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TL Mafia 2 [GG]

Forum Index > TL Mafia
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MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 13 2008 12:44 GMT
#94
I think announcing running for major before the game should not be allowed, because it removes the possibilities for the mafia. Same goes for agreeing on any strategy beforehand.

@Chuiu you should require the players who signed up long time ago or where moved from the last game to renew.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 14 2008 12:49 GMT
#187
His concern is valid under the assumption that a higher percentage of townies than percentage of mafia candidate for major. But I don't think that assumption is true.
And I consider announcements of your tactics before the game lame.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 15 2008 22:21 GMT
#234
You should change the topic, so it shows you are now in the confirmation phase
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-03-18 10:13:26
March 18 2008 10:11 GMT
#445
Ghars plan is very similar to the one I had. But I don't think a DT should suicide to kill the major. Instead he should rolecheck the Pardoner and if the pardoner is innocent report to him.

Posting the siglist doesn't make aarav seem innocent from my point of view: It does not give not give the town a real advantage but looks like you are trying to help the town.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 18 2008 13:30 GMT
#473
the problem is, that sacrificing one mafia for one detective and the major is good for the mafia. Imo if the major is mafia the detectives should repeat the process, but this time with the pardoner.
And the plan o/c works if we use another major.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 18 2008 22:25 GMT
#699
Do bodyguards know they are bodyguards? If no, the bodyguard plan does not work with a mafia major. One other thing to consider is, the terrorist might kill the bodyguards who outs to get the messages from the other roles.
Emyprean: your move might have been smart in a game with few mafia players. But not with this many mafia players which makes one mafia player very expentable compared to the gain of a major. I considered the move myself, but came to the conclusion it is unwise.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 18 2008 22:31 GMT
#709
One thing about detective is, that they should mostly ask about who voted for a specific person. A question about a clue has a shannon-entropy of atmost one bit, whereas the question about how many people voted for a specific person usually leads to a significantly higher entropy.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-03-18 22:40:20
March 18 2008 22:36 GMT
#711
On March 19 2008 07:26 ShaLLoW[baY] wrote:
Show nested quote +
On March 19 2008 07:25 MasterOfChaos wrote:
Do bodyguards know they are bodyguards? If no, the bodyguard plan does not work with a mafia major. One other thing to consider is, the terrorist might kill the bodyguards who outs to get the messages from the other roles.
Emyprean: your move might have been smart in a game with few mafia players. But not with this many mafia players which makes one mafia player very expentable compared to the gain of a major. I considered the move myself, but came to the conclusion it is unwise.


1. Yeah they do.
2. You just admitted you have a role?

I'm not stupid, I considered it before the game. But as mafiamembers are very expendable in this game(I'm used to games with <20 players total, not 20 mafia) it is no good move for a detective.
I also have some half finished code utilizing shannon entropy to calculate the best target for the detectives, but as we have many detectives and they probably will be able to communicate that is probably not usefull anymore.

@qrs: I think one detective detective is not enough if there more detectives report than there are really ingame. Also make sure the "few hours" are long enough. Not everybody is always active. I think 20-30 hours should be ok.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 18 2008 22:44 GMT
#718
I talked about the terrorist bombing him before he gets all the messages, so medics won't help. But a exchange of the terrorist for a bodyguard is probably ok for us.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 18 2008 23:12 GMT
#744
On March 19 2008 07:58 Empyrean wrote:
1. Yes. I am acting very selfishly. It still benefits the town to guarantee that I'm a protected position.

That is only proofable using the cookie-axiom, so this statement is pretty useless

On March 19 2008 07:58 Empyrean wrote:
Think about it from a mafia standpoint: If I truly were mafia roleclaiming to be detective, once the election is over and under your plan, the detectives reveal their clues (not publically, of course), it'll be obvious that I wasn't a detective. So why would the mafia risk such a scenario?

Quick edit.

Mafiamembers are expendable in this game. Taking out the major is worth a dead mafia member.

@qrs:
The role question is imo not that valuable compared to the "how many voted for" question. And they are only expended if a mafia-member claims to be detective, which effectively kills this mafia member. So they are not wasted.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 02 2008 09:28 GMT
#3590
You are spammers. One week absent, and 100 pages posted. Quite a lot to read.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 05 2008 08:00 GMT
#3749
How long does the day still go? You the time of the end-of-day in the voteblog or the OP.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 07 2008 14:11 GMT
#3832
Currently we have 20/110=18% evil among us. So lynching from a group where the DT returned that about 1/5th=20% is mafia does not help. We should devise some plan to make sure the mafia cannot easily adjust the evil percentage on all votegroups to ~20%.
One way the achieve this is dictatorship of a confirmed good person. But that course takes out fun for all other townies, because they can no longer vote for themselves.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 07 2008 16:19 GMT
#3839
@OpZ:
yes I posted several times during the first 70 pages or so. But then I had no internet for a week. And you used that time to produce about 100 pages.
On April 08 2008 00:13 Scorch wrote:
Show nested quote +
On April 07 2008 23:11 MasterOfChaos wrote:
Currently we have 20/110=18% evil among us. So lynching from a group where the DT returned that about 1/5th=20% is mafia does not help. We should devise some plan to make sure the mafia cannot easily adjust the evil percentage on all votegroups to ~20%.
One way the achieve this is dictatorship of a confirmed good person. But that course takes out fun for all other townies, because they can no longer vote for themselves.

