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DCLXVI
United States729 Posts
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DCLXVI
United States729 Posts
On June 30 2010 08:17 DarthThienAn wrote: Show nested quote + On June 30 2010 07:54 YellowInk wrote: We should be able to fill the roster. Don't mess with the game balance to start a bit early - fill it as designed. If I start it tonight, I'll probably just put in 2 Godfathers. 2 godfathers on the same team and/or would they know about each other? I think that I would rather wait for 20 anyways, but that could be a crazy game. edit I would rather a separate thread for votes just because it is easier to keep track of, especially with people switching their votes. What are the benefits for keeping it all in one thread besides one less tab to keep open? | ||
DCLXVI
United States729 Posts
On June 30 2010 10:30 DarthThienAn wrote: Show nested quote + On June 30 2010 10:29 DCLXVI wrote: On June 30 2010 08:17 DarthThienAn wrote: On June 30 2010 07:54 YellowInk wrote: We should be able to fill the roster. Don't mess with the game balance to start a bit early - fill it as designed. If I start it tonight, I'll probably just put in 2 Godfathers. 2 godfathers on the same team and/or would they know about each other? I think that I would rather wait for 20 anyways, but that could be a crazy game. I kid, I kid. aww That could be a fun variant of this with two godfathers with separate win conditions of course the town would need some absurd powers too. | ||
DCLXVI
United States729 Posts
I think if I was the godfather I would have chosen someone off the middle/lower list of good town players. Someone who I knew could play the role yet was not a high enough target that would look too likely. I think he might wait until later to pick up an active townie who can easily hide. We need to watch out for players who suddenly go quiet. If we were to use a random method to determine the lynch, how would we do that? Can we trust one person to roll a die and report that truthfully? | ||
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On July 01 2010 12:49 Korynne wrote: So I don't think that idea works very well... but if we go ahead and pretend there's at least one roleblocker, we can roleblock instead of lynching someone. If mafia doesn't kill that night, we lynch the guy, if mafia does kill that night then we don't lynch the guy. So if mafia wants to get the guy killed they have to sacrifice their night kill to get the guy killed, so basically it would be like us not lynching and mafia nightkilling that guy. I think that's a valid plan. But that requires a roleblocker... so... I don't know how confident we are on that matter. =\ So if we go ahead with this, it means we should pseudovote in this thread, and only vote to kill someone in the other thread when a night kill doesn't happen. I don't think this plan would work very well. Even if we did have a roleblocker on our side and we declared a target for him/her, we could not guarantee someone as town for more than a day. The godfather could always recruit the roleblocked person the next night. Also, can the mafia choose not to kill at night? If so then the mafia could choose not to kill when the roleblocked player is townie so that the town lynches the townie the next day and throws off our numbers for a bit. I don't understand why you say that the mafia have to sacrifice a night kill to kill the roleblocked guy, he is only safe for a day unless you plan on having him roleblocked for the whole game. That would hurt if he/she was a blue role and the chances that we have a roleblocker drop each day. This method uses our lynches to find the mafia, but unless we find the godfather we are just fighting a losing battle. Keeping the mafia numbers down is good though, so there is merit to this strategy. I suppose the longer the town can keep ahead of the mafia the more the godfather will have to say and the easier he/she will be found. | ||
DCLXVI
United States729 Posts
On July 01 2010 13:15 Korynne wrote: youngminii, the question is more like: 1) Should I reveal it so the GF can't use it? And like, if I die early then at least it's out there? 2) Should I not reveal it so I can catch someone doing it? Are you asking for the mafia to kill you before you can say this? I would rather had you not announce this in the thread at all until the GF does the tell Also, people, comment on the whole roleblock instead of lynch idea!! I sorta did while you edited your idea question - we still have to vote in the other thread to not get modkilled unless we can vote on no lynch - is that possible? Also, is there a list of these basic rules that never appear in the OP of games? | ||
