• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:50
CEST 15:50
KST 22:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
[Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released 20-year-old Valorant player starting StarCraft Bot on ladder BGH Auto Balance -> http://bghmmr.eu/ Fantasy returning?
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8074 users

TL Mafia LIX - Page 189

Forum Index > TL Mafia
Post a Reply
Prev 1 187 188 189 190 191 213 Next
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:40 GMT
#3761
On January 31 2013 06:38 austinmcc wrote:
Show nested quote +
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.
Artanis & marv
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
January 30 2013 21:41 GMT
#3762
sry I don't really care about wether it's tomorrow or later on.

Really don't see any ups or downs to be honest.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:42 GMT
#3763
In that case I expect town to lynch precisely who I want to lynch tomorrow.

Otherwise... we could double lynch and then there's not so much of an argument about things.
Artanis & marv
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 21:45 GMT
#3764
On January 31 2013 06:40 FiveTouch wrote:
Show nested quote +
On January 31 2013 06:38 austinmcc wrote:
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.

Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.

If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?
Fe fi fo fum.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:45 GMT
#3765
On January 31 2013 06:45 austinmcc wrote:
Show nested quote +
On January 31 2013 06:40 FiveTouch wrote:
On January 31 2013 06:38 austinmcc wrote:
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.

Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.

If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?


ok, i submit to your argument, because you've been so god damn correct this game.
Artanis & marv
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:47 GMT
#3766
On January 31 2013 06:45 austinmcc wrote:
Show nested quote +
On January 31 2013 06:40 FiveTouch wrote:
On January 31 2013 06:38 austinmcc wrote:
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.

Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.

If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?


also, you appear to be arguing against using a double lynch later, when the only reason we'd use a double lynch later is because we hadn't killed all the mafia yet.

so well done there.
Artanis & marv
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 21:51 GMT
#3767
On January 31 2013 06:47 FiveTouch wrote:
Show nested quote +
On January 31 2013 06:45 austinmcc wrote:
On January 31 2013 06:40 FiveTouch wrote:
On January 31 2013 06:38 austinmcc wrote:
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.

Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.

If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?


also, you appear to be arguing against using a double lynch later, when the only reason we'd use a double lynch later is because we hadn't killed all the mafia yet.

so well done there.
No, I'm for using one later. When mafia has less possible mislynch targets (the folks dead due to single lynches).

Even if you think we're losing a clear townie every night, we'd also be losing a lynch candidate every day. The clear townies shouldn't be factoring into the math of a double or single lynch either way, because we're just not lynching them. But the number of lynch candidates remaining DOES effect the math, and we only get better odds by waiting.
Fe fi fo fum.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:52 GMT
#3768
Why are you so incapable of just trusting my judgement? Jesus :/
Artanis & marv
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 21:56 GMT
#3769
On January 31 2013 06:45 FiveTouch wrote:
Show nested quote +
On January 31 2013 06:45 austinmcc wrote:
On January 31 2013 06:40 FiveTouch wrote:
On January 31 2013 06:38 austinmcc wrote:
On January 31 2013 06:34 FiveTouch wrote:
There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.

I'd rather have these players alive and able to talk about things tomorrow than not.
Mafia has 1 KP max. They're not magically dropping a list of players overnight.


irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs

so... double lynch now while they're still around

also for other reasons i just mentioned

just do what i fucking say for once for god's sake.

Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.

If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?


ok, i submit to your argument, because you've been so god damn correct this game.
I've been wrong in a bunch of my reads. This is read-independent. I was wrong about a couple of non-read things this game for a bit, but those also aren't at issue here. Not sure why you're getting defensive/offensive here.

To the extent you want a double lynch to get people talking, this is another way to get people talking. Not as valuable talk as who they want to lynch and reads, but it's still pulling people into the game during what otherwise seems to just be a dead remainder of the cycle. Or not, seeing as nobody else wants to say anything.
Fe fi fo fum.
Adam4167
Profile Joined June 2011
Australia1426 Posts
January 30 2013 21:56 GMT
#3770
On January 31 2013 00:52 FiveTouch wrote:
Show nested quote +
On January 29 2013 20:57 Adam4167 wrote:
On January 29 2013 20:05 Toadesstern wrote:
On January 29 2013 19:14 Oatsmaster wrote:
Toad, why double lynch?

because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle.


