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Hero Mini Mafia - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 164 165 166 Next
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 05 2012 22:23 GMT
#41
On December 06 2012 07:12 VisceraEyes wrote:
/in


I would very much like to know where you went during my game
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
jaybrundage
Profile Joined December 2009
United States3921 Posts
December 05 2012 22:32 GMT
#42
Glad there are people I have played with before. Wouldnt be as fun playing with alot of people I never played with before :3
HAI
The more you sweat in training, the less you bleed in battle.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
December 05 2012 23:20 GMT
#43
On December 06 2012 07:23 GreYMisT wrote:
Show nested quote +
On December 06 2012 07:12 VisceraEyes wrote:
/in


I would very much like to know where you went during my game

PMd
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
Last Edited: 2012-12-05 23:36:56
December 05 2012 23:35 GMT
#44


/out

Preemptive /sitout per Chrono modkill

The stars better fucking align again, that's all I'm saying.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Djodref
Profile Joined September 2012
France3332 Posts
December 06 2012 02:01 GMT
#45
Can we have more info about the setup ?
Like number of mafia players, presence of 3rd party and model used for this setup ?


I'll keep this setup related discussion for the pre-game, unless I roll mafia ofc

/in
ghost_403
Profile Joined September 2010
United States1825 Posts
December 06 2012 02:14 GMT
#46
resisting massive urge to troll, because i don't know if hiro actually wants to answer any of that.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
December 06 2012 02:27 GMT
#47
The only thing I'm curious about is if there is a possibility of a third party role, as it is not listed and it's a semi-open setup. =]
Djo, I will policy lynch you if you spend too much time on setup speculation
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Oatsmaster
Profile Joined October 2012
United States16628 Posts
December 06 2012 02:32 GMT
#48
/in
If Djo setup speculates again.
No gg, No skill.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
December 06 2012 02:32 GMT
#49
/out
LOL forgot I was going for a holiday in a week. :D
No gg, No skill.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-12-06 02:58:21
December 06 2012 02:49 GMT
#50
On December 06 2012 11:01 Djodref wrote:
Can we have more info about the setup ?
Like number of mafia players, presence of 3rd party and model used for this setup ?


I'll keep this setup related discussion for the pre-game, unless I roll mafia ofc

/in

Its a 12 vigilante 3 serial killer setup. Serial killers are only bulletproof for one shot. Half the vigilantes can only fire even nights, the other half odd nights. Vigilante shots are not refunded for any reason, and people are not notified if they are hit. Three of the vigis are actually jailkeepers or medics, they just aren't informed of the fact, although all vigis know that they might be jailkeepers or medics. All of the sks can either kill or roleblock every night. No one is informed of roleblocks, and if you try to fire and are roleblocked your bullet just goes missing.

Its called hero mafia for a reason.

Oh and in the case of a kingmaker scenario, everyone loses. There are no draws.
Moderator
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
December 06 2012 02:53 GMT
#51
Did...did GM just troll us?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 06 2012 03:01 GMT
#52
On December 06 2012 11:49 GMarshal wrote:
Show nested quote +
On December 06 2012 11:01 Djodref wrote:
Can we have more info about the setup ?
Like number of mafia players, presence of 3rd party and model used for this setup ?


I'll keep this setup related discussion for the pre-game, unless I roll mafia ofc

/in

Its a 12 vigilante 3 serial killer setup. Serial killers are only bulletproof for one shot. Half the vigilantes can only fire even nights, the other half odd nights. Vigilante shots are not refunded for any reason, and people are not notified if they are hit. Three of the vigis are actually jailkeepers or medics, they just aren't informed of the fact, although all vigis know that they might be jailkeepers or medics. All of the sks can either kill or roleblock every night. No one is informed of roleblocks, and if you try to fire and are roleblocked your bullet just goes missing.

Its called hero mafia for a reason.

Oh and in the case of a kingmaker scenario, everyone loses. There are no draws.


HOWEVER if any of the serial killers shoot the new sidekick The hero he is tied to goes into a rage, and is allowed to shoot every night, with his shots increasing by 1 per night until he finds his sidekick's killer. His wincon at this point is to simply eliminate this killer, at which point he is removed from the game.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
December 06 2012 03:04 GMT
#53
On December 06 2012 12:01 GreYMisT wrote:
Show nested quote +
On December 06 2012 11:49 GMarshal wrote:
On December 06 2012 11:01 Djodref wrote:
Can we have more info about the setup ?
Like number of mafia players, presence of 3rd party and model used for this setup ?