DCLXVI
United States729 Posts
On July 01 2010 13:25 Korynne wrote: + Show Spoiler + On July 01 2010 13:16 DCLXVI wrote: Show nested quote + On July 01 2010 12:49 Korynne wrote: So I don't think that idea works very well... but if we go ahead and pretend there's at least one roleblocker, we can roleblock instead of lynching someone. If mafia doesn't kill that night, we lynch the guy, if mafia does kill that night then we don't lynch the guy. So if mafia wants to get the guy killed they have to sacrifice their night kill to get the guy killed, so basically it would be like us not lynching and mafia nightkilling that guy. I think that's a valid plan. But that requires a roleblocker... so... I don't know how confident we are on that matter. =\ So if we go ahead with this, it means we should pseudovote in this thread, and only vote to kill someone in the other thread when a night kill doesn't happen. I don't think this plan would work very well. Even if we did have a roleblocker on our side and we declared a target for him/her, we could not guarantee someone as town for more than a day. The godfather could always recruit the roleblocked person the next night. Also, can the mafia choose not to kill at night? If so then the mafia could choose not to kill when the roleblocked player is townie so that the town lynches the townie the next day and throws off our numbers for a bit. I don't understand why you say that the mafia have to sacrifice a night kill to kill the roleblocked guy, he is only safe for a day unless you plan on having him roleblocked for the whole game. That would hurt if he/she was a blue role and the chances that we have a roleblocker drop each day. This method uses our lynches to find the mafia, but unless we find the godfather we are just fighting a losing battle. Keeping the mafia numbers down is good though, so there is merit to this strategy. I suppose the longer the town can keep ahead of the mafia the more the godfather will have to say and the easier he/she will be found. Man, do I have to explain everything 5 times before people get it? xD It's not to declare that person as town, it's to not waste lynches on townies. At that point, they are not mafia, so at that point, killing them is lowering town power. We want to keep as many people around as possible. If mafia chooses not to kill that night, then they wasted a night kill! So instead of killing someone they choose, they have to not kill someone, so that the person we chose dies. That sounds like a pretty friggin awesome deal to me. We vote to roleblock one person every night, and we vote to lynch that person if no night kill went on at night. So at most 1 person dies per day/night cycle, which prolongs the game which should be good for townies. We're not really using lynches to find mafia as much as like, forcing mafia+town down to 1KP. And we never let a mafia go unlynched unless it's GF. This is a perfectly awesome idea unless we have no roleblocker or roleblocker is mafia'd. Umm... all of this is fine except the GF recruits another mafia each night so the KP is essentially 2. I don't understand how you think that the mafia not killing someone is a good thing in this scenario - we roleblock someone GF recruits (please not a blue role) no deaths show we lynch a townie overall we lose two townies with no chance of hitting a mafia. The only possible benefit is a lucky blue role like DT finding mafia Yes prolonging the game is a good thing, but not at the expense of having more mafia recruited while killing 0 of them. How are we not wasting lynches on townies in this situation? We are only killing townies. | ||
DCLXVI
United States729 Posts
On July 01 2010 13:31 DarthThienAn wrote: Show nested quote + On July 01 2010 13:21 DCLXVI wrote: question - we still have to vote in the other thread to not get modkilled unless we can vote on no lynch - is that possible? Also, is there a list of these basic rules that never appear in the OP of games? Yes, you have to vote in the other thread to avoid being modkilled. No, you cannot vote for no lynch. What basic rules are you looking for? I think the OP covers everything o.O. questions like this and the ones I've asked in other games. weird situational questions I suppose. Like, can the mafia choose not to kill (answered:yes) I didn't see either of these in any OP for a game, maybe I'm going blind... | ||
DCLXVI
United States729 Posts
