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TL Mafia 4

Forum Index > TL Mafia
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LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 21 2009 05:36 GMT
#37
I'll play.

Mafia count says (This includes Suicide Bomber) but Bomber is not in the list of Roles for the game.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 12:15:03
February 28 2009 11:50 GMT
#193
Based on the ruleset, here are some optimal plays that I've come up with.

Private Eyes: (PE)
1.) Don't use your rolecheck ability. Vote checks are far stronger and get more powerful as the game goes on. Rolechecks become far less useful. Attempting to use both isn't worth the risk as the only time you should use the rolecheck-guess is if you know the person's role 100%. If you already know, why use the rolecheck at all? (This system is just silly, Chuiu... )

2.) Announce in the thread before you use your Vote Check. The worst thing that can happen is that we have multiple Private Eyes check the same vote. Once you use your ability, you are basically a green so it doesn't matter if you reveal your role. Related, check the thread before you make your vote check to ensure you aren't duplicating a check.

3.) Immediately post the Vote Check results to the thread. As mentioned in 2, once used you are green. Your death would only help the town at that point as it means that a paramedic or detective is not dying!

Sidenotes: Following the above means that mafia can pretend to be PEs and "claim" a vote, keeping our PEs from checking and then spreading false information. This is possible, but a dumb trade as the information can be ignored once the false calimer is revealed and it leads to more scrutiny of the claimer.

Detectives: (DE)
1.) Use your abilities every day. Duh.

2.) Pay special attention to anyone who claims to be a PE.

Paramedics:
1.) After you stop a hit, always let your target know about it via PM. They are 100% confirmed townies as there are no vigilantes in this game and Mafia cannot send a hit against themselves.

Veteran:
1.) The only time you should use your extra vote is if the voting is close. Nght lives are far more important to you.

General:
If you are protected from a hit, DO NOT reveal your role to a medic who PMs you until some time has elapsed. As L showed in game 2, fake roleclaiming as a medic is a powerful tool as the Mafia know who they tried to hit and survived. The chances of them risking it are low as there are veterans in this game, but give it enough time for the "real" medic to pm you.

****EVERYONE VOTE**** PEs cannot check non-voters or abstains (Correct me if I am wrong here Chuiu) so if there are lots of inactive townie voters, then the mafia can simply not vote. If all the townies vote, the mafia is forced to as well lest they be picked apart by vote checks.

Edit: Clarity.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 12:44 GMT
#196
On February 28 2009 21:22 BWdero wrote:
Show nested quote +
On February 28 2009 20:50 LTT wrote:
Based on the ruleset, here are some optimal plays that I've come up with.

Private Eyes: (PE)
1.) Don't use your rolecheck ability. Vote checks are far stronger and get more powerful as the game goes on. Rolechecks become far less useful. Attempting to use both isn't worth the risk as the only time you should use the rolecheck-guess is if you know the person's role 100%. If you already know, why use the rolecheck at all? (This system is just silly, Chuiu... )

2.) Announce in the thread before you use your Vote Check. The worst thing that can happen is that we have multiple Private Eyes check the same vote. Once you use your ability, you are basically a green so it doesn't matter if you reveal your role. Related, check the thread before you make your vote check to ensure you aren't duplicating a check.

3.) Immediately post the Vote Check results to the thread. As mentioned in 2, once used you are green. Your death would only help the town at that point as it means that a paramedic or detective is not dying!

Sidenotes: Following the above means that mafia can pretend to be PEs and "claim" a vote, keeping our PEs from checking and then spreading false information. This is possible, but a dumb trade as the information can be ignored once the false calimer is revealed and it leads to more scrutiny of the claimer.

Detectives: (DE)
1.) Use your abilities every day. Duh.

2.) Pay special attention to anyone who claims to be a PE.

Paramedics:
1.) After you stop a hit, always let your target know about it via PM. They are 100% confirmed townies as there are no vigilantes in this game and Mafia cannot send a hit against themselves.

Veteran:
1.) The only time you should use your extra vote is if the voting is close. Nght lives are far more important to you.

General:
If you are protected from a hit, DO NOT reveal your role to a medic who PMs you until some time has elapsed. As L showed in game 2, fake roleclaiming as a medic is a powerful tool as the Mafia know who they tried to hit and survived. The chances of them risking it are low as there are veterans in this game, but give it enough time for the "real" medic to pm you.

****EVERYONE VOTE**** PEs cannot check non-voters or abstains (Correct me if I am wrong here Chuiu) so if there are lots of inactive townie voters, then the mafia can simply not vote. If all the townies vote, the mafia is forced to as well lest they be picked apart by vote checks.

