On January 24 2012 14:54 bumatlarge wrote:
Flamewheel thats an awful lot of blues
no scum jack for us?
Flamewheel thats an awful lot of blues
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3 meds, 2 dets, 4 vigs, 2 jacks, 2 vets, 6 masons.
18 blues....
Forum Index > TL Mafia |
~OpZ~
United States3652 Posts
On January 24 2012 14:54 bumatlarge wrote: Flamewheel thats an awful lot of blues ![]() 3 meds, 2 dets, 4 vigs, 2 jacks, 2 vets, 6 masons. 18 blues.... | ||
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p4NDemik
United States13896 Posts
On January 24 2012 14:54 BloodyC0bbler wrote: Show nested quote + On January 24 2012 14:53 p4NDemik wrote: wow i was so wrong on most of my conclusions. at least i presented myself as town and voted for a good mayor candidate i suppose. gg guys damn supersoft i wish you would not have lurked so hard. i wasted so much time because you lurked like mafia then didn't defend yourself at all T-T You had a bad case. There wasn't much to defend -_- Yeah but from the start I would have laid off if he acted town at all or defended my initial bad case. His lack of doing anything made me think he was mafia more and more until I had myself convinced and couldn't stop pushing it. I make a bad case do more to point it out to me right? Is it proper blue play to just ignore? | ||
bumatlarge
United States4567 Posts
On January 24 2012 14:57 flamewheel wrote: Show nested quote + On January 24 2012 14:54 bumatlarge wrote: Flamewheel thats an awful lot of blues ![]() You had a solid (on paper) team with insane Mafia powers... When has a Mafia team in a standard game had 6 power roles? SCUM MASONS SUCK BOOOOOOOO | ||
BloodyC0bbler
Canada7875 Posts
On January 24 2012 14:56 Ciryandor wrote: Show nested quote + On January 24 2012 14:47 flamewheel wrote: But really, the Mafia were really uncoordinated. They have very few posts in their QT, there were only ever one or two people online in their IRC channel, and BM messaged me I think last night asking "who are our kills?" This I also think was a major failing on the scumteam's part, I was quite disappointed that I wasn't hearing anyone in the scum team really establish a base-line to attack Proact/Foolish/WBG; and that even though we had a veteran core and we had a couple of "throwaway" plays in me and Macpo early on, the team just felt too disjointed and didn't want to take risks in going for an advantage over town. I also keep playing a scum-like game, somebody PM me on how I should be approaching D1 discussion in these big games because I'll probably end up always reacting like scum simply because I'm the sort to fish for reactions, not solicit accusations. ![]() As bad as my mason idea was, im pretty sure it gave a near insta read of town to phil which imo was insanely important day 1. Force discussions. My analysis may have been spotty but I managed to force people to post in alot of ways or force lynches which got people posting. That is all townlike. All those who accused me after day 2 lynch -_- | ||
BloodyC0bbler
Canada7875 Posts
On January 24 2012 14:58 bumatlarge wrote: Show nested quote + On January 24 2012 14:57 flamewheel wrote: On January 24 2012 14:54 bumatlarge wrote: Flamewheel thats an awful lot of blues ![]() You had a solid (on paper) team with insane Mafia powers... When has a Mafia team in a standard game had 6 power roles? SCUM MASONS SUCK BOOOOOOOO No, scum masons are broken as fuck | ||
~OpZ~
United States3652 Posts
On January 24 2012 14:55 wherebugsgo wrote: Show nested quote + On January 24 2012 14:47 ~OpZ~ wrote: On January 24 2012 14:44 wherebugsgo wrote: I caught opz and bum day 1 but then I tunneled Palmar too hard. And I kept forgetting bum. Man -_- ah well. Sorry guys for the lack of effort I had this game. I would have rather been playing in a mini game anyway and this might be the last game of this size I choose to play. I don't enjoy any games larger than 20 players anymore. GG to all! I refuse to say you caught me. You just wouldn't go away. But I wasn't worried about you. No one in town listened to you, and I was your only "correct" read iirc Yep, no one listened because I was wrong about Palmar and I wasn't playing well. I realized that myself after Palmar flipped town that no one would care what I had to say. After that I just lost interest in the game and I kept saying I needed to read but I never read lol. But yes, I did catch you day 1. Toad I just trolled cause it was funny as hell and super never responded properly.. Be humble. You just had fail argument, and all you did was tunnel EVERYONE. I could of posted I was mafia in thread, you could of quoted me, and still everyone would of wrote you off as "this guy is tunneling opz some more" | ||
Foolishness
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United States3044 Posts
