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Mafia VII - GG - Page 2

Forum Index > TL Mafia
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 24 2009 07:15 GMT
#327
On April 23 2009 23:50 GoodWill wrote:
cool, let's lynch quickstirker next

This post was edited. Before the edit it said "cool" and nothing else. This was the post after the lynch for the day was revealed and showed as townie (five minutes after BC's post). The original post was left there for about twenty minutes before he came to edit the extra bit in. No one posted during that time. I think this would be a too-obviously dumb post for Mafia to make. But I want to set an example here.

People are NOT supposed to be editing their posts! There are too many post edits I am seeing. It is against the rules. I can see what you wrote. You aren't going to be able to hide anything by editing. Most of you are just adding things to your post. Don't do it. Just make a new post. It's fine. No one is going to be criticized for multiposting here or making a typo. Just mention it in your next post if you meant to fix something.

An acronym I'd recommend for this game is EBWOP. It stands for "Edit by way of post" and you can use it to say that it is what you would edit into your previous post if you could. For example:
EBWOP: I meant to say that you do not* look like mafia, not that you do
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 24 2009 07:19 GMT
#328
On April 24 2009 13:49 Pyrrhuloxia wrote:
I'm just worried how easy it is for mafia to hide. We got so many people last time through their conspicuous inactivity and town was much more active so active people were safer. At this point if I and a few more active people die tonight the post rate will probably go to less than half what it is now and no one will be able to be active without getting mowed down because we don't have the strength in numbers that we need. Right now mafia can be silent without drawing any attention because 21 people are super inactive and there's no way there are even 11 mafia.

Being inactive hurts whichever side you are on. If you are town and inactive, it hurts the town. If you are mafia and inactive, it hurts the mafia. Lurking or inactivity is almost always a bad strategy and hurtful to your own side. I would like to encourage everyone to be active when you can be. You make this commitment when you sign up for the game, please do you best to hold yourself to it.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 25 2009 10:46 GMT
#387
Bockit isn't crossed out or anything on the first page player list.

Question for Game Mod: Is Bockit still alive since he has not been crossed out?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 25 2009 23:52 GMT
#427
I got a couple PM's from Pyrrhuloxia during Day One, but nothing that made me think he was a detective or that he was talking to or had revealed anything to others. Not much content in the PM's. He seemed suspicious of 3clipse and had me check his post edit in the voting thread, but it wasn't anything significant.

Based off of his activity he was likely contacting others, but he didn't give me any hints as to who they could be. People who were talking to any of the now dead players should come forward and say what they were talking about with them. This will help as we will know what these players were thinking but afraid to post in the thread. Now that we know they are innocent we can look at their opinions in that light.

In the same respect anyone who was talking with Bockit should also come forward and let us know what his opinions in private were, because knowing he is mafia changes the way we see those opinions and hiding that information would be bad for the town.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 27 2009 09:48 GMT
#516
I was gone for the whole weekend. It's almost 3am and I need to sleep because I have work in five hours. I'll be catching up tomorrow morning at work as I am only to page 23 right now.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 27 2009 16:46 GMT
#527
Some points:

We need to make the Medic list bigger. I tried to add two names to the list yesterday, but both people I recommended adding to the list died last night. Six people is too few to have a list as it leaves to many options still open for safer Mafia killings.

Either Ace is lying about being hit, Mafia doubled up, or missed somewhere else but that person isn't coming forward. I believe Ace, so it must be one of the other two options.

Qatol is being too aggressive as Mayor in my opinion.

I don't think trying to figure out who Pyrrhuloxia was PMing with will be very successful in finding the Mafia because it's likely he didn't tell others which other people he talk with and it's not like a guilty person is going to come forward and say they were talking with Pyrrhuloxia and that he revealed himself to them.

That being said I don't think PMing other people is a good idea in almost any case. If you have something to say, say it here so you can be accountable for it and others can start feeding off of your info. It is helpful to the town to do this. Hiding your information doesn't help us, it confuses and can hurt us, as you should now understand by Pyrrhuloxia's death.

Speculating about our power roles is BAD. This hurts the town, we don't want to help the Mafia figure out their kills for the night by outing possible power roles. The power roles we have are innocent players and an innocent player's judgment is better than the combined judgment from a group of others in my opinion, especially when a group of others can be influenced more easily by the Mafia. Just let the power roles be whoever they will be and trust them to make decisions. This power role speculation stuff goes for PM's and posting in the thread. So if you have been doing this, please stop doing it!
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 27 2009 17:58 GMT
#531
On April 28 2009 02:46 JeeJee wrote:
Show nested quote +
On April 28 2009 01:49 semioldguy wrote:
I vote to lynch: JeeJee

Reasoning:
On April 28 2009 01:25 Tricode wrote:
Well, if you look at the convo between Bockit and Qatol. Everytime JeeJee is mentioned, Bockit tries to avoid talking about Jeejee will take about Rage instead or just kinda ignore it and point out something else. Bockit also turned up red.


terrible reasoning. have you even looked at the convo between bockit and qatol? "every time jeejee is mentioned". pray tell, what are those times? you mean the one time he said that i am suspicious but not worth lynching yet?

