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[T][M]Experimental Haunted Mafia

Forum Index > TL Mafia
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1 2 3 4 Next All
syllogism
Profile Joined September 2010
Finland5948 Posts
August 03 2011 21:00 GMT
#4
/in
syllogism
Profile Joined September 2010
Finland5948 Posts
August 04 2011 07:56 GMT
#95
Oh this started already, that was quick

As to my intentions, I'm a perfect gentleman, I assure you
syllogism
Profile Joined September 2010
Finland5948 Posts
August 04 2011 21:53 GMT
#138
I will be focusing my attention on the puzzles, at least initially. I woke up in a rather uninteresting room and heard a child laughing. That's about it.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 04 2011 22:44 GMT
#142
I solved the puzzle by the way
syllogism
Profile Joined September 2010
Finland5948 Posts
August 04 2011 22:44 GMT
#143
The first puzzle that is, the second one still has to or can be solved
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 08:06 GMT
#182
The first puzzle was a standard caesar cipher with a shift of 16.

YDDE Q ______ (note 6 missing letters) -> "Inno a" -> "Inno a Satana"
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 08:15 GMT
#183
I suppose I might as well reveal that I was rewarded a second inventory slot for solving the puzzle. I did anticipate that there might be rewards for solving the puzzles as you had to PM the answers to the host. I may not submit an answer for the second one, but if I figure something out I can post suggestions in the thread.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 09:45 GMT
#188
Varpulis riddle sounds somehow familiar; perhaps the same concept with different words but I can't quite place it. As to the card puzzle, it feels like there's information missing if it points to a safe combination. For instance, if LEVIATHAN refers to bible, the combination could be 41:1-41:34, but would that mean 41 right, 1 right, 41 left, 34 left or what? Also is there a significance to part of the word combination being cut off? In the light of first puzzle, I think we shouldn't overthink the answers.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 10:10 GMT
#190
Oh and unless it's just flavor or it's referring to something else, I've a reason to believe either no one was scum until day 1 began or there's a recruiter. It's also even possible that no one is scum yet. DrH stressed that people should read their event PMs carefully, which could, among other things, refer to alignment change. I guess with all the caveats the information isn't very useful, but I'm less inclined to lynch someone based on posts they made before the day 1 post.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 11:09 GMT
#193
Given the reward for the safe puzzle is an item, I think wrong answers should be posted in the thread. Whoever solves it should also claim in the thread as scum knowing who has it isn't that big a deal because the item can be transferred before possible NKs go through
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 14:22 GMT
#201
http://en.wikipedia.org/wiki/Leviathan_number

Heh, that would be somewhat appropriate
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 19:20 GMT
#209
So did someone attempt sending in 1,594, 1594 or 3? Based on the link above

Might be too far fetched if the answer is "logical" because there's no one clear answer based on that
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 19:23 GMT
#212
On August 06 2011 04:21 DoctorHelvetica wrote:
there is a severe misunderstanding of the puzzle so i will intervene this once. there is more than one number input in the combination.

Well that was the initial assumption, but the problem to me is that there are so many possibilities, it's hard to rule anything out and you only get one chance. Of course, we just could be missing something incredibly obvious.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 20:41 GMT
#217
So what was it
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 20:46 GMT
#219
Oh that simple
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 20:46 GMT
#220
That was literally the first thing I considered and then dismissed it as too obvious
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 20:58 GMT
#224
On August 06 2011 05:55 Varpulis wrote:
and out of curiosity what was the thought process that led to the solution, for those of us who didn't dismiss it as too simple an answer.

L E V I A T H A N
12-5-22-9-1-20-8-1-14
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 23:01 GMT
#235
Rereading the thread, it looks like we are basically left with either lynching a lurker, lynching based on setup/meta or purely random lynching. I don't know to what extent the setup was RNGed, but if there is a cult recruiter, it's almost certain the role went to someone DrH considers veteran/good. It's rather unlikely he completely RNGed this as a lot of work clearly went into this and having it end early would be unfortunate.

I don't know DrH at all, but this line of thinking rules out at least Varpulis/Trotske/Curu/Me and probably a few others. These players also aren't likely night 0 cult recruiting targets. I'll further narrow it down to meapak/kita/bumat/coag/amber/palmar/mig. I'm eliminating mig/palmar from consideration rather arbitrarily for now. Coag seems to be playing his recent style of "not actually playing the game", so voting him would be tempting. Amber hasn't been doing anything either. Bumat has been only marginally more active while meapak and kita have been putting more effort into this. I think a cult recruit would be putting more effort into this, so I'll be deciding between those two, or possibly amber, tomorrow. These are quite weak reasons for lynching someone, but I've to work with what I have.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 23:15 GMT
#237
On August 06 2011 08:09 kitaman27 wrote:
Why is everyone so certain that someone has been recruited into a cult? I don't know about you guys, but I was unable to perform any night actions on night zero, so I assume it is the same for others. Accusing people of being cult recruits at this point is only placing unnecessary doubt on pro-town players. syllogism, your thought process behind your vote is rather odd. Not only is it unlikely that anyone is a cult recruit, you are also punishing activity and promoting a poor thread environment.

Yes, it's unfortunate but if I go on the path of lynching useless lurkers, I will still be stuck lynching lurkers by day 4. I will of course reconsider based on thread activity. I'm also not completely against lynching someone based on being worthless, but I'm inclined to believe that in the likely setup the scum will not be found there. There are flavor and more substantial reasons for believing the game did not begin as a standard 9/3 setup. Whether there is a recruiter or if DrH is making the decisions is another story. Nothing about the setup is obviously guaranteed, but you would have to provide me reasons for me to believe that it's a normal setup.
syllogism
Profile Joined September 2010
Finland5948 Posts
August 05 2011 23:31 GMT
#242
The whole night 0 combined with a period of silence to make sure everyone reads their PMs is rather suspicious. That and all the flavor in OP and PMs.
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