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The Sum of All Fears Mafia

Forum Index > TL Mafia
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VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 03:15 GMT
#59
/in also. If there's room. You know.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 04:42 GMT
#73
Please...wait...don't...
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 16:31 GMT
#89
Jump around...jump around. Jump up jump up and get down.

JUMPJUMPJUMPJUMP
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 19:39 GMT
#94
On March 27 2012 04:03 Dirkzor wrote:
I betting that VE and Blazinghand have 50% of the post by the end of day1. =)

5 silver liquid money on that!


If that weren't against the rules, I'd take that bet.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 20:56 GMT
#95
Oh, and this is my obligatory "you won't be able to read me" post.

I'm trying out a new style this game, etc. etc. I'm almost ALWAYS watching the thread, even if I'm not posting, etc. etc.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 22:17 GMT
#103
Cool guys, am I really one of the only "vets" in this game?

ATTENTION SCUM! IT WILL BE IN YOUR BEST INTEREST TO PUT ME ON THE BACK FOOT IMMEDIATELY! IF YOU ATTEMPT TO HIDE I WILL FIND YOU!


That being said, I'm in favor of lynching a lurker if we can't find a good scum candidate (fat chance) and I'm not in favor of lynching "liars". Lynching is for killing scum, not for punishing "bad play".

"But VE, isn't lynching a lurker the same thing as lynching to punish bad play?"

No kind sir, lurking isn't just bad play...lurking is a very viable strategy that scum often employ to hide.

For my part, I'll be keeping my eye on C_C and to a lesser extent BH due to them being among the only names I recognize as players who have played more than like 2 games here. This is one of the first games I've played where the average experience level is so low...so I'm probably not going to be on the offensive as much this game...but I make no guarantees.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 22:39 GMT
#106
That didn't come with a vote so I'm assuming you're joking Jdub. If you weren't, please kindly place your vote so I can respond appropriately. Thank you for your cooperation.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 22:43 GMT
#108
Perhaps. Perhaps not. I noticed that you didn't give an opinion one way or the other C_C, is there a reason you don't want to commit to a stance?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 22:48 GMT
#111
Quick to jump in there with the defense Jdub. Noted. But I'll thank you to let C_C answer for himself in the future sir. He's capable of answering simple questions himself.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 22:53 GMT
#114
On March 27 2012 07:49 Cyber_Cheese wrote:
Show nested quote +
On March 27 2012 07:43 VisceraEyes wrote:
Perhaps. Perhaps not. I noticed that you didn't give an opinion one way or the other C_C, is there a reason you don't want to commit to a stance?


As town, it's hard to stay with a solid stance. Games change, and ultimately these little things never seem to come up anyway. As mafia, having a solid stance and sticking with it is basically a free pass.
Ultimately, 'lurking' and 'lying' are only a fraction of a persons play.

However, if it's a stance you want:
In my experience, the moment you bother lynching the lurkers is the moment you know mafia are in control of the game, especially if it's done sooner.
If we can conclusively prove someone was lying, that person should be suspect in the first place, and automatically be rated higher than lurkers.


/salute

I was really referring to your underhanded accusation of my first post, but I appreciate your opinions on the matters I brought up earlier.

I kinda disagree on the bolded statement though. While it's harder to catch scum who have conviction in their posts, the fact of the matter is that they have to fake-scumhunt...so if someone is so adamant about their opinions, it will become clear pretty quickly if it's based on actual reasoning or if it's just a show.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 23:14 GMT
#118
Yes, lying is situational and obviously we need to scrutinze any inconsistencies we find...but lynching by policy anyone found to have been untruthful about anything? Not today sir. Not ever as far as I'm concerned. If someone is scummy because they lied, they should be scummy for other reasons. If someone's lying is the only thing that makes them "scummy", then I'm not on-board with a lynch of said person. That's what I meant by "I'm not in favor of lynching "liars". Policy lynches, on the whole, are a bad idea and allow scum to control the lynch.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 26 2012 23:29 GMT
#122
On March 27 2012 08:27 slOosh wrote:
Show nested quote +
On March 27 2012 08:21 froggynoddy wrote:
I am finding this setup really difficult to get my head around (not on the mechanics, just how to play optimally and scumhunt accordingly).


It shouldn't be at all different no? Actually I've been meaning to ask a similar question.
Does a closed-setup in general change basic scumhunting principles or do they just allow/favor different styles of play?


All a closed setup means is that you should be extremely skeptical of roleclaims because scum likely either know more about the setup than we do or are more willing to gambit on a fake-claim.

Otherwise, most scumhunting tactics should remain about the same. If something is suspicious, call it out.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 00:35 GMT
#124
On March 27 2012 09:33 Bluelightz wrote:
Err, I'm here guys like everyone else, I don't like policy lynches.

Busting out some an early reads read,VE is town because he has been active and pushing discussion :D


Fixed that for ya.