Edit: Clarity.



Private eye.

Hmm, seems like a good idea but as you said there is nothing stopping mafia from faking a check. How about this, anyone that presents a vote check is lynched as soon as possible to confirm their legitimacy. Should stop mafia from faking.

Detectives.

Agreed.


Paramedics.

Agreed.


Veterans.

Agreed.


I thought about that but it really isn't worth it. We have very limited killing power this game as there are no vigilantes. We can lynch them if we have no other targets, but we are almost always going to have a better target. They are giving us a massive amount of information when they give a vote check. If they lie, they've handed themselves to us. As soon as the information contradicts what they've given us, it's a free kill. This will get more powerful as the game goes on, especially if that mafia had difficult clues.

We just need to tie each Vote check to the name of the person who gives it and constantly monitor how reliable the information is. Don't reveal your role based on this information until the vote check information is confirmed. (IE if someone claims that 0 mafia voted for a person, don't send your role to all of those voters until the claimer is confirmed to be clean)

One thing we cannot do is try to chain PEs via rolechecks after the first vote check. I tried working something out using this before my first post but it fails horribly to Mafia fake roleclaims. If Mafia fakes the first vote check, we lose every single vote check to failed guessed rolechecks!
DO NOT ROLECHECK.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 13:31 GMT
#199
Overtime wouldn't have any effect until Day 2, from the way I read it. Sanctuary is the only ability we can use that will affect Night 1.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 13:55 GMT
#204
I just realized there are no suicide bombers.

If you want, we can easily centralize the town behind a Veteran.

We need a Vet to publically come out and declare that he is a Veteran and say "I am going to use my extra vote on x", whomever that may be. No other veterans should use this ability once someone makes this declaration This ability will show up in Chuiu's vote list (and probably even the prevote) so we can confirm the Veteran as legit on Day 1.

From there, everyone needs to PM the veteran their roles. The Veteran can then coordinate the PEs and Detectives, and coordinate the Medics to keep himself alive. The mafia can't bomb him! He needs to be careful regarding coordinating the medics since they can't use their powers consecutively.

He can then publically disclose how many of each role was claimed, and who did not claim a role. Together with vote checks, this will become a vise that the mafia can't do much about.

Discuss.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 13:58:03
February 28 2009 13:57 GMT
#205
This also has the side effect of making Sanctuary: Veteran a free pass for the leader for a night!

Edit: Typo.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 14:25 GMT
#209
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


I just wrote a long writeup in response to the others, but this is a better idea. Each Vet makes the claim and we send our roles to all of them.

There is something though, we can't use abilities 2 consecutive days. So if we sanctuary Day 1, we can't overtime day 2, and it wouldn't even take effect until day 3. (Chuiu, can we vote for abilities on 2 consecutive days if the abilities would not take effect on consecutive days?)
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 14:54:42
February 28 2009 14:49 GMT
#212
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 14:50 GMT
#213
On February 28 2009 23:48 Scaramanga wrote:
Show nested quote +
On February 28 2009 23:25 BWdero wrote:
On February 28 2009 23:12 Scaramanga wrote:
Also dont forget that mafia does have overkill at night three and we dont know how many mafia there are,
Imo the plan would work if we had every single vet role claim, first night we use sanctuary on the vets, second night use overtime so vets get double life, then after that medics protect a different vet each night, so @BWdero yeah they can take one vet, but they cant take three

edit: spelling


That doesn't work because overtime doesn't take effect until the day/night cycle after we use it. So mafia have a night before it takes affect in which they can backlash and kill all the vets no prob.

Though it is interesting that the only way mafia seem to able to counter this plan is by using their don power. Meaning they can't use it for anything else or the vet plan works. Is town informed of when mafia use their don power?

Then use overtime and sanc on night 1, we can plan it out to have full protection from our roles for a while


We can't use abilities on consecutive days.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 15:13:40
February 28 2009 15:11 GMT
#215
On March 01 2009 00:06 BWdero wrote:
Show nested quote +
On February 28 2009 23:49 LTT wrote:
How about this:

1.) One vet roleclaims and uses their ability.
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles.
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Edit: Clarity


Nice plan but how can the unknown vets prove themselves to the mouthpiece once the public vet dies? A mafia could easily fake being a vet to an innocent townie and use him as a mouthpiece to spread false information.

A better idea would be that after the public vet dies have one of the unknown vets step forward and prove themselves via voting power.


