• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:39
CET 19:39
KST 03:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 101SC2 All-Star Invitational: Jan 17-1820Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SLON Grand Finals – Season 2 [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Elden Ring Thread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread The Big Programming Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1365 users

Death Factory Mafia 2 - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 Next All
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 17:45 GMT
#753
On April 04 2012 02:27 risk.nuke wrote:
I'm thinking it might be better to ignore sburbbles ceph and syllogism for now.

Even if one of them dies and flip scum, it doesn't actually say anything about the others alignment.
It's good enough that we just have the information that there is evil toys in there.


Um... what? If one of them dies and flips scum, we're that much closer to winning this thing. The point of the game, remember?

(Total WIFOM time, but this post makes me doubt risk's claim for the first time. It's really dumb. It makes me wonder why the red light that we saw is a different one than the one in DFM1. Much less cop-esque. Much more evil-looking.)

However: I think both Sburbbles and Syllo are scummy enough that I'd be perfectly happy with pulling off whichever one of the two ends up closest to the bottom of the queue when our placement is randomized at the beginning of day 2.
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 17:55 GMT
#755
Yes, it didn't matter for my plan whether Palmar was town or not, yesterday. Once the nullification of his power happened, though, I'm now convinced that Palmar is town. (I'm willing to discount the small chance that there is some dumb non-claiming towny with nullifying powers.)

I also think Nemesis is more likely to be town now too, both because he did some helpful stuff later on in the day, and also because his continued tunneling of me is beginning to feel like a more genuine town-but-wrong situation rather than an opportunistic scum-trying-to-wrongly-convince town. If he was scum he'd probably be bandwagoning more on someone else whose already under suspicion.
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 18:02 GMT
#757
On April 04 2012 02:49 Nemesis wrote:
Note how he says he is suspicious of cascades but is not willing to lynch him.


Oh, and this part. My read on cascades is here: link. In short: scummy.

The bit you quoted is me saying that the timing of the PoP on cascades was poor because we hadn't decided for sure on a target yet. As many of us are agreeing now, a lot of us (me definitely included) used our PoPs poorly and in an uncoordinated way on day 1. Hopefully we can do better from here on out.
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 18:09 GMT
#759
@Sbrubbles: you are posting well, but you need to stop and pick someone else to analyze. Pointing the finger at Syllogism is too self-serving for you at the moment. Provide town with more analysis of someone _not_ in your little suspicious group of 3, and maybe you get reconsidered.

What do you think of Bluelightz, for instance?
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:17 GMT
#767
@layabout: while we are asking questions, why should we not conclude that your claimed inability to use PoPs is actually a lie to cover for being able to do hidden pushes, like the one that killed VE?
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:30 GMT
#772
On April 04 2012 06:20 layabout wrote:
Show nested quote +
On April 04 2012 06:17 Tobon wrote:
@layabout: while we are asking questions, why should we not conclude that your claimed inability to use PoPs is actually a lie to cover for being able to do hidden pushes, like the one that killed VE?

because concluding that would be fucking dumb


Layabout confirmed town. ;-)

I'm thinking syllogism, Bluelightz, Mr.Zentor for lynching, in that order.
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:31 GMT
#773
On April 04 2012 06:29 wherebugsgo wrote:
I currently have 0 qualms about killing Tobon.


Why's that Bugs? Lay it out for us.
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:35 GMT
#775
On April 04 2012 06:32 wherebugsgo wrote:
No thanks, I don't explain stuff to scum. Especially not at night.


If I was scum, wouldn't I want you dead before you explained how scummy I was, instead of after, when your death would make your case look like it has that much more weight?
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:42 GMT
#777
On April 04 2012 05:52 layabout wrote:
why did risk nuke lie about the red light belonging to him?

and why did risk nuke not bother to explain his ability?

These are very good questions, by the way. The first one especially. The second, I could just see just not doing it in time - I did my stupid PoPs pretty quickly after the light came on.

Especially because risk.nuke is now trying to dissuade us from testing his role claim by killing some of the potential scum that it supposedly revealed:

On April 04 2012 02:27 risk.nuke wrote:
I'm thinking it might be better to ignore sburbbles ceph and syllogism for now.

Even if one of them dies and flip scum, it doesn't actually say anything about the others alignment.
It's good enough that we just have the information that there is evil toys in there.


So Risk, why do you think we should ignore these guys now? And what was your thought process in not wanting to claim the red light initially?
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 21:45 GMT
#778
On April 04 2012 06:32 wherebugsgo wrote:
No thanks, I don't explain stuff to scum. Especially not at night.

On April 04 2012 06:40 wherebugsgo wrote:
Who says I won't be explaining it later? There's still plenty of time left in this night.

So you don't explain at night, except that you do explain at night?
Tobon
Profile Joined March 2011
United States372 Posts
April 03 2012 23:17 GMT
#790
On April 04 2012 08:06 Acrofales wrote:
Okay, I wanted to leave it until tomorrow, but it's probably worth the discussion, so here's my reads.

Leading the scumomenter are Sbrubbles and Bluelightz, for reasons posted earlier.
[...]
Tobon: extremely useless posts.

You don't know how hard it is to resist replying to that with something extremely useless! So there, that part is extremely useless, now let's move on.