Nothing suspicious so far Blue? Not even by 'early' standards?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 01:07 GMT
#128
On March 27 2012 09:52 Nemesis wrote:
Yo VE why you so scum this game, I'm getting my gun ready for you.


Maybe if you accompanied your question with reasoning as to why I'm "so scum this game" instead of empty threats, I'd be more inclined to answer your question fully. What part of my play so far indicates that I'm "so scum"?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 01:38 GMT
#136
On March 27 2012 10:21 EchelonTee wrote:
Show nested quote +
On March 27 2012 07:17 VisceraEyes wrote:
For my part, I'll be keeping my eye on C_C and to a lesser extent BH due to them being among the only names I recognize as players who have played more than like 2 games here. This is one of the first games I've played where the average experience level is so low...so I'm probably not going to be on the offensive as much this game...but I make no guarantees.


ayo, I've played like 6 games. most of the people here are over 3 games, don't get all tunnel vision'd worrying about vets b/c it's the less conspicious new scum who will slip by. be on the offensive, I like the feisty VE more than whatever else you'd pull out


Oh ET, how could I have missed your name? I'll be sure to keep an overly scrutinizing eye on you as well if it makes you feel better.

No, my feist-level should be about average - I was more referring to my activity level. But, as you can tell, that shouldn't be much of an issue either.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 02:38 GMT
#141
On March 27 2012 11:24 gonzaw wrote:
Got back from uni.
Let's hunt some nazis.


Show nested quote +
On March 27 2012 10:14 EchelonTee wrote:
On March 27 2012 08:27 slOosh wrote:
On March 27 2012 08:21 froggynoddy wrote:
I am finding this setup really difficult to get my head around (not on the mechanics, just how to play optimally and scumhunt accordingly).


It shouldn't be at all different no? Actually I've been meaning to ask a similar question.
Does a closed-setup in general change basic scumhunting principles or do they just allow/favor different styles of play?


honestly I am treating this game like a standard Mini Mafia, with the knowledge that there is probably a few doods with nukes or powers revolving around nukes. AKA, re-skinned medics/vigs.

and if there's anything I learned from minis, it's that there's always scum hiding in the lurkers. In general I'll always argue against policy lynches (because they're bad) but in a Mini, with so few people town simply cannot afford to have non-contributors whose alignment cannot be determined. People lurking scummily (yeah there's a difference between innocent lurking and scummily lurking) should be axed over someone with only a weak case on them.

gonzaw! shouldn't you be spamming the thread by now?



I doubt I need to ask 100 questions to everybody, considering this is a smaller game, so don't worry about that too much.
I'll try not to "hurt your eyes" this time

I think it's obvious that nobody likes lurkers, but lurking alone doesn't mean they should be lynched immediately. It just means you need to call them out, make them contribute, and put them under more scrutiny than other players, since they can easily fly unnoticed.

@VE: I have to agree with johnny here, why do you prod someone about taking stances 1 post into the game?
Even as pressure that doesn't seem very helpful.

Also, I'd recomend nobody even slightly hint what nationality they are from. As far as I know, town don't get ANY information whatsoever if someone is US or SU, but scum can use that info to try and get their alternative win-con.
So no nationality claims, nor any hint to them.
If you have to claim just claim your role and nothing else.


I'll prod whomever I want whenever I want for whatever reason whether you think it's helpful for you or not gonzaw. Now, let's talk about this generic/obvious advice you gave. I know why you did it (glare @ C_C) but the part that concerns me is bolded in your quote.

As a member of town, I happen to know for a FACT that I don't know what "nationality" people are. So that begs the question...why preface your "advice" with the statement "As far as I know..."? It seems to me like you're trying too hard to appear clueless.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 02:51 GMT
#143
On March 27 2012 11:48 Sinensis wrote:
Also, I work every day from at least 5pm to 10pm EST. I will post very consistently after work near 10pm.

So VisceraEyes, "what's" "with" "all" "these" "quotation" "marks" you use whenever you talk about "liars" or "scum" or "bad play"?

Several Examples
+ Show Spoiler +
On March 27 2012 07:17 VisceraEyes wrote:
Cool guys, am I really one of the only "vets" in this game?

ATTENTION SCUM! IT WILL BE IN YOUR BEST INTEREST TO PUT ME ON THE BACK FOOT IMMEDIATELY! IF YOU ATTEMPT TO HIDE I WILL FIND YOU!


That being said, I'm in favor of lynching a lurker if we can't find a good scum candidate (fat chance) and I'm not in favor of lynching "liars". Lynching is for killing scum, not for punishing "bad play".

"But VE, isn't lynching a lurker the same thing as lynching to punish bad play?"

No kind sir, lurking isn't just bad play...lurking is a very viable strategy that scum often employ to hide.

