On December 01 2010 17:44 Pyrrhuloxia wrote: It is much worse for spectators. It's hard to hype things up and get excited to watch when one player starts off behind the 8 ball.
Indeed. Watching a finals with one guy starting out 2-0 is neither fun, nor fair.
I look at it this way. If two people meet early in the tournament and one person gets knocked to the losers bracket and they meet later: Both people have lost one game against someone, just because player A won against player B earlier doesn't change the fact that player A has also lost a best of 3. It's a bad rule that makes no sense to me.
This rule has no purpose. In game 7 of the NHL finals, do the teams start 0-0 or 17-12?
The difference here is that there is a limit on score in SC2, there isn't in NHL. A player can only have a +2 lead maximum in The MLG SC2 Circuit.
I think you can understand the analogy...
YesI do, I was just pointing out a difference, unfortunately Naz has a good point with:
On December 02 2010 01:52 Liquid`Nazgul wrote: ] The more reason why it is bad. 2-1 or 2-0 is huge whereas 7-6 has a lot less influence. The lower the scores for a game the worse this rule is, because the lower the scores the more influence it has to bring them back.
I don't like it. Personally I think they should get rid of the double elimination format should be dropped. This format (combined with the extended series) generally make the finals less exciting. Pretty much ever finals at MLG has sucked and it's partly because they have either been an extended series or a Bo3. Bo5 or Bo7 are so much more exciting than Bo3 and is the format that should be used for the final.
It blows my fucking mind that anyone can argue in favor of extended series. And hearing Lee say that it is unlikely to change in 2011 is absolutely insane.
This rule has no purpose. In game 7 of the NHL finals, do the teams start 0-0 or 17-12?
The difference here is that there is a limit on score in SC2, there isn't in NHL. A player can only have a +2 lead maximum in The MLG SC2 Circuit.
The more reason why it is bad. 2-1 or 2-0 is huge whereas 7-6 has a lot less influence. The lower the scores for a game the worse this rule is, because the lower the scores the more influence it has to bring them back.
Imagine a BO1 Tourney with Winner / Losers Brackets. You lose then run into the guy you beat in the Winner Bracket down in the Losers. Would your opponent default lose because you already have one game up on him? Just saying.
OR they could just do a bo3 extended series, where the first person to 2 wins overall goes through.
That sounds pretty fair, doesn't it? That's closer to what MLG does than your situation
This rule has no purpose. In game 7 of the NHL finals, do the teams start 0-0 or 17-12?
The difference here is that there is a limit on score in SC2, there isn't in NHL. A player can only have a +2 lead maximum in The MLG SC2 Circuit.
The more reason why it is bad. 2-1 or 2-0 is huge whereas 7-6 has a lot less influence. The lower the scores for a game the worse this rule is, because the lower the scores the more influence it has to bring them back.
Imagine a BO1 Tourney with Winner / Losers Brackets. You lose then run into the guy you beat in the Winner Bracket down in the Losers. Would your opponent default lose because you already have one game up on him? Just saying.
OR they could just do a bo3 extended series, where the first person to 2 wins overall goes through.
That sounds pretty fair, doesn't it? That's closer to what MLG does than your situation
Actually what I wrote doesn't make sense, because it would be the same case for anything that stayed the same number of matches to win throughout the tourney.
I kind of dislike the double elimination format altogether, should just be group play(with more than Bo1...) and then single elimination. It takes away some of the excitement knowing that one player in the finals has to win twice.
The main issue I have with this rule is that double elimination should imo give players a second chance if they fuck up. With this rule you are not forgiven for making a mistake in a single series.
Extended series is just too punitive. It's benificial enough for the winner to continue on in the winner's bracket, and it's enough of a set back for the loser to be sent to the loser's bracket. Anything else is excessive.
Also, extended series is not a good way to filter out the "best players" because games in SC2 are always going volitile and the best player might not always win the first bo3. The concept of a tournament having a "memory" of your performance isn't interesting enough to warrant all the draw backs to extended series.
After the SotG interview, it just seems like MLG are just too hung up on and proud about having their own way of doing things to be able to see that it's damaging their tournament. Basically, anything that is so convoluted that casters have to repetitively set off time to explain the system is a bad thing for the audience and the tournament as a whole.
Not designed for Starcraft? That doesn't make any sense. An extended series is a slightly more accurate way to which player is more skilled. There was a very long thread about this posted not too long ago. I think the reason most of you are saying no is because it's different from what you're used to..... Just sayin :/
I Like the extended series mind set, I dont like the fact that the player starts at a disadvantage. I think that if a player gets knocked into the losers bracket and later in the tournment faces the same players, they should play an extended bo5 or bo7 but starting at a clean slate... Thus giving the player that initially won a better chance at winning again by playing more games. On the flip side, if the winning player won with two six pools or proxy gateways/racks then the player that got knocked into the losers bracket would have a bit more to work with.
best poll ever, as it stands the advantage offered by the MLG extended series rule seems very severe; players unlucky enough to run into the people who knocked them out earlier in the tournament are effectively in a 1 - 1.5 elimination tournament due to this advantage; those lucky enough to avoid such scenarios are given full double elimination opportunities making their life much easier. (though not necessarily easy xD)
No, it does not provide a more accurate assessment of the best player than a simple double elimination, or better yet, a best-of-X series with more games. It is also terrible for spectators. Although I'm no Idra fan, his point alone should convince everyone that it brings significant luck into play, which is not desirable for determining the best player. There is enough luck in the game itself that it does not need to be compounded by luck within the tournament's organizational structure.