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BC's Arkham City - Page 4

Forum Index > TL Mafia
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Radfield
Profile Joined September 2009
Canada2720 Posts
February 13 2012 21:16 GMT
#2994
On February 14 2012 06:00 Tunkeg wrote:
Show nested quote +
On February 14 2012 05:59 Tunkeg wrote:
Hmmm, I don't know if I should get cold feets or what but it looks like it is the newer players + Forumite + 3rd party that is on the Radfield lynch.

Does this mean that:

a) We are getting properly manipulated by Palmar and Kurumi?
b) We are on the right track as some of the more experienced players would jumped all over this if they were Radfield were town and they were scum.


EBWOP:

Hmmm, I don't know if I should get cold feets or what but it looks like it is the newer players + Forumite + 3rd party that is on the Radfield lynch.

Does this mean that:

a) We are getting properly manipulated by Palmar and Kurumi?
b) We are on the right track as some of the more experienced players would have jumped all over this if they were scum and Radfield were town.


Smart scum are smart. Lynching me is dumb. End of story.

On February 14 2012 06:03 kitaman27 wrote:
Show nested quote +
On February 14 2012 05:58 Radfield wrote:
Actually, this is why I thought that:

Kitaman Wrote: The notion that Radfield is a town detective is pretty funny.

The scum team decides to leave Radfield, the town detective, alive and unblocked? lolol
He won't give his name until he is sure nobody else will claim it? lolol
His check just happens to be on the guy that died? lolol
He just happens to take a mysterious hit and survive by medic protection? lolol
He roleclaims after one check, making him useless for the rest of the game? lolol

Third party or scum, I don't trust him. Consider his motivations. Palmar is obviously being extremely anti-town as well.


What happened Kita, got cold feet? From what I can see there you should be dead set on lynching me, yet now you are pushing to keep me alive. Care to explain?


I just don't buy that your Calendar Man (I'm still not sure that he is even a real batman villian :p).

Just because I think you're likely black, doesn't mean we can't coexist as long as you're benefiting town as well. I'm looking for red

What do you think about my case on Rayzor?



I think it's pretty sound, and I think there is a decent chance ico/Rayzor will flip scum. When Ico voted for CC, Sheth was actually leading 5-4, which ties him directly to Sheth. Ico/Rayzor is number six on the list of 5 that I mentioned earlier: Chaoser, Tyran, opz, WBG, evantrees. I left him off because he voted quite a bit earlier in the day, but in retrospect I shouldn't have.

I'm doing dinner and then going curling. I expect to no longer be leading the lynch when I get back.
Radfield
Profile Joined September 2009
Canada2720 Posts
February 14 2012 01:46 GMT
#3064
Yeesh

##Vote Chaoser
Radfield
Profile Joined September 2009
Canada2720 Posts
February 14 2012 01:52 GMT
#3070
I like that people are refusing to move off the DT who has caught scum, based on a claim that a trolling confirmed third party made.... this is a whole new low.

Imagine for a minute that I was voting scum Day 1....
Now imagine that I checked that scum....
Now imagine the thread that is a clusterfuck, only to be straightened out by me outting my check....

Wait!? That all happened!?

Now imagine yourself cherry picking one of Palmar's claims, and deciding to vote off that dt....

See the problem here???
Radfield
Profile Joined September 2009
Canada2720 Posts
February 14 2012 02:03 GMT
#3076
On February 14 2012 10:55 RayzorFlash wrote:
Lol, Rad, if you hadn't claimed and had just soft-pushed Sheth I don't feel like there would have been anybody going after you... Your claim timing is what hit me the most as being scummy. There was no reason and no pressure on you to claim, especially since Sheth was probably already going to be the target of the day. If it was much later in the day, and Sheth wasn't being lynched, it would make a bit more sense...



Please show me how Sheth was already going to be the target of the day.

Let me recount the votes for you at the start of Day 2, UNTIL I outted my check.

On February 08 2012 18:00 Tunkeg wrote:
##Vote chaoser

On February 09 2012 14:50 wherebugsgo wrote:
##vote Kurumi

On February 09 2012 17:46 Toadesstern wrote:
##Vote rgTheSchworz

On February 09 2012 18:45 ico wrote:
##Vote Palmar

On February 09 2012 19:03 DoctorHelvetica wrote:
##vote rgTheSchworz

On February 09 2012 19:13 evantrees wrote:
##Vote rgtheschworz

On February 09 2012 19:49 Forumite wrote:
##vote DoctorHelvetica

On February 09 2012 21:35 Kurumi wrote:
##vote DoctorHelvetica

On February 09 2012 22:28 kitaman27 wrote:
##vote DoctorHelvetica

On February 09 2012 22:35 -_-Quails wrote:
##vote DoctorHelvetica


So tell me... how was Sheth getting lynched again?
Radfield
Profile Joined September 2009
Canada2720 Posts
February 14 2012 02:43 GMT
#3088
On February 14 2012 11:28 RayzorFlash wrote:
Off-topic: Lol, Calendar Man doesnt have a cape actually... He commits crimes to co-incide with holidays/dates on the calendar (btw, BC, I hope you gave him some specialty for Valentine's Day tomorrow )... He's often taken as a joke because of how stupid and lame his crimes are though, lol... If you're interested in him, read The Long Halloween, good comic...

