• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:37
CET 13:37
KST 21:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Sagi.gg Launcher Released Oceanic Brood War - Join and chat! Bot on ladder Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Mobile Legends: Bang Bang Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11703 users

[D] iCCup Heartbreak Ridge issues

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
Last Edited: 2010-11-01 04:07:56
November 01 2010 03:51 GMT
#1
Just wanted to point out some weird flaws on the map:

1) If you mule the bottom minerals at 1 o'clock expansion, the mules get stuck. I got 2 mules stuck there
[image loading]


2) Not sure if it's a map-related issue, but my tanks won't complete when they are suppose to. (Ignore the 200/200 food supply, it happened even before I was maxed)
[image loading]
POGGERS
0neder
Profile Joined July 2009
United States3733 Posts
November 01 2010 03:57 GMT
#2
I loved HBR. Is it an official ICCup November map?
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
November 01 2010 03:58 GMT
#3
idk i just searched up "Iccup" then selected the one that came up
POGGERS
Shron
Profile Joined March 2010
United States162 Posts
November 01 2010 03:58 GMT
#4
The tanks weren't completed because there was no opening for them to spawn. As far as I know, this map isn't an official iCCup map anyway, so they can't be liable for other issues.
"I produced a lot of units and was given this award. I didn't know I produced so many units. Next season I will produce more units." - Nestea
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
November 01 2010 03:58 GMT
#5
2nd one isn't a map issue but thanks for the insight. I'll discuss it with the other guys.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
Last Edited: 2010-11-01 04:01:15
November 01 2010 04:00 GMT
#6
On November 01 2010 12:58 Shron wrote:
The tanks weren't completed because there was no opening for them to spawn. As far as I know, this map isn't an official iCCup map anyway, so they can't be liable for other issues.

oh wtf, it can't spawn between the factories and tech labs?

:S i'm so chobo lol

and this isn't official iccup map? :o
POGGERS
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 01 2010 04:02 GMT
#7
Thanks for the feedback!

The mule issue will be fixed immediately. I think the tank issue is just because there isn't room for them to come out though.

By the way-- the map is sort of on stand by because tanks can siege almost the entire edge of the main and natural Remaking it to fix this problem will be impossible while being faithful to the original...
https://liquipedia.net/starcraft2/Monitor
G_Wen
Profile Joined September 2009
Canada525 Posts
November 01 2010 04:03 GMT
#8
1) Map issue, we're working on it.
2) Not a map issue. It's a game issue where the game has no place to put your units. Same thing happens if you have too many units surrounding a hatchery when the eggs pop. IIRC the eggs will disappear and the units will show up when the units blocking the hatchery move out of the way.
ESV Mapmaking Team
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
November 01 2010 04:04 GMT
#9
oh i see lol, thanks about the 2nd point, didnt know tanks were that fat :<
POGGERS
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 01 2010 04:07 GMT
#10
For the record, this iteration is the official version of Heartbreak Ridge. It is planned to be completely overhauled for the reason monitor described above.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
November 01 2010 04:08 GMT
#11
[image loading]


the mule issue
POGGERS
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 01 2010 04:13 GMT
#12
Okay MULES should be fixed. We will do testing soon.

As I said above, this map has a lot of problems. We will be remaking it soon, as close to the original as possible while fixing the tank issue.
https://liquipedia.net/starcraft2/Monitor
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
November 01 2010 04:17 GMT
#13
just wondering, is the map using the default sc2 map size, or is it the "bigger" dimensions that i've seen a lot of maps following lately?

default map size as in, scrap station etc etc size.

because if the map size was bigger i think the issue about the siege tanks might be more or less solved, but that might mean remaking whole map (idk about the editor so.. :s)
POGGERS
G_Wen
Profile Joined September 2009
Canada525 Posts
November 01 2010 04:29 GMT
#14
The scale of SC2 maps are different compared to BW maps. This is most noticeable when making ports such as HBR.