On July 01 2010 13:43 Korynne wrote: + Show Spoiler + On July 01 2010 13:35 DCLXVI wrote: Show nested quote + On July 01 2010 13:25 Korynne wrote: + Show Spoiler + On July 01 2010 13:16 DCLXVI wrote: Show nested quote + On July 01 2010 12:49 Korynne wrote: So I don't think that idea works very well... but if we go ahead and pretend there's at least one roleblocker, we can roleblock instead of lynching someone. If mafia doesn't kill that night, we lynch the guy, if mafia does kill that night then we don't lynch the guy. So if mafia wants to get the guy killed they have to sacrifice their night kill to get the guy killed, so basically it would be like us not lynching and mafia nightkilling that guy. I think that's a valid plan. But that requires a roleblocker... so... I don't know how confident we are on that matter. =\ So if we go ahead with this, it means we should pseudovote in this thread, and only vote to kill someone in the other thread when a night kill doesn't happen. I don't think this plan would work very well. Even if we did have a roleblocker on our side and we declared a target for him/her, we could not guarantee someone as town for more than a day. The godfather could always recruit the roleblocked person the next night. Also, can the mafia choose not to kill at night? If so then the mafia could choose not to kill when the roleblocked player is townie so that the town lynches the townie the next day and throws off our numbers for a bit. I don't understand why you say that the mafia have to sacrifice a night kill to kill the roleblocked guy, he is only safe for a day unless you plan on having him roleblocked for the whole game. That would hurt if he/she was a blue role and the chances that we have a roleblocker drop each day. This method uses our lynches to find the mafia, but unless we find the godfather we are just fighting a losing battle. Keeping the mafia numbers down is good though, so there is merit to this strategy. I suppose the longer the town can keep ahead of the mafia the more the godfather will have to say and the easier he/she will be found. Man, do I have to explain everything 5 times before people get it? xD It's not to declare that person as town, it's to not waste lynches on townies. At that point, they are not mafia, so at that point, killing them is lowering town power. We want to keep as many people around as possible. If mafia chooses not to kill that night, then they wasted a night kill! So instead of killing someone they choose, they have to not kill someone, so that the person we chose dies. That sounds like a pretty friggin awesome deal to me. We vote to roleblock one person every night, and we vote to lynch that person if no night kill went on at night. So at most 1 person dies per day/night cycle, which prolongs the game which should be good for townies. We're not really using lynches to find mafia as much as like, forcing mafia+town down to 1KP. And we never let a mafia go unlynched unless it's GF. This is a perfectly awesome idea unless we have no roleblocker or roleblocker is mafia'd. Umm... all of this is fine except the GF recruits another mafia each night so the KP is essentially 2. I don't understand how you think that the mafia not killing someone is a good thing in this scenario - we roleblock someone GF recruits (please not a blue role) no deaths show we lynch a townie overall we lose two townies with no chance of hitting a mafia. The only possible benefit is a lucky blue role like DT finding mafia Yes prolonging the game is a good thing, but not at the expense of having more mafia recruited while killing 0 of them. How are we not wasting lynches on townies in this situation? We are only killing townies. Can people please think for themselves instead of making me do all the thinking? -.- Think of a specific example if you don't get it. Now I'll do it for you. >_> Normal scenario: We lynch T, mafia kills B at night, GF recruits C at night. We lynch M, mafia kills B at night, GF recruits C at night This scenerio: We RB T, mafia kills B at night, GF recruits C at night -> we have one more townie than normal (T) We RB T, mafia doesn't kill B at night, GF recruits C at night -> we have one more townie than normal (B) We RB M, mafia can't kill at night, GF recruits C at night -> we have one more townie and we killed the mafia (kept B, killed M) Why are there no lynches in the first day of this scenario? DTA just said that we cannot not lynch. So we do have to kill someone each day, which will either be a townie if the mafia did or did not kill, and a mafia if we roleblocked a mafia, who we could have lynched in the first place instead of relying on a filter that is slower, relies on the assumption of a role included, and kills mafia a day slower Okay people? Use your brain! and do you have to act so condescending? | ||
