A Quiet Game of Mini Mafia - Page 2
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Mr. Cheesecake (1) - gumshoe, Raynepelikoneet (0) - Thrawn2112 (0) - WaveofShadow (0) - yamato77 (2) - Kushm4sta (0) - wherebugsgo (0) - Corazon (10) - Modkill Zone - Nobody ![]() At present, Corazon is set to be lynched. Day One ends in | ||
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Mr. Cheesecake (0) - Raynepelikoneet (0) - Thrawn2112 (0) - WaveofShadow (0) - yamato77 (2) - Kushm4sta (0) - wherebugsgo (0) - Corazon (11) - WaveofShadow (0) - Modkill Zone - Nobody ![]() Day One has ended. Corazon has been lynched! Nightpost will follow shortly. | ||
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Night One Surrealist mafia is played rather differently from the ordinary kind. Anti-semi-open setups are popular; that is, the players know exactly how many of each role are present in the game, but not what the roles actually are. Shenanigans are encouraged and penalised by modkill on alternate days, and players can move in all 2.7268 dimensions at will. The brown team took an early lead in the first portion of the day, destroying several towers and keeping the fuschia team on the back foot. However, in the final quarter a valiant home run made by the challengers evened the score. The only casualty of the day was Corazon, who fell under a wagon carrying assorted refreshments for the weary players. Though Corazon escaped without any major injuries, spilling the glasses of cordial cordially provided by Alakaslam for the thirsty players got him mobbed by the rest of the field. Corazon the Mafia Goon has fallen under a wagon! Night 1 begins now and will end at Friday, Jan 10 12:00am GMT (GMT+00:00). Remember to send any night actions to all hosts via PM. | ||
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On January 09 2014 09:14 wherebugsgo wrote: BTW mods it would be nice it my vote was counted in the final votecount. Just for book keeping's sake on my part. Fixed. Apologies. | ||
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On January 09 2014 09:26 raynpelikoneet wrote: It would also be really nice if the votes were in correct order, as in who voted the first and so on. I was in a hurry at the time, I'll go back and fix it. | ||
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This is obviously now irrelevant. | ||
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![]() Endgame I might recycle this flavour sometime in the future, in a hopefully less abortive game. I hope what you've seen so far was entertaining. Mr. Cheesecake the Mafia Godfather has been modkilled! Artanis[Xp] the Mafia Roleblocker has conceded! Town wins! Obs QT Mafia can post their QT if they so wish. Roles and actions: + Show Spoiler + iamperfection - Doctor Corazon - Mafia Goon kushm4sta - Vanilla Townie yamato77 - Vanilla Townie wherebugsgo - Vanilla Townie raynpelikoneet - Vanilla Townie Mr. Cheesecake - Mafia Godfather justanothertownie - Vanilla Townie gumshoe - Vanilla Townie Artanis[Xp] - Mafia Roleblocker WaveofShadow - 1-Shot Roleblocker thrawn2112 - Vanilla Townie mkfuba07 - 1-Shot Vigilante I didn't think it was fair to town to let the Mr. Cheesecake slot be replaced into, given the posts he'd made after his statement he was asking for replacement which "confirmed" him as town. (One wonders how effective "dick-move analysis" is, really... I was tempted to replace the slot and watch you not lynch it for two weeks as an object lesson, but that would have been pretty un-fun. Hopefully the lesson is learned anyway.) With one mafioso lynched and another modkilled Artanis felt he was practically in an unwinnable position, so I've accepted his resignation. It's unfortunate that the game has ended this way, but letting it drag on further (no matter what the decision about the Mr. Cheesecake slot) didn't seem like it would be fun for anybody. In future I think I'll make the rules about talking about replacement in the thread even more crystal-clear. I hope you all enjoyed playing this game, even though it was cut short. I've personally enjoyed reading it more than many games of late. Thanks to: [UoN]Sentinel and Alakaslam for cohosting Foolishness for vetting the setup All of you for playing an entertaining game Artanis for graciously accepting the modkill of his scumbuddy I would appreciate any feedback on the setup and moderation of this game, I still have things to learn ![]() Also, I suspect this is the shortest 13p normal game on record. So we've made history, I guess. | ||
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On January 09 2014 21:54 raynpelikoneet wrote: Insta re-roll roles and go? It's a thought, but honestly dealing with this mess has worn my enthuisasm for hosting down a fair bit. Best to make room for another game, I feel. Perhaps I'll put up a sequel sometime. | ||
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On January 09 2014 22:58 WaveofShadow wrote: Oh can I ask something else? I got an 'unofficial warning' from Slam during the game for what essentially amounted to absolutely nothing. Aqua did you find anything of what I posted close to crossing the line? On January 09 2014 23:01 iamperfection wrote: i got a warning It's late here and I'm kind of hazy but I'm pretty sure it has to do with this page: link Having reread it I stand by Alakaslam's sentiment in that I think you both needed to be reminded that bashing on Kush wasn't a productive use of your time. However, I don't think it progressed to the stage where a banlist warning is warranted. | ||
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The atmosphere wasn't absolutely ideal, but nobody ragequit and nobody spent the entire game flaming. That made it possible to find scum. Sure, logical fallacies and so forth in people's arguments might have made town fall short against a skilled scumteam, but a non-toxic thread is the first requirement. Activity from some players could have been better, but nobody was in the modkill zone. (I suspect Kush would have started playing more effectively if the game had gone on longer, since he was no longer playing in Extractor Trick as well. Also because I think IIRC his play generally improves past d1.) A quick aside: When I saw the signup list, even before I'd assigned roles, I knew this was going to be a rough game for scum. I know at least four people on this list have much better towngame than scumgame, and there was very little in the way of lynchbait. (Compare with, say, Titanic I, in which I looked at the signup list and figured scum probably had it.) | ||
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