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Best and Worst Map in Beta 1v1 Pool - Page 2

Forum Index > SC2 Maps & Custom Games
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baconbits
Profile Joined April 2010
United States419 Posts
July 20 2010 15:30 GMT
#21
Metapolis is an easy pick, though I really do like Blistering Sands.. Meta is very evenly balanced though, gives the random element to scouting and doesn't really favor one race over another.

Kulas Ravine for the worst; its severely zerg unfriendly, too many nooks and crannies, unreachable high grounds, etc-- and map is gigantic. Desert Oasis is bad yes, but Kulas is worse. I think they went through the map editor creating kulas and randomly decided to put one of every doodad, cliff, and annoying layout as possible all into one map, and then balance it only for the TP matchup.
DrBoo
Profile Joined April 2010
Canada1177 Posts
July 20 2010 15:33 GMT
#22
I voted for Metalopolis since I'm slightly biased since I play zerg and I love the wide open areas so I can mass up a decently large army and expand easily.

I also voted for not liking Kulas due to zerg bias as well since I hated getting dropped on my expansion and all the areas where other races could just abuse the hell out of the many cliffs.
"DrBoo is an elaborate troll" -Pufftrees
SugarBear
Profile Blog Joined June 2010
United States842 Posts
July 20 2010 15:46 GMT
#23
Favorite was Scrap Station, because it was a very unique map that allowed for some of my more interesting games.

Least favorite Metalopolis, because it's impossible to defend your natural properly.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
Logo
Profile Blog Joined April 2010
United States7542 Posts
July 20 2010 15:52 GMT
#24
People vote Kulas if they're zerg, but I'm starting to think LT is worse. Kulas is a pain for Zerg, but you at least have some good zergy things like a great expanding paths after you knock down rocks, rocks to the high ground so you don't have to rush drops/hydras/mutas, and back doors into your enemy's base. Plus there's some great OL spots and you're sure to never have really close positions.

Meanwhile LT has the drop-only cliff at the natural, insanely close positions potentially, no back doors, tough to defend 3rd, 4ths, and 5ths depending on positioning and is really choked up making it hard to break in.

The win % analysis someone did reflected this. Metalopolis and LT were the worst win %s for zerg (sub 50% where all other maps for zerg & all other races were 52%+).
Logo
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
July 20 2010 16:02 GMT
#25
I would vote for LT because that is what I always played back in my BW days before the korean maps. Every BGH challenge was... 1v1 me on LT Newb!

Least favourite would have to be Scrap station, that was always the toughest map for me. Zerg it was fine, when I went to Terran it was pretty tough for me, then when I tried protoss i rarely got it, so no real comment on it that way.
Brood War forever!
jpaugh78
Profile Joined May 2010
United States179 Posts
July 20 2010 16:18 GMT
#26
I really like Steppes, even though the close rush distance can sometimes make for really fast games.

I really don't like Kulas Ravine though, it's just too big, and there are way too many directions the enemy can attack you from (after they knock down a billion rocks).
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
July 20 2010 16:23 GMT
#27
My favourite is Kulas Ravine. I know alot of people dislike it but I think its pretty technical and I've played and also watched alot of very good games on that map.

Least favourite is Desert Oasis, any map where tanks can deploy and shoot your main base from a cliff is bad.
Europe Server Diamond Player: ID=Necrosjef Code=957
question
Profile Blog Joined February 2009
Czech Republic509 Posts
Last Edited: 2010-07-20 16:29:17
July 20 2010 16:27 GMT
#28
Best Metalopolis.Its super action map when u spawn near by oponent,And when u cross possition its hard macro battle,Cool map

Worts for me is 100% Blistering Sands+Desert oasis,dunno why,they just suckballs


P.S
I liked Incineration Zone.What happend to this map btw?
GGverySooN
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
July 20 2010 16:29 GMT
#29
Meta is a shit map because of how narrow everything is in the center of the map, so many games get decided cause there's just no way to attack into an army on that map if they hold the center. Pretty much every map has some significant flaw to it. Maybe not LT but that doesn't really count

The originally made maps are all really bad in some way. Either too small, retarded backdoors, to many destructibles/cliffs.

The more i think about the maps, the more depressed it makes me. They just aren't good. I hope community made maps make up most of the pool in the future, but I highly doubt it
Meldrath
Profile Joined June 2010
United States620 Posts
July 20 2010 16:30 GMT
#30
I don't enjoy 1v1 maps with only 1 startin location for each player they tend to make for 6-7 pool's and proxy rax heaven. A good cheese every now and again is cool but you should have to earn it not have it handed to you by a map like blood bath on sc1 and desert oasis in sc2.
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
jpaugh78
Profile Joined May 2010
United States179 Posts
July 20 2010 16:31 GMT
#31
On July 21 2010 01:27 question wrote:
P.S
I liked Incineration Zone.What happend to this map btw?