Just finished a 20 hour shift.

I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game.

Ill be back in the morning when i'm more coherent.



Show nested quote +
On January 31 2013 00:34 Adam4167 wrote:
##Vote Axlegreaser
##Vote Double Lynch


Ninja votes, promises to contribute without doing so.

Hi Adam.


Hi friend.

I didn't feel like I had anything overly important to contribute, so I didn't.

Anything you'd care to discuss?
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 21:58 GMT
#3771
What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.

And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.

It's basically a win for everyone.
Artanis & marv
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 21:58 GMT
#3772
On January 31 2013 06:52 FiveTouch wrote:
Why are you so incapable of just trusting my judgement? Jesus :/

I'm fine with your judgment when I think it's right

I just don't think it is in this case. I don't see this as a judgment call at all, I think it's just straight-up better to hold our other double lynch for later.
Fe fi fo fum.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 22:00 GMT
#3773
On January 31 2013 06:58 austinmcc wrote:
Show nested quote +
On January 31 2013 06:52 FiveTouch wrote:
Why are you so incapable of just trusting my judgement? Jesus :/

I'm fine with your judgment when I think it's right

I just don't think it is in this case. I don't see this as a judgment call at all, I think it's just straight-up better to hold our other double lynch for later.


That's because you judge the 'maths' or 'objective information' - say gonzaw not masoning anyone - over such things as thread atmosphere and town morale (or gonzaw not doing anything)
Artanis & marv
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 22:01 GMT
#3774
On January 31 2013 06:56 Adam4167 wrote:
Show nested quote +
On January 31 2013 00:52 FiveTouch wrote:
On January 29 2013 20:57 Adam4167 wrote:
On January 29 2013 20:05 Toadesstern wrote:
On January 29 2013 19:14 Oatsmaster wrote:
Toad, why double lynch?

because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle.


Just finished a 20 hour shift.

I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game.

Ill be back in the morning when i'm more coherent.



On January 31 2013 00:34 Adam4167 wrote:
##Vote Axlegreaser
##Vote Double Lynch


Ninja votes, promises to contribute without doing so.

Hi Adam.


Hi friend.

I didn't feel like I had anything overly important to contribute, so I didn't.

Anything you'd care to discuss?


I think you're mafia
Artanis & marv
mkfuba07
Profile Joined November 2010
United States1151 Posts
January 30 2013 22:02 GMT
#3775
I think a double lynch now will give us more info to work with earlier. If we catch scum, fantastic. If we lynch a scummy townie, then we don't have to consider the scummy townie anymore. It will also narrow down the field earlier, before scum can hit more of our confirmed townies. The discussion is good too.

(still working on clarity/adam stuff)
Never trust a skinny innkeeper
Adam4167
Profile Joined June 2011
Australia1426 Posts
January 30 2013 22:04 GMT
#3776
On January 31 2013 07:01 FiveTouch wrote:
Show nested quote +
On January 31 2013 06:56 Adam4167 wrote:
On January 31 2013 00:52 FiveTouch wrote:
On January 29 2013 20:57 Adam4167 wrote:
On January 29 2013 20:05 Toadesstern wrote:
On January 29 2013 19:14 Oatsmaster wrote:
Toad, why double lynch?

because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle.


Just finished a 20 hour shift.

I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game.

Ill be back in the morning when i'm more coherent.



On January 31 2013 00:34 Adam4167 wrote:
##Vote Axlegreaser
##Vote Double Lynch


Ninja votes, promises to contribute without doing so.

Hi Adam.


Hi friend.

I didn't feel like I had anything overly important to contribute, so I didn't.

Anything you'd care to discuss?


I think you're mafia


That's unfortunate. Incorrect also.
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 22:08 GMT
#3777
On January 31 2013 06:58 FiveTouch wrote:
What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.

And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.

It's basically a win for everyone.
I swear you didn't type this British before being outed.

That still leaves us what you're calling a rubbish lynch tomorrow. In that case it doesn't stop a suboptimal lynch. That wording makes it sound like we'll just robo-lynch your target of choice and then have a normal lynch discussion concerning target #2, instead of just having a normal lynch discussion concerning the only lynch.