If multiple mouthpieces pop up, we can just have each confirm to the mouthpiece via pm. Whichever one can't is outed by the duped townie and we have a free mafia.

Edit: It would actually be better to do it publically. Just have each Vet use their power to vote for their mouthpiece. The nonconfirmed vet is then outed by the duped mouthpiece.

If we do it in private, it doesn't solve the case of Mafia Vet with Mafia Mouthpiece.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:24 GMT
#217
We need to implement it Day 1 while we are safe from Backlash. See if you can poke any more holes, otherwise, we need a Vet to step up. Preferably before Chuiu does his first Vote count tonight.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:34 GMT
#221
It is legal. Look at Mafia 2. It was effective there as the Leader was completely protected from Mafia. It's less effective in this game as we don't know the number of each role so it is harder to ferret out lying.

If you aren't playing to win, why are you playing at all? The Mafia is organized and knows their own roles. Why the fuck shouldn't we take steps to organize ourselves? Mafia are just going to claim to be something else or they are not going to PM at all. We don't learn anything. It isn't isntant win. It just allows us to act as a unit like the Mafia are rather than everyone acting randomly and possibly wasting abilities due to duplication.

Why would you be against this at all? Shady, man. Very shady.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:49 GMT
#226
Redtooth,

If you have an alternative into how we can have a confirmed cirle based off a private eye, I'm all ears.

Look at Chuiu's past games. I'm willing to bet the game on the fact that there are not 0 or 1 Vetaran. Even if there is only 1 though, we haven't lost anything. We learn the total numbers of each role at the cost of 1 veteran.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:51 GMT
#228
On March 01 2009 00:50 Dyno. wrote:
Screw it. I'm a veteran.

Paramedics please protect me. Other veterans, do not use your extra vote today.

I will use my extra vote today to verify I am indeed a veteran.


State now who you are voting for. You have to say it in advance.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:52 GMT
#231
DO NOT PM HIM YOUR ROLES. He is not confirmed.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:55 GMT
#234
PM Chuiu that you are using your extra vote on blue_arrow. Veteran extra votes are hidden abilities, so they have to be done via PM.

We now wait for the first Vote Count
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 15:56 GMT
#237
On March 01 2009 00:55 redtooth wrote:
Crap so much happened while I was writing my post. Hold up give me a second and I'll tell see if I can think of a plan.


It doesn't matter much now. The Veteran Leader plan has started.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 16:06 GMT
#244
Dyno, it isn't. Tonight, Chuiu has a Vote Count. Voting won't end until another day after that. The other veterans can confirm themselves to you at the final vote in the same manner. You then have all night to organize and pass them all your information. You can then organize the medics after they have PMed you once you are confirmed. All this happens before the Mafia gets a single hit, so no one has to rush to do anything right now.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 16:11 GMT
#248
Dyno, can you confirm in this thread that you sent a PM to Chuiu regarding your vote? You are probably a veteran, but if not I don't want you to have the excuse that "I didn't know I had to PM Chuiu".
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 16:35 GMT
#263
On March 01 2009 01:34 redtooth wrote:
Show nested quote +
On March 01 2009 01:28 ahswtini wrote:
I think the most solid lead we have today is inertinept, detectives follow up on other clues (such as the sharp reference).

inertinept is essentially a dead man walking (unless people continue to not vote). Like BWdero stated we don't need to waste a check on him. Go ahead and check me (redtooth) and blue_arrow. Its better to just blindly throw out a cluecheck than it is to just let it waste and go to the next night.

I'm holding off on voting for inertinept because I want to hear an argument. Will probably end up voting for him anyways but just wanted his two cents in it before we kill him off.

By the way, what do you guys think of my little plan to prevent detectives from checking the same person?


It's Moot. Once Dyno is confirmed, he can coordinate Detective checks to prevent overlap.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 16:37 GMT
#265
He will be confirmed tonight when Chuiu does the first vote count.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 17:00 GMT
#271
On March 01 2009 01:58 Naib wrote:
Show nested quote +
On March 01 2009 01:35 LTT wrote:
On March 01 2009 01:34 redtooth wrote:
On March 01 2009 01:28 ahswtini wrote:
I think the most solid lead we have today is inertinept, detectives follow up on other clues (such as the sharp reference).

inertinept is essentially a dead man walking (unless people continue to not vote). Like BWdero stated we don't need to waste a check on him. Go ahead and check me (redtooth) and blue_arrow. Its better to just blindly throw out a cluecheck than it is to just let it waste and go to the next night.

I'm holding off on voting for inertinept because I want to hear an argument. Will probably end up voting for him anyways but just wanted his two cents in it before we kill him off.

