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TL Mafia XXVII

Forum Index > TL Mafia
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meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 03 2010 04:33 GMT
#40
Rip me a new one gov'ner
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 21:48 GMT
#125
Sweet... lets get this show on the road
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 22:12 GMT
#137
On June 10 2010 06:49 redtooth wrote:
Show nested quote +
On June 10 2010 06:48 meeple wrote:
Sweet... lets get this show on the road
wow why so excited? if you were townie you wouldn't be so enthusiastic.
lynch this mafia nub scum.


lol pointing fingers already... Why so eager to mislynch?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 22:20 GMT
#140
On June 10 2010 07:14 Radfield wrote:
OK, lets talk balance for a sec.

With 4 mafia vs 13 town aligned, and given that the mafia might have both a roleblocker and godfather, I would guess that we have a decent number of blue roles in the game. My guess at the moment would be at least 5 blue roles, plus possibly a town aligned day vig?

I'm thinking 1 cop, 1 medic, 1 watcher/tracker, 1 vet and 1 vig/mad hatter. Also likely 1 Miller and the Day Vig. That leaves 6 townies(7 with the miller).

Does this seems likely to other people? Thoughts?


It seems reasonable but I dunno how likely. I wouldn't put it past Incog to put in a role that doesn't get used.

At least for now I don't think we can hope that there is more than 5 blue roles... and we can assume tentatively that Incog didn't put in a role that doesn't get used. Thus I think its reasonable to assume thats the layout.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 22:27 GMT
#142
On June 10 2010 07:20 meeple wrote:
Show nested quote +
On June 10 2010 07:14 Radfield wrote:
OK, lets talk balance for a sec.

With 4 mafia vs 13 town aligned, and given that the mafia might have both a roleblocker and godfather, I would guess that we have a decent number of blue roles in the game. My guess at the moment would be at least 5 blue roles, plus possibly a town aligned day vig?

I'm thinking 1 cop, 1 medic, 1 watcher/tracker, 1 vet and 1 vig/mad hatter. Also likely 1 Miller and the Day Vig. That leaves 6 townies(7 with the miller).

Does this seems likely to other people? Thoughts?


It seems reasonable but I dunno how likely. I wouldn't put it past Incog to put in a role that doesn't get used.

At least for now I don't think we can hope that there is more than 5 blue roles... and we can assume tentatively that Incog didn't put in a role that doesn't get used. Thus I think its reasonable to assume thats the layout.


Hmm... now that I think more about it... since the watcher/tracker role is somewhat less powerful, its more likely we have another medic or detective thrown into the mix. Or perhaps an extra mad hatter, since flamewheel seems to think that Incog loves these guys.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 22:39 GMT
#144
lol... why am I not surprised that flamewheel is listed under "cute"
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 09 2010 23:17 GMT
#153
On June 10 2010 08:14 Vivi57 wrote:
This should be fun.

Also, is lynching an inactive really best? We've done that since forever and people are so used to the strategy that I don't think it'll give us as much in the way of vote lists and voting patterns to analyze.

I say that we make everyone talk then analyze behavior and if someone appears scummy, we shouldn't insta go for the inactive.


That sounds fine but how do you propose we "make" everyone talk. Usually the plan for lynching an inactive on the first day stems from the strategy of making people talk.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 10 2010 00:55 GMT
#161
On June 10 2010 09:45 Radfield wrote:
Show nested quote +
On June 10 2010 08:14 Vivi57 wrote:
This should be fun.

Also, is lynching an inactive really best? We've done that since forever and people are so used to the strategy that I don't think it'll give us as much in the way of vote lists and voting patterns to analyze.

I say that we make everyone talk then analyze behavior and if someone appears scummy, we shouldn't insta go for the inactive.


I think I agree with this. Usually I'm a champion of inactive lynching, but theoretically in this set up there should not be anyone blatantly inactive. I mean, the invites were sent out solely based on activity. If we're having a problem with activity, by all means, but for now lets try to analyze.

Face the facts, mafia who try to coast by are lame, mafia who play hardcore are sweet. Like Incognito in Mafia XXII; that was well done.



Despite what I said earlier about being skeptical that people could be forced out of inactivity... we might be hard pressed to find a true inactive. In the short time that this game has been open, there's only 6 people that haven't posted.

6. Chezinu
7. citi.zen
8. Foolishness
10. RebirthOfLeGend
14. johnnyspazz
15. LuDwig-

And of these, I expect that they will show up soon.