I'm going to assume this is just poor wording or whatever, and not push this point.
Fe fi fo fum.
Adam4167
Profile Joined June 2011
Australia1426 Posts
January 30 2013 22:08 GMT
#3778
Why is using the double lynch even a discussion?

Having more town-directed KP is always a good thing.
austinmcc
Profile Joined October 2010
United States6737 Posts
January 30 2013 22:12 GMT
#3779
On January 31 2013 07:08 Adam4167 wrote:
Why is using the double lynch even a discussion?

Having more town-directed KP is always a good thing.
Whether we use the double lynch tomorrow or on a later cycle, town-directed KP is ALWAYS the same. The timing of the KP changes, but the amount does not.

Fe fi fo fum.
FiveTouch
Profile Joined January 2013
Marshall Islands1474 Posts
January 30 2013 22:14 GMT
#3780
On January 31 2013 07:08 austinmcc wrote:
Show nested quote +
On January 31 2013 06:58 FiveTouch wrote:
What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.

And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.

It's basically a win for everyone.
I swear you didn't type this British before being outed.

That still leaves us what you're calling a rubbish lynch tomorrow. In that case it doesn't stop a suboptimal lynch. That wording makes it sound like we'll just robo-lynch your target of choice and then have a normal lynch discussion concerning target #2, instead of just having a normal lynch discussion concerning the only lynch.

I'm going to assume this is just poor wording or whatever, and not push this point.


If Axle flips mafia, then we have one mafia left to find. I'd much rather lynch the scummiest two guys right away and increase our odds of hitting mafia right then, drastically, then save it for some hypothetical situation later when town might be in trouble and it's a desperation move, rather than it being an empowering move.

I would say it amazes me that you can't see this stuff, or don't consider it more important than your arguments, but it doesn't at all, sadly.
Artanis & marv
Prev 1 187 188 189 190 191 213 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
Kung Fu Cup Weekly #26
IntoTheiNu 1070
RotterdaM575
SteadfastSC290
TKL 215
Rex120
CosmosSc2 35
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 535
SteadfastSC 290
TKL 215
Rex 120
CosmosSc2 35
Codebar 26
StarCraft: Brood War
Britney 45081
Shuttle 2519
Jaedong 1117
Calm 1044
Horang2 810
Mini 624
actioN 544
EffOrt 530
Soulkey 479
Soma 360
[ Show more ]
Stork 301
Rush 294
Larva 282
BeSt 221
Snow 192
ZerO 171
firebathero 133
Mong 119
Zeus 106
Last 91
910 74
Mind 68
hero 67
Free 66
Hyun 58
Sharp 56
PianO 39
Pusan 34
sorry 34
Shinee 32
JYJ 26
Bale 25
Shine 25
Hm[arnc] 24
ToSsGirL 22
Sexy 22
Aegong 21
HiyA 21
Terrorterran 15
scan(afreeca) 12
Rock 10
Sacsri 10
Noble 10
Icarus 6
Dota 2
Gorgc4998
Dendi1276
Counter-Strike
fl0m1842
Fnx 575
edward49
Super Smash Bros
Mew2King170
Heroes of the Storm
crisheroes585
Lowko371
Other Games
gofns24318
singsing2178
olofmeister1284
hiko588
B2W.Neo337
DeMusliM228
Livibee188
Pyrionflax166
Liquid`VortiX119
Khaldor76
QueenE73
Trikslyr60
ZerO(Twitch)15
Organizations
StarCraft: Brood War
UltimateBattle 1455
Other Games
BasetradeTV172
Dota 2
PGL Dota 2 - Main Stream36
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH175
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2035
• Jankos1437
• TFBlade463
Other Games
• Shiphtur663
Upcoming Events
Patches Events
2h 10m
The PondCast
20h 10m
INu's Battles
21h 10m
Percival vs SHIN
Zoun vs herO
OSC
1d 8h
Replay Cast
1d 9h
OSC
2 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
3 days
Patches Events
4 days
BSL Open Qualifier
4 days
[ Show More ]
BSL Open Qualifier
4 days
WardiTV Weekly
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.