I Swear This Is Normal Mini Mafia - Page 67
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Hapahauli
United States9305 Posts
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WaveofShadow
Canada31494 Posts
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AxleGreaser
Australia1154 Posts
On June 15 2013 12:27 Sylencia wrote: I'll just leave this here cause I'm so mad right now, not even being town and I got everything correct at that stage -_____- yeah.... you shoulda seen my shorts. also syl if there is anythign that happened in the game you wish to ask me about in PM I will tell you why towny Axle did that. Our wires were a bit crossed at times. ditto others. | ||
WaveofShadow
Canada31494 Posts
On June 15 2013 12:27 Sylencia wrote: The point where I crumbed 3p was in the 1 hour action resolution phase. But you didn't know the game was over at the point. Is it not possible for there to have only been 2 scum? | ||
WaveofShadow
Canada31494 Posts
On June 15 2013 12:30 AxleGreaser wrote: yeah.... you shoulda seen my shorts. also syl if there is anythign that happened in the game you wish to ask me about in PM I will tell you why towny Axle did that. Our wires were a bit crossed at times. ditto others. Like...I don't even know how I would have come up with a good case on you this game. | ||
Sylencia
Australia1057 Posts
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Blazinghand
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United States25550 Posts
On June 15 2013 12:27 Sylencia wrote: I'll just leave this here cause I'm so mad right now, not even being town and I got everything correct at that stage -_____- It's not what you know, it's what you can prove! | ||
Hapahauli
United States9305 Posts
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AxleGreaser
Australia1154 Posts
On June 15 2013 12:28 WaveofShadow wrote: Oh and it seems since all of my reads were SO fucking off this game I really DO need to rely a little on meta. That experiment was certainly a failure. yes and no. about meta and the problems of context and sample size. I suspect meta without enough context is really how people misread me. In ego and LiX, imo my scum game was ![]() but at least in part was for various aspects of context that didn't apply this time (size and IRL etal) also i think my townie play got townier since noir. That was a perfect storm for what happened regards me. (edit:Also reading the end game post just now there was perfect storm of actions as well) someone (BH?) somewhere in the thread noted one good game isn't the same as being good player shit happens it did and then it rained. The other guys they also from reports (of previous games) played better than normal. I didnt read any meta on my scum buddies. but a meta shift in the whole scum team is going to do stuff. So direct (simple) comparisons with meta is IMO dangerous too. | ||
ShiaoPi
TAIWAN NUMBAH WAN5955 Posts
![]() Thoughts on the game: (bit jumbled since phoneposting): In my opinion the game was very much decided by d1. Besides DP, who lacked the time the scumteam managed to gain massive towncred which we simply rode on until the end. The only player which could have been a apparent threat to us was hapa who we subsequently shot n1. Town also failed to properly establish townieness which gave us plenty of targets to choose from on whom we ciuld just go for mislynches. Lack of activity also hurt town extremely bad as it appeared disintersted making it easier for axle and me to keep up the act of townies trying to keep the thread going. In terms of pivotal point I think it was the d2 lynch. If you look at the candidates on the block we had gk, BH and GM. BH only got lynched by a really small margin and really if town had been more active they should have seen that BH was actually contributing a lot. A switch to GK had been a real possibility and with our RB lynched things could have gone very differently with Vayne being free to check alignments and our good townie act had to raise suspicions in the longterm since we would not get shot. All in all, it has been a good game, very happy to have improved my terrible scumplay a bit. But Town really suffered from lack of leadership/direction. I mean in the end it was the 3rd party survivor who had the team xD Huge props also to axle for playing an excellent game. | ||
AxleGreaser
Australia1154 Posts
On June 15 2013 12:37 Hapahauli wrote: I will say that town had absolutely no chance of lynching scum on Day 1 given the activity. Day 2 was much more active, but the atmosphere was completely toxic. It was an absolute masterpiece by Shaio, and your scum-capabilities are duly noted. yeah i was thinking it might be noted.... | ||
AxleGreaser
Australia1154 Posts
On June 15 2013 12:31 WaveofShadow wrote: Like...I don't even know how I would have come up with a good case on you this game. Which why a bit I was holy what the! how the hell did Syl do that. | ||
WaveofShadow
Canada31494 Posts
Syl how DID you do that? Can you explain how you figured those three were scum exactly? | ||
goodkarma
United States1067 Posts
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Sylencia
Australia1057 Posts
- GK was easy enough, a lurker calling out for a vig shot on another lurker raised alarm bells for me, and his activity never really improved that much. His case on BH was really weak and looked like it was a forced case - Axle because as I said he was asking all these questions but never really really did anything with it. He didn't ever really push a case on GM that hard when he said that he suspected it, he just kept asking questions. Apparently that was super townie though so I'll just say you guys are all crazy. - ShiaoPi was probably the one that was just based on eliminating the rest of town to figure out the last member. I had suspicions on him early on in the game, but I had pretty much pinned Oats, BH and stutters as town. I was a bit hesistant on Vayne, and I wasn't really seeing that much scumplay from GravMan | ||
Oatsmaster
United States16628 Posts
Axle, really great game. Much improved play. Caught GK off 1 post ![]() | ||
Oatsmaster
United States16628 Posts
Like really. | ||
WaveofShadow
Canada31494 Posts
On June 15 2013 12:53 Oatsmaster wrote: Vayne, that shot was really fucking bad. Like really. On June 15 2013 12:53 Oatsmaster wrote: Vayne, that shot was really fucking bad. Like really. On June 15 2013 12:53 Oatsmaster wrote: Vayne, that shot was really fucking bad. Like really. On June 15 2013 12:53 Oatsmaster wrote: Vayne, that shot was really fucking bad. Like really. Can't blame him for the game though. | ||
Blazinghand
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United States25550 Posts
On June 15 2013 12:58 WaveofShadow wrote: Can't blame him for the game though. Yeah, by the time he took the shot it was profoundly unlikely we were going to win. But it was still a comically bad shot. | ||
WaveofShadow
Canada31494 Posts
Can we truce next game? At least for a little? | ||
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