Wrong. We started at 20/130=15.4% mafia. At the moment, 90 townies and 18 mafia are still alive, which gives 18/108=16.7% mafia. Mafia managed to shift the percentage a bit to their advantage, but after the next kill they will have less killing power. The longer the game goes, the more information becomes available. So i think town is on a good way to victory.
And the confirmed town-aligned leader would be our mayor, Ace.

Do saboteur and terrorist cound as innocent for the detective? And even if it's 0.02 less, it does not change the fact that it is good if the mafia percentage in a given selection is as far appart from 20% as possible. So we should try to achieve that.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 07 2008 18:59 GMT
#3844
but imo the splitting should be done in a dictatorship way, as else the mafia can manipulate the lists puting ~20% in each list.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 10 2008 13:33 GMT
#4008
With which hostmask did araav join your channel, and was he authed/had a registered nick?
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 10 2008 14:40 GMT
#4021
On April 10 2008 23:32 HeRoS)Pink wrote:
Show nested quote +
On April 10 2008 23:19 Plexa wrote:
I'd also like to propose that smurfingchobo is mafia, consider that and tell me what you think
Also consider Siefu as Joe
Also, investigate SoMuchBetter and LoStYouRSkiLLS

Joe=siefu? i tho he was Enigma? its either Siefu or MasterOfChaos I can't see anyone else being Enigma

Could you explain how enigma is linked to me?

I hope Ace still has the "araav" hostmask, because then we can see if he was fake (or he tried to look like a fake)
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 13 2008 09:25 GMT
#4378
lol I voted for the innocent of the two, but not for the guilty one. I seem to have really good detective skills.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 23 2008 18:24 GMT
#5059
Mr. Blue related to lurker:
Day 6
* "Mr. Blue pulled out the secret weapon he always wanted to kill someone with, a chainsaw"
->Uses Chainsaw, which resembles the spike row a bit
->secret weapon-> lurkerspikes are a weapon which coming surprisingly from the ground

Day7:
* "stabbed through his chest as if it were nothing"
-> same applies to lurker spikes
* "The tip was enough to do severe damage"
-> spikes do damage with their tip
* "tackled Mr. Blue to the ground"
-> lurker burrows in the ground
* "sneak in from the back"
-> Lurker is a sneaky unit

Who has is related to a lurker
jtan:
he has a screenshot with a lurker and marines
[image loading]

Some additional clues fit here:
"aZnvaLiaNce was quicker and dived past Mr. Blue as he broke the chain of the saw on the metal part of the cubicle wall"
-> the lurkerspines hit the cliff and end there
-> The spikes miss the marines (the blood in the image looks like a dead lurker, not marineblood)
"but aZnvaLiaNce dodged to the side and screamed"
->missing again
"All windows locked he tried the back door. When he was left with no other option he decided to kick in the door"
-> Choke in the screen is the only entrance

CDRdude
Quote : avilo: Every now and then a lurker has to unburrow to reach a new position on the map, and become even more of a legend.

So no fek
Profile: I lurk TL.net. :O
very weak clue

Other weak chainsaw related clue
Puosu
,.-'´^`'-,.,.-'´^`'-,.,.-'´^`'-,.
ASCII-Art resemles a chainsaw
(Check it in the profile, I have charset problems with that string)
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 07:14 GMT
#5097
L not a detective but mafia, that sucks. He should have chosen another nickname.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 07:50 GMT
#5102
at least this time I voted for the guilty of the two. Last time was a bit emberassing, voting for the innocent and not for the guilty^^
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 11:55 GMT
#5113
I still suspect jtan as Mr. blue
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 13:57 GMT
#5122
Plexa I don't think Chuiu added a safety distance. That'd be foolish.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-05-09 14:44:04
May 09 2008 14:42 GMT
#5391
On May 09 2008 21:31 Plexa wrote:
Show nested quote +
He gasped in horror and turned in retreat but found Mr. Blue in his way. MTF panicked, feeling his life in serious danger, and plowed through Mr. Blue toward his car. MTF was almost there when a flying object met contact with his neck and severed his head right off.


