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Hammer Mini Mafia - Page 4

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risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 01:17 GMT
#979
Okey people. claiming time.
I'm a Vanilla Townie
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 01:29 GMT
#982
Jackal forella. Role and what nightactions you have performed?
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 01:42 GMT
#989
fyi, Drunk Jackal is always welcome in my book. It's going to be a power-role in some game I host in the future :p
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 01:55 GMT
#991
On February 03 2012 10:52 Node wrote:
Show nested quote +
On February 03 2012 10:14 Jackal58 wrote:
On February 03 2012 10:03 risk.nuke wrote:
Cool. This means there is till 1 scum remaining?

Ya I am guessing just 1
Visc/Bugs 1 is definitely scum. Most likely Visc.
LSB
Chaoser

Nice shot Node. I wouldn't have had the balls to shoot him. I assume since he flipped you shot him.




I didn't shoot him, I only got one shot.

this was what I was hoping for. We're about to get another confirmed blue. I'm not sure if Jay claimed the shot or not earlier.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 11:14 GMT
#999
I don't think jackal was lying, but I can't know that he isn't either. Scum claiming medic with 7 townies left doesn't strike me as a smart move. Anyway we can discuss this after we've figured out what paperscraps ment and everyone still haven't claimed roles.

(4) risk.nuke - Townie 1 -> Node
(2) Sentinel - Townie 1-Prplhz
(1) Meatless - Taco Townie
(1) Node - Vigilante
(1) Dirkzor - Vigilante
(3) Jackal58 - Medic 1-> Node
(2) Prplhz - ??? 1 -> Node
(3) Jaybrundage - ??? 2 -> Jackal58

7 votes have disapeared indicating that both dead players gave away 1 vote to node.
chaoser (6)
Paperscraps (3)
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 11:23 GMT
#1001
I thought it could be a dt claim too. Meatless Taco is the one I want to kill today but first I want to hear the two remaining role-claims and reread paperscraps filter.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 14:13 GMT
#1007
You can't misunderstand anything in a closed set-up.

We're roleclaiming because at this point we have a bunch of confirmed townies. There is little point in hiding blues to protect them anymore. Our objective is to clear as many people as possible and find scum by process of elimination. The later we claim the more dangerous it is due to no-flip.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 14:28 GMT
#1009
##Vote: Jackal58
Lets hammer this. GG.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 15:55 GMT
#1017
lol
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 16:40 GMT
#1023
Blame American time zones. Or me for for beeing cooky

The "send votes to townreads plan" was always only valid the the first two nights. After two nights we should have ignored vp and instead just discussed lynches as a normal town. Once we reached a conclusion we should had used the vp to get the chosen person lynched. Townie-looking people wouldn't need vp because their opinions would weigh heavier on the discussion anyway. Essentially making vp useless. Then it would be more important to balance out votes to make sure scum couldn't do manipulate votes with abillitys like vote-siphon and vote-steal.

I didn't care to post this plan day 3 because I thought we had won and I was afraid it would only stirr up some confusion in town and make you suspicious of me.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 03 2012 16:44 GMT
#1024
Jackal! there better another scum or you have some way of winning cause if you just delayed this game to mess with us that's bm and I'm going to be seriously pissed at you.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 04 2012 13:49 GMT
#1035
Good Game.
Link to observer and scum qt please.

Thanks to Forumite and RoL for hosting, I thought the set up was really fun. And special thanks to Zona for Zbot.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 04 2012 14:12 GMT
#1039
On February 04 2012 23:09 prplhz wrote:
Unthanks to risk.nuke for calling me a moron

You know, when people just shit on other people like that without being constructive at all, it always makes it a lot easier for me to think that they're scum. Townies would say "you are a moron because this and that is wrong and you should think this and that instead" while scum are more like "you are a moron bec... well you're just a moron, alright?" Also makes me think that you're an asshole which makes me more likely to ignore you which townies again don't have any motivation for.

I really don't get this BM going on, layabout saying "Fuck you" to jaybrundage out of the blue? What the hell was that about? There is a HUGE difference between being a bully and being an asshole.

I'm not out for an apology or anything like that at all, I can totally handle it as I've been called a moron plenty during my time on these forums, I'm just pointing out that I think that behavior like this make the games less enjoyable. At least for me.

Sorry for beeing bm, I'll try to think about that in the future
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 05 2012 01:13 GMT
#1061
I still think the best plan was along the lines of what I've said. Vote-circles would leave town in the dark. Despite alot of blues because of no-flip.

Free trading was a neccersary informationsource in the start, aswell as beeing a huge pain in the arse for scum to deal with.

Later on town needed to transfer into some sort of safer play where you try to keep the vp balanced out amongst the remaining players to cancel out the power of vp. I originally wanted to nullify vp importance because of the of chance scum through luck, manipulation or playing awesome managed to achive alot of vp. I had no idea of the scum abillitys and I never would had thought they had this many and this powerfull roles as they did, I was shocked. Granted there were alot of blues aswell but the scum abillitys for this game was fucking scary. Both vote steal and vote siphon (bus driver) is just op.
Town might have had alot of townies remaining but as you could see it doesn't stop scum from wrapping the game up.


We won because scum played pretty bad.

LSB spent most of his time making scum-favored vote-circle plans putting him in the spotlight.
Viceraeyes played incredibly suspiciously and then outed both himself and LSB in a panic attack.
Chaoser: A player as good as chaoser not doing anything for several days made him very suspicious.
Jackal made a pretty decent job at blending in but then he claimed medic.
and town had a fair bit of luck.

If scum had tried more to just blend in and look townish for the first days this would probably had been a walkover due to scum power-roles.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
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