If it continues like this, and we get tons of active people and lots of posts to analyze then it might very well be more advantageous to skip the inactive lynch.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 10 2010 01:15 GMT
#163
On June 10 2010 09:49 Korynne wrote:
What? Why does my only appearance all game have to smell bad? That's lame. xD


lol... well I'm sure it has nothing to do with your snide remarks about guys not having enough blood to use both of our heads
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 10 2010 06:49 GMT
#185
Alright, well I'm not really opposed to L's plan but I think some of the weaknesses (and outlining some of the inherent strengths) of the plan should be pointed out.

1) If not everyone (hatters and vigi's I'm looking at you) claims as planned then a lot of the info blue roles are at serious risk from red attack and we're basically blind. Also, we might not have any hatters or vigi's although I admit that I put this at low risk. Basically saying that the plan only really works if everyone's on board with it.

2) It puts high pressure on the townies, both from the town and from mafia. They will not only be easy pickings for the mafia, with basically no hope of protection from either hatters, vigi's and medics, but also with the difficulties in claiming blue, the mafia are very likely to hide amongst the townies as well, so the town will be scrutinizing those who claim green pretty severely.
This isn't necessarily a bad thing... but it is a weakness. With "random shit" everyone gets at least a bit of protection from those roles. By concentrating their strength around the blue roles, you also must necessarily deprive elsewhere of them.

3) If our red include some players skilled in behavioral analysis, it will be easy to pick out detectives and their counterparts, from the hatters and vigi's... since there's a relatively small pool to focus on.

Final thoughts... It's a decent plan and works extremely well is some situations... but can also fall apart if people don't cooperate or if there's a blue sniper in the mafia pool.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 10 2010 21:47 GMT
#224
Oh Chez... you're like that yappy dog that never stops barking and everyone just has to speak over it.

Although I suppose it is more interesting having you in the game... better than dead silence anyways... Cheers
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 10 2010 21:58 GMT
#228
Just to keep track of who claimed what:

Claims:

Radfield
Ludwig (Detective)
tree.hugger(Tracker)
Ohn
johnnyspazz
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 11 2010 22:51 GMT
#297
Ahaha... why is when I leave the thread it turns into a "I hate meeple crapfest"... for christ's sake people just relax. I'm bound to scramble in here on the deadline in any case.

I am a watcher so that settle everyone down a bit. Chez might not ever rc... whatever. I never roleclaimed to Ludwig~ and he should check his pms to confirm, since I definitely never told him that. I was talking with Ludwig since I wanted to get an idea why he roleclaimed so quickly with L's plan and whether or not I can trust him or not. I'll be back in a bit with my vote on who to lynch and the reasoning in a little bit.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 11 2010 23:22 GMT
#303
On June 12 2010 08:04 MooCow wrote:
There's no "I hate meeple funfest"

I only gave my thoughts about you because of what LuDwig said and you have to admit it was a bit suspicious.

Voting for Jspazz though due to inactivity and him voting someone then saying he wont be here to change if needed etc.


Yeah, I do agree that a private conversation with Ludwig and that it didn't turn out to be my actual role is suspicious, I'm just surprised because it seems that whenever I'm gone for any time and involved in a mafia game, then people turn against me so easily.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 00:02 GMT
#305
Ok so my thoughts and my vote...

I'm not sure about MooCow lying... although for sure if there are two dts... then one of them is insane/paranoid, since that wouldn't really affect the balance at all... and might actually serve to hurt the town. If MooCow is lying... it'd be so easy to just say "Oh, I'm paranoid" since he keeps mentioning that his sanity is unknown repeatedly... so I'm not sure about him yet.

Johnnyspazz is a little fishy... but I'm not really that convinced since it's basically like lynching an inactive. He just hasn't really participated that much... or given his thoughts on anything. The mafia might be trying to push his lynch through since he doesn't really do anything to defend himself. On the other hand, his unwillingness to be the sanity check is strange... and tends to lean me the other way.

AFJ was looking a little red... well more like a pinkish hue... because his voting tendencies seemed really suspect, but after looking through his posts, I'm putting him on the backburner for now.

So... at the moment I'm going to vote johnnyspazz... here's to wishing for red tonight.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 02:01 GMT
#317
On June 12 2010 10:29 MooCow wrote:
Show nested quote +
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.


Yup... totally welcome this. I'll flip a coin to watch tree