Catastrophe Mafia - Page 2
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Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
Alignment = 2 Activity = 8 Structure = 0 Focus = 2 | ||
Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
On March 31 2014 20:49 Koshi wrote: Is this going to be relevant to this thread? Because our 500p world record mafia game shouldn't start with 50 pages nonsense. It cheapens the effort. This is. I mean more people can play if they want to, but one friend is something I like. | ||
Palmar
Iceland22631 Posts
alignment: 8 activity: 9 structure: 0 focus: 1 | ||
Palmar
Iceland22631 Posts
Alignment roll 1-9, pick your own on 0. Classic alignment chart. 1 = lawful good 2 = neutral good 3 = chaotic good 4 = lawful neutral 5 = true neutral 6 = chaotic neutral 7 = lawful evil 8 = neutral evil 9 = chaotic evil For an idea on how to play these roles out, a lawful good person will probably hold policies and play as much as possible within the framework of the game, while also maintaining respect for his fellow players. lawful players in general will probably be less emotional and more likely to hold values. Evil players are much more likely to actively destruct cases from other players and criticize their play. A chaotic neutral might not really try his best to make his fellow players enjoy the game, simply creating chaos for the sake of having chaos. Whereas an evil player's chaos is more likely to be malicious towards a player, a group or the entire game. Good players are more willing to defend other players. Use your imagination! ---------------------------- Activity roll, used to determine activity 0 - 1 = mostly afk, very few posts 2 - 4 = low activity but still enough (think 2-4 pages of filter per day, but that also depends on other rolls) 5 - 7 = high activity, volume posting 8 - 9 = hyperactivity, rayn levels. This is why it's important you can be as active as your roll mandates! Each end represents extremes and has a less chance of being rolled. ----------------------------- Structure roll, used to determine your style of posting 8 - 9 = almost exclusively structured cases and long posts 6 - 7 = case based style with some minor interactivity 4 - 5 = a good balance of structured posts and interactive questions and answers 2 - 3 = interactive style with shorter points and a healthy amount of one-liners 0 - 1 = no cases, almost exclusively one liners and short points This roll also contributes to your filter length. A structured player with high activity will make far fewer posts than a one-liner spammer, but might write just as many if not more words. A chaotic player with high structure will make cases, they will just be insane ![]() ------------------------------- Focus roll 0 - 1 = no focus at all, the player is all over the place 2 - 4 = low focus, might develop an extra interest in one case over others, but talk about a lot of things 5 - 7 = main focus on one task, will comment on other things occasionally, but stays fairly locked in on main activity 8 - 9 = IT'S TUNNEL TIME. A lawful player with no focus will most likely be trying to control everyone and everything in town to do his bidding, whereas the same player with a lot of focus will concentrate his efforts towards a single player or goal. A chaotic evil player with high structure and high focus will be making crazy cases all on the same poor fellow. A new roll will be made at the start of every cycle | ||
Palmar
Iceland22631 Posts
Neutral evil hyperactive unstructured unfocused At first glance I think your character calls everyone and everything bad all the time while throwing around your sizeable dick over any topic that might come up on the thread. I will be playing Neutral good hyperactive unstructured low focus | ||
Palmar
Iceland22631 Posts
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Palmar
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On March 31 2014 22:49 Dandel Ion wrote: rayn basically rolled what he's doing anyway he beat the system gg I was thinking the same thing, but I do think rayn tends to focus on a topic quite a bit when he sets his mind to it, so at least in one area he's going to have to play out of his comfort zone. He can never boil down to one line of thought. | ||
Palmar
Iceland22631 Posts
On March 31 2014 22:52 raynpelikoneet wrote: hahahaha.. ![]() No bailing now! | ||
Palmar
Iceland22631 Posts
On March 31 2014 23:01 marvellosity wrote: I would, but that activity one could seriously hamper my enjoyment. But what's life without a little mystery! Remember it's only for a day. | ||
Palmar
Iceland22631 Posts
lawful neutral high activity case based style TUNNEL TIME Well the one thing that differs HF is that you are usally very interactive, which you cannot be based on your style role. | ||
Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
On April 01 2014 00:26 marvellosity wrote: Sounds like the only correct play is to lynch Palmar immediately. Excellent. I have won a game where I got lynched day 1. Mafia lost, town lost. I won. | ||
Palmar
Iceland22631 Posts
On April 01 2014 00:28 marvellosity wrote: Arkham City? World War something. I can't really remember what happened in Arkham City, I remember trying to deny having said things in my filter though. | ||
Palmar
Iceland22631 Posts
Balla: True Neutral high activity cases, little interactivity/flow Tunnel focus. | ||
Palmar
Iceland22631 Posts
On April 01 2014 00:34 raynpelikoneet wrote: Poor Dandel soon he needs to lynch everyone in the game. Wait, that means we need to policy lynch him because of his policy. I policy lynch policy lynchers This shit is like dividing by zero | ||
Palmar
Iceland22631 Posts
On April 01 2014 00:42 WaveofShadow wrote: To me this game looks more like an excuse for anybody of either alignment to not play the game according to wincon, so I'm not so sure. Not to say I have a problem with this going on, 'cause I don't, but I'm just saying if you're forced to tunnel somebody all game as town and you're also supposed to be chaotic or evil or whatever...? Wrong. You can change your mind and tunnel something else. Nothing says you have to be stupid. But you won't be commenting on other stuff while you are focusing on one thing. | ||
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