It was terribly imbalanced towards Terran, so they took it out of the game in the down time between phase 1 and phase 2.
question
Profile Blog Joined February 2009
Czech Republic509 Posts
July 20 2010 16:38 GMT
#32
On July 21 2010 01:31 jpaugh78 wrote:
Show nested quote +
On July 21 2010 01:27 question wrote:
P.S
I liked Incineration Zone.What happend to this map btw?

It was terribly imbalanced towards Terran, so they took it out of the game in the down time between phase 1 and phase 2.



Yea thats right,it was quite imbalanced,but sometimes fun as hell
GGverySooN
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
July 20 2010 16:38 GMT
#33
Protoss.

metalopolis favourite - entirely unique design without sacrificing balance or expansion potential. Brilliant

Desert oasis least favourite - ridiculous main design with stupidly placed nat, have either the back door or a far away nat, not both. not balanced imo & favours cheese. Beyond 3 base plays however I like this map. Feels like its really rewarding active map control here whereas before it was just punishing passivity, which should be a viable strat.
Rawr.Zeta
Profile Joined June 2010
Japan39 Posts
Last Edited: 2010-07-20 16:44:09
July 20 2010 16:42 GMT
#34
I picked:
Best: Lost Temple - I feel like Metalopolis was the most balanced but Lost Temple has a lot of opportunity for a lot of creative play and plus I like the FE builds for Protoss as I play Protoss

Worst: Desert Oasis - This map makes it feel awkward to expand and is just weird. It isn't even fun to play mirror match ups on, especially TvT. It feels too awkward

EDIT: Spelling mistakes
1あ2あ3あ! こんにちはジャスチンともうします
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
Last Edited: 2010-07-20 16:46:46
July 20 2010 16:44 GMT
#35
My favorite "new" map of SC2, is easily Metalopolis.. i just love how it was designed and it gave birth to many great games: TLO vs Nazgul from the TLI (who hasen't seen that one yet :D ), but one that most people probably didn't heard of yet and didn't see.. MioWeRRa vs oGsTheWinD, that game was so much action packed from the start to the end, i cannot recommend it enough. Link to it: http://ch.gomtv.com/425/27885/375597 it's the first set on the right.



My least new favorite map of SC2 beta has to be either Incineration Zone, which thank god blizzard took out of the ladder after seeing how much it was terran favored, but with IZ out.. my vote has to go to Steppes Of War, i don't know if it's because that i'm a Zerg user that i'm biased towards it, but i just don't like how easy and small this map is, it heavily favors mech play, i don't love but i don't hate Desert Oasis, i just wish more people would give it time and learn to play on this map specifically using different strats than their usual ones over and over again, you know mixing the gameplay can give pretty nice unexpected games sometimes.. same goes with Kulas Ravine but it's much more balanced map than Desert Oasis, people that hate Kulas Ravine should just play a few custom games against their friends and pretty sure they'd change their view on the map with time.
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-07-20 16:49:02
July 20 2010 16:48 GMT
#36
I'm actually a fan of Desert Oasis as Protoss, now that I've figured out how to punish a Zerg who FEs. Early on it felt like a free fast expand because I wasn't very confident being aggressive, particularly on such a large map, but once you realize that if you enter from the West (top) or East (bottom) you have a choice of which direction to send your 3 or 4-Gate army you can really abuse Force Field on that ramp and smash the shit out of one of the Zerg's bases. They're not likely to have enough Zerglings, Roaches and Spine Crawlers at either base to hold you back if you make good use of a proxy Pylon and Warp Gates (don't spend years spawning then walking your troops there. Send the first batch and spawn more on the way over).

I think I hate Metalopolis the most. That massive entrance in front and side of the natural makes it really hard to stall for time with Force Field like you can do on most maps.

Lost Temple is probably my favourite overall, due to the easy fast expansion.
Rkie
Profile Blog Joined October 2009
United States1278 Posts
July 20 2010 16:50 GMT
#37
im not sure which was worse, Zerg-loss Ravine, or Crap Station. I hated them both. I personally liked Steppes because of the short distance to the other base, and the fact that 2gate was so strong on it.
shinosai
Profile Blog Joined April 2010
United States1577 Posts
July 20 2010 16:57 GMT
#38
Meant to vote for steppes of war, but put desert oasis by accident. I like that steppes is straightforward and not reliant on cheese at all.
Be versatile, know when to retreat, and carry a big gun.
Dance.jhu
Profile Blog Joined May 2010
United States292 Posts
July 20 2010 17:04 GMT
#39
i hate kulas as zerg.
It is what it is...
holy_war
Profile Blog Joined July 2007
United States3590 Posts
July 20 2010 17:05 GMT
#40
Steppes of War was my favorite may and I hated Desert Oasis.
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