I partially blame myself for this problem, because I split my attention with this and a mini and ended up spending a lot of energy trying to win the mini instead of this game.
Zzz.
Forum Index > TL Mafia |
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yamato77
11589 Posts
I partially blame myself for this problem, because I split my attention with this and a mini and ended up spending a lot of energy trying to win the mini instead of this game. Zzz. | ||
supersoft
Germany3729 Posts
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yamato77
11589 Posts
What killed me is that I rolled mafia for the first time ever and almost got caught, so I made a huge amount of posts and stuff up to save myself, and it worked initially. But then I was forced to continue doing so when I did have time so I didn't straight up lose, but it happened anyway. It takes a lot of work to play correctly as mafia IMO. More so than town in my experience. | ||
supersoft
Germany3729 Posts
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yamato77
11589 Posts
You did a good job this game by choosing to be inactive and useless like most of town. It's a low-effort way for town to ignore you among the heap of players who weren't even posting. When you did post, it was pointless posting, which if I had paid more attention I might have named you scum for but there was almost no way to push a lynch in this environment. In the future when I roll scum I'm just going to troll. Apparently no one cares. | ||
Djodref
France3332 Posts
Thanks to the players and the hosts ! I think the problem town had this game was the bad town atmosphere and the heterogenious activity from the players. I also think that people are giving too much leeway to the vets, Palmar, Foolish and Jackal should have been lynched D1 for what they did. We were very lucky with the BC bandwagon. Also for the further games, I think you can safely policy lynch thrawn based on his activity only ![]() But it's ok because he always gets to play town, so he is going to participate in the game rather than in the scumQT for the next one ![]() I think you can also policy lynch me quite safely because I always get mafia >.< I think my play D1 and D2 was poor, and I've tried to improve in the last days. But I was really lacking the time at some point. Regarding the setup I'm impressed by the number of blues town had in this game. I think it would have been imbalanced if we didn't figure out that we could abuse the dayvigs. I think that dayvigs should be removed by the way, but not the rounded KP part if town has so many blues. I also think that the Lurker Policy day one is a very good policy. | ||
BloodyC0bbler
Canada7875 Posts
On January 12 2013 04:38 Djodref wrote: Hello everyone ! Thanks to the players and the hosts ! I think the problem town had this game was the bad town atmosphere and the heterogenious activity from the players. I also think that people are giving too much leeway to the vets, Palmar, Foolish and Jackal should have been lynched D1 for what they did. We were very lucky with the BC bandwagon. Also for the further games, I think you can safely policy lynch thrawn based on his activity only ![]() But it's ok because he always gets to play town, so he is going to participate in the game rather than in the scumQT for the next one ![]() I think you can also policy lynch me quite safely because I always get mafia >.< I think my play D1 and D2 was poor, and I've tried to improve in the last days. But I was really lacking the time at some point. Regarding the setup I'm impressed by the number of blues town had in this game. I think it would have been imbalanced if we didn't figure out that we could abuse the dayvigs. I think that dayvigs should be removed by the way, but not the rounded KP part if town has so many blues. I also think that the Lurker Policy day one is a very good policy. Setup overall was actually pretty balanced given you guys had the abilities you did and near all powers town had were dt aligned in some way in slow cops, role cops, etc... Each blue was basically a gimped version of a real blue role so we had 12 gimped blues which would equal roughly 6 real blue roles. You guys had 6 members. Given that you guys could turn all your kp into day kills and get 3 auto kills no matter what the game was actually quite favoured for you guys regardless of our numbers. You guys also go lucky no one actually took my list of scum seriously before i died =( | ||
Djodref
France3332 Posts
On January 12 2013 04:48 BloodyC0bbler wrote: Show nested quote + On January 12 2013 04:38 Djodref wrote: Hello everyone ! Thanks to the players and the hosts ! I think the problem town had this game was the bad town atmosphere and the heterogenious activity from the players. I also think that people are giving too much leeway to the vets, Palmar, Foolish and Jackal should have been lynched D1 for what they did. We were very lucky with the BC bandwagon. Also for the further games, I think you can safely policy lynch thrawn based on his activity only ![]() But it's ok because he always gets to play town, so he is going to participate in the game rather than in the scumQT for the next one ![]() I think you can also policy lynch me quite safely because I always get mafia >.