On January 24 2012 14:58 BloodyC0bbler wrote: Show nested quote + On January 24 2012 14:56 Ciryandor wrote: On January 24 2012 14:47 flamewheel wrote: But really, the Mafia were really uncoordinated. They have very few posts in their QT, there were only ever one or two people online in their IRC channel, and BM messaged me I think last night asking "who are our kills?" This I also think was a major failing on the scumteam's part, I was quite disappointed that I wasn't hearing anyone in the scum team really establish a base-line to attack Proact/Foolish/WBG; and that even though we had a veteran core and we had a couple of "throwaway" plays in me and Macpo early on, the team just felt too disjointed and didn't want to take risks in going for an advantage over town. I also keep playing a scum-like game, somebody PM me on how I should be approaching D1 discussion in these big games because I'll probably end up always reacting like scum simply because I'm the sort to fish for reactions, not solicit accusations. ![]() As bad as my mason idea was, im pretty sure it gave a near insta read of town to phil which imo was insanely important day 1. Force discussions. My analysis may have been spotty but I managed to force people to post in alot of ways or force lynches which got people posting. That is all townlike. All those who accused me after day 2 lynch -_- I'm phil btw in case somebody is confused by BC's post lol | ||
bumatlarge
United States4567 Posts
On January 24 2012 14:59 BloodyC0bbler wrote: Show nested quote + On January 24 2012 14:58 bumatlarge wrote: On January 24 2012 14:57 flamewheel wrote: On January 24 2012 14:54 bumatlarge wrote: Flamewheel thats an awful lot of blues ![]() You had a solid (on paper) team with insane Mafia powers... When has a Mafia team in a standard game had 6 power roles? SCUM MASONS SUCK BOOOOOOOO No, scum masons are broken as fuck fine you get the three scum masons next game. I'll be scum jack ![]() | ||
evantrees
Canada497 Posts
On January 24 2012 14:23 kitaman27 wrote: Just curious, is evantree the medic? GG just a pretty bad townie, not gunna say terrible due to 5 people being modkilled. | ||
Bill Murray
United States9292 Posts
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wherebugsgo
Japan10647 Posts
On January 24 2012 14:56 Liquid`Sheth wrote: Also WBG, I'm glad I changed my view on you. Thought you were mafia at start, but by the end I thought you were pretty townie. ![]() lol my bad, I tunnel too hard a lot. Also at night it's generally not wise to listen to things I say because at night I don't say what I actually think (unless it's right before deadline). I do this to bait reactions. I made the prediction that scum would want to lock down lynch on Meapak based on the GGQ death on what happened that previous night. Toad I had a town read on right after based on the fact that he called me out on something, but when OpZ came in with the case on Meapak I was assured he was scum. That's why I switched the vote off BM onto him; my read was solidified by that. Other than that I played terribly, my day 1 was horrible and I should've just accepted the fact that Palmar was playing badly. Props to BC for not getting discouraged like I did. | ||
bumatlarge
United States4567 Posts
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p4NDemik
United States13896 Posts
On January 24 2012 14:49 ~OpZ~ wrote: Show nested quote + On January 24 2012 14:46 flamewheel wrote: Also VE, KJ, wherebugsgo for Mafia MVP. And P4N. hahahaha no kidding. I put so much effort into all that night night 2 analysis and mafia sat back, lurked, and got so drunk they got mod-killed. Now if I ever get mafia in the future I have to live up to this ... fml edit: or town for that matter ... else I might get palmared | ||
Bill Murray
United States9292 Posts
obviously | ||
Toadesstern
Germany16350 Posts
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~OpZ~
United States3652 Posts
On January 24 2012 14:58 BloodyC0bbler wrote: Show nested quote + On January 24 2012 14:56 Ciryandor wrote: On January 24 2012 14:47 flamewheel wrote: But really, the Mafia were really uncoordinated. They have very few posts in their QT, there were only ever one or two people online in their IRC channel, and BM messaged me I think last night asking "who are our kills?" This I also think was a major failing on the scumteam's part, I was quite disappointed that I wasn't hearing anyone in the scum team really establish a base-line to attack Proact/Foolish/WBG; and that even though we had a veteran core and we had a couple of "throwaway" plays in me and Macpo early on, the team just felt too disjointed and didn't want to take risks in going for an advantage over town. I also keep playing a scum-like game, somebody PM me on how I should be approaching D1 discussion in these big games because I'll probably end up always reacting like scum simply because I'm the sort to fish for reactions, not solicit accusations. ![]() As bad as my mason idea was, im pretty sure it gave a near insta read of town to phil which imo was insanely important day 1. Force discussions. My analysis may have been spotty but I managed to force people to post in alot of ways or force lynches which got people posting. That is all townlike. All those who accused me after day 2 lynch -_- Phil? Also...You made it shitty for us because I was scared to mason someone that I deemed a low level player. "oh hai guys, I talked to OpZ yesterday, here's da logz!" | ||
