked + Xil sand
* Rough snow: Xil dirt + Xil dirt cracked
* Ice: Xil Rock + Xil Rock Cracked
* Worn plates: Avernus metal + tiny bit of Agria concrete to make it grey
* Reinforced concrete: Agria concrete + a bit of avernus metal to get the bumpmap

So not much, but that was all I used which required changes

Hope this'll help you all to make beautiful snow/ice maps!

(if you want to credit me for the tileset, by all means do )
The Planetary Workshop - TPW - Mapmaking Team
Dixons
Profile Joined December 2010
Finland10 Posts
January 06 2011 15:25 GMT
#32
i wish they'd add some snow maps on ladder aswell, my favourite tileset
NullCurrent
Profile Joined November 2010
Sweden245 Posts
Last Edited: 2011-01-11 15:55:41
January 11 2011 15:52 GMT
#33
Finally got around to trying the VirtualBox option for the starcraft 2 map editor bug which causes Macs to generate the previews upside down.

Sadly I can tell you all that a virtualized Win XP doesn't seem to work, despite me installing custom drivers and activating hardware 3D acceleration in VirtualBox. The editor crashed as soon as I tried to render a preview, and the game itself wouldn't start at all (but that is understandable, as it uses 3D graphics from the start, the editor doesn't).

So I used the third alternative: deleting a games I had on my bootcamp partition and moving the installed files there, which finally worked (which is not surprising, but it is an annoyance that this is required to solve the problem — ie. getting a windows installation just to be able to upload a melee map with a proper preview).

And after some time copying the stuff, I have now finally updated Beneath the Ice to 1.0, with a proper map preview!


EDIT: Also updated OP with scores this map got in MotM.

+ Show Spoiler [MotM #1 scoring] +
Thanks for participating in MotM #1! Here are your average scores from the judges in each category: Balance, Originality, Fun, and Aesthetics.

6 6.8 6.4 6.2 (rounded)

For a total of 25.4.

Thanks again!

iGrok, dimfish, BoomStevo, prodiG, FlopTurnReaver
The Planetary Workshop - TPW - Mapmaking Team
Roe
Profile Blog Joined June 2010
Canada6002 Posts
January 11 2011 16:00 GMT
#34
always nice to see a snowy map!
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 11 2011 17:03 GMT
#35
I really love both the aesthetics and gameplay on this map! I hope you can win Map of the Month, definetely one of my absolute favorite non-iCCup Maps
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
NullCurrent
Profile Joined November 2010
Sweden245 Posts
Last Edited: 2011-01-11 17:16:45
January 11 2011 17:16 GMT
#36
On January 12 2011 02:03 Ragoo wrote:
I really love both the aesthetics and gameplay on this map! I hope you can win Map of the Month, definetely one of my absolute favorite non-iCCup Maps


Sorry, cannot win it as I've already lost
Seriously, the maps they picked as the winners were awesome, and it doesn't seem like I was too far away from the top when it comes to scoring, so I'm happy.

(You can see the score I got in the OP or in an edit I made in my earlier post)

EDIT: Thank you for the praise!
The Planetary Workshop - TPW - Mapmaking Team
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 11 2011 18:07 GMT
#37
oh oops, my bad :D Didn't know they already chose the maps (: Well good luck next time then, I'm sure you can produce more good maps.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-12 14:14:01
January 12 2011 01:54 GMT
#38
edit: patch killed it?

previous:
+ Show Spoiler +
NullCurrent
can i please add "ver betum" your outside fix for display, on my rant on galaxy?+ Show Spoiler +


like so:
+ Show Spoiler +

mac map lobby overide

NullCurrent / January 05 2011 07:00 :
I found a fix, but it is complicated and also makes the map classified as Custom instead of Melee:

Instructions
1. Take a screenshot of the map / export map image
2. Flip image if necessary
3. Resize to 512x512 px (crop if necessary)
4. Save as preview.jpg
5. Resize to 256x256 px
6. Save as preview_small.jpg
7. Convert the images to DDS using a virtual windows computer (I used DDS Converter and virtual box, did not manage to find a tool for Linux or OS X, at least not fast enough Image Magick can convert from DDS but not to dds)
8. Import the converted preview.dds and preview_small.dds into your map
9. Save the map
10. Open Map->Map Info
11. Set Preview Image (small) to Custom Image and choose preview_small.dds
12. Set Preview Image (large) to Custom Image and choose preview.dds



+ Show Spoiler +
no game will make me fix my ole' granny, let blizz fix galaxy! + Show Spoiler +
no more: blizzmac anymore
!


