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Marshall Islands1474 Posts
On January 31 2013 06:38 austinmcc wrote:Show nested quote +On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight.
irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs
so... double lynch now while they're still around
also for other reasons i just mentioned
just do what i fucking say for once for god's sake.
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sry I don't really care about wether it's tomorrow or later on.
Really don't see any ups or downs to be honest.
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Marshall Islands1474 Posts
In that case I expect town to lynch precisely who I want to lynch tomorrow.
Otherwise... we could double lynch and then there's not so much of an argument about things.
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On January 31 2013 06:40 FiveTouch wrote:Show nested quote +On January 31 2013 06:38 austinmcc wrote:On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight. irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs so... double lynch now while they're still around also for other reasons i just mentioned just do what i fucking say for once for god's sake. Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve.
If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?
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Marshall Islands1474 Posts
On January 31 2013 06:45 austinmcc wrote:Show nested quote +On January 31 2013 06:40 FiveTouch wrote:On January 31 2013 06:38 austinmcc wrote:On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight. irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs so... double lynch now while they're still around also for other reasons i just mentioned just do what i fucking say for once for god's sake. Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve. If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?
ok, i submit to your argument, because you've been so god damn correct this game.
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Marshall Islands1474 Posts
On January 31 2013 06:45 austinmcc wrote:Show nested quote +On January 31 2013 06:40 FiveTouch wrote:On January 31 2013 06:38 austinmcc wrote:On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight. irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs so... double lynch now while they're still around also for other reasons i just mentioned just do what i fucking say for once for god's sake. Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve. If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days?
also, you appear to be arguing against using a double lynch later, when the only reason we'd use a double lynch later is because we hadn't killed all the mafia yet.
so well done there.
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On January 31 2013 06:47 FiveTouch wrote:Show nested quote +On January 31 2013 06:45 austinmcc wrote:On January 31 2013 06:40 FiveTouch wrote:On January 31 2013 06:38 austinmcc wrote:On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight. irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs so... double lynch now while they're still around also for other reasons i just mentioned just do what i fucking say for once for god's sake. Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve. If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days? also, you appear to be arguing against using a double lynch later, when the only reason we'd use a double lynch later is because we hadn't killed all the mafia yet. so well done there. No, I'm for using one later. When mafia has less possible mislynch targets (the folks dead due to single lynches).
Even if you think we're losing a clear townie every night, we'd also be losing a lynch candidate every day. The clear townies shouldn't be factoring into the math of a double or single lynch either way, because we're just not lynching them. But the number of lynch candidates remaining DOES effect the math, and we only get better odds by waiting.
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Marshall Islands1474 Posts
Why are you so incapable of just trusting my judgement? Jesus :/
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On January 31 2013 06:45 FiveTouch wrote:Show nested quote +On January 31 2013 06:45 austinmcc wrote:On January 31 2013 06:40 FiveTouch wrote:On January 31 2013 06:38 austinmcc wrote:On January 31 2013 06:34 FiveTouch wrote: There's no real reason to hold it for later. Mafia have a whole list of pseudo-confirmed townies that they can hit that we are never going to lynch.
I'd rather have these players alive and able to talk about things tomorrow than not. Mafia has 1 KP max. They're not magically dropping a list of players overnight. irrelevant? if we get a bunch of lynches wrong we're down say 2 more townies from lynches and 2 more almost-confirmed townies from NKs so... double lynch now while they're still around also for other reasons i just mentioned just do what i fucking say for once for god's sake. Do what you fucking say is, in part, a problem that you're saying the double lynch will help solve. If we get a bunch of lynches wrong and are losing townies, I don't see how a double lynch helps that. We're magically going to double lynch scum or 2 scum when we couldn't single lynch scum for 2-3 days? ok, i submit to your argument, because you've been so god damn correct this game. I've been wrong in a bunch of my reads. This is read-independent. I was wrong about a couple of non-read things this game for a bit, but those also aren't at issue here. Not sure why you're getting defensive/offensive here.
To the extent you want a double lynch to get people talking, this is another way to get people talking. Not as valuable talk as who they want to lynch and reads, but it's still pulling people into the game during what otherwise seems to just be a dead remainder of the cycle. Or not, seeing as nobody else wants to say anything.
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On January 31 2013 00:52 FiveTouch wrote:Show nested quote +On January 29 2013 20:57 Adam4167 wrote:On January 29 2013 20:05 Toadesstern wrote:On January 29 2013 19:14 Oatsmaster wrote: Toad, why double lynch? because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle. Just finished a 20 hour shift. I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game. Ill be back in the morning when i'm more coherent. Show nested quote +On January 31 2013 00:34 Adam4167 wrote: ##Vote Axlegreaser ##Vote Double Lynch Ninja votes, promises to contribute without doing so. Hi Adam.
Hi friend.
I didn't feel like I had anything overly important to contribute, so I didn't.
Anything you'd care to discuss?
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Marshall Islands1474 Posts
What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.
And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.
It's basically a win for everyone.