< I think my play D1 and D2 was poor, and I've tried to improve in the last days. But I was really lacking the time at some point. Regarding the setup I'm impressed by the number of blues town had in this game. I think it would have been imbalanced if we didn't figure out that we could abuse the dayvigs. I think that dayvigs should be removed by the way, but not the rounded KP part if town has so many blues. I also think that the Lurker Policy day one is a very good policy. Setup overall was actually pretty balanced given you guys had the abilities you did and near all powers town had were dt aligned in some way in slow cops, role cops, etc... Each blue was basically a gimped version of a real blue role so we had 12 gimped blues which would equal roughly 6 real blue roles. You guys had 6 members. Given that you guys could turn all your kp into day kills and get 3 auto kills no matter what the game was actually quite favoured for you guys regardless of our numbers. You guys also go lucky no one actually took my list of scum seriously before i died =( Yes, very lucky, basically nobody cared of anyone's will after the kills. Chezinu wanted lcearly thrawn to be dead. You had nailed us, as well as Palmar, who had be immediately shot for it. | ||
Djodref
France3332 Posts
Otherwise, we are just 6 goons (because mafia is always going to priviledge KP over roles) against a town stacked with blues. | ||
supersoft
Germany3729 Posts
On January 12 2013 04:52 Djodref wrote: Show nested quote + On January 12 2013 04:48 BloodyC0bbler wrote: On January 12 2013 04:38 Djodref wrote: Hello everyone ! Thanks to the players and the hosts ! I think the problem town had this game was the bad town atmosphere and the heterogenious activity from the players. I also think that people are giving too much leeway to the vets, Palmar, Foolish and Jackal should have been lynched D1 for what they did. We were very lucky with the BC bandwagon. Also for the further games, I think you can safely policy lynch thrawn based on his activity only ![]() But it's ok because he always gets to play town, so he is going to participate in the game rather than in the scumQT for the next one ![]() I think you can also policy lynch me quite safely because I always get mafia >.< I think my play D1 and D2 was poor, and I've tried to improve in the last days. But I was really lacking the time at some point. Regarding the setup I'm impressed by the number of blues town had in this game. I think it would have been imbalanced if we didn't figure out that we could abuse the dayvigs. I think that dayvigs should be removed by the way, but not the rounded KP part if town has so many blues. I also think that the Lurker Policy day one is a very good policy. Setup overall was actually pretty balanced given you guys had the abilities you did and near all powers town had were dt aligned in some way in slow cops, role cops, etc... Each blue was basically a gimped version of a real blue role so we had 12 gimped blues which would equal roughly 6 real blue roles. You guys had 6 members. Given that you guys could turn all your kp into day kills and get 3 auto kills no matter what the game was actually quite favoured for you guys regardless of our numbers. You guys also go lucky no one actually took my list of scum seriously before i died =( Yes, very lucky, basically nobody cared of anyone's will after the kills. Chezinu wanted lcearly thrawn to be dead. You had nailed us, as well as Palmar, who had be immediately shot for it. "OH GOD IT LIVES - KILL IT!" | ||
Djodref
France3332 Posts
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Promethelax
Canada7089 Posts
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debears
United States2516 Posts
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wherebugsgo
Japan10647 Posts
On January 12 2013 01:51 kushm4sta wrote: also town loss was 70% ve's fault I hope this is a troll, because that's not true at all. | ||
debears
United States2516 Posts
Mu final scumteam was vivax, foolish, djo, thrawn, hiro/laser I checked laser n2 amd sentinel n3 Thrawn your defense of me seemed way too fake considering thw rest of the thread wouldnt bother listening to me. Especially when you said you thought that I was that arrogant. | ||
[UoN]Sentinel
United States11320 Posts
Was my name seriously Vanilla Townie the Vanilla Townie | ||
Kurumi
Poland6130 Posts
On January 12 2013 06:15 [UoN]Sentinel wrote: https://docs.google.com/spreadsheet/ccc?key=0Ah6U5iv-07QodEs3UF9Zcjg1UFN2VnUwVmxfQ2E2SWc#gid=0 Was my name seriously Vanilla Townie the Vanilla Townie You were one of your kind. The truest of them all. Vanilla Townie the Vanilla Townie. | ||
wherebugsgo
Japan10647 Posts
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Chezinu
United States7432 Posts
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Djodref
France3332 Posts
On January 12 2013 05:57 debears wrote: Also thrawn I thought u were scum at the end. I was gonna do a write up at day Mu final scumteam was vivax, foolish, djo, thrawn, hiro/laser I checked laser n2 amd sentinel n3 Thrawn your defense of me seemed way too fake considering thw rest of the thread wouldnt bother listening to me. Especially when you said you thought that I was that arrogant. I don't think you would have any pull to lynch us though ![]() I'm surprised that you were a cop ! What happened to you this game ? Also, fun fact, but the host killed as many people as the mafia did this game ^^ Also I wanted to claim Tommy the Fireman the Vanilla Townie, but you guys didn't lynch me >.< @ VE Don't worry, I'll keep on playing, there is just not any game on-going at the moment. Also, I like you since you replaced HiroPro in the Looney Game, I just couldn't say it in this game ![]() After all, I wanted to lynch you in Hero when you were deliberately derping tunneling Clarity, because I know town VE couldn't be this dumb. | ||
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