Show nested quote +

Mr. Blue pulled out the secret weapon he always wanted to kill someone with, a chainsaw. He tugged on the chord to get it started and aZnvaLiaNce shot up from his seat instantly and turned around to see the three men standing at the doorway. Mr. Blue lunged toward him aiming for his chest but aZnvaLiaNce dodged to the side and screamed out in pain as the chainsaw shredded down the side of his arm. Mr. Blue went in for another attack but this time aZnvaLiaNce was quicker and dived past Mr. Blue as he broke the chain of the saw on the metal part of the cubicle wall. Joe gave Mr. Blue a thumbs up for effort as he grabbed and held onto aZnvaLiaNce from behind.

Mr. Blue was first up, and he was outside the house of fusionsdf. He noticed him in the living room and decided to try to sneak in from the back. All windows locked he tried the back door. When he was left with no other option he decided to kick in the door which alerted fusionsdf. He ran to the back of his house to see Mr. Blue coming in. fusionsdf knew exactly what was going on and grabbed an umbrella that was sitting by the door. He stabbed at Mr. Blue and flailed at him trying to fight him off but Mr. Blue evaded the blows and grabbed hold of the umbrella and yanked it out of fusionsdf's hands. He broke the handle hitting fusionsdf over the head with it and discarded it. fusionsdf dived forward and tackled Mr. Blue to the ground but Mr. Blue shoved him to the side and quickly got up. He grabbed up the umbrella again and stabbed down at fusionsdf. The tip was enough to do severe damage to fusionsdf, and he stabbed through his chest as if it were nothing. Pretty soon fusionsdf was dead from the beating.
Slight chance that Mr Blue could be a lurker ala jtan?

+ Show Spoiler +
- _ - says:
He gasped in horror and turned in retreat but found Mr. Blue in his way. MTF panicked, feeling his life in serious danger, and
- _ - says:
OH WOW
- _ - says:
THAT ISNT OBVIOUS
- _ - says:
>.>
Plexa:
ya
- _ - says:
turned in retreat
- _ - says:
marine runing
- _ - says:
went into a lurker
- _ - says:
fk sake
- _ - says:
jtan is mr blue
- _ - says:
100% positive
associate think so so should you


also theres CDRdude's
Show nested quote +
avilo: Every now and then a lurker has to unburrow to reach a new position on the map, and become even more of a legend.


given he's on the showtime list... might be worth the gambit

sounds very similar to what I said some days ago:
On April 24 2008 03:24 MasterOfChaos wrote:
Mr. Blue related to lurker:
Day 6
* "Mr. Blue pulled out the secret weapon he always wanted to kill someone with, a chainsaw"
->Uses Chainsaw, which resembles the spike row a bit
->secret weapon-> lurkerspikes are a weapon which coming surprisingly from the ground

Day7:
* "stabbed through his chest as if it were nothing"
-> same applies to lurker spikes
* "The tip was enough to do severe damage"
-> spikes do damage with their tip
* "tackled Mr. Blue to the ground"
-> lurker burrows in the ground
* "sneak in from the back"
-> Lurker is a sneaky unit

Who has is related to a lurker
jtan:
he has a screenshot with a lurker and marines
[image loading]

Some additional clues fit here:
"aZnvaLiaNce was quicker and dived past Mr. Blue as he broke the chain of the saw on the metal part of the cubicle wall"
-> the lurkerspines hit the cliff and end there
-> The spikes miss the marines (the blood in the image looks like a dead lurker, not marineblood)
"but aZnvaLiaNce dodged to the side and screamed"
->missing again
"All windows locked he tried the back door. When he was left with no other option he decided to kick in the door"
-> Choke in the screen is the only entrance

CDRdude
Quote : avilo: Every now and then a lurker has to unburrow to reach a new position on the map, and become even more of a legend.

So no fek
Profile: I lurk TL.net. :O
very weak clue

Other weak chainsaw related clue
Puosu
,.-'´^`'-,.,.-'´^`'-,.,.-'´^`'-,.
ASCII-Art resemles a chainsaw
(Check it in the profile, I have charset problems with that string)

but he is not on the mandalor list
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 12 2008 12:30 GMT
#5449
On May 12 2008 13:18 Chuiu wrote:
Day will be up tomorrow, sorry about the delays.

