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Mini Mafia V: Clues and Puzzles - Page 18

Forum Index > TL Mafia
Post a Reply
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Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 04 2011 02:37 GMT
#341
so wait, we all submit a bunch of letters and if there are more town entries per letter, the message isnt corrupt?

Also to DrH, if you were mafia, would that plan give us a townie?
Nada's body is South Korea's greatest weapon.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 04 2011 02:39 GMT
#342
I don't like this puzzle, it makes my head hurt

So really the way to do this is arrange it so that the people you believe are town hold the greatest number of letters right?
Moderator
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 04 2011 02:41 GMT
#343
On February 04 2011 11:37 Kenpachi wrote:
so wait, we all submit a bunch of letters and if there are more town entries per letter, the message isnt corrupt?

Also to DrH, if you were mafia, would that plan give us a townie?

Not necessarily. There are two occurences of each letter I have amongst others. But if I were mafia obviously I would set it up so the message gets corrupted by giving a teammate either A, C, or D.
RIP Aaliyah
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 04 2011 02:43 GMT
#344
oh also, what if the Mafia happens to change the plan in the last second? would it go through or is there a deadline to submit a plan?
Nada's body is South Korea's greatest weapon.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 04 2011 02:45 GMT
#345
Only the newest plan is used.

So yeah, mafia could do that
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 04 2011 02:47 GMT
#346
well uhh.. thats gay lol
I vote that Darmousseh submits DrH's plan then :f
Nada's body is South Korea's greatest weapon.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 02:49 GMT
#347
At least my somewhat plan worked, being inactive so they would think I was blue. On the other hand, maybe they shot me cause I was on to something.

However, this is actually a great oppurtunity. If we, for example, make the deciding result in who gives the mail, and from the result BC gives us, that will reveal the alignment of the player we decide. It's a bit confusing, so I'll explain.

For example, if we gave Darmossoh(who I agree is town), AB and Kenpachi CDE, then from there we can find out the alignment of kenpachi based on whether the result we get is accurate or not.

I'm sure there are better ways to do that, such as making sure so we can decide "Well from this we can tell either(just examples) darmossoh and kenpachi are town, or Gmarshal and Node are mafia." or somethign like that.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
February 04 2011 02:51 GMT
#348
I think we could all agree on Darmousseh being townie. Noone (cept me) had doubts on him and i dont think hes mafia either anymore. We can have Darmousseh submit the best and latest plan for town and lynch our name. Then we will devise a way to lynch the most suspicious person from the messages submitted. How we will do that, i dont know.
Nada's body is South Korea's greatest weapon.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 02:58 GMT
#349

Dmosh-ABCD
Gmarshall-AD
Chaoser: ED
Shann:AB



I like this plan. If we get a negative result, it means out of a combination of Gmarshall, chaoser, and shann, two are mafia. If it is a positive result, then we know FOR SURE that Kenpachi is mafia, unless either DocH or node are mafia.

I haven't analyzed node/dr. h to be honest, but as of right now I don't believe they are. For the time I think they are town but its time to start analyzing now that I can really be more active.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 04 2011 02:59 GMT
#350
Please note, no two messengers can carry all 5 pieces.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 02:59 GMT
#351
On February 04 2011 11:59 LSB wrote:
Please note, no two messengers can carry all 5 pieces.

Do you mean, carry the 5 pieces in total? Or two can't carry all 5.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 04 2011 03:05 GMT
#352
Carry A,B,C,D, E

For example, in your situation you proposed
Dmosh and Chaoser are Carrying A,B,C,D,E
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 03:12 GMT
#353
Frick I realized another problem. This means for sure the town thing will be 6, so no matter what its like that -.-.

Hmmm......

this is hard
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 03:18 GMT
#354
Here:
Dmosh: A
Chaoser: BC
Gmarshal: DE


Here we have one almost confirmed town, and two suspicious players.

Either we shall get a confirmed lynch, or we will have a guranteed lynch for the next two days.

Let's just play safe me thinks, kk?
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 04 2011 03:45 GMT
#355
Doesn't everyone have to send a message? If not then I propose

Myself: AB
Node: CD
Darmousseh: E
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 04 2011 03:47 GMT
#356
On February 04 2011 12:18 Pandain wrote:
Here:
Dmosh: A
Chaoser: BC
Gmarshal: DE


Here we have one almost confirmed town, and two suspicious players.

Either we shall get a confirmed lynch, or we will have a guranteed lynch for the next two days.

Let's just play safe me thinks, kk?

That's too dangerous. If any part of the message is corrupt then we get a townie result. So only 1 of those 3 have to be mafia for that to happen. So it doesn't give us guaranteed anything.
RIP Aaliyah
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 04 2011 03:48 GMT
#357
On February 04 2011 12:47 DoctorHelvetica wrote:
Show nested quote +
On February 04 2011 12:18 Pandain wrote:
Here:
Dmosh: A
Chaoser: BC
Gmarshal: DE


Here we have one almost confirmed town, and two suspicious players.

Either we shall get a confirmed lynch, or we will have a guranteed lynch for the next two days.

Let's just play safe me thinks, kk?

That's too dangerous. If any part of the message is corrupt then we get a townie result. So only 1 of those 3 have to be mafia for that to happen. So it doesn't give us guaranteed anything.


Oh woops.
-,-
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 04 2011 04:00 GMT
#358
Oh look a puzzle!

Did I inspired you with my shitty puzzle in the other game?
chaoser
Profile Blog Joined November 2008
United States5541 Posts
February 04 2011 04:18 GMT
#359
Up to you guys, I'm horrible with puzzles. Also apparently I'm suspicious. Still think mafia is Dr. H and Kenpachi
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 04 2011 04:20 GMT
#360
On February 04 2011 12:45 DoctorHelvetica wrote:
Doesn't everyone have to send a message? If not then I propose

Myself: AB
Node: CD
Darmousseh: E



This sounds good to me if not every has to give a message. If everyone does have to give a message then I'm looking at other methods, but the best plan i can come up with has a 60% chance of success by default and a 75% chance of success if node and DrH are both townies. We can also separate people whom we suspect are colluding together to increase the odds even more.

That plan is
Myself ABC
Node D
DrH E

Randomly assign D to 2 others and E to the other 2.

The premuation to figure out the percentages is below.

+ Show Spoiler +

M is for Mafia, T is for townie
M D D D D D D D D D D E E E E E E E E E E
M D D D D E E E E E E D D D D D D E E E E
T D E E E D D D E E E D D D E E E D D D E
T E D E E D E E D D E D E E D D E D D E D
T E E D E E D E D E D E D E D E D D E D D
T E E E D E E D E D D E E D E D D E D D D

Developer for http://mtgfiddle.com
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