Best and Worst Map in Beta 1v1 Pool - Page 3
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Hobbes.uhz
United States33 Posts
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fellcrow
United States288 Posts
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FarbrorAbavna
Sweden4856 Posts
).I'd also vote incineration zone for worst map since it was so devastating to use mentioned abilities...and tanks ofc :D | ||
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uNtrue_
United States150 Posts
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Arnu
Canada96 Posts
, it just feels weird while playing it.. On the other hand, I love blistering sands. At the start of the beta as zerg I hated the map, but after I switched to protoss I'm finding that I love the map. So many places to stick pylons, so many places to abuse.. I love it | ||
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JonnyLaw
United States3482 Posts
Downvoted DO since the beginning. I disliked playing on the map. | ||
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Melt
Switzerland281 Posts
I didn't like Desert Oasis because it just was such a stupid Map to play on. | ||
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Merikh
United States918 Posts
Least favorite map is lost temple - over played, feels "cramped" in the middle would be better if the middle area was a little bit more wider, but that's just my opinion. | ||
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Ganondorf
Italy600 Posts
The worst is desert oasis of course, such a long travel distance, so many resources.. and it favors zerg. I played the last days of beta without having desert oasis voted against, i got like half the matches on that map, so desert oasis being the worst is not only reflected in this poll but generally on bnet. | ||
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Stane
United States64 Posts
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Smurfz
United States327 Posts
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Radwall
United States14 Posts
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Sadistx
Zimbabwe5568 Posts
Kulas is bad because there's no ledge, so if you're doing an addon switch build, it becomes so blatantly obvious what you're doing. Also the fact that there's way way too many xel naga towers on that map and your backdoor gets broken in 10 seconds by a 4-5 gate allin. | ||
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Konsume
Canada466 Posts
Simply cause it's the most balanced map over there. It's a pretty good map and not much complication. Voted Kulas Ravine Simply cause it's a huge terran fest. Too many chokes not enough big spaces and WAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY too many cliffs for tanks, thors and reapers to have fun with. | ||
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knyttym
United States5797 Posts
The relatively small opening allowed for pretty easy natural defense either with a gateway forge pylon wall off or a single spine+queen. Metalopolis has a huge natural allowing hellion runbys and they could chill behind your natural minerals. Islands allow for some cute play and the third being a gold really encourages a nice laid back macro game. Worst is Desert Oasis. I thumbed that map down as soon as I could. Long rush distance but no real way to defend natural and main ramp without a large army. | ||
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darklordjac
Canada2231 Posts
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anarkin
Hungary16 Posts
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Skee
Canada702 Posts
Hated: Desert Oasis and Blistering Sands. | ||
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Trozz
Canada3457 Posts
You feel the intimacy. Had to vote it up. | ||
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tehemperorer
United States2183 Posts
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