I gave the posts another look. You were mentioned twice, but the second time was not inquiring about you at all and not really looking for a response about you (and it didn't get one). That doesn't remove all my suspicion from you, but it does remove some. For now I am going to unvote you.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 27 2009 18:15 GMT
#532
I also think double lynch is a horrible play to make right now. We don't have enough solid to go on yet.

Showtime! suggested it and was the first to vote on it, followed not to much after by Chuiu. Do you seriously think this was a good move? The people speaking out against the double lynch look good to me.
On April 26 2009 17:02 Malongo wrote:
4 We dont know how will come the mafia hits next day and always remember that there are 2 groups coordinated against the town. We cant afford to waste the lynchs helping anyside, if something, its better and the best plan for the town to wait that the two mafias hit eachother. Im not saying obviously that we dont lynch mafia, but wasting double lynchs to help one of them is not optimal, if one of the mafia wants to damage the other lets force them to use theyr own hits, not the town double lynchs.
This makes no sense to me. Why is it the best plan to wait for the mafia families to lynch each other??! Lynching mafia is lynching mafia and lowers the overall kill power. I don't think it matters too much to the town which family we are lynching as long as we are eliminating Mafia which lowers the overall kill power. What if the two families don't lynch each other? How can we determine who is in which family anyway? You appear innocent to me Malongo, but this is just bad thinking in my eyes.


@ Mynock and Vivi57

What do you think of the alignment of some of the people pressing a double lynch for tomorrow? Do you find any of them to more likely be mafia than the rest? Which ones and why? This question can be answered by anyone who opposes the double lynch really, those were just the first two people in the voting thread who spoke out against it so I find their opinion more genuine than others who posted later who may just have been following.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 28 2009 10:54 GMT
#594
From my post in the voting thread about abstaining/no-lynch:

I believe that a lynch is almost always better than no lynch. It is the town's primary ability to eliminate mafia. Even if our chances of lynching mafia are low, low chances are still better than the no chances that come from not lynching (if you are trying to argue that if we lynch we have a high probability of lynching town and no lynch ensures we don't lynch a town then you aren't playing to the town's win condition. Our objective isn't to keep as many town players alive, it's to kill all the mafia. Town players are going to die, it happens, but townies still win with the town at the end of the game even if they died). Not lynching essentially gives the mafia two nights in a row. Lynching someone, even when wrong, can help to provide information about those who were voting for/against the lynchee which is important later in the game for analyzing voting patterns and behavior in catching mafia.

I would urge that people choose not to abstain from voting for this reason. If you still don't see why not lynching is bad, then I'll try to explain it better. Anyone who thinks it is still a good idea to abstain or no-lynch will appear more suspicious to me. Though I know it is a common mistake people make who are not overly familiar with competitive mafia (based off games I play on other sites)

Please don't abstain or support a no lynch because that hurts the town in the long run. If you are currently abstaining, either pick someone you find suspicious or remove your vote.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
May 01 2009 07:59 GMT
#743
Yes I have been less than active... and I apologize for that. I haven't just been inactive in this mafia game, but on the site in general if you haven't noticed (in fact most of my activity on TL has been in this thread the past week). I am having graduation issues and have been dealing with that at my university, hopefully my appointment on Monday will clear a lot of that and and free up some of my time that I've been devoting to figuring it out.

As for this thread, I think a lot of you are jumping to conclusions about Ace. I really don't see where people are coming up for arguments against him. Whether you think he is wrong or not is that really something that is exclusive to mafia? Town can be wrong too, and I have gotten a pretty decent townie vibe from him so far. He isn't really acting a whole lot different from past games in my opinion.

I actually find it odd that he has been removed from the Medic list. I would have kept him on. Not only because I have a stronger feeling of his innocence than I do his guilt, but the fact that he was targeted night one (or claims to have been) makes it so that he should be protected again tonight by whoever may have protected him last night.

Right now I am pretty suspicious of Qatol... not only did the two people he left off of his first medic list, that I would have included, get killed, but now he has left Ace off the Medic list and his own aggression is really not something the Mayor should be doing in my opinion unless he has a specific reason to be doing.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
May 01 2009 08:48 GMT
#745
Lesson 1 of being a good Mafia hunter: The town does not need to know everything about everything at any given time. If they did, then this would only tell the Mafia exactly what to do. Yes, it is pro-town to share your reasoning, but it is also pro-town to catch Mafia, and the two things do not always coincide. Use your best judgment as to whether information you have would be best revealed or kept to yourself.


I think Ace applies this very well in that he hides what is best to be hidden and makes known what is best to be known. This is, of course, a judgment call, but I think I know where Ace is coming from in his posts. Saying where I think he is coming from could undermine what he is actually doing though, but he has a good head on his shoulders and for now I trust in my own feeling of his innocence.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
May 01 2009 18:41 GMT
#778
A Detective checking Caller is not that good of an idea. Not only will this expose a Detective, which could be our last, but it hinges on the fact that Caller has to survive the night. I already mentioned earlier in the thread why it is BAD to try leading the Detectives publicly because it makes the kills potentially more valuable to Mafia by both eliminating a strong player and wasting one of our few precious role-checks we have left because the player they role-checked died.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
May 01 2009 19:05 GMT
#780
Yes. I think you did the right thing by coming forward.
Moderator
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