By the way, what do you guys think of my little plan to prevent detectives from checking the same person?


It's Moot. Once Dyno is confirmed, he can coordinate Detective checks to prevent overlap.


That arises a question, though. I understand how you can prove to Dyno (if he's innocent) that you're a paramedic, and veteran, but what about the other roles?

Here's what I thought (for detectives, as they haven't been discussed yet). Most likely mafia will try to impose as a detective, I think it's inevitable (they see how we weeded out the chances for veteran / paramedic, but maybe they'll try smth. there too, who knows). Anyway: if anyone claims that he has found a clue that links to a specific person, it'll be up to Dyno to trust him or not.

If I were Dyno, I would accept a claim PM-ed to him because: if the PMer is a detective, the PM isn't forged, and we'll get a mafia member. If the PM is forged then we'll have a sure mafia even after we lynch an innocent person first. I would advise this as the path to take, after Dyno's proven to be a vet.

Obviously, he should be proceeding caotiously until any detective catches (or claims to catch) a culprit. Most likely mafia will try to pose as a detective that simply can't find anything.

Another, costly way to confirm detectives is to send them on missions, and lynch the target (regardless of being red or green). That takes a day of lynches (or half a double) just to confirm a detective's innocence, though. I wouldn't recommend this, waste of lives and time too.

And anyway, detectives are deemed to get clues right once in a while, so we don't need the above paragraph. Just don't trust anyone with information as long as they only tell you "I checked X and he was innocent"

Thoughts?

P.s.: I'm going out now, will read stuff when I got back. Laters.


There are lots of way to root out fake roleclaims. These aren't the best things to post publically, though. Once Dyno is confirmed, I'll share my thoughts.

It isn't a big deal though. Dyno should be suspicious of everyone except for confirmed veterans. He can slowly build from there and give directions to all of the blues whether they are confirmed or not.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 17:46:34
February 28 2009 17:45 GMT
#288
Dyno. is confirmed. Everyone PM him your role.

Make sure you PM Dyno. There is a period after his name. If you aren't sure, use the link on the first mafia page.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 18:02 GMT
#300
On March 01 2009 02:58 Amber[LighT] wrote:
I mean how am I supposed to believe you?


Dyno. is a veteran and used his extra ability to vote for Blue_arrow. Because Chuiu's vote check confirms that a vetaran used his ability to vote, it confirms that Dyno. is a veteran 100%.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 18:05 GMT
#304
I vote for Inertinept and Sanctuary Veteran
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 18:07 GMT
#310
On March 01 2009 03:06 Qatol wrote:
Show nested quote +
On March 01 2009 03:01 iNfuNdiBuLuM wrote:
Is it a good idea then to sanctuary -> veteran?

The good: Dyno. is protected for night, giving us Night 1 + Day 2 to coordinate. Especially with many players in different time zone this is nice. Also medics will not have to worry about overlapping protection on him since he has been sanctuary'd. Other option is to sanctuary -> medic, which will leave mafia if they hit a vet (not dyno) or a medic confused - i think the odds are not too great here, they only have 5 hits right?

The Bad: We don't get another ability until NIght 2/day 3 depending what we pick.

I say go for it to sanctuary -> vet, we gotta get 31 votes though and right now Qatol is on Sanctuary: Paramedic. Let's get a consensus here.

I vote inertinept
btw


I still argue that it is better to sanctuary the medics because it turns Dyno into a figurehead that the medics can all protect. If we are going to use sanctuary -> vet, ALL of the vets had better voteclaim to Dyno and then use their vet votes on random people so Dyno has a confirmed circle to start with. If it looks like sanctuary veteran is the call, I will gladly change my vote to that.


That is the plan regarding the Veterans confirming themselves. Might as well protect them while they are vulnerable.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 18:09 GMT
#313
On March 01 2009 03:06 Scooter wrote:

if we vote for Sanctuary day 1 it won't kick in until night 2




edit: changed my vote from Sanc Para to Sanc Vet


Sanctuary says the following night, which means the night following the vote. Dyno. will be protected tonight.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 18:17:30
February 28 2009 18:15 GMT
#322
On March 01 2009 03:14 Qatol wrote:
Show nested quote +
On March 01 2009 03:11 Scooter wrote:
my bad, thanks for clearing that up.

To follow up on what Qatol said, are we gonna roleclaim all our veterans? It would be nice to have a list of safe people, but the more veterans that make themselves known the more we have to spread the paramedics around.