DCLXVI
United States729 Posts
On July 01 2010 13:47 DarthThienAn wrote: Show nested quote + On July 01 2010 13:41 BrownBear wrote: Given that the two best mafia players on the site aren't in this game (although one is hosting), it's possible that we might be able to catch people saying nothing, or catch them slipping up. If you mean me, I think you give me too much credit. Show nested quote + On July 01 2010 13:42 DCLXVI wrote: On July 01 2010 13:31 DarthThienAn wrote: On July 01 2010 13:21 DCLXVI wrote: question - we still have to vote in the other thread to not get modkilled unless we can vote on no lynch - is that possible? Also, is there a list of these basic rules that never appear in the OP of games? Yes, you have to vote in the other thread to avoid being modkilled. No, you cannot vote for no lynch. What basic rules are you looking for? I think the OP covers everything o.O. questions like this and the ones I've asked in other games. weird situational questions I suppose. Like, can the mafia choose not to kill (answered:yes) I didn't see either of these in any OP for a game, maybe I'm going blind... That particular question is totally in the OP for this game. I meant more of a "can you vote to not lynch?" sort of like how you can vote to double lynch except it applies to that day and you don't need to name a player. I know that you need to vote -.- | ||
DCLXVI
United States729 Posts
On July 02 2010 04:09 Bill Murray wrote: Show nested quote + On July 02 2010 01:17 Korynne wrote: Bill you're laughable at your accusation of me. I'm acting funny and that's in line with my scum meta? The only game I was scum was your game, where it was f11 so there was no reason to make any let's break the game plans. And I'm pretty sure everyone in that game thought I was acting just fine and normal. The game I acted "funny" in might be the PYP where Foolishness (mafia) kept accusing me of being scum because of one thing I repeatedly say (well you can lynch me to find out since I'm vanilla and then you'll know for sure if Foolishness stole Comp Vig) that he's like omg that's so typical scum. And I was townie that game. So like, worst argument ever. -.- jeez, you're still on me? your play is so bad. how about you learn how to scumhunt? take notes. take notes on how to scum hunt from BM... >_> <_< Overall your play reminds me of our last game TMMM where you accused someone right off the bat and continued to argue about it. Less spam than last time, but that is probably because chezinu isn't as active. In both games you tried to help the town somewhat, but only did you do so in TMMM when you were going to be lynched. However, I do not like it when you (and korynne) dismiss others arguments with one line personal attacks. That is not beneficial to the town at all. I have no clue how Korynne plays since she was so inactive in TMMM though. About her plan - go ahead and vote for someone to be roleblocked if you want, I just don't think that the results will be reliable enough and stalling gives the godfather more time to recruit townies, so the plan is not beneficial in my view. I think I will place my vote on citi.zen because I want to hear more of what he says, people say he is a good player but he posts less than me - that it pretty bad | ||
DCLXVI
United States729 Posts
And yes I have read your plan many times I just feel that you overlook its negative aspects and then lash out at people like me who point that out. | ||
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On July 03 2010 04:00 Chezinu wrote: Show nested quote + On July 03 2010 02:16 Hesmyrr wrote: Knowing the criteria behind Chezinu (or in fact anyone's) lynch list would indeed be nice. Considering it's nature, I am more interested in the people he chose to leave behind: zeks, Thegilaboy, Bill Murray, DCLXVI, ElyAs, and BrowneY. BrowneY is no-brainer for moment, but I am wondering why you do not ElyAs lynch? Are you willing to propose 'an' alternative lynch candidate that town can choose to go behind? zek roleclaim - gains immunity from lynch and he probably isn't GF Bill Murray - because he would have recruited me if he was GF - if he is GF that was a great play by not recruiting me BrowneY- obv reasons Others - they will get modkilled so no point in killing them - these are people mafia feel comfortable killing because they know they aren't the GF. Town is also comfortable killing these people because it prevents lost of a town/blue since they