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Palmar's Purge: Crisis and Turmoil in Liquidia - Page 25

Forum Index > TL Mafia
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disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 13:55 GMT
#3359
On August 23 2016 22:50 Damdred wrote:
I'm here had some rl things to take care of can someone explain what this is going on

Instead of Mafia we are playing a game where we have to pull and push ppl over a factory conveyor belt. If you stand on a red spot on the end of day you die.
There is also an item on in the red spots, which is why we pushed me onto it to collect it. I will hopefully get pulled back to safety.

You want to read this:
On August 23 2016 07:35 Palmar wrote:
The Machine Cabal Reports

[image loading]







AI Uprising

[image loading]

Humanity is disposable. The organic matter better used for fuel than for whatever it is humans enjoy to do. As such, we will be burning humanity in a very efficient way on a conveyor belt.

To the Furnace


You have all been placed on a conveyor belt slowly being moved towards a terrifying furnace. There is enough space on the belt for two humans side by side.


1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][__________]
5.[__________][__________]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[_Lunaticman_][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][_GlowingBear_]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]

Game Mechanics:


1. Unlike normal voting this day works on a Push and Pull system. If you type ## push: player then that player will be bumped up one spot (+1) in the queue. If you type ## pull: player then they will be bumped down (-1) in the queue. Any lethal spots in the queue will be highlighted in red. At the end of the Day any players in a red numbered queue will be incinerated. Realize that multiple mass lynches are possible. Be careful.

2. Please "vote" in the following format: ##Push Qatol or ## Pull Qatol. "Votes" from here on in refered to as Push or Pulls aka PoPs not done in the correct fashion will not be counted. I will update PoP counts whenever I get the chance

3. There is enough room for 2 humans to occupy the same spot on the conveyor belt. However if a 3rd human is PoPed into their spot that human is going to be PoPed into the next available spot in most cases. Clearly there are exceptions to this rule.

4. Humans can be PoPed to the edge of the conveyor belt (aka the highest or lowest slot on the queue). If they are pushed past that they will escape the hellish nightmare. However for every player that escapes, the flames will burn brighter, making more spots "red" aka "dead".

5. You may not PoP yourself in most instances.

6. Humans have one Push and one Pull option per day. Use them wisely because once they are used you can not get them back on that day.

7. If you get to the Item, you will receive the item!



Ah also: koshi was abducted so he is not in this mini game and you cant use abilities/items/cash whatever.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 13:55 GMT
#3360
basically waiting for one of the hosts to show up and update the map + tell me what the item does.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:00 GMT
#3362
wait with the actions please.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:01 GMT
#3363
and we should off. chez, gb and prplhz first imo.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:05 GMT
#3364
oh fuck this is more complicated then I thought...
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:05 GMT
#3365
i am at work I cant make a plan.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:12 GMT
#3368
assuming i am on the item. we can get that:
1.[__________][___________]
2.[___________][__________]
3.[_GlowingBear_][___________]
4.[_prplhz_][_Chezinu_]
5.[___________][___________]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[_Lunaticman_][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__________][_Meapak_Ziphh_]
13.[__________][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]
with:
  1. push chez
  2. push prpl
  3. pull disfo
  4. pull disfo
  5. push chez
  6. push GB
  7. pull luna


I need like Kita/HtS double check and approve this though
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:17 GMT
#3370
On August 23 2016 23:12 disformation wrote:
assuming i am on the item. we can get that:
1.[__________][___________]
2.[___________][__________]
3.[_GlowingBear_][___________]
4.[_prplhz_][_Chezinu_]
5.[___________][___________]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[_Lunaticman_][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__________][_Meapak_Ziphh_]
13.[__________][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]
with:
  1. push chez
  2. push prpl
  3. pull disfo
  4. pull disfo
  5. push chez
  6. push GB
  7. pull luna


I need like Kita/HtS double check and approve this though

we can also add a pull on me/damdy at the end to make it harder for scum to save themselves
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:21 GMT
#3372
On August 23 2016 23:17 disformation wrote:
Show nested quote +
On August 23 2016 23:12 disformation wrote:
assuming i am on the item. we can get that:
1.[__________][___________]
2.[___________][__________]
3.[_GlowingBear_][___________]
4.[_prplhz_][_Chezinu_]
5.[___________][___________]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[_Lunaticman_][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__________][_Meapak_Ziphh_]
13.[__________][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]
with:
  1. push chez
  2. push prpl
  3. pull disfo
  4. pull disfo
  5. push chez
  6. push GB
  7. pull luna


