Kulas Ravine for the worst; its severely zerg unfriendly, too many nooks and crannies, unreachable high grounds, etc-- and map is gigantic. Desert Oasis is bad yes, but Kulas is worse. I think they went through the map editor creating kulas and randomly decided to put one of every doodad, cliff, and annoying layout as possible all into one map, and then balance it only for the TP matchup.
Best and Worst Map in Beta 1v1 Pool - Page 2
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baconbits
United States419 Posts
Kulas Ravine for the worst; its severely zerg unfriendly, too many nooks and crannies, unreachable high grounds, etc-- and map is gigantic. Desert Oasis is bad yes, but Kulas is worse. I think they went through the map editor creating kulas and randomly decided to put one of every doodad, cliff, and annoying layout as possible all into one map, and then balance it only for the TP matchup. | ||
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DrBoo
Canada1177 Posts
I also voted for not liking Kulas due to zerg bias as well since I hated getting dropped on my expansion and all the areas where other races could just abuse the hell out of the many cliffs. | ||
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SugarBear
United States842 Posts
Least favorite Metalopolis, because it's impossible to defend your natural properly. | ||
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Logo
United States7542 Posts
Meanwhile LT has the drop-only cliff at the natural, insanely close positions potentially, no back doors, tough to defend 3rd, 4ths, and 5ths depending on positioning and is really choked up making it hard to break in. The win % analysis someone did reflected this. Metalopolis and LT were the worst win %s for zerg (sub 50% where all other maps for zerg & all other races were 52%+). | ||
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Kralic
Canada2628 Posts
Least favourite would have to be Scrap station, that was always the toughest map for me. Zerg it was fine, when I went to Terran it was pretty tough for me, then when I tried protoss i rarely got it, so no real comment on it that way. | ||
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jpaugh78
United States179 Posts
I really don't like Kulas Ravine though, it's just too big, and there are way too many directions the enemy can attack you from (after they knock down a billion rocks). | ||
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Necrosjef
United Kingdom530 Posts
Least favourite is Desert Oasis, any map where tanks can deploy and shoot your main base from a cliff is bad. | ||
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question
Czech Republic509 Posts
Worts for me is 100% Blistering Sands+Desert oasis,dunno why,they just suckballs P.S I liked Incineration Zone.What happend to this map btw? | ||
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floor exercise
Canada5847 Posts
The originally made maps are all really bad in some way. Either too small, retarded backdoors, to many destructibles/cliffs. The more i think about the maps, the more depressed it makes me. They just aren't good. I hope community made maps make up most of the pool in the future, but I highly doubt it | ||
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Meldrath
United States620 Posts
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jpaugh78
United States179 Posts
On July 21 2010 01:27 question wrote: P.S I liked Incineration Zone.What happend to this map btw? It was terribly imbalanced towards Terran, so they took it out of the game in the down time between phase 1 and phase 2. | ||
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question
Czech Republic509 Posts
On July 21 2010 01:31 jpaugh78 wrote: It was terribly imbalanced towards Terran, so they took it out of the game in the down time between phase 1 and phase 2. Yea thats right,it was quite imbalanced,but sometimes fun as hell | ||
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shammythefox
United Kingdom286 Posts
metalopolis favourite - entirely unique design without sacrificing balance or expansion potential. Brilliant Desert oasis least favourite - ridiculous main design with stupidly placed nat, have either the back door or a far away nat, not both. not balanced imo & favours cheese. Beyond 3 base plays however I like this map. Feels like its really rewarding active map control here whereas before it was just punishing passivity, which should be a viable strat. | ||
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Rawr.Zeta
Japan39 Posts
Best: Lost Temple - I feel like Metalopolis was the most balanced but Lost Temple has a lot of opportunity for a lot of creative play and plus I like the FE builds for Protoss as I play Protoss Worst: Desert Oasis - This map makes it feel awkward to expand and is just weird. It isn't even fun to play mirror match ups on, especially TvT. It feels too awkward EDIT: Spelling mistakes | ||
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YunhOLee
Canada2470 Posts
My least new favorite map of SC2 beta has to be either Incineration Zone, which thank god blizzard took out of the ladder after seeing how much it was terran favored, but with IZ out.. my vote has to go to Steppes Of War, i don't know if it's because that i'm a Zerg user that i'm biased towards it, but i just don't like how easy and small this map is, it heavily favors mech play, i don't love but i don't hate Desert Oasis, i just wish more people would give it time and learn to play on this map specifically using different strats than their usual ones over and over again, you know mixing the gameplay can give pretty nice unexpected games sometimes.. same goes with Kulas Ravine but it's much more balanced map than Desert Oasis, people that hate Kulas Ravine should just play a few custom games against their friends and pretty sure they'd change their view on the map with time. | ||
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Bibdy
United States3481 Posts
I think I hate Metalopolis the most. That massive entrance in front and side of the natural makes it really hard to stall for time with Force Field like you can do on most maps. Lost Temple is probably my favourite overall, due to the easy fast expansion. | ||
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Rkie
United States1278 Posts
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shinosai
United States1577 Posts
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Dance.jhu
United States292 Posts
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holy_war
United States3590 Posts
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