I argue that we don't roleclaim them publicly. Instead veterans should PM their veteran vote to Dyno and he can spread the IDs of the vets to each other once the vets are confirmed


Yes. That was the plan. Let me repost it:

1.) One vet roleclaims and uses their ability. Done
2.) Once confirmed via Chuiu's vote count, everyone PMs him their roles. Confirmed
3.) Other Vets can confirm to him that they are vets by using their voting power. We now have all veterans confirmed but only 1 public.
4.) They coordinate medic protection.
5.) If the original vet dies, the other vets can use a mouthpiece. One vet should use a person who PMed the role of townie to speak in the thread. Do not reveal anything to that townie. If the Vet dies, the other vets immediately know that the townie was mafia.

Again, everyone PM your role to Dyno.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 18:44 GMT
#339
On March 01 2009 03:43 triflejack wrote:
Since we have to lynch someone without justification anyway, let's just find a Bisu fanboy and kick them out


Umm. We already had someone admit to being mafia there buddy...
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 19:59 GMT
#358
On March 01 2009 04:56 zeks wrote:
I vote for interinept and Sanctuary - Medic

a more viable plan:
vets use voting power
medics protect each vet
medics are protected by sanctuary


And what happens when Dyno is dogpiled on Day 2? No sanctuary to protect and medics don't have their ability anymore?
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 20:19:39
February 28 2009 20:19 GMT
#361
Just a reminder in case anyone hasn't read everything:

PM Your role to Dyno. (Note there is a period at the end of his name. Use the link to his profile in the first post of this thread if you aren't sure)

He is 100% confirmed to be a veteran. He is going to be spearheading our organization and leading us to victory!

Even if you are just a Townie, be sure to PM Dyno. anyway. Every bit of information helps.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 20:20 GMT
#363
On March 01 2009 05:17 3clipse wrote:
I vote for inertinept (obviously).

And correct me if I'm wrong, but doesn't this idea with Dyno make it awfully easy for the Mafia to get moles in posing as Vets?


No. They cannot pose as vets. Every vet will be confirmed today by using their vote ability The same way we confirmed Dyno, they will confirm themselves to Dyno and start the circle. Any mafia that tries to pretend to be a vet is an instant free lynch.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 21:00 GMT
#367
He said there were 400 red herrings, as in clues that weren't really clues. I think he believes that the clue that caught him wasn't actually pointing to him, which is why he was upset. It doesn't matter much anyways at this point.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 21:01:46
February 28 2009 21:01 GMT
#368
On March 01 2009 06:00 fusionsdf wrote:
I missed some pages

how did we confirm dyno is a vet?


Dyno said he was going to use his veteran vote power on blue_arrow. Chuiu then did a vote count and blue_arrow had a veteran vote. 100% confirmed.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=88236&currentpage=15#285
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
February 28 2009 22:36 GMT
#380
On March 01 2009 07:32 fusionsdf wrote:
Show nested quote +
On March 01 2009 05:20 LTT wrote:
On March 01 2009 05:17 3clipse wrote:
I vote for inertinept (obviously).

And correct me if I'm wrong, but doesn't this idea with Dyno make it awfully easy for the Mafia to get moles in posing as Vets?


No. They cannot pose as vets. Every vet will be confirmed today by using their vote ability The same way we confirmed Dyno, they will confirm themselves to Dyno and start the circle. Any mafia that tries to pretend to be a vet is an instant free lynch.


They can pretend to be medics or detectives though can't they?


Indeed. They pretty much have to pretend to be something or just not send in a PM. There are good ways to deal with both.



PM Your role to Dyno. (Note there is a period at the end of his name. Use the link to his profile in the first post of this thread if you aren't sure)

He is 100% confirmed to be a veteran. He is going to be spearheading our organization and leading us to victory!

Even if you are just a Townie, be sure to PM Dyno. anyway. Every bit of information helps.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-02-28 23:31:06
February 28 2009 23:23 GMT
#390
On March 01 2009 08:22 Caller wrote:
I still don't know about inertinept.

I abstain.


On March 01 2009 03:31 inertinept wrote:
yup I will confirm that I am mafia. I looked through the day one clues, and there is like 400 red herrings. mafia has absolutely no chance of winning, but good luck.

please make the clues better next time, lmao.



Yeah man. That is like completely arbitrary.

Reminder
PM Your role to Dyno. (Note there is a period at the end of his name. Use the link to his profile in the first post of this thread if you aren't sure)

He is 100% confirmed to be a veteran. He is going to be spearheading our organization and leading us to victory!