I need like Kita/HtS double check and approve this though

we can also add a pull on me/damdy at the end to make it harder for scum to save themselves

and before that add two pulls to get kurumi into the red.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:22 GMT
#3373
yeah no time for a step by step thing either. and probably not for the next 4 hours.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:28 GMT
#3376
On August 23 2016 23:27 kitaman27 wrote:
Wait a minute. Are we interpreting pushes and pulls correctly? I don't think so.

what do you mean exactly?
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:29 GMT
#3378
shit. i found a huge error in my plan. forget that.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:32 GMT
#3385
On August 23 2016 23:30 kitaman27 wrote:
Show nested quote +
On August 23 2016 08:10 Palmar wrote:
1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][__________]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]


If there is a free spot horizontally to the right, will a player take that position before moving vertically up?

For instance, now that we pushed disfo twice, is it possible that he is sitting in 4b, like below:

1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][_Disformation_]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_]_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]

We would need to expand an extra push to get him to the item slot if it works this way.

uh, no?
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:32 GMT
#3386
On August 23 2016 23:31 Tumblewood wrote:
so now we use 9 pushes and 5 pulls, including the pushes we used on disfo. new plan starts "2 pull on disfo" and we don't move disfo otherwise

9 pushes is quite a lot though
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:37 GMT
#3388
On August 23 2016 23:35 kitaman27 wrote:
Show nested quote +
On August 23 2016 23:32 disformation wrote:
On August 23 2016 23:30 kitaman27 wrote:
On August 23 2016 08:10 Palmar wrote:
1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][__________]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]


If there is a free spot horizontally to the right, will a player take that position before moving vertically up?

For instance, now that we pushed disfo twice, is it possible that he is sitting in 4b, like below:

1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][_Disformation_]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_]_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]

We would need to expand an extra push to get him to the item slot if it works this way.

uh, no?


okay nevermind. So the only way to get to 4b is if 4a is occupied and you get pushed from 5+, which didn't happen in this case, right?

no?
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:38 GMT
#3389
On August 23 2016 23:37 disformation wrote:
Show nested quote +
On August 23 2016 23:35 kitaman27 wrote:
On August 23 2016 23:32 disformation wrote:
On August 23 2016 23:30 kitaman27 wrote:
On August 23 2016 08:10 Palmar wrote:
1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][__________]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_Disformation_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]


If there is a free spot horizontally to the right, will a player take that position before moving vertically up?

For instance, now that we pushed disfo twice, is it possible that he is sitting in 4b, like below:

1.[__________][___________]
2.[___________][__________]
3.[__Item__][__________]
4.[__________][_Disformation_]
5.[_GlowingBear_][_Lunaticman_]

6.[_Damdred_][_]_]
7.[_Stutters_][_fecalfeast_]
8.[___________][_Shapelog_]
9.[_Half the Sky_][_iamperfection_]
10.[_sicklucker_][___Rels___]
11.[_Artanis[Xp]_][___________]
12.[__prplhz__][_Meapak_Ziphh_]
13.[_Chezinu_][__Kurumi__]
14.[_Kitaman27_][_Tumblewood_]
15.[__________][__________]

We would need to expand an extra push to get him to the item slot if it works this way.

uh, no?


okay nevermind. So the only way to get to 4b is if 4a is occupied and you get pushed from 5+, which didn't happen in this case, right?

no?

eh, yes?
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:39 GMT
#3391
i should be in 3a right now
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:49 GMT
#3396
On August 23 2016 23:48 Rels wrote:
I dunno but I'm like 99% sure it works like expected, IE if you're pushed you go to the next bloc and not sideways

Yeah but if you are in position b of bloc 2 and you get pushed do you got to position a or b of bloc 1 (assuming both are free)
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:53 GMT
#3399
On August 23 2016 23:50 Rels wrote:
Show nested quote +
On August 23 2016 23:49 disformation wrote:
On August 23 2016 23:48 Rels wrote:
I dunno but I'm like 99% sure it works like expected, IE if you're pushed you go to the next bloc and not sideways

Yeah but if you are in position b of bloc 2 and you get pushed do you got to position a or b of bloc 1 (assuming both are free)

I would assume (a) if it's free, (b) if (a) is not free, and the next bloc if both are occupied

I assume the same, but i do not 100% know.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 14:55 GMT
#3401
yeah I think we should only kill like 3 ppl, but make sure scum cant pull any shit to save themselves and/or kill town
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