As monitor previously said, we'll be remaking it "soon".
ESV Mapmaking Team
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
November 01 2010 08:15 GMT
#15
You're playing sc2 kona? but i thought you hated it
Writer
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
November 01 2010 08:31 GMT
#16
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 21:28 GMT
#17
Any word on the 're-remake' of this map? I would love to take it on if anyone hasn't yet. We really need more badlands maps in the tourney map pool right now, TOO MUCH BLUE!!!!
monitor
Profile Blog Joined June 2010
United States2409 Posts
August 18 2011 21:34 GMT
#18
On August 19 2011 06:28 0neder wrote:
Any word on the 're-remake' of this map? I would love to take it on if anyone hasn't yet. We really need more badlands maps in the tourney map pool right now, TOO MUCH BLUE!!!!


We have tried a lot, but unfortunately found no good way to make it balanced enough for the current sc2 metagame. Go for it though!
https://liquipedia.net/starcraft2/Monitor
0neder
Profile Joined July 2009
United States3733 Posts
August 18 2011 21:40 GMT
#19
On August 19 2011 06:34 monitor wrote:
Show nested quote +
On August 19 2011 06:28 0neder wrote:
Any word on the 're-remake' of this map? I would love to take it on if anyone hasn't yet. We really need more badlands maps in the tourney map pool right now, TOO MUCH BLUE!!!!


We have tried a lot, but unfortunately found no good way to make it balanced enough for the current sc2 metagame. Go for it though!

monitor, could you or someone else explain briefly the current balance issues to me? I didn't play it the first time through, but things have changed so much since then...
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 18 2011 22:10 GMT
#20
On August 19 2011 06:40 0neder wrote:
Show nested quote +
On August 19 2011 06:34 monitor wrote:
On August 19 2011 06:28 0neder wrote:
Any word on the 're-remake' of this map? I would love to take it on if anyone hasn't yet. We really need more badlands maps in the tourney map pool right now, TOO MUCH BLUE!!!!


We have tried a lot, but unfortunately found no good way to make it balanced enough for the current sc2 metagame. Go for it though!

monitor, could you or someone else explain briefly the current balance issues to me? I didn't play it the first time through, but things have changed so much since then...

A lot of it has to do with spacing issues. If a Terran sets up a position at the side of Zerg's main, then tanks can shell the entrance and cause all sorts of havoc.
Another thing is that Starcraft 2 is far less position based, and high ground advantage is mitigated to almost zero in most cases. This being the premise of the orignal HBR, the map doesn't actually work well.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
WardiTV Mondays #110
IntoTheiNu 1176
WardiTV441
OGKoka 223
Rex114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko357
OGKoka 223
Reynor 212
Rex 114
StarCraft: Brood War
Shuttle 7386
Calm 5465
Rain 2023
Horang2 788
BeSt 483
EffOrt 424
Larva 319
Soulkey 263
Hyuk 250
Mini 230
[ Show more ]
Soma 205
Light 179
Rush 170
ggaemo 151
Zeus 134
Snow 115
ZerO 98
Mind 91
Pusan 71
Killer 65
Sharp 35
Mong 33
sorry 33
JYJ 32
Movie 31
ToSsGirL 28
Hm[arnc] 27
Shinee 26
Bishop 25
Trap 25
Creator 22
Terrorterran 22
Aegong 16
Shine 16
Sacsri 14
yabsab 14
zelot 14
Sexy 12
Icarus 4
Dota 2
Gorgc18012
XcaliburYe109
Counter-Strike
dupreeh685
x6flipin261
gobbtv163
markeloff56
Heroes of the Storm
crisheroes294
Other Games
B2W.Neo1013
singsing981
hiko421
Beastyqt333
Pyrionflax273
XaKoH 90
ZerO(Twitch)7
Organizations
Counter-Strike
PGL27085
StarCraft: Brood War
UltimateBattle 1222
Other Games
gamesdonequick914
StarCraft: Brood War
lovetv 8
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV414
Upcoming Events
IntoTheTV X SOOP
22h 23m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 11h
The PondCast
1d 21h
Kung Fu Cup
1d 22h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
[ Show More ]
Epic.LAN
5 days
Yamato Cup
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.