Even if you are just a Townie, be sure to PM Dyno. anyway. Every bit of information helps.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 04:27 GMT
#440
The following is the list of those who have not sent their role:

malongo
inertinept
Ra.Xor.2
aZnvaLiaNce
Fishball
motbob
RebirthOfLeGenD
Pyrrhuloxia
triflejack
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
CynanMachae
MasterOfChaos
Night[Mare
ulszz
Athos
d_so
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 04:47 GMT
#443
You are right. My mistake. You were the last one to take out and I seem to have missed you.

Updated:

inertinept
Ra.Xor.2
aZnvaLiaNce
Fishball
motbob
RebirthOfLeGenD
Pyrrhuloxia
triflejack
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
CynanMachae
MasterOfChaos
Night[Mare
ulszz
Athos
d_so
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 04:53 GMT
#445
More interesting list-

The following have posted in the thread since Dyno was confirmed but have not sent their roles. Can't claim inactivity here. Many of them even voted.

Night[Mare
inertinept - lolconfession
triflejack
d_so
Teejing
aZnvaLiaNce
Ra.Xor.2
Pyrrhuloxia
HeRoS)Pink
pandabearguy
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-01 05:29:28
March 01 2009 05:28 GMT
#456
On March 01 2009 14:03 Pyrrhuloxia wrote:
Here are more of my thoughts because I am apparenty being silent only posting 12 times a day.

We've already got inertinept and now I think triflejack is pretty suspicious. He's got 12 posts and is thus very likely a smurf (I dunno how to find the few posts outside of this thread)

Signing up:

"I shall play this game. Sign me please"

After accusations of smurfing occurs:

"I'm guessing these guys are smurfs. Damn them." (How could someone who at this point has about 2 posts and yet know what smurfing means and know who the missing regulars are not be a smurf?)

After PMs go out:

I got my role! MAFIA
(Who would want to create drama by jokingly calling themselves mafia other than mafia? Any non mafia would worry about sowing false fears about them and distracting the town. A mafia would probably be trying reverse psychology by appearing to appear secure in their innocence.)

Well after we started lynching inertinept and calling sanctuary on veterans he says:

"Since we have to lynch someone without justification anyway, let's just find a Bisu fanboy and kick them out"

Another joke post:

"Can we torture inertinept or threaten his family before he dies so we get the other mafia names? This straight-to-lynching thing seems inefficient to me"

Then he votes without supporting sanctuary:

"I vote inertinept"

LTT said: "I think he believes that the clue that caught him wasn't actually pointing to him, which is why he was upset."

Dunno why LTT would say this but if that's true, trifles are rather benign. Triflejack had nothing in his profile and no posts and thus if he was mafia all that could be used for clues for him is his name. Note that being a smurf doesn't make him more likely to be mafia, but this guy is pretty suspicious for reasons other than that. Also if anyone thinks I'm strangely silent I have more posts in this thread than this guy has in his entire TL career. Also if anyone was in the game where I was mafia you would remember that I was talkative as fuck when I was mafia, if I'm less talkative now it's because I have more friends and more of a life now (went to a concert tonight, got a party for Bisu vs Jaedong that I'm going to later, gotta drive my friend to an ice rink in a few hours).


We were talking about Inertinepts confession post. Inertinept was angry at the 400 red herrings in the post implying that the benign man clue doesn't actually point to him.

I agree that trifle is fishy.

Regarding your PM claims, Dyno appears to be afk at the moment, so it might be a bit until you are cleared either way. Just sit tight.

Edit: Clarity.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 05:32 GMT
#458
On March 01 2009 14:29 d_so wrote:
Show nested quote +
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.


It also protects all of the vets who don't have the extra night life tonight. This is the perfect time to confirm them. That is why they are all voting. This was all part of the plan outlined like 10 pages ago. :x
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 05:43 GMT
#464
Updated.

Nonsubmitters:

inertinept
Ra.Xor.2
aZnvaLiaNce
Fishball
motbob
RebirthOfLeGenD
triflejack
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
CynanMachae
MasterOfChaos
Night[Mare
ulszz
Athos
d_so

More interesting list-

The following have posted in the thread since Dyno was confirmed but have not sent their roles. Can't claim inactivity here. Many of them even voted.

Night[Mare
inertinept - lolconfession
triflejack
d_so
Teejing
aZnvaLiaNce
Ra.Xor.2
HeRoS)Pink
pandabearguy
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 05:51 GMT
#468
On March 01 2009 14:46 d_so wrote:
Show nested quote +
On March 01 2009 14:39 Monoxide wrote:
On March 01 2009 14:36 d_so wrote:
On March 01 2009 14:32 LTT wrote:
On March 01 2009 14:29 d_so wrote:
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.


