TL Mafia 4 - Page 2
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Malongo
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Malongo
Chile3472 Posts
On March 02 2009 12:00 Pyrrhuloxia wrote: Dyno. hasn't PMed anyone yet though or even told us we all need to vote for inertinept until he sends it out so I don't think its totally suspicious but I will be keeping my vote on inertinept until I receive word from Dyno. Theres a reason why dyno. is silent. | ||
Malongo
Chile3472 Posts
Some notes: -Mafia didnt gave us the chance to do "smart" checklists, so i think we can posibly make one s "bad" checklist just to know how many mafia is hidding inside the town. -Bombers pay attention to dyno. Most probably bombing non insiders: redtooth Phrujbaz Caller motbob RebirthOfLeGenD CynanMachae chaoser blue_arrow triflejack -Please put the bombs tonight, if you die without the bomb then we will lost it. Backslash can be a problem, but mafia cant hit all the bombers tonight and this forces mafia to use the ability and the bombs can be replaced next day. -We need to start lynching non voters! they are mostly mafia they are 7 people LTT should come with an accurate list soon. weeeee. | ||
Malongo
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Malongo
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Malongo
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On March 03 2009 02:17 redtooth wrote: I did vote for inertinept (I didn't agree with that decision but I did anyways). Malongo, the list you produced is almost absolutely useless. Why would mad hatters place bombs on people from that list? It holds no significance. And wtf is all this about "insiders"? There is NO way everybody not on that list has been confirmed of their role and your town circle is that large. If voting for inertinept deems you an "insider", we've pretty much already lost this game. 1 People that didn't vote for inertinept are justificed in their decision. Though they didn't get an order from dyno. to do so, 2- it helps the PE if he decides to votecheck. Think about it: a votecheck on the mainlist producing something like [6/45] are mafia from the inertinept votelist is essentially the same as producing [3/14] who didn't vote for inertinept are mafia. If we have everybody vote for inertinept then we'll get something like [9/59] are mafia - an absolutely USELESS statistic. What's all this nonsense about "dodging" a votecheck? You are going to be checked either way (the two choices being: (a) voting for inertinept or (b) not voting for inertinept). And a lot of people on malongo's list are active so I really have no idea what that list is supposed to mean, even less of a clue on why mad hatters should place a trap on them. 3-If anything, Mad Hatters should place a bomb on the people most likely to be hit (which is what they are SUPPOSED to do instead of listening to random lists like malongo's). LTT and Scaramanga come to mind as helpful people who would be targeted by mafia. Just listen to what dyno. tells you, not malongo. + Show Spoiler [proof that I voted for inertinept] + On March 02 2009 13:53 redtooth wrote: Alright, at the request of the others: I change my vote to inertinept Still stand by my statement that we should have many smaller lists, even if Dyno. doesn't directly order it. A votecheck on the main list is absolutely useless. There is no way we could sift through all of the ~50 people who will vote for inertinept. edit: Few formatting errors using UBB code. No content changed. Just LOL stop capek. 1-How can be them justified? give me one advantage to put your vote in a single person list and i can agree. Theres no one!!! 2-How can a single person votecheck help the PE? just better do a rolecheck instead. 3-LOL wut??? i better bomb a suspicious player and get a townie rather than losing the bomb this is nonsense muahahahah. Please seriously place bombs on people that will die to mafia? AHAHAHAHAHAHA 4-Yes i agree dont worry too much abut me, dyno. and friends is the way to go. 5-Why did you change your vote after the votecount was closed, is this a joke???? The more you argue against me the more suspicious you get bro, just live with it. This single post from you prove that my list wasnt useless. On March 03 2009 08:00 MasterOfChaos wrote: I agree with redtooth that multiple smaller lists are better for votechecks. On the other hand if almosts all players vote for the same suspect, the real rolecheck is on the people who didn't vote, as one can deduce the numbe of mafia from the total number of players and mafia, and the number of mafia who voted for the suspect. Thats the point. With no smaller votelist why some pleople were afraid to go in the big list and spread their votes in single lists? afaik we cant checklist people who didnt vote. In a perfect townie coordination every townie had to vote inertinept and get the info form there. Thats why i stated that townies voting in sinlge lists are dumb, they are looking suspicious. | ||
Malongo
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Malongo
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On March 03 2009 13:30 Chuiu wrote: Now lets all play nice and pretend like this thread never happened. first! | ||
Malongo
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Malongo
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Malongo
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Malongo
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On March 03 2009 13:53 Chuiu wrote: Invincibility is only for one night and only for one set of roles. It can't be used on the same roles every night and can only be used 3 nights total. Its not very overpowering at all especially when mafia can get a double kill night. I dont think sanctuary is overpowered in fact can be pretty useless compared to double kill. The only imbalance is to have a rol that can roleclaim AND confirm first morning. | ||
Malongo
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Folca - 4 fishball attackzerg capek spike | ||
Malongo
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On March 03 2009 19:48 pandabearguy wrote: Private communcation between players that aren't mafia breaks the game. Roleclaims need to be done in the open for the mafia to have any chance. fun game though. no if there are no confirmed roles. In fact its always mafia that take advantage of private communication. | ||
Malongo
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On March 03 2009 20:38 Dyno. wrote: ...and loses anyway because private town communication is so broken? I meant that normally mafia infiltrates the town private communication easily when there is no confirmed townie. There it ends being broken, you cant pm your role easily. Theres no way to stop it anyways. | ||
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