would die anyways. So in a way it is a "no lynch". I didn't narrow the list further because I was trying to be objective. I didn't want to rule-out any potential GFs. I will not be modkilled, I have just been very busy. However, Elyas is very likely to be killed tonight whether it be by lynch or modkill. Do we want to use a lynch on him? would we rather have him be modkilled and cut down on the number of suspects? I don't know if we have enough information now to drag up a decent list of suspects so I am not sure of anyone else we want to lynch. Abenson just seems to be new to the game and afraid to post, so I don't like him as a lynch suspect either. Unfortunately, I have to leave now for 6 hours or so so I will not be able to see any last minute bandwagons. I don't really like any of the candidates, but I will vote abenson to make him post more(not that I will be able to see it in time) | ||
DCLXVI
United States729 Posts
why do you want to save him? I thought he wanted out of the game | ||
DCLXVI
United States729 Posts
If zeks was mafia he still could have posted the key yesterday and then given the key to the expected new recruit today. Him posting the key today changes nothing, as the "fake mason" could have safely assumed that he would live long enough to talk to another mafia. | ||
DCLXVI
United States729 Posts
I am not sure that Abenson is likely at all to be the godfather or recruited. It seems too risky to try to balance that close to the edge of lynching for so long. I don't think that the godfather would want to try to recruit someone who is so close to being lynched. I will place my vote on BM because I think that it is too early to roleclaim, and I have not made up my mind yet on who to lynch. (not an omgus) I will be back in a few hours to post some more and probably change my vote. | ||
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BM recently tried to force everyone to roleclaim with the support of only one person On July 05 2010 18:50 Bill Murray wrote: ace and i are calling for a roleclaim On July 05 2010 18:53 Bill Murray wrote: We don't have much time. Anyone after this point needs to roleclaim in their post. I cannot be sure that he is just an aggressive player normally, but this sort of play is not beneficial to the town. Trying to get everyone to reveal without the support of at least most of the town could force us into a bad position. Had other players posted their roles then the town might be forced into roleclaiming to protect the few who claimed. Even if he does think his plan is beneficial, it is dangerous to try to force that play especially without support. | ||
DCLXVI
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DCLXVI
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anyone else think I should not do this? (and why) | ||
DCLXVI
United States729 Posts
why did you take bum off your "hit list"? he seems to be blue/GF to me from the way he is posting | ||
DCLXVI
United States729 Posts
July 06 2010 04:44 GMT
#1009
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DCLXVI
United States729 Posts
July 06 2010 17:11 GMT
#1065
On July 07 2010 01:39 Abenson wrote: Show nested quote + On July 06 2010 22:58 Divinek wrote: no i saved your ass you inactive little whore also bm is terrible at spotting liars Thanks :D You clearly aren't a bad enough teammate for Divinek I was able to kill him in TMMM welcome back to the game I suppose I am all for roleclaim + double lynch first thing tomorrow, just wait until the night is over. | ||
DCLXVI
United States729 Posts
July 07 2010 03:19 GMT
#1141
So there should be 2 mafia left at the end of this day versus 10 of us. Do we wait to double lynch until our DT(s) have another night to investigate? not sure what to say about citi.zen saying BM is definitely town. I don't think that he would want to link himself to a recruit when he is so close to dying, but he did make that stupid statement. Does citi.zen normally play that badly? Would he be the type to think that he could help his recruit out of the situation or does he want us to kill a townie while he dies too? | ||
DCLXVI
United States729 Posts
July 07 2010 03:22 GMT
#1149
On July 07 2010 12:20 Bill Murray wrote: Show nested quote + On July 07 2010 12:19 DCLXVI wrote: Well I was doubting youngminii for a while until citi.zen posted. So there should be 2 mafia left at the end of this day versus 10 of us. Do we wait to double lynch until our DT(s) have another night to investigate? not sure what to say about citi.zen saying BM is definitely town. I don't think that he would want to link himself to a recruit when he is so close to dying, but he did make that stupid statement. Does citi.zen normally play that badly? Would he be the type to think that he could help his recruit out of the situation or does he want us to kill a townie while he dies too? i doubt he is even the godfather why?... why would a townie fake claim a DT role in response to being accused? | ||