It also protects all of the vets who don't have the extra night life tonight. This is the perfect time to confirm them. That is why they are all voting. This was all part of the plan outlined like 10 pages ago. :x


this is what doesnt make sense to me though: these extra votes are being put to no good use. we have an overwhelming majority for one lynch and all these votes are doing is showing how many vets we have. plus, we're wasting sanctuary because at this stage of the game it's impossible for mafia to know who the vets are.

i ono man seems wasteful to me


You're right, all the votes did were confirm who the vets are, which was the whole point. Yes the mafia don't know who the vets are, but up until that point, we didn't either. It is more important to get the town organized than to have a random town. Now there is a conglomerate of individuals whom the town knows they can trust.


well, i guess it's good because dyno can check the number of people who claim are vets on his list vs the number of actual vets who voted.

at the same time, we lose sanctuary.

i havent sent my role to dyno yet... partly because I don't understand/trust the plan. so say everyone sends their role. the only thing we can confirm is the number of vets we have is greater than or equal to 8. we have no idea how many people are lying, and also... it almost feels like we're cheating, in a way, to openly discuss our roles like this


We have a 100% confirmed group of vets who knows anc can coordinate everyone's role to maximum efficiency. They still have to root out any fake blues, fake townies, and those who don't send their PM.

I just don't see what is so difficult to understand here...
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-01 05:54:35
March 01 2009 05:52 GMT
#470
On March 01 2009 14:46 d_so wrote:
edit: double posted.

oh and one more thing: read backlash again. whoever is their don now knows all 8 vets have voted. if he activates backlash, that means EIGHT random mafia get an extra life roflmao


That means very very little. We have no vigilantes so it only protects them from bombs for that night. Our main killing weapon is lynches.

Edit: It doesn't even protect them from bombs as the bombs aren't targetting them anymore, although I don't know if it moves existing bombs or just reroutes placed bombs...
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 01 2009 05:56 GMT
#473
On March 01 2009 14:55 d_so wrote:
adding to my previous post:

Backlash: On the following day whenever a player uses a special ability it works as if the mafia used the ability on the player instead. Quick summary: clue checks do nothing, medic covers random mafia players, veterans vote for their targets but random mafia will gain extra lives, private eyes are revealed to mafia or their vote check goes to show how many private eyes voted for the player, and mad hatters place a bomb on themselves. These happen if and only if the players in question use their abilities and no player will be notified of the change until the day after.



Night lives... We aren't killing at night. An extra life doesn't prevent Veterans from being lynched once...
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-01 07:36:49
March 01 2009 07:11 GMT
#487
Nonsubmitters:

inertinept
aZnvaLiaNce
Fishball
motbob
triflejack
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
MasterOfChaos
ulszz
Athos
d_so

More interesting list-

The following have posted in the thread since Dyno was confirmed but have not sent their roles. Can't claim inactivity here. Many of them even voted.

inertinept - lolconfession
triflejack
d_so
Teejing
aZnvaLiaNce
HeRoS)Pink
pandabearguy

Unhappy with this attention? Make sure you pm Dyno. with your role. Even if you are a townie, you are helping us tighten the vise on the Mafia. Additionally, sending a PM to say that you refuse to reveal is silly...
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-01 08:00:36
March 01 2009 07:59 GMT
#504
Last list update before I head to bed. A removal and Fishball was added to the second list.

Nonsubmitters:

inertinept
aZnvaLiaNce
motbob
Fishball
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
MasterOfChaos
ulszz
Athos
d_so

More interesting list-

The following have posted in the thread since Dyno was confirmed but have not sent their roles. Can't claim inactivity here. Many of them even voted.

inertinept - lolconfession
d_so
Teejing
aZnvaLiaNce
HeRoS)Pink
pandabearguy
Fishball

Unhappy with this attention? Make sure you pm Dyno. with your role. Even if you are a townie, you are helping us tighten the vise on the Mafia. Additionally, sending a PM to say that you refuse to reveal is silly...

Edit: Typo on Before. Haven't slept for 21.5 hours.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 02 2009 03:13 GMT
#546
On March 02 2009 12:07 malongo wrote:
Show nested quote +
On March 02 2009 12:00 Pyrrhuloxia wrote:
On March 02 2009 11:40 malongo wrote:
Im gonna say this one last time: Everyone that is voting for a random guy instead of inerpinept and is town aligned is playing wrong unless they are PMD to do so. Please if you are townie vote inertinept unless pmd from dyno. because you look more like a mafia evading a checklist.