wherebugsgo
Japan10647 Posts
On January 24 2012 14:59 ~OpZ~ wrote: Show nested quote + On January 24 2012 14:55 wherebugsgo wrote: On January 24 2012 14:47 ~OpZ~ wrote: On January 24 2012 14:44 wherebugsgo wrote: I caught opz and bum day 1 but then I tunneled Palmar too hard. And I kept forgetting bum. Man -_- ah well. Sorry guys for the lack of effort I had this game. I would have rather been playing in a mini game anyway and this might be the last game of this size I choose to play. I don't enjoy any games larger than 20 players anymore. GG to all! I refuse to say you caught me. You just wouldn't go away. But I wasn't worried about you. No one in town listened to you, and I was your only "correct" read iirc Yep, no one listened because I was wrong about Palmar and I wasn't playing well. I realized that myself after Palmar flipped town that no one would care what I had to say. After that I just lost interest in the game and I kept saying I needed to read but I never read lol. But yes, I did catch you day 1. Toad I just trolled cause it was funny as hell and super never responded properly.. Be humble. You just had fail argument, and all you did was tunnel EVERYONE. I could of posted I was mafia in thread, you could of quoted me, and still everyone would of wrote you off as "this guy is tunneling opz some more" I just said no one was listening to me because I was wrong lol. I accept I played badly, I even admitted n1 no one was going to listen to me because I was wrong about Palmar. That's the misfortune of being a vocal player; if you're wrong once, no one ever listens to you again. That's why players like Foolishness are so good and renowned; they're rarely wrong the first time. | ||
~OpZ~
United States3652 Posts
On January 24 2012 14:59 Foolishness wrote: Show nested quote + On January 24 2012 14:58 BloodyC0bbler wrote: On January 24 2012 14:56 Ciryandor wrote: On January 24 2012 14:47 flamewheel wrote: But really, the Mafia were really uncoordinated. They have very few posts in their QT, there were only ever one or two people online in their IRC channel, and BM messaged me I think last night asking "who are our kills?" This I also think was a major failing on the scumteam's part, I was quite disappointed that I wasn't hearing anyone in the scum team really establish a base-line to attack Proact/Foolish/WBG; and that even though we had a veteran core and we had a couple of "throwaway" plays in me and Macpo early on, the team just felt too disjointed and didn't want to take risks in going for an advantage over town. I also keep playing a scum-like game, somebody PM me on how I should be approaching D1 discussion in these big games because I'll probably end up always reacting like scum simply because I'm the sort to fish for reactions, not solicit accusations. ![]() As bad as my mason idea was, im pretty sure it gave a near insta read of town to phil which imo was insanely important day 1. Force discussions. My analysis may have been spotty but I managed to force people to post in alot of ways or force lynches which got people posting. That is all townlike. All those who accused me after day 2 lynch -_- I'm phil btw in case somebody is confused by BC's post lol Ninja'd | ||
Bill Murray
United States9292 Posts
On January 24 2012 15:03 p4NDemik wrote: Show nested quote + On January 24 2012 14:49 ~OpZ~ wrote: On January 24 2012 14:46 flamewheel wrote: Also VE, KJ, wherebugsgo for Mafia MVP. And P4N. hahahaha no kidding. I put so much effort into all that night night 2 analysis and mafia sat back, lurked, and got so drunk they got mod-killed. Now if I ever get mafia in the future I have to live up to this ... fml you got me lynched a day late and a dollar short :o | ||
Ciryandor
United States3735 Posts
On January 24 2012 15:00 bumatlarge wrote: Show nested quote + On January 24 2012 14:59 BloodyC0bbler wrote: On January 24 2012 14:58 bumatlarge wrote: On January 24 2012 14:57 flamewheel wrote: On January 24 2012 14:54 bumatlarge wrote: Flamewheel thats an awful lot of blues ![]() You had a solid (on paper) team with insane Mafia powers... When has a Mafia team in a standard game had 6 power roles? SCUM MASONS SUCK BOOOOOOOO No, scum masons are broken as fuck fine you get the three scum masons next game. I'll be scum jack ![]() I feel that scum Jack is worth 2 masons, but masons are wildly variable in power levels anyway (there are times they can be useless, sometimes they can be worth multiple DTs, depending on who has them and who they're used on), but jacks are much more stable in power level because they're fixed in what they can provide, and I'll take that stability instead. | ||
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