DCLXVI
United States729 Posts
July 07 2010 03:42 GMT
#1190
On July 07 2010 12:39 Ace wrote: DCLXVI death post? me? not your role? were you a dt and checked me last night? | ||
DCLXVI
United States729 Posts
July 07 2010 03:46 GMT
#1198
both citi.zen and youngminii could be the last two goons and are trying to mess up the town, buying the GF more time. Youngminii was the first to point out citi.zens "mistake". what sort of plan can protect us from this? We could roleblock Youngminii - giving up a dt check or saving a townie | ||
DCLXVI
United States729 Posts
July 07 2010 05:03 GMT
#1272
I thought that BM meant that he started as a jailer, so the "other jailer" would have to be the dream catcher" | ||
DCLXVI
United States729 Posts
July 07 2010 06:18 GMT
#1293
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DCLXVI
United States729 Posts
July 07 2010 06:18 GMT
#1294
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DCLXVI
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July 08 2010 05:51 GMT
#1355
On July 08 2010 11:36 Bill Murray wrote: Show nested quote + "You say you're a scummy player, then you say you're a pro-town player. This contradicts." No, it does not. I said I'm scummy, NOT scum. Open your mind up YI. Show nested quote + If you're going to play scummy (which is a valid playstyle), it will have certain repercussions. Double talk like this won't help your case, though. Your play style is not pro town even if you are town aligned. FUNNY THAT YOU JUST IMPLIED I'M TOWN ALIGNED. YellowInk just did that in the above post which I quoted for you all. This is scummy. It is scummy because he knows i'm town-aligned because he has a list of who is mafia got my FoS on you because of this, bro. Show nested quote + "You had just gotten done saying that using citi.zen's info was WIFOM, now you're using it to defend yourself. This is scummy play. Not the good kind of scummy play that draws scum out to jump on you. The bad scummy play that just makes you look bad to everyone. There are many more examples like this throughout your thread." the entire case on me IS wifom. It's fabricated, probably by scum. These two quotes you quoted before saying this are both applicable. Citi.Zen and I have been bickering all game. I have been calling his play terrible and traitorous much like I have yours. I'm not worried about next game, BRA, i'm worried about this one. You're not going to sway the town against the one person who feels like he is honestly trying to save it. what is this i don't even I am going to facepalm so hard if you turn out to be town aligned at the end of the game. Your play has been so shitty, please try to read the thread and think logically. and lol @ the lack of activity due to SC2 | ||
DCLXVI
United States729 Posts
July 09 2010 02:39 GMT
#1389
On July 09 2010 11:32 Bill Murray wrote: well, if people would have believed i was the jailkeeper then it wouldn't have come to this. it is attributable to yellowink's scumminess or inability to properly lead. no, if you didn't play so poorly it would not have come to this. Yellowink has done nothing to change my opinion of you, I just cannot trust anything you say because of your posts so far. | ||
DCLXVI
United States729 Posts
July 10 2010 03:29 GMT
#1456
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DCLXVI
United States729 Posts
July 11 2010 03:23 GMT
#1551
On July 11 2010 07:30 Bill Murray wrote: [b]@ Yellowink: [/b Show nested quote + ]"Provide content, provide reasons, provide evidence, make a good case against me. Then I will counter and perhaps be convinced you are not scum." He doesn't have to do that at all. Just the feel of your posts this game feel like you believe that the town needs evidence to lynch someone who isn't providing any. We don't. Your world of policy is not constructive towards town play, and gets people lynched for the wrong reasons. That's why people hate the way that I play, because I encourage craziness which, believe it or not, if tolerated, is pro-town. When you get into policy-lynching over "VI" players (village idiots) like myself, abenson... johnnyspazz? i don't know who else. It's different person to person because everyone has different opinions, it really stifles the ability to properly