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Mr. Wiggles Mini Mafia II - Page 49

Forum Index > TL Mafia
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TheToast
Profile Blog Joined August 2010
United States4808 Posts
March 15 2012 00:43 GMT
#961
On March 15 2012 07:06 Probulous wrote:
Show nested quote +
On March 14 2012 23:45 TheToast wrote:
As far as ACKT's absence making this unfair, that's completely rediculous. Town was about to lynch Bluelightz, and we knew who the SK was, Probulous you would've died in the night. Unless you were planning on hitting Decon, you were still going to lose. Frankly, Wiggle's decision not to modkill AKCT actually made things pretty even.


The point being that if the same thing had gone down with AKCT being around I could possibly have swung the vote. You guy had outed yourselves, I never got the chance to even try because he didn't vote. Your responsibility in these games is to vote and there should be accountability for them. My options were essentially whittled down to convincing an absent bluelightz to switch which is something I might not have had to do if AKCT was around. Letting him off scott free would be unfair in my opinion. I would not have died that night, you forget I was a veteran as well. You guys had outed yourselves so I knew that decon had to be the medic because you were just so out there compared to him. Now you can say you wouldn't have done this if he wasn't here but then I would not have been lynched.

As for Bluelightz destroying you, I'd like to see it. It would change a lot of things in my mind.


There's no guarantee AKCT would've voted for Bluelightz. And we outed ourselves with three minutes to go on Day 4, there was not much chance for town to respond. We were counting on that. Whether AKCT could have changed the outcome of the game is impossible to say. If you still have a problem with it, you should take it up with Flamewheel or GMarshal. Either way Wiggles was put in a difficult position and I think he made the right choice not to mod kill him.

Honestly Probulous, I think you're being a bit of a sore loser. Scum team had a teammate that put in zero effort this game. His posts scream scum, he made no attempt to defend himself, and we were left with the prospect of losing this game because of it. He may not have gone completely inactive but it was close; he had like 5 total posts in the Mafia QT. Bottom line is people going inactive and getting modkilled are part of this game, you need to plan for it and be able to react to it in turn.

You're right, I did forget that you had veteran status and maybe that would have helped. But the reality is you didn't have a single good read on scum the whole game. (sandro doesn't really count, he wasn't trying and we pushed his lynch) You were also about to kill another townie and the only chance you had to win was if you shot decon. From what you were posting it didn't seem terribly likely to me that would happen. It's not like you played the game of your life and had it snatched away from you in some crazy upset. You had a major slip up that clearly outed yourself and allowed us to out maneuver you, that's what I see as the core of this game.

And as for the Bluelightz thing.... no comment.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
March 15 2012 00:47 GMT
#962
Btw I don't think you were ever really close to lynching me. I just didn't defend myself because I don't need to(I will if pressured.)

I don't know if I've ever played a game where I got lynched(unless rolechecked), and I've played like 10.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
March 15 2012 00:51 GMT
#963
On March 15 2012 09:47 Pandain wrote:
Btw I don't think you were ever really close to lynching me. I just didn't defend myself because I don't need to(I will if pressured.)

I don't know if I've ever played a game where I got lynched(unless rolechecked), and I've played like 10.


I think we could have, go back and read day 2 night 2, I think we managed to get some good suspicion going on you. Whether you could've defended yourself is another question, but your posting seemed strange in the situation. But part of the reason we killed you night 3 was because we knew you were potentially dangerous. And the buddying with decon made it seem like you had an idea of his alignment.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
March 15 2012 01:03 GMT
#964
On March 15 2012 09:43 TheToast wrote:
Show nested quote +
On March 15 2012 07:06 Probulous wrote:
On March 14 2012 23:45 TheToast wrote:
As far as ACKT's absence making this unfair, that's completely rediculous. Town was about to lynch Bluelightz, and we knew who the SK was, Probulous you would've died in the night. Unless you were planning on hitting Decon, you were still going to lose. Frankly, Wiggle's decision not to modkill AKCT actually made things pretty even.


