I'm also signed up for Insane. But I can do both.
That's what she said.
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CubEdIn
Romania5359 Posts
I'm also signed up for Insane. But I can do both. That's what she said. | ||
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Rean
Netherlands808 Posts
took me atleast 5 times re-reading the rules before i understood it but it's clear now ^^ | ||
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Ace
United States16096 Posts
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RebirthOfLeGenD
USA5860 Posts
On March 17 2011 13:57 chaoser wrote: I'm pushing the shit out of RoL lolol I will crush you. | ||
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RebirthOfLeGenD
USA5860 Posts
On March 18 2011 00:44 Ace wrote: Ok PMs are going out now. Game officially starts at 12 AM ET tonight which is about 12.5 hours from now. Good luck! No posting until then? | ||
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Ace
United States16096 Posts
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CubEdIn
Romania5359 Posts
Also, when do we get the PMs? :D | ||
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Ace
United States16096 Posts
On March 17 2011 23:26 Rean wrote: /in took me atleast 5 times re-reading the rules before i understood it but it's clear now ^^ If you have any questions PM me. | ||
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Ace
United States16096 Posts
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kitaman27
United States9245 Posts
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GGQ
Canada2653 Posts
I am a toy. I am programmed to kick ass. | ||
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OriginalName
Canada1140 Posts
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Rean
Netherlands808 Posts
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CubEdIn
Romania5359 Posts
let's getiton! | ||
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GMarshal
United States22154 Posts
Let me start with my thoughts on the setup, this is an inverted killpoint setup, meaning that the scum only control one kp per night while the town has an astounding maximum of 4(!) lynches the first day. However do to the pop mechanic we can easily cause chaos when someone decides that they should choose who dies. For this reason I propose we implement a "fake vote" system, we vote normally to choose who to hang and then when we reach a majority PoP them over to the danger zone, next person to reach a majority is also placed in the fires of DOOM. This way we avoid a disaster like guts and glory where townies also had a large pool of KP. thoughts? Oh also at the beginning of the day we should move those in the dangerzones out of there to avoid accidents | ||
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chaoser
United States5541 Posts
lol gmarshal, you and your day 1 town plans are <3 hahahahahha | ||
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Ace
United States16096 Posts
Toys can be PoPed to the edge of the conveyor belt (aka the highest or lowest slot on the queue). If they are pushed past that they will be thrown off the conveyor belt and fall to the floor. This will cause the Toy to break aka die. | ||
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flamewheel
FREEAGLELAND26781 Posts
*rubs hands together* | ||
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Meapak_Ziphh
United States6786 Posts
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OriginalName
Canada1140 Posts
On March 18 2011 03:29 GMarshal wrote: /confirm Let me start with my thoughts on the setup, this is an inverted killpoint setup, meaning that the scum only control one kp per night while the town has an astounding maximum of 4(!) lynches the first day. However do to the pop mechanic we can easily cause chaos when someone decides that they should choose who dies. For this reason I propose we implement a "fake vote" system, we vote normally to choose who to hang and then when we reach a majority PoP them over to the danger zone, next person to reach a majority is also placed in the fires of DOOM. This way we avoid a disaster like guts and glory where townies also had a large pool of KP. thoughts? Oh also at the beginning of the day we should move those in the dangerzones out of there to avoid accidents Eh, we'll be fine not like Coags here anyways | ||
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