<--- Is Huge Batman Nerd

On-topic: I hate the riddler game... I might end up dying because of it regardless tonight >_<



I actually had to look him up when I got the role, as I'd never heard of him.... he is rather lame

At this rate though I may not get to see if I get a special power or not.
Radfield
Profile Joined September 2009
Canada2720 Posts
February 14 2012 04:01 GMT
#3099
That's sad Adam. This game is fun

Anyways, GG all. I had a blast and did my best. I gotta get better though, I've been getting in trouble the last two games.
Radfield
Profile Joined September 2009
Canada2720 Posts
February 23 2012 17:22 GMT
#4182
This was a fun game. I'm not typically a big 'bus your buddy' player, but this game was extremely forgiving to that style of play. Consider that scum KP does NOT go down when you lose members. In fact, you can keep 3 KP all the way to two members, which means 5 of your team are expendable. If you want to see a bit more in depth of our game plan check out the scum QT: http://www.quicktopic.com/47/H/DPkAktp6GaLd3

For my second game in a row as scum, we got torn apart by third parties. In LOTR the scum-team was doing great if not for 3rd parties, same in this game. Palmar killed me and soaked up both a scum KP and a roleblock, Kurumi shot WBG. It's very difficult to deal with a bulletproof-Compulsive Vigilante-Detective of Palmar's caliber. He had me accurately nailed as scum 3/4 of the way through Day 1.... and I didn't even post the first half of day 1. A very interesting situation arose on Day 2 though, where I knew 100% he was Batman, and he knew 100% that I was Talia, but there was nothing either of us could do about it. Somehow things got away from me on Day 3, and I'm still not sure what I needed to do to avoid that lynch, but it was certainly avoidable. I just had no way to argue with the fact that it made no sense for Palmar to lie about me being scum, since it was in his best interest as 3rd party to prolong the game.

I thought JayJay played fabulously down the stretch, and I think Katina did a great job for a new player. The rest of the team did great as well, and I think we really played this game as a team. Despite the fact that we bussed each other during this game, we really tried to accomplish our goals as a team.

Good Game everyone! This was a lot of fun. Huge thanks to BC and Curu, this was an excellently run game!
Radfield
Profile Joined September 2009
Canada2720 Posts
February 23 2012 17:54 GMT
#4183
For reference, this was my opening game plan in the scum QT. Some of these things we followed, and some we did not:

Ok, gang. I've been thinking about this for a while, and I think in general mafia teams lose because they play the short game instead of playing the long game. It's extremely easy to be passive on day 1-2, think you're doing great, and then get roasted days 3-6. We need to make sure that doesn't happen this game.

We have 3KP all the way until 2 members, as long as the gf stays alive. This means we can afford to sac someone for the good of the team. In fact, we can afford to sac TWO or THREE members if it brings us the win in the longterm.

I think the main reason that scum teams lose, and that scum members get caught, is because they don't know what to post and they don't have clear goals. We need clear goals this game.

Strategies I would like to see us use:

* Bus bus bus. I want us to use an orchestrated day 2 bus. Scum teams always talk about bussing on day 3, but by that point it's generally barely a bus, because town normally has someone locked down as scum by Day 3. I want us to bus our medic on Day 2, and then push a lynch onto a townie(someone who defended the bussed player) on day 3, ad hopefully day 4. We won't need our medic most likely, because vigilantes will be shooting at anyone who did not vote to lynch the scum on day 2. Now, all 5 mafia don't need to push for the lynch, only 1 or 2 need to push, and the rest need to just hop on at some point in the day(just like any normal lynch).

* Scum lists. Do NOT leave mafia off your scum lists if you don't have a reason. We have a ton of flexibility this game, so don't be afraid to call someone out. In fact, I encourage it.

* Threats to mafia: Palmar, Chaoser, DocH, Opz(lategame). These are people we need to kill. Night one I think we should doublestack Palmar, and hit Opz. Chaoser claims he has more time this game, but he's generally a busy man, and unless he shows he has some time to get into this game, he's not worth shooting. DocH is extremely solid if you let him get his feet under him, so we need to rattle him and keep him rattled. I think one of our team members goals should be to keep DocH off balance and call him scum at every turn(possibly even from his first post if he makes a long one). Palmar is just silly good, so he needs to die N1. Keeping him off Balance Day1 would be nice, but it's really not a priority as he should die.