The point being that if the same thing had gone down with AKCT being around I could possibly have swung the vote. You guy had outed yourselves, I never got the chance to even try because he didn't vote. Your responsibility in these games is to vote and there should be accountability for them. My options were essentially whittled down to convincing an absent bluelightz to switch which is something I might not have had to do if AKCT was around. Letting him off scott free would be unfair in my opinion. I would not have died that night, you forget I was a veteran as well. You guys had outed yourselves so I knew that decon had to be the medic because you were just so out there compared to him. Now you can say you wouldn't have done this if he wasn't here but then I would not have been lynched.

As for Bluelightz destroying you, I'd like to see it. It would change a lot of things in my mind.


There's no guarantee AKCT would've voted for Bluelightz. And we outed ourselves with three minutes to go on Day 4, there was not much chance for town to respond. We were counting on that. Whether AKCT could have changed the outcome of the game is impossible to say. If you still have a problem with it, you should take it up with Flamewheel or GMarshal. Either way Wiggles was put in a difficult position and I think he made the right choice not to mod kill him.


I fully agree that it put Wiggles in a difficult position I clearly don't have an issue because he didn't turn up. The point is you have these rules to avoid exactly these things. What is the point if you don't follow them.

Honestly Probulous, I think you're being a bit of a sore loser. Scum team had a teammate that put in zero effort this game. His posts scream scum, he made no attempt to defend himself, and we were left with the prospect of losing this game because of it. He may not have gone completely inactive but it was close; he had like 5 total posts in the Mafia QT. Bottom line is people going inactive and getting modkilled are part of this game, you need to plan for it and be able to react to it in turn.


I full admit that I should have realised you guys could switch the vote, that doesn't mean that it is alright for people to just not bother. The difference with being scum is you don't need a majority to make decisions. You can play with one man down because town doesn't know who you are. Hell bussing your dodgy guy is a valid play. It doesn't work the same way for town because I cannot tell whether the "dodgy" guy is actually dodgy or not. The point is people who don't bother look exactly like scum so it effectively gives you more numbers.

You're right, I did forget that you had veteran status and maybe that would have helped. But the reality is you didn't have a single good read on scum the whole game. (sandro doesn't really count, he wasn't trying and we pushed his lynch) You were also about to kill another townie and the only chance you had to win was if you shot decon. From what you were posting it didn't seem terribly likely to me that would happen. It's not like you played the game of your life and had it snatched away from you in some crazy upset. You had a major slip up that clearly outed yourself and allowed us to out maneuver you, that's what I see as the core of this game.


I shot sandro night 1. So no, sandro does count. If you guys had not switched I would probably have shot you. So yeah you would have won the following night. I believe I played well this game. My focus was on keeping the balance between scum and powerful townies. I shot scum night 1 and correctly guessed your shot night 2. I got distracted by sandroba's lynch and stopped pushing you which was a major mistake. Adam's case against me and his reasoning for voting for sandroba occupied me day 3, another mistake but one I don't feel bad about. He looked scummy, he doesn't normally play like that, I'm ok with that. That slip-up was a simple mistake and if it is what confirmed me then you were lucky. I was really frustrated with you because you were putting credence in an idea that made no sense to me. I tried to make sure all my reasoning didn't require me being an SK. I just happened to discount the possibility of a mafia vig because it made no sense.

Like I said earlier, not great but overall I am happy with my play.

Question for you, who did you think the SK was before that? I was sure you guys knew who I was from really early game. I was just banking on you WIFOMing a medic save and me having an extra life.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
TheToast
Profile Blog Joined August 2010
United States4808 Posts
March 15 2012 01:34 GMT
#965
On March 15 2012 10:03 Probulous wrote:

Question for you, who did you think the SK was before that? I was sure you guys knew who I was from really early game. I was just banking on you WIFOMing a medic save and me having an extra life.


We actually bounced around between a few people. Decon had you pegged as a possible SK early on, but our attention shifted to Paper briefly then AKCT.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
March 20 2012 20:53 GMT
#966
I took the liberty of updating the OP with links to all night/day posts for ease of skimming. This was not a bad game to read, overall interesting play.
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