Dyno. hasn't PMed anyone yet though or even told us we all need to vote for inertinept until he sends it out so I don't think its totally suspicious but I will be keeping my vote on inertinept until I receive word from Dyno.

Theres a reason why dyno. is silent.


The main one being this:
On March 01 2009 21:42 Dyno. wrote:
I'm going to sleep now, and I work a 9 hour shift tomorrow. I won't be home until around 8:30 PST.


He won't be online for another hour and 20 minutes or so.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 02 2009 04:53 GMT
#557
On March 02 2009 13:50 zeks wrote:
lol i just noticed that there is no green

you are either blue or red so everyone has a special role

EDIT:

Prepare yourselves town...i am pretty sure killing power is not /2 now since there are so many vets (would make it imba)

more like /3 ... giving a grand total of 15 mafia - that'd make a lot more sense


According to the top post of this page, BC said the formula was still /2 rounded up.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-02 04:58:04
March 02 2009 04:56 GMT
#560
35/25 means that there were 50 voters so we needed 25 of them for sanctuary. It includes mafia voters.

Edit: There were 53 voters. Notice he just changed it to /26.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 02 2009 06:04 GMT
#577
Hooray!
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-02 07:16:29
March 02 2009 07:15 GMT
#587
The following have not sent in a role:

Fishball
lakrismamma
fearus



Malongo just took a list of everyone who voted but did not vote for inertinept, I think.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-02 17:22:13
March 02 2009 17:21 GMT
#602
You changed your vote after voting had closed.

Edit: It happened exactly 6 posts above the post you quoted.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2009-03-03 04:19:57
March 03 2009 04:19 GMT
#622


Edit: Just a note. Don't roleclaim a role that isn't in the game.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:21 GMT
#624
Heros)Pink claimed townie and he was a PE. -_-
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:22 GMT
#626
How many hits were against me?
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:24 GMT
#628
Where did the missing hits go then?
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:28 GMT
#635
Even with fearus, we a re missing one because heros was wrong.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:29 GMT
#641
Ah Icysoul. We had no idea on that one.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:37 GMT
#659
Qatol for MVP. He was the first to point out that there was no Townie role in the game. After that we just ran with it.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:41 GMT
#668
On March 03 2009 13:40 LucasWoJ wrote:
Show nested quote +
On March 03 2009 13:37 LTT wrote:
Qatol for MVP. He was the first to point out that there was no Townie role in the game. After that we just ran with it.


Whoops, my bad Qatol, haha. Congrats for that. Someone pointed it out earlier in the thread (zeks, perhaps?), but I didn't make too much of it. Mafia played horribly this game.


Zeks noticed it on page 28. Qatol found it around page 13.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:44 GMT
#674
It was actually omg mafia.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 03 2009 04:54 GMT
#689
On March 03 2009 13:53 Trezeguet23 wrote:
Show nested quote +
On March 03 2009 13:49 Chuiu wrote:
On March 03 2009 13:40 Trezeguet23 wrote:
I think that the game was dumb since the citizens used a strat that was used in a previous game (so they aren't as smart as they think they are) and since there were over 10 vets, it would have taken us a bare minimum of 12 days to kill everyone. That would have been way long enough for them to figure out the fake roles that we had.

In addition, if we all had fake roles, we could not prove that we were a vet since you posted a million pre-vote tallies, and only the vets knew that townie wasn't a roll. Again, this hinges on the town's plan, but it was an already used strat so it's not like they are geniuses.

If anyone thinks that the mafia could have done anything different, you are dumb.

Again, Chuiu, how could you not see this coming?

I fully expect you to be pissed off but you're wrong. First of all you can fake claim to be Private Eye, Mad Hatter, or Detective safely. Secondly I did not make 'a million pre-vote tallies' I made TWO. If you think this was entirely my fault then you, sir, are dumb. If I were mafia I would have had a couple mafia claim to be Private Eye's and a couple claim to be Mad Hatters and the rest claim to be Detectives. I could explain my entire strategy but you're probably content on thinking otherwise.



There are ways to check to see if we are indeed these roles, and I agree that your clever plan could work for a long time, but it would take us at least 12 days to kill them all assuming we didn't hit a single medic. And with the help of clues it is more realistic that it would take us 16 days if not more. Over the course of this time, they could weed us out and reduce our killing power even more. I am not saying that not claiming townie would have increased our time in game, but overall our task is futile.


Take a look at Mafia 2. An organized town doesn't guarantee a blowout.
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