I'll keep this setup related discussion for the pre-game, unless I roll mafia ofc

/in

Its a 12 vigilante 3 serial killer setup. Serial killers are only bulletproof for one shot. Half the vigilantes can only fire even nights, the other half odd nights. Vigilante shots are not refunded for any reason, and people are not notified if they are hit. Three of the vigis are actually jailkeepers or medics, they just aren't informed of the fact, although all vigis know that they might be jailkeepers or medics. All of the sks can either kill or roleblock every night. No one is informed of roleblocks, and if you try to fire and are roleblocked your bullet just goes missing.

Its called hero mafia for a reason.

Oh and in the case of a kingmaker scenario, everyone loses. There are no draws.


HOWEVER if any of the serial killers shoot the new sidekick The hero he is tied to goes into a rage, and is allowed to shoot every night, with his shots increasing by 1 per night until he finds his sidekick's killer. His wincon at this point is to simply eliminate this killer, at which point he is removed from the game.
Don't spoil the hidden mechanics!

You don't hear me talking about the item game involved, or what the different MacGuffins do, do you?

Next you are going to spoil the whole bit with the damsel
Moderator
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
December 06 2012 03:17 GMT
#54
I'm the suicide bomber.

If I ever get lynched the whole thread dies all at once
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
December 06 2012 03:17 GMT
#55
oh FUCK I forgot the game hadn't started.

so much for that backroom deal with hiro.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 06 2012 03:56 GMT
#56
On December 06 2012 12:04 GMarshal wrote:
Show nested quote +
On December 06 2012 12:01 GreYMisT wrote:
On December 06 2012 11:49 GMarshal wrote:
On December 06 2012 11:01 Djodref wrote:
Can we have more info about the setup ?
Like number of mafia players, presence of 3rd party and model used for this setup ?


I'll keep this setup related discussion for the pre-game, unless I roll mafia ofc

/in

Its a 12 vigilante 3 serial killer setup. Serial killers are only bulletproof for one shot. Half the vigilantes can only fire even nights, the other half odd nights. Vigilante shots are not refunded for any reason, and people are not notified if they are hit. Three of the vigis are actually jailkeepers or medics, they just aren't informed of the fact, although all vigis know that they might be jailkeepers or medics. All of the sks can either kill or roleblock every night. No one is informed of roleblocks, and if you try to fire and are roleblocked your bullet just goes missing.

Its called hero mafia for a reason.

Oh and in the case of a kingmaker scenario, everyone loses. There are no draws.


HOWEVER if any of the serial killers shoot the new sidekick The hero he is tied to goes into a rage, and is allowed to shoot every night, with his shots increasing by 1 per night until he finds his sidekick's killer. His wincon at this point is to simply eliminate this killer, at which point he is removed from the game.
Don't spoil the hidden mechanics!

You don't hear me talking about the item game involved, or what the different MacGuffins do, do you?

Next you are going to spoil the whole bit with the damsel



I would never spoil how the first hero to kill a serial killer rescues The Damsel, and gains an extra vote along with extra Confidence Points which he can use to obtain upgraded and new abilities.

And I of course would never reveal that if the identity of a hero is ever revealed, the evil doers come after the damsel, reducing the confidence points below normal for the revealed hero. The hero is also given an additional subquest which, if successful, rescues the damsel again and exposes the serial killer. However if he fails, the damsel dies and the hero exiles himself in shame.

So I would never spoil....oh wait.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 06 2012 04:14 GMT
#57
Hiropro we have taken over your game. I'm sorry.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
December 06 2012 09:47 GMT
#58
Spur of recruitment because of me <3?
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Z-BosoN
Profile Blog Joined May 2007
Brazil2590 Posts
December 06 2012 10:31 GMT
#59
/in
Adam4167
Profile Joined June 2011
Australia1426 Posts
December 06 2012 13:39 GMT
#60
On December 06 2012 18:47 Bluelightz wrote:
Spur of recruitment because of me <3?


Of course.

5 players returning from my first game in here, a year to the day.

Lets see what we've learned.
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