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Best and Worst Map in Beta 1v1 Pool - Page 5

Forum Index > SC2 Maps & Custom Games
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Dexy205
Profile Joined April 2010
United Kingdom12 Posts
July 20 2010 21:27 GMT
#81
The best is close between blistering sands and SoW as they are so fun with close combat and especially with destroying expantions. Also they offer a good variety of differentplay styles. 

Worst would have been insineration zone (which i hate thank you blizzard) now it is kulas as desert oasis is fun because everyone goes air n it is easy to stop. It also offers good battles as u take out each others expansions
"Sir we're surrounded." "Good we can attack in every direction!!"
Yuka
Profile Joined June 2010
United States133 Posts
July 20 2010 22:16 GMT
#82
With phase 2 beta, Metalopolis dropped from being one of my favorite maps to my least favorite. Apparently the graphical updates in phase 2 beta make Metalopolis terribly laggy to my computer, especially if I play as zerg =/ that's irony right there.
Race? No, I'm equally bad with all of them.
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
July 20 2010 22:20 GMT
#83
Metalopolis, LT, Scrap, Blistering Sands (Despite the rox) were all very good maps. Desert Oasis on the otherhand, Extremely favored protoss in PvZ, Favored terran TvZ. P 4gate pushes are so damn strong on that map, if you dont early expand as zerg it's really hard to hold off 4gate, if you do, you cannot use spine crawlers as he will just run your main. And vs terran, thor drops are ridiculous on your main. And your nat is so open, MnM pushes are also hard to deal with.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Bairemuth
Profile Joined June 2010
United States404 Posts
July 20 2010 22:33 GMT
#84
I just have to say that I never realized Incineration Zone wasn't even on the map list anymore. I don't have a problem with Desert Oasis at all. Something different is very good. Keeps the game fresh and the map requires a rethinking of strategies.
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2010-07-21 01:11:29
July 21 2010 01:07 GMT
#85
Lost temple is my favourite even though the map with my most wins was metapolis. I had some great back and forth games on it and theres a lot of options.

I hate scrap station with a passion. Mainly because of PvP there are so many places a proxy can be put, huge main area, wide ramp. If you build too much in case of an early 2 gate or proxy you will be behind to a 13 gate or econ build alternatively you can join the ranks of cheesers . Hate playing terran on this map too zerg matches are ok. Still not as bad as incineration though.

Desert oasis with all its faults had some crazy and fun games on it for me and I actually learnt a lot through horrendous mistakes of mine.
Jarmam
Profile Joined June 2010
Denmark140 Posts
July 21 2010 01:46 GMT
#86
Random player

Favourite: Lost Temple. While maybe a little bit smaller than it could have been, it still presents a lot of options, and if you must have a random-spawn-location-out-of-4-map, its awesome how different the map feels based on where you and your opponent spawn according to eachother.

Least favourite: Scrap Station. Short air, long walk, bleh. It's not symmetrical, in fact, it's far from symmetrical, so half my strats as P or T only work when I spawn in the bottom - which is really, really, really terrible map design. Words cannot express my frustration with this stupid, stupid map.
"Freedom for Colossus" - White-Ra
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
July 21 2010 01:48 GMT
#87
I can't friggin' wait for new maps, i won't even vote until there are a few new ones up there!
Wishing you well.
Fearlezz
Profile Joined April 2010
Croatia176 Posts
July 21 2010 02:02 GMT
#88
I see a lot of people saying their least favorite map is Desert Oasis which is quite common these days, but when I think about it, it also has some very epic games played on it. As much as players hate it, viewers seem to love it. I bet if you added another pool "Most fun map to spectate" Desert Oasis would be on top of that too. Or is it just me?
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 21 2010 04:00 GMT
#89
Desert Oasis is a steaming turd. Especially for Zerg

It's the 2 huge paths to the wide open natural that kill me
shawster
Profile Blog Joined May 2010
Canada2485 Posts
July 21 2010 04:05 GMT
#90
desert oasis is terrible

just freaking terrible. why would anyone make a map like that.