Barrin has bravely shown the example by saying he'd host any map for anyone wishing to get a pc to do the analyzer routine... and even if he's not "on call", I'm sure all pc users would selflessly help mac users... am i wrong?


edit2: + Show Spoiler +
hope the patch is not another for mac, cause we could really use the love (don't wanna mapcraft stuff shittttt)
http://www.teamliquid.net/mirror/smilies/random-big.gif
NullCurrent
Profile Joined November 2010
Sweden245 Posts
January 12 2011 10:15 GMT
#39
On January 12 2011 10:54 baskerville wrote:
edit: patch killed it?

previous:
+ Show Spoiler +
NullCurrent
can i please add "ver betum" your outside fix for display, on my rant on galaxy?+ Show Spoiler +


like so:
+ Show Spoiler +

mac map lobby overide

NullCurrent / January 05 2011 07:00 :
I found a fix, but it is complicated and also makes the map classified as Custom instead of Melee:

Instructions
1. Take a screenshot of the map / export map image
2. Flip image if necessary
3. Resize to 512x512 px (crop if necessary)
4. Save as preview.jpg
5. Resize to 256x256 px
6. Save as preview_small.jpg
7. Convert the images to DDS using a virtual windows computer (I used DDS Converter and virtual box, did not manage to find a tool for Linux or OS X, at least not fast enough Image Magick can convert from DDS but not to dds)
8. Import the converted preview.dds and preview_small.dds into your map
9. Save the map
10. Open Map->Map Info
11. Set Preview Image (small) to Custom Image and choose preview_small.dds
12. Set Preview Image (large) to Custom Image and choose preview.dds



+ Show Spoiler +
no game will make me fix my ole' granny, let blizz fix galaxy! + Show Spoiler +
no more: blizzmac anymore
!


Barrin has bravely shown the example by saying he'd host any map for anyone wishing to get a pc to do the analyzer routine... and even if he's not "on call", I'm sure all pc users would selflessly help mac users... am i wrong?


Yes, the patch killed the bug, finally
The Planetary Workshop - TPW - Mapmaking Team
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-13 16:21:13
January 13 2011 16:12 GMT
#40
NullCurrent:
"Here is the tileset I've used on Beneath the Ice:
Snow Tileset.SC2Map

you the man for sharing!
and

love your nick

and +1 for:
monitor: "Almost positive bridges are not path-able without ground beneath them"

i'd add that textures lights and doodads are there in the galaxy SPECIFICALLY for these types of purposes (ie: for hiding the pathway quirks)
i have not overcomed this issue either, the angles "allowed" for them to look cool are restricted...
http://www.teamliquid.net/mirror/smilies/random-big.gif
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Online Event
04:00
May Mayhem: Playoffs
Clem vs ShoWTimE
herO vs MaxPax
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 221
PattyMac 26
StarCraft: Brood War
Leta 445
Noble 237
Sharp 92
NaDa 78
Icarus 10
Dota 2
monkeys_forever726
NeuroSwarm131
League of Legends
JimRising 588
Super Smash Bros
Mew2King1092
Other Games
summit1g9567
WinterStarcraft549
ViBE198
Trikslyr84
Sick77
Organizations
Other Games
gamesdonequick862
StarCraft 2
ESL.tv151
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 49
• davetesta35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler49
Upcoming Events
GSL Qualifier
4h 21m
Sparkling Tuna Cup
5h 51m
WardiTV Invitational
6h 51m
Percival vs TriGGeR
ByuN vs Solar
Clem vs Spirit
MaxPax vs Jumy
Anonymous
9h 51m
BSL Season 20
10h 51m
TerrOr vs HBO
Tarson vs Spine
RSL Revival
12h 51m
BSL Season 20
13h 51m
MadiNho vs dxtr13
Gypsy vs Dark
Wardi Open
1d 6h
Monday Night Weeklies
1d 11h
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
Road to EWC
5 days
SC Evo League
6 days
Road to EWC
6 days
Liquipedia Results

Completed

Proleague 2025-05-14
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.