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On January 31 2013 06:52 FiveTouch wrote: Why are you so incapable of just trusting my judgement? Jesus :/ I'm fine with your judgment when I think it's right 
I just don't think it is in this case. I don't see this as a judgment call at all, I think it's just straight-up better to hold our other double lynch for later.
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Marshall Islands1474 Posts
On January 31 2013 06:58 austinmcc wrote:Show nested quote +On January 31 2013 06:52 FiveTouch wrote: Why are you so incapable of just trusting my judgement? Jesus :/ I'm fine with your judgment when I think it's right  I just don't think it is in this case. I don't see this as a judgment call at all, I think it's just straight-up better to hold our other double lynch for later.
That's because you judge the 'maths' or 'objective information' - say gonzaw not masoning anyone - over such things as thread atmosphere and town morale (or gonzaw not doing anything)
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Marshall Islands1474 Posts
On January 31 2013 06:56 Adam4167 wrote:Show nested quote +On January 31 2013 00:52 FiveTouch wrote:On January 29 2013 20:57 Adam4167 wrote:On January 29 2013 20:05 Toadesstern wrote:On January 29 2013 19:14 Oatsmaster wrote: Toad, why double lynch? because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle. Just finished a 20 hour shift. I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game. Ill be back in the morning when i'm more coherent. On January 31 2013 00:34 Adam4167 wrote: ##Vote Axlegreaser ##Vote Double Lynch Ninja votes, promises to contribute without doing so. Hi Adam. Hi friend. I didn't feel like I had anything overly important to contribute, so I didn't. Anything you'd care to discuss?
I think you're mafia
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I think a double lynch now will give us more info to work with earlier. If we catch scum, fantastic. If we lynch a scummy townie, then we don't have to consider the scummy townie anymore. It will also narrow down the field earlier, before scum can hit more of our confirmed townies. The discussion is good too.
(still working on clarity/adam stuff)
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On January 31 2013 07:01 FiveTouch wrote:Show nested quote +On January 31 2013 06:56 Adam4167 wrote:On January 31 2013 00:52 FiveTouch wrote:On January 29 2013 20:57 Adam4167 wrote:On January 29 2013 20:05 Toadesstern wrote:On January 29 2013 19:14 Oatsmaster wrote: Toad, why double lynch? because there's 3 people I want dead as fast as possible: Annul, mkfuba, Axle. Just finished a 20 hour shift. I'm not opposed to anyone in this list dying. Still want to kill Vivax for his play this game. Ill be back in the morning when i'm more coherent. On January 31 2013 00:34 Adam4167 wrote: ##Vote Axlegreaser ##Vote Double Lynch Ninja votes, promises to contribute without doing so. Hi Adam. Hi friend. I didn't feel like I had anything overly important to contribute, so I didn't. Anything you'd care to discuss? I think you're mafia
That's unfortunate. Incorrect also.
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On January 31 2013 06:58 FiveTouch wrote: What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.
And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.
It's basically a win for everyone. I swear you didn't type this British before being outed.
That still leaves us what you're calling a rubbish lynch tomorrow. In that case it doesn't stop a suboptimal lynch. That wording makes it sound like we'll just robo-lynch your target of choice and then have a normal lynch discussion concerning target #2, instead of just having a normal lynch discussion concerning the only lynch.
I'm going to assume this is just poor wording or whatever, and not push this point.
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Why is using the double lynch even a discussion?
Having more town-directed KP is always a good thing.
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On January 31 2013 07:08 Adam4167 wrote: Why is using the double lynch even a discussion?
Having more town-directed KP is always a good thing. Whether we use the double lynch tomorrow or on a later cycle, town-directed KP is ALWAYS the same. The timing of the KP changes, but the amount does not.
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Marshall Islands1474 Posts
On January 31 2013 07:08 austinmcc wrote:Show nested quote +On January 31 2013 06:58 FiveTouch wrote: What's going to happen tomorrow right. Is that there's gonna be some people shouting that you should get lynched. And some people shouting that annul should get lynched. And Toad probably saying fuba should get lynched.
And then I probably won't be able to stop what I think is a completely suboptimal lynch, and it'll be rubbish. Whereas if we double lynch, town will much more readily agree to my lynch target, if there's another one up for grabs.
It's basically a win for everyone. I swear you didn't type this British before being outed. That still leaves us what you're calling a rubbish lynch tomorrow. In that case it doesn't stop a suboptimal lynch. That wording makes it sound like we'll just robo-lynch your target of choice and then have a normal lynch discussion concerning target #2, instead of just having a normal lynch discussion concerning the only lynch. I'm going to assume this is just poor wording or whatever, and not push this point.
If Axle flips mafia, then we have one mafia left to find. I'd much rather lynch the scummiest two guys right away and increase our odds of hitting mafia right then, drastically, then save it for some hypothetical situation later when town might be in trouble and it's a desperation move, rather than it being an empowering move.
I would say it amazes me that you can't see this stuff, or don't consider it more important than your arguments, but it doesn't at all, sadly.
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