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[A] Star Battle - Page 25

Forum Index > SC2 Maps & Custom Games
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Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 25 2011 13:34 GMT
#481
On January 17 2011 16:34 closey wrote:
Show nested quote +
On January 14 2011 14:14 Antares777 wrote:
On January 14 2011 13:28 baconbits wrote:
raven can shut down other ships with blackout/emp and gets a decent nuke even if its slow to hit its mark. Railgun needs to be changed somehow, to make it more attractive, but all in all a pretty balanced and definately support ship


Maybe there should be an upgrade that removes the Railgun's cool down? Like the upgrade that removes the cool down from warp from the Carrier? That would make the Railgun way more attractive.


I personally think it's the charge-up that should be removed.


Both is fine, the problem is that you really need to get quite close to the enemy to fire it. Since the raven is more of a support vessel it would be better to increase the range so you can stay further back and heal your allies but still are able to cause some damage.
closey
Profile Joined October 2010
Hong Kong272 Posts
January 26 2011 08:52 GMT
#482
I have a feeling that the majority of TL citizens doesn't visit the official site of Star Battle. You might have missed the fun here:



+ Show Spoiler +
Star Battle Stock Exchange monthly report

Welcome ladies and gentleman, to the Stock Exchange center of the Star Battle universe.

Today we are proud to have the participation of the following major enterprise to have their stocks to be exchanged in our premise!

Destroyer Corp. has undergone a major management change but as one of the oldest and largest major player on the field it still holds strong in terms of difficulties. Their corporate CEO, Mr. Radar, claims that he has good vision ahead of time and will show a way out of the valley and make a rebound in their stock price by the end of this year.

Battle Cruiser Inc. has been facing a lot of difficulties lately as two of their esteemed directors, Emma M. Patterson and Patrick D. Daemon left to work for Raven.com. and were replaced by Mr. Lockdown and S. Sweep. Their CEO, Mr. Yamato claims the everyone are working getting along but rumors have said the two new comers have yet to be accepted by the majority of the staffs.

Leviathan and Hell GmbH's revenue have skyrocketed last month with the miraculous recovery of their CEO from his illness, and have been on a frenzy on their operations. With their recent acquisition of Hell Ltd. Leviathan have decided to be listed on the SBEX.

Carrier and interceptor Ltd. have took a slight plummet last month and have fired around 1,000 staffs in their shields department. However as one of the oldest companies it still holds strong amongst competitors.

Void Ray Inc. have made a breakthrough in their charge technology and have been rising in popularity amongst domestic users. Seeing this as their chance their CEO decided it is time to get themselves listed on the SBEX.

Raven.com started off as a small research firm and decided to be listed when their invitation to Emma M. Patterson and Patrick D. Daemon got answered. They have since been attacking furiously at the high-end of the technological market. There were rumors of a scam within raven.com but it still did not affect their still growing share of the market.
Rock, Paper, Scissors
dezi
Profile Blog Joined April 2010
Germany1536 Posts
January 28 2011 13:23 GMT
#483
This map is fun. Won a game on my own lately (was 1 vs 5 battle and i stayed alive till i could snipe them one by one).
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
January 30 2011 07:17 GMT
#484
hmm this new patch makes the range build pretty much useless... It makes me sad
Aka XephyR/Shaneyesss
FreezerJumps
Profile Joined May 2010
Canada653 Posts
January 30 2011 15:13 GMT
#485
On January 30 2011 16:17 vectorix108 wrote:
hmm this new patch makes the range build pretty much useless... It makes me sad


How so? It costs more per upgrade, but since it also increases the range by more, it's cheaper up to a certain point.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
January 30 2011 20:09 GMT
#486
On January 31 2011 00:13 FreezerJumps wrote:
Show nested quote +
On January 30 2011 16:17 vectorix108 wrote:
hmm this new patch makes the range build pretty much useless... It makes me sad


How so? It costs more per upgrade, but since it also increases the range by more, it's cheaper up to a certain point.


hmm thats true. I guess I didn't look at it closely.
Aka XephyR/Shaneyesss
closey
Profile Joined October 2010
Hong Kong272 Posts
February 10 2011 00:48 GMT
#487
On January 31 2011 00:13 FreezerJumps wrote:
Show nested quote +
On January 30 2011 16:17 vectorix108 wrote:
hmm this new patch makes the range build pretty much useless... It makes me sad


How so? It costs more per upgrade, but since it also increases the range by more, it's cheaper up to a certain point.


Well with this new patch the first range upgrade is 50, then 100, 200, 400 then 800. I don't think anyone is going to go beyond 400, really.

That means the max range you can get is +4, combined with your original range can give you +13 range, which is quite long...

...

Until you see someone +17 range from pre patch. It is absolutely imbalanced'ly powerful as it can kite everything---EVERYTHING. Including spells, pdd, EVERYTHING. Laser and missile boat back then was dominant, and nobody cast spells. The destroyer and void ray who can't upgrade their secondary weapon's range was totally trash...
Rock, Paper, Scissors
gnatinator
Profile Joined June 2009
Canada169 Posts
February 17 2011 09:14 GMT
#488
The presence of Void Rays seem to eliminate the cover mechanic from the gameplay.
LANPartyList.com supports Team Liquid -- Find LAN Parties world wide!
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
February 22 2011 08:42 GMT
#489
On February 10 2011 09:48 closey wrote:
Show nested quote +
On January 31 2011 00:13 FreezerJumps wrote:
On January 30 2011 16:17 vectorix108 wrote:
hmm this new patch makes the range build pretty much useless... It makes me sad


How so? It costs more per upgrade, but since it also increases the range by more, it's cheaper up to a certain point.


Well with this new patch the first range upgrade is 50, then 100, 200, 400 then 800. I don't think anyone is going to go beyond 400, really.

