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“Hydra” Mafia
Trimmed down OPIf you aren't familiar with the rules, Click Here. You will be held accountable.
phagga and jampidampi are co-hosting! All actions should be sent to all of the hosts.
The coaches for this game are: None.
This game will not start until September 22nd at the earliest.
Important Posts + Show Spoiler [Links to Day/Night posts go here] +
Game Specific Rules:
Time Cycle This game follows a 47+1 hour Day/23+1 hour Night cycle. Days will be 47 hours long with a 1 hour silent resolution period during which the hosts will do a bunch of work and you will all be silent. No posting in thread or in hydra/mason qts either. This will be strictly moderated. Nights will be 23 hours long with a 1 hour non-silent action resolution period. Night actions will be accepted up until the 1 hour action resolution period during which no night actions will be accepted, but everyone is still allowed to post in thread and hydra/mason qts. Currently the deadline is 21:00 GMT (+00:00), but that is subject to change.
Voting Voting will be done in the voting thread. You may vote for your own hydra. You must vote each day. You may vote for a no lynch. This game will use a simple plurality lynch. The Hydra with the most votes at the deadline gets lynched (unless no lynch was chosen).
In addition to the regular lynch, there will also be a vote each day to swap 2 players. You must vote for only one person to be swapped and the top 2 vote getters will be swapped. Being swapped switches which hydras those 2 players belong to. For example if Hydra 1 consists of Crossfire99 and geript and Hydra 2 consists of phagga and jampidampi, and geript and phagga were the top 2 vote getters, Hydra 1 would now consist of Crossfire99 and phagga and Hydra 2 would now consist of geript and jampidampi.
Clues There are no clues.
PMs PMs are not allowed in this game. All communication between hydra heads and mason partners will be done in a qt provided by the hosts. You are never allowed to quote directly from your mason or hydra qt or share the link. This will be strictly moderated. You are allowed to discuss in the thread what was said there, you just can’t quote it.
Replacements: Replacements will be done until Night 2.
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Game Setup Information
A note on balance
This game is heavily themed. Every effort has been put into this game to balance it, though usage of your brain will be required. As such, initially I will only be accepting sign-ups from players who have played already played 1 game of mafia. If we do not have enough people to fill all of the player slots I might open the game to new players. Maybe.
This is a Closed setup but you do know the following things.
Hydras can be of mixed alignment and are randomly determined. Each hydra head has a separate role and uses personal tl account to play. Hydra heads belonging to the same hydra can communicate outside the thread in a qt that will be provided. Host provided qts are the only allowed means of outside communication. You are never allowed to quote directly from your mason or hydra qt or share the link. This will be strictly moderated. You are allowed to discuss in the thread what was said there, you just can’t quote it.
Lynches and scum KP act on hydras. This means that if a hydra is lynched each player that is part of the hydra is lynched. If a hydra is shot by scum KP, each player that is part of the hydra is dealt 1 KP.
In addition to the regular lynch, there will also be a vote each day to swap 2 players. You must vote for only one person to be swapped and the top 2 vote getters will be swapped. Being swapped switches which hydras those 2 players belong to. For example if Hydra 1 consists of Crossfire99 and geript and Hydra 2 consists of phagga and jampidampi, and geript and phagga were the top 2 vote getters, Hydra 1 would now consist of Crossfire99 and phagga and Hydra 2 would now consist of geript and jampidampi.
Most roles are variations of semi-standard roles to allow for interaction with the hydra mechanic. The only notifications anyone will receive will be roleblock notifications and changing hydra qt notifications.
Mafia win condition: Create a scenario where nothing can prevent mafia from eliminating all anti-mafia players.
Town win condition: Eliminate all anti-town players.
3rd party win condition: Unknown
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United Kingdom36156 Posts
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i think I need to play about 5,000 more games before im ready for this
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Thinking about it more I think its very town favored with all the qts. The switching will be used as a double lynch as well
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This sound so awfully imbalanced that obviously...
/in
:D
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On July 11 2013 01:23 iamperfection wrote: Thinking about it more I think its very town favored with all the qts. The switching will be used as a double lynch as well Don't worry iamp. This was taken into account when designing the setup.
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/in
my favorite thing about mafia is bossing around a teammate so
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/in Put me on the docs team plz.
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Weirded out. /obs for now, might in at a later date depending on GoT and LXII start dates.
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so the "hydras" are lovers? they both die if one dies?
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On July 11 2013 10:47 HiroPro wrote: so the "hydras" are lovers? they both die if one dies? Maybe, maybe not. All you know is in the op and what your role pm tells you if you play...
Lynches and scum kp act on hydras.
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well I don't really understand what that phrase means lol.
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On July 11 2013 10:54 HiroPro wrote: well I don't really understand what that phrase means lol. I updated it for you to make it more clear. Hope that helps.
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Sanya12364 Posts
/in
lol I played one game here, haha
This is one interesting dynamic. One body two minds. Of course you can drag your fellow hydra into the grave with your play.
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