For my part, I'll be keeping my eye on C_C and to a lesser extent BH due to them being among the only names I recognize as players who have played more than like 2 games here. This is one of the first games I've played where the average experience level is so low...so I'm probably not going to be on the offensive as much this game...but I make no guarantees.



On March 27 2012 08:14 VisceraEyes wrote:
Yes, lying is situational and obviously we need to scrutinze any inconsistencies we find...but lynching by policy anyone found to have been untruthful about anything? Not today sir. Not ever as far as I'm concerned. If someone is scummy because they lied, they should be scummy for other reasons. If someone's lying is the only thing that makes them "scummy", then I'm not on-board with a lynch of said person. That's what I meant by "I'm not in favor of lynching "liars". Policy lynches, on the whole, are a bad idea and allow scum to control the lynch.



On March 27 2012 10:07 VisceraEyes wrote:
Show nested quote +
On March 27 2012 09:52 Nemesis wrote:
Yo VE why you so scum this game, I'm getting my gun ready for you.


Maybe if you accompanied your question with reasoning as to why I'm "so scum this game" instead of empty threats, I'd be more inclined to answer your question fully. What part of my play so far indicates that I'm "so scum"?



On March 27 2012 11:38 VisceraEyes wrote:
Show nested quote +
On March 27 2012 11:24 gonzaw wrote:
Got back from uni.
Let's hunt some nazis.


On March 27 2012 10:14 EchelonTee wrote:
On March 27 2012 08:27 slOosh wrote:
On March 27 2012 08:21 froggynoddy wrote:
I am finding this setup really difficult to get my head around (not on the mechanics, just how to play optimally and scumhunt accordingly).


It shouldn't be at all different no? Actually I've been meaning to ask a similar question.
Does a closed-setup in general change basic scumhunting principles or do they just allow/favor different styles of play?


honestly I am treating this game like a standard Mini Mafia, with the knowledge that there is probably a few doods with nukes or powers revolving around nukes. AKA, re-skinned medics/vigs.

and if there's anything I learned from minis, it's that there's always scum hiding in the lurkers. In general I'll always argue against policy lynches (because they're bad) but in a Mini, with so few people town simply cannot afford to have non-contributors whose alignment cannot be determined. People lurking scummily (yeah there's a difference between innocent lurking and scummily lurking) should be axed over someone with only a weak case on them.

gonzaw! shouldn't you be spamming the thread by now?



I doubt I need to ask 100 questions to everybody, considering this is a smaller game, so don't worry about that too much.
I'll try not to "hurt your eyes" this time

I think it's obvious that nobody likes lurkers, but lurking alone doesn't mean they should be lynched immediately. It just means you need to call them out, make them contribute, and put them under more scrutiny than other players, since they can easily fly unnoticed.

@VE: I have to agree with johnny here, why do you prod someone about taking stances 1 post into the game?
Even as pressure that doesn't seem very helpful.

Also, I'd recomend nobody even slightly hint what nationality they are from. As far as I know, town don't get ANY information whatsoever if someone is US or SU, but scum can use that info to try and get their alternative win-con.
So no nationality claims, nor any hint to them.
If you have to claim just claim your role and nothing else.


I'll prod whomever I want whenever I want for whatever reason whether you think it's helpful for you or not gonzaw. Now, let's talk about this generic/obvious advice you gave. I know why you did it (glare @ C_C) but the part that concerns me is bolded in your quote.

As a member of town, I happen to know for a FACT that I don't know what "nationality" people are. So that begs the question...why preface your "advice" with the statement "As far as I know..."? It seems to me like you're trying too hard to appear clueless.



What a perfectly useless "question"! Perhaps I have "quotation tourettes" and can't help "myself". Perhaps I'm "communicating" with my "scum-team" in code, in spite of the fact that if I were scum I'd have a "quicktopic" or something to "communicate" with them in.

Perhaps you're trying to appear to be helpful.

Perhaps you can comment on something useful.

Perhaps not. <3
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 03:01 GMT
#146
In general, the quotations are there to emphasize that I doubt the words are sincere. For example, in the post you quoted, the word "scummy" is quoted because I don't feel like catching someone in a minor lie is enough to make them scummy alone, so I quoted the word scummy.

I have a conversational style of posting, so if you see a word in quotes, you should envision me making finger-quotes around any single words that are in quotes...if that helps.

if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 03:09 GMT
#148
I think if I wanted to make unclear, nonspecific posts I could do better than I'm doing.

So no, that's not the intent at all. If it bothers you, I can try to tone it down, but I make no guarantees. I have a style of posting that works for me.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 27 2012 06:25 GMT
#190
Blaze, it's only pressure if what you're saying is true. You're so blatant about your logic being ridiculous that it's not even intimidating and only serves to make you look suspicious.

Now cut out the dramatics or I'll join the jubjubs and scum in lynching you...even if you're town.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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