That means the max range you can get is +4, combined with your original range can give you +13 range, which is quite long...

...

Until you see someone +17 range from pre patch. It is absolutely imbalanced'ly powerful as it can kite everything---EVERYTHING. Including spells, pdd, EVERYTHING. Laser and missile boat back then was dominant, and nobody cast spells. The destroyer and void ray who can't upgrade their secondary weapon's range was totally trash...


Its actually 10/11 for laser/missiles, with +4 since you start at 6/7 respectively.

Yeah balance wise I agree with the range nerf. However I kinda miss it because it was the only safe build when joining a pub game with an entirety of strangers as it was a very solo-type build. Now, I only play with party.
Someone call down the Thunder?
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
February 26 2011 13:45 GMT
#490
I think the range changes were quite ok, yet Carrier still seems so very powerful to me.

Ok, it shifted my Battle Cruiser build a lot though. Previously I mainly tryed to get missile damage to >1000/Saliva and combine it with huge range, now the range is a little more limited. But that's still fine for it imo, few other people will go up to the 400 mineral upgrade simply because it's of few use for any other ship. Leviathian, Destroyer and Rays only get +Range for one of their attacks, for Raven it's really useless and Carrier usually go for interceptors anyways.

Now, since there's a rather clear cap for range for it, I just keep pimping missles and now always spend the money to keep one-hitting NPC fighters. Previously I only did so for the first 10 minutes and kept the lasers just updated for two-hitting. Also I add much more armor to it now.

Found a moment where to use an enemy nuke perfectly today, though a lot of luck was incorporated in order to make it a full success (insta kill and surviving), watch it yourself :D
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
OldEnt
Profile Joined July 2010
Poland90 Posts
February 27 2011 15:00 GMT
#491
Star Battle trailer (Starcraft 2 UMS map) by OldEnt (me) on YouTube



[image loading] [image loading][image loading][image loading]

Star Battle is a custom map (UMS) for Blizzard Entertainment's StarCraft II: Wings of Liberty made by zedu. Command powerful space warships and work with your teammates in order to win victory over opposing team. Map supports up to 12 players.

Visit http://playstarbattle.com/ and http://starbattle.wikia.com/wiki/Star... for more information.

Be sure to watch Star Battle tutorial by Prolixity and hoper7 before engaging in battle!
http://www.youtube.com/watch?v=gnowow...

---

I've decided to share with you a couple of the most memorable scenes of my recent games. Most of the shots are either from inhouse or team vs random (pub) matches. I am a Raven pilot (name OldEnt), but sometimes I play Battlecruiser or Carrier in public games.

Now, go and score some epic kills! Be nice to people, Have Fun and Good Luck!

---

Fonts used: Starcraft and Roddenberry by Neale Davidson.

Music:
0:00-02:11: takeon8 - "Orchestral inspired by Starcraft II"
02:12-06:46: Level 80 Elite Tauren Chieftain - "Terran Up the Night"
06:49-11:14: MahmoudAltaf - "StarCraft 2 Trailer (New Composed Music)"
11:15-14:55: zero-project - "Benedictus"

---
Rate and comment. :')
Merchant of Death
Profile Joined March 2011
Philippines10 Posts
March 06 2011 01:22 GMT
#492
Nicely done Ent. Also to those interested. We're tying to get a Starbattle Tournament going on among the various solidly formed and not so solidly formed teams with my team being one of them.To those who play this in public matches (which involves random team set ups) You guys should try arranged team matches (AKA:In houses).Sometimes we do those In houses with people gathered off from the Starbattle channel for a general organized in house for the Professional In house set ups #deicide is where we set these up where the decent to downright godlike players are located.

I know I could have just posted this in the Bnet forums but then that site is full of noobs.So I thought TL was the better option.Because seriously we need guys like you to make it more interesting.In houses aren't fun when there aren't enough good players to go around. :D
I play Starbattle very seriously.
OldEnt
Profile Joined July 2010
Poland90 Posts
March 06 2011 23:13 GMT
#493
Thank you Merchant of Death. Next and shorter video should be done "soon". As for the tournament, did you posted on playstarbattle.com forum? This is the first place to be. Cheers!
Merchant of Death
Profile Joined March 2011
Philippines10 Posts
March 07 2011 14:40 GMT
#494
I'm pretty much sure my user name gave me away. :3
I play Starbattle very seriously.
OldEnt
Profile Joined July 2010
Poland90 Posts
March 09 2011 12:10 GMT
#495
My new video is up!
Star Battle Archives Volume 1 (Starcraft 2 UMS map)
Impervious
Profile Blog Joined March 2009
Canada4200 Posts
March 18 2011 01:48 GMT
#496
so,uh, i just plahyed it again for the first timje in a wjhile

i like tjhe improvemnents ive seenl. awesome stjuff!@
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
OldEnt
Profile Joined July 2010
Poland90 Posts
Last Edited: 2011-03-18 17:08:06
March 18 2011 17:07 GMT
#497
Update: Star Battle Archives Volume 2 (Starcraft 2 UMS map)

Including mines, blink nuke and 4v4.

vectorix108
Profile Blog Joined July 2010
United States4633 Posts
March 18 2011 18:07 GMT
#498
Interesting improvements. Haven't played it in so long
Aka XephyR/Shaneyesss
Merchant of Death
Profile Joined March 2011
Philippines10 Posts
Last Edited: 2011-03-20 23:18:28
March 20 2011 23:17 GMT
#499
[image loading]

[image loading]
I play Starbattle very seriously.
OldEnt
Profile Joined July 2010
Poland90 Posts
March 27 2011 14:55 GMT
#500
Star Battle Archives Volume 3 (Starcraft 2 UMS map)
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