i don't understand all the kulas hate though, the rocks are meh but the map isn't so bad. i personally don't like scrap station that much, and i'm a zerg.ss with those middle rocks are just ew. i've played lots of rts and i just can't get over rocks covering the middle and how the map has really short rush distances on 3rds. i love the simplicity of sow, it's just a really standard solid map with a short rush distance.
synapse
Profile Blog Joined January 2009
China13814 Posts
July 21 2010 04:11 GMT
#91
For some reason I just hate Blistering Sands. LT is a classic and looks very sexy, and Metalopolis just makes good games.
:)
Kare
Profile Joined March 2009
Norway786 Posts
July 21 2010 04:11 GMT
#92
If I had to pick a map, it would have to be Lost Temple. In real honesty I didnt like any of them. I hope Blizzard will make more competitive and creative maps like in brood war, not just mirror maps with ramps and one small path to the other side.
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Nifarious
Profile Joined March 2010
United States42 Posts
July 21 2010 04:20 GMT
#93
Personally, I really like every map, sans Incineration which I didn't bother even playing, cause I'm zerg. I gotta say that despite voting against Desert Oasis, I like being challenged to play differently like that map forces you to. Scrap Station's and Blistering Sands kinda does the same, giving quite a few different opportunities-and risks-of confrontation.
While LT and Metaopolis are lovely, I'll always be a fan of straight and direct pathway of Steps, coupled with the possibility of sprawling out for the late game. It's like good 'ol Blood Bath with more than just 10 minutes to it.
Anyway, aside from the campaign, can't wait to see what maps are in store for us in a week!
overlord cuddler
Deleted User 62283
Profile Blog Joined March 2010
385 Posts
July 21 2010 04:25 GMT
#94
I hate blistering sands. You can't expand - it sucks.

Metalopolis is fun though, very macro oriented.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
July 21 2010 04:36 GMT
#95
Favourite: Lost Temple! Great remake from SC1 with very minimal favoritism to a certain race. Very Balanced!

Least Favourite: Blistering Sands: Before I thought it wasn't that bad, but I HATE IT. Yes, I did vote down DO in both phase 1 and phase 2 (I don't think I've ever played a game on it...) because of the things I heard, but I can't really judge this map cuz I haven't played on it hahaha.
Ok so, back to the reason[s] I hate Blistering Sands: YOU CAN'T EXPAND. Everytime I try, I will get rolled over by a 4 gate or a terran ball. There is no way to stop early pressure because Zerg can't get ranged units out fast enough to defend the rocks. ITS BS. (see what I did there?)
133 221 333 123 111
Goobus
Profile Joined May 2010
Hong Kong587 Posts
July 21 2010 04:40 GMT
#96
I love LT because it favors very varying styles of play. I've had really short games as well as really long games on that map. Only thing I don't like about LT is the cliff outside the nat...as a zerg player it is a nightmare when someone Thor drops you.

I hate Kulas Ravine. Don't really need to explain why. Hint: I play zerg.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 21 2010 06:12 GMT
#97
On July 21 2010 13:25 tru_power22 wrote:
I hate blistering sands. You can't expand - it sucks.

Metalopolis is fun though, very macro oriented.


Whaaaat?

You're protoss? So easy to wall off your natural and base and expand!
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 21 2010 06:56 GMT
#98
Scrap station favorite, LOST !@$@#$ temple least.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Wi)nD
Profile Joined April 2010
Canada719 Posts
July 21 2010 07:01 GMT
#99
fav is meta: it just seems solid, i dont see any real hardships that anyrace have on it
least fav is kulas/lost temp: kulas b/c the stupid ledges that the T just sit and camp on, the close 3rd that they take as 2nd expo so cant break them/have a choke to attack. and lost temp for the stupid ledges again, and how there doestn seem to be a good area to attack/defend for big battles unless u count right and there or your own base which leaves no time after to rebuild
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
July 21 2010 07:03 GMT
#100
i like scrap station because it's more SC2 like then Metalo, and LT with its distructible rocks all over the place, and i like how the Gold isnt a 3rd base.

And i hate KR for being terribly terran favored, and DO because it's annoying to play on it against any race
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
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