* Threats to town: Bill Murray, Jackal58, Kurumi, kenpachi, HiroProtagonist. All five of these players can be a liability to town. The first three because they sometimes have a tendancy to call everyone and their mother scum, the last two because they consistently get lynched as town. We want to give these 5 players free reign, and let them work their magic.

What I would like is for everyone to pick one player from each of the following groups, and push that player as scum:

Group 1: Palmar, Chaoser, DocH, Opz, Kitaman
Group 2: Bill Murray, Jackal58, Kurumi, HiroProtagonist, risk.nuke, Toadesstern
Group 3: VisceraEyes, Radfield, Wherebugsgo, LiquidSheth, Jaybrundage, Katina, jayjay

This just means that if you don't have any other good reads, or aren't sure what to write, call out one of your three players. Townies are wrong ALL THE TIME, which gives us fantastic cover. The goal is to look like you are actively searching for scum, and if you call out someone from group 3.... you are!

* I think we should double stack Palmar on Night 1(he is that big of a threat), and have someone claim a hit. In addition I think we should roleblock our other target, and have someone claim the roleblock(assuming players get notified they were roleblocked even if they are Vanilla). Our goal is to set up confirmed 'townies', and that is actually very easy to do.

* Counterclaiming. Having two players counterclaim each other is a fantastic scenario for mafia. It wastes an entire day by figuring out which one to lynch, and if town picks wrong day 1, it wastes an entire second day as well. With a team of 6 mafia, and 3 KP everynight, that is a bargain for us. If we successfully doubletap Palmar, we need to have someone immediately claim the hit and roleclaim their name(
Mr. Freeze). This will do one of three things:

1. The claim will go unchallenged, giving us a free confirmed 'townie'

2. Get counterclaimed by the real Mr Freeze. However we have the jump because our player claimed first(with his role name), and right after the kills, which makes the second player look like a lame mafia counterclaimer. Either way town wastes the entirity of Day 2 discussing the counterclaims.

3. A medic claims they saved 1 hit from Palmar, which makes our guy a liar. We swiftly bus him, and then kill the medic that night. Again, town loses a day of discussion with the easy lynch, and they also lose the medic.

All three of those scenarios are beneficial to us in a game where mafia KP stays steady.

* We never roleblock players unless we are also killing them, or if they have claimed a power role. Roleblocking townies randomly just confirms more players, which is not something we want to do.

Radfield
Profile Joined September 2009
Canada2720 Posts
February 23 2012 19:01 GMT
#4193
I thought riddle #2 was 'Death'. Not sure if you ever submitted that though.
Radfield
Profile Joined September 2009
Canada2720 Posts
February 23 2012 19:05 GMT
#4195
On February 24 2012 03:03 VisceraEyes wrote:
lol Rad - your post is like a carbon-copy of my post but with your thoughts instead of mine after the initial paragraph. lmao

Man, I wish you had come to the QT and discussed outting your check. I was toying with the idea of, instead of you outting Sheth, you outting Kurumi as Ras. Can you imagine what would have happened if HE got lynched instead? GAAAHHHHH!!

What killed you D3 was your WBG claim imho. You might have been able to convince the newer players that you were actually a DT if you'd claimed RB. That makes a whole lot more sense than you not getting blocked OR killed.

But yeah, all and all I think we did a good job.



Yeah, I really just flew by the seat of my pants on the DT claims, and it probably wasn't the best bet. I should have discussed it with you guys. I'm honestly still not entirely sure why I got lynched though It's very possible that I could have been an actual DT and simply had the bad luck to investigate a player who died. I guess the real thing is townies lynch blues all the time... though I can't really call lynching me bad town play since I was scum!

Radfield
Profile Joined September 2009
Canada2720 Posts
February 23 2012 19:06 GMT
#4196
On February 24 2012 04:03 RayzorFlash wrote:
Random Observation: Both the games I've played in, I've been vanilla town and come off as being scummy... Need to figure out why that is and how to stop it =_=



Ico gave you a nice scummy head start in this game which I'm sure didn't help
Radfield
Profile Joined September 2009
Canada2720 Posts
February 24 2012 04:20 GMT
#4234
No, that's not why you were in group 2. I just needed more padding for group 2: risk.nuke because the previous game i played with him he was hyper-aggressive which often makes people suspicious, and Toad because your scum play is very 'pro-town' oriented which means that even if you are posting pro-town it's easy to be suspicious of you.
Radfield
Profile Joined September 2009
Canada2720 Posts
February 24 2012 15:23 GMT
#4236
You should , you're two for two on fooling me!
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