Then we have a few more hours to live, before we get murdered by the mafia.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 16 2008 21:05 GMT
#5566
wow unforgiven mafia three times in a row
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 24 2008 18:26 GMT
#5793
The mirror theory sounds like a stretch for me
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 25 2008 09:35 GMT
#5809
What went wrong with the plan? How did they get all this infos about the blues? Still the IRC incident or was sb successful infiltrating your trusted list? i.e. because one blue did not PM you in the beginning.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 25 2008 13:51 GMT
#5812
On May 25 2008 20:55 Energies wrote:
Show nested quote +
On May 25 2008 17:18 nemY wrote:
On May 25 2008 12:43 Energies wrote:
I vote LTT and SpiritofTuna


hahaha


Bah, didn't realise I was dead, I've been on holidays. My vote stands. *shifty eyes*

Your secret role has been revealed
Scharping
The former German minister of defence Rudolf Scharping is famous for his very slooooooooow way of speaking.
If he is killed by the mafia he dies very slooooooooowly.
The Scharping dies one day later.

http://web.mit.edu/ceu/www/Spielfiguren_eng.htm#Scharping
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 25 2008 19:54 GMT
#5815
I don't think bandwagoning will continue to such an extend after Plexa and Ace are gone. First we'll complete the list of the top suspects, then the decision is up to the single players. And that worries me, because the mafia can easily manipulate a spread vote.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 26 2008 18:59 GMT
#5839
40. MasterOfChaos
41. LTT

My neighbour was mafia. *shudders*
Plexa the greatest of all detectives kills mafia even from his grave
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
May 27 2008 11:02 GMT
#5875
security through obscurity for the win
And there are so many possible(and probable) searches where the post turns up.
"Mandalor Mafia"
"Controversial List Mafia" I would almost have done that search, because I wanted to know what that strange list plexa kept talking about is.
But well, now we have to live with the mafia knowing that post. No use in arguing about the mistakes of the past. We can do that after the game has finished.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
June 03 2008 21:20 GMT
#5991
what does confirmed mean? That they reported their role to Ace? Or that they really are that role?
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
June 17 2008 09:40 GMT
#6216
I believe this game was/is imbalanced favouring town. Town made several REALLY big mistakes and still has good chances for winning. Clues are very hard to balance too.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 12 2008 07:01 GMT
#6544
Welcome brave new fighters for a better world without mafia. May you survive the nights and destroy the evil lurking in the darkness.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 12 2008 09:33 GMT
#6549
using a green name for the replaced players is a bit strange. I hope the color does not indicate anything. btw is there a current list of confirmed innocents and suspecs with reasons why they are suspicious?
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-07-13 14:49:24
July 13 2008 14:44 GMT
#6574
On July 13 2008 23:35 qrs wrote:
Show nested quote +
On July 11 2008 17:06 Unforgiven_ve wrote:
^ word...lets restart or Chuiui should find a partner and update everyday
He does have a partner--or did: Dapper Dan. Whatever happened to him?

In think Chuiu stated that Dan did nothing in this game at all.

And I never expected the game to run till now when my exams are. It was simply too large.

Jeejee, If the game was balanced with everybody playing, then how does only 1/2 the town playing + us getting the list of blues + it still being close have the game balanced?

I agree with that. The town made several really bad mistakes and still came out ahead, and only might lose due to inactivity in the end. (Yes the mafia wasn't too efficient with distributing their killingpower, but the town mistakes were FAR bigger than that).
But of cause clues are extremly hard to balance. If you have sb like Plexa who gets much info from them they help town very much, if not the game easily swings the other way. I also have no idea what mafia/town ratio is good for such a game, as I'm only used to much smaller games with different rules (no clues, no major).
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 13 2008 18:01 GMT
#6577
On July 14 2008 02:58 JeeJee wrote:
Show nested quote +
On July 13 2008 23:44 MasterOfChaos wrote:
Jeejee, If the game was balanced with everybody playing, then how does only 1/2 the town playing + us getting the list of blues + it still being close have the game balanced?

I agree with that. The town made several really bad mistakes and still came out ahead, and only might lose due to inactivity in the end. (Yes the mafia wasn't too efficient with distributing their killingpower, but the town mistakes were FAR bigger than that).
But of cause clues are extremly hard to balance. If you have sb like Plexa who gets much info from them they help town very much, if not the game easily swings the other way. I also have no idea what mafia/town ratio is good for such a game, as I'm only used to much smaller games with different rules (no clues, no major).



mostly because the mafia sucked. i do think you underestimate the mistakes mafia made this game.

That might be very possible as I missed large parts of the midgame. The only major mistake I recall was the randombum massvoting.

btw is there a current list of confirmed innocents and suspects with a reasoning why they are suspicious. I think one of the main reasons for inactivity is, that once you missed a part of the thread, it is very hard to get back into the game without reading many pages.
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 17 2008 08:53 GMT
#6603
Where am I? What happened? Did I get hurt?
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 29 2008 20:19 GMT
#6770
Sorry @jtan as it was me who first accused you with the blue=lurker connection
LiquipediaOne eye to kill. Two eyes to live.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
August 05 2008 08:24 GMT
#6867
That game went much longer than expected. Sorry for being a bit inactive and sorry to jtan for making that lurker connection. My only larger cluework and it turns out to be wrong -_-
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