get scum to flail and squirm because you are focusing more on "bad posters" and why someone is doing what they're doing, when to properly be town, and for this website to be better at being town, people need to focus on WHAT they're doing. I am not 100% you are scum, my gut tells me you are, which is good enough for me. I am hesitant to really lynch anyone at this point, as everyone is so likely town, though. I would not mind lynching someone who is more inactive and trying to hide, though. DCLXVI would be a good target in that regard wut? I don't know if it is even worth it to listen to BM anymore. He doesn't read half of the thread and posts whatever he feels like. apparently he is above reasoning and logic so he can just post stupid, ignorant shit and then claim that everyone else is wrong because he is more active and helpful for the town. I found a total of 0 useful posts by BM since I last posted. YellowInk may be mafia for all I know, but at least he posts content that is relevant. Chezinu posts randomly but his posts are actually useful if you know what to look for. BM on the other hand... it is painful to read and watch him accuse others of not playing well for the town. So in the case that Youngminii is really the DT, we have how many confirmed townies? zeks, youngminii, BM, DCLXVI? I do not see any reason why the other mason should not come out assuming the GF is dead. It only hurts the town. I suppose he may be a blue role and want to protect himself, but it is not that much more likely that the second mason is a blue. We have accounted for several blue roles already so there should not be very many left. I don't think that we could lose this scenario with 5 confirmed townies (with double lynches) I will do some player analysis tomorrow, I really need to sleep now. Very long day. | ||
DCLXVI
United States729 Posts
July 11 2010 03:24 GMT
#1552
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DCLXVI
United States729 Posts
July 11 2010 15:26 GMT
#1562
I was pretty much cleared by Ace's death post, if you would just read the thread... On July 11 2010 08:32 YellowInk wrote: Since Ace roleblocked DCLXVI on night 2, you can also know that DCLXVI is town since if DCLXVI was even the night 2 recruit, the mafia KP would have been blocked since recruitment occurs before mafia KP. and we may not have every role so the people who roleclaim now are in no way cleared. I will throw my vote on myself to prevent modkills,but I should be back at least 2 hours before the deadline. currently most suspicious people in my book: BB, BC, rastaban maybe yellowink too but he at least reads the thread and thinks logically, which puts him way above many of the other posters | ||
DCLXVI
United States729 Posts
July 12 2010 00:03 GMT
#1604
I would rather see you and the other mason (AFJ?) claim at the same time @everyone what is the reasoning behind voting YI? He is at least providing discussion, unlike say, rastaban or AFJ (though i think he is the mason) | ||
DCLXVI
United States729 Posts
July 12 2010 00:27 GMT
#1608
one less active, productive poster congrats town I don't know if we even deserve to win anymore. Very lucky DT check won us the game (hopefully) | ||
DCLXVI
United States729 Posts
July 13 2010 05:24 GMT
#1673
On July 13 2010 14:17 youngminii wrote: So like.. I didn't get a result from BC. So like... Thanks for telling us you are mafia | ||
DCLXVI
United States729 Posts
July 13 2010 06:21 GMT
#1675
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DCLXVI
United States729 Posts
July 13 2010 08:23 GMT
#1683
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DCLXVI
United States729 Posts
July 15 2010 02:24 GMT
#1745
On July 15 2010 10:12 Bill Murray wrote: Show nested quote + " Rofl, I just saw my post where I refute Bill Murray for saying "i'd jail someone like hesmyrr if i was jailer." That partial breadcrumbing was really dangerous looking at it now. Citi.zen knew the recruitment did not work against me for some reason, meaning either: 1) I was jailed, 2) I am the second mason. Bill Murray actively saying he would jail Hesmyrr should have told him that BM is likely jailer, making him ripe recruitment target. Either way it really didn't matter as youngminii checked citi.zen successfully, he would never get chance to recruit ever again." i did this in case someone did a coroner action in the night and saw i was jailkeeper. they could then see "well, he said he'd jail hesmyrr, so he probably did" if they wanted to read my posts after i died. that is what a death post is for... | ||
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