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Yet Another Normal Mini Mafia - Page 4

Forum Index > TL Mafia
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Promethelax
Profile Joined February 2012
Canada7089 Posts
December 17 2012 20:03 GMT
#61
On December 18 2012 04:41 Toadesstern wrote:
I usually pick terrorists. Really don't like playing CT


wat?
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
Keirathi
Profile Joined May 2012
United States4679 Posts
December 17 2012 20:06 GMT
#62
On December 18 2012 05:03 Promethelax wrote:
Show nested quote +
On December 18 2012 04:41 Toadesstern wrote:
I usually pick terrorists. Really don't like playing CT


wat?

Counter-strike. It's terrorists vs counter-terrorists (aka CTs)
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
December 17 2012 20:08 GMT
#63
/obs

gl all!
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 17 2012 20:20 GMT
#64
I'd prefer starting tomorrow if possible, or else I won't be terribly active for the first 24 hours.
you gotta dance
Eywa-
Profile Blog Joined August 2010
Canada4876 Posts
December 17 2012 20:25 GMT
#65
On December 18 2012 05:20 Mr. Wiggles wrote:
I'd prefer starting tomorrow if possible, or else I won't be terribly active for the first 24 hours.

As long as you make up for activity, I don't see it to be an issue, there will always be gaps of inactivity for people.
Being mannered is almost as important as winning. Almost...
yamato77
Profile Blog Joined October 2010
11589 Posts
December 17 2012 20:26 GMT
#66
Any time, any day. I'll be active at some point.

Though a warning in advance, I am self-imposing a strict posting limit of ten posts per cycle to remedy my spamming issue. Don't lynch me for this. Lynch me for being mafia.
Writer@WriterYamato
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 17 2012 20:29 GMT
#67
On December 18 2012 05:25 Eywa- wrote:
Show nested quote +
On December 18 2012 05:20 Mr. Wiggles wrote:
I'd prefer starting tomorrow if possible, or else I won't be terribly active for the first 24 hours.

As long as you make up for activity, I don't see it to be an issue, there will always be gaps of inactivity for people.

I just don't like missing the starts of games, because then you don't have as good a chance to establish yourself in the game as someone who is active while the first spurt of actual posting/playing goes on. :p
you gotta dance
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 17 2012 20:48 GMT
#68
On December 18 2012 05:26 yamato77 wrote:
Any time, any day. I'll be active at some point.

Though a warning in advance, I am self-imposing a strict posting limit of ten posts per cycle to remedy my spamming issue. Don't lynch me for this. Lynch me for being mafia.


yeah same here but people should already know about that if they watched my last game :p
I don't have a number I set for myself but I'll post way less.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
debears
Profile Joined September 2012
United States2516 Posts
December 17 2012 20:53 GMT
#69
So is this game going to be normal by being abnormal like tbe latest string of games?
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 17 2012 20:54 GMT
#70
So millers in this setup are self aware?
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Keirathi
Profile Joined May 2012
United States4679 Posts
December 18 2012 00:48 GMT
#71
On December 18 2012 05:54 GreYMisT wrote:
So millers in this setup are self aware?

Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game.

Also, going to start tomorrow. I ended up being pretty busy this afternoon.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Hapahauli
Profile Joined May 2009
United States9305 Posts
December 18 2012 04:44 GMT
#72
/obs
a talking rock that sprouts among the waves woosh
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
December 18 2012 09:54 GMT
#73
Can we have instant majority lynching optional so I can hammer bugs dead on the night christ was born?
Computer says mafia
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 18 2012 11:14 GMT
#74
well if that's your plan we'd have to make sure this game doesn't start before the 22th.

On December 18 2012 09:48 Keirathi wrote:
Show nested quote +
On December 18 2012 05:54 GreYMisT wrote:
So millers in this setup are self aware?

Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game.

Also, going to start tomorrow. I ended up being pretty busy this afternoon.

That's fine but isn't the standard the other way around?
Usually millers aren't self aware and them being self aware is a change :p

I mean it could get a little hairy with a combination of miller and mason in a game I suspect.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Promethelax
Profile Joined February 2012
Canada7089 Posts
December 18 2012 11:16 GMT
#75
in c9++ millers are aware. This is pretty clearly a very direct relation of that set up. Keir's last game (Mario Mini) also had self aware millers. I'd say that both are pretty normal.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
December 18 2012 13:25 GMT
#76
On December 18 2012 09:48 Keirathi wrote:
Show nested quote +
On December 18 2012 05:54 GreYMisT wrote:
So millers in this setup are self aware?

Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game.

Also, going to start tomorrow. I ended up being pretty busy this afternoon.


you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat
[15:15] <Palmar> and yes marv, you're a total hottie
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-12-18 13:31:24
December 18 2012 13:30 GMT
#77
On December 18 2012 22:25 marvellosity wrote:
Show nested quote +
On December 18 2012 09:48 Keirathi wrote:
On December 18 2012 05:54 GreYMisT wrote:
So millers in this setup are self aware?

Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game.

Also, going to start tomorrow. I ended up being pretty busy this afternoon.


you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat


+55

the reason (IMO) one can get away with simply doing inno child ---> self aware miller is because TL towns are smarter than mafiascum towns, and so you need to "nerf" the role a bit to make it viable. The nerf is subtle enough that it allows you to keep the modified role without any other changes-the role is still by itself pro-town on average.

If you change to unaware millers, then you flip the parity of the role and then other changes are necessary.

On December 18 2012 18:54 Palmar wrote:
Can we have instant majority lynching optional so I can hammer bugs dead on the night christ was born?


I'm not afraid of your Christian threats!
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2012-12-18 13:39:59
December 18 2012 13:32 GMT
#78
On December 18 2012 22:25 marvellosity wrote:
Show nested quote +
On December 18 2012 09:48 Keirathi wrote:
On December 18 2012 05:54 GreYMisT wrote:
So millers in this setup are self aware?

Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game.

Also, going to start tomorrow. I ended up being pretty busy this afternoon.


you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat


exactly what I meant with what I said. An unaware miller is something considered half a red PR, as in it's hurting town. A weak one but it is hurting town. A self-aware miller is something that is slightly helping town. Not a real blue but it's on the plus side and it has an amazing synergy with the kind of masons that are in this game.

Edit: Didn't consider what bugs said. If it's an innocent child nerfed into a miller that's obviously decent. I just brought this up because it used to be not self-aware millers in pretty much every game, someone did a game with self aware millers and suddenly everyone uses them or assumes they are in play like matt (and the majority of everyone else) did in palmars storm game if I remember correctly (It was storm where Matt screwed up his miller claim, right? checking right now :p... no it wasn't storm, no idea what the game was)
Edit2: got it, it was LVII
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
December 18 2012 13:32 GMT
#79
I like my millers unaware and of the death variety.
Computer says mafia
iamperfection
Profile Blog Joined February 2011
United States9643 Posts
December 18 2012 22:17 GMT
#80
On December 18 2012 22:32 Palmar wrote:
I like my millers unaware and of the death variety.

After reading up on it i think the person who came up the concept of a death miller must be a very sick individual.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
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