How do you square Sbrubbles being number one on your scumometer now, with this post:
On April 03 2012 07:26 Acrofales wrote:
No. I disagree with both lynches atm. The case on Syllo seems to be just meta and I don't know him long enough to say anything. In GoT mafia he was disinterested and played a similar style, but he was town there (of course, he was a hydra with Sandroba, so not a very good read). The case for Sbrubbles was that he's a lurker and hasn't done anything useful. He seems to be back and posting more actively.


... especially since Sbrubbles has posted even more actively after you wrote that?

Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:23 GMT
#805
I was going to suggest we agree on pulling Syllo down to the bottom, and as soon as enough people agreed, we'd all do our pulls. Now that we're in the dark and can't know how many it will take, I don't see any reason not to just do it.

I'll be pulling Syllo in 5-10 minutes unless people tell me it's a bad idea.
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:28 GMT
#808
On April 04 2012 13:25 wherebugsgo wrote:
let's push Tobon and pull syllo lol

I agree with half your plan. :-) Are we going to get to see your reasoning on me, now that it isn't night?
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:31 GMT
#810
On April 04 2012 13:29 Cephiro wrote:
Also Tobon, please do not use your pull on syllo yet. I should be able to kill him if you help me.


I am certainly willing to wait. You want to be pushed, then?
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:35 GMT
#812
Okay. I am hereby promising to push Cephiro and (should his plan fail or it otherwise becomes necessary) pull Syllo.
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:38 GMT
#813
Now, that having been said: Assuming that your power is some sort of swapping ability, so you end up safe and someone else ends up in the fire zone, doesn't it require the same number (well, similar number, since we don't know actual positions) of PoPs to get you there as it would require to get the presumed scum there? So is the advantage only that you get the item as well? Or is there something more clever going on here?

And I suppose feel free not to answer if it reveals too much, I just want to know if we could fry scum with the same PoPs and save your power for a day when you could see what you were doing...
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:41 GMT
#817
On April 04 2012 13:39 Snarfs wrote:
Why would scum kill Sbrubbles unless they want syllo to die? It doesn't make sense....

There's also the possibility that we had a mistaken town vig. Sbrubbles was under suspicion, I could imagine him getting killed by a towny with poor judgement.
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:48 GMT
#819
For informational purposes, given the random locations on day 1, it would take 3-8 pushes to get someone into the fire zone:
3,4,5,5,5,5,5,6,6,6,6,6,7,7,7,8,8,8,8,8

It would take 6-11 pulls to pull someone off the bottom end:
6,7,7,7,7,7,8,8,8,9,9,9,9,9,10,10,10,10,10,11

That gives us the sort of numbers we'll need to work with to lynch. To get Cephiro to the item is potentially up to 4 spots more, so 7-12.
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:49 GMT
#820
EBWOP: Congratulations Nemesis! If you are lucky, your 3-push may already have killed me!
Tobon
Profile Joined March 2011
United States372 Posts
April 04 2012 04:57 GMT
#824
On April 04 2012 13:53 Snarfs wrote:
Show nested quote +
On April 04 2012 13:49 Tobon wrote:
EBWOP: Congratulations Nemesis! If you are lucky, your 3-push may already have killed me!

Hopefully the flamethrower grew so there's an even better chance

Ah, I'd forgotten about that wrinkle. So are you in the Tobon-is-scum camp, Snarfs? Cuz I'm not.

If we get one scum along with me dying, that would be a fair trade, but obviously I'd prefer to live through the day, so I'm at your disposal should you have any questions. You too, Bugs.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
18:00
FSL s9 code B championships
Freeedom19
Liquipedia
OSC
18:00
World Championship: Challenger
WardiTV750
Belair 13
davetesta12
LiquipediaDiscussion
IPSL
17:00
Ro4 Set 1
Dewalt vs Bonyth
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`MaNa 287
trigger 154
BRAT_OK 84
JuggernautJason48
MindelVK 37
Railgan 3
StarCraft: Brood War
Britney 29163
Shuttle 328
actioN 174
Mong 66
Hyun 61
Rock 39
Aegong 33
JYJ 25
Sexy 20
soO 14
[ Show more ]
ajuk12(nOOB) 10
HiyA 8
Dota 2
qojqva2981
Counter-Strike
pashabiceps1984
Heroes of the Storm
Liquid`Hasu426
Other Games
Grubby4634
Liquid`RaSZi2580
Gorgc2461
FrodaN1871
singsing1645
fl0m514
mouzStarbuck420
DeMusliM352
JimRising 351
B2W.Neo252
ArmadaUGS179
Livibee86
Mew2King78
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• HeavenSC 36
• printf 22
• intothetv
• IndyKCrew
• Kozan
• LaughNgamezSOOP
• Migwel
• AfreecaTV YouTube
• sooper7s
StarCraft: Brood War
• Airneanach106
• 80smullet 12
• FirePhoenix4
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV571
League of Legends
• Nemesis2901
Other Games
• imaqtpie1586
• Shiphtur311
Upcoming Events
OSC
17h 21m
uThermal 2v2 Circuit
19h 21m
Replay Cast
1d 14h
Wardi Open
1d 17h
RotterdaM Event
1d 22h
Patches Events
2 days
PiGosaur Cup
2 days
OSC
2 days
OSC
3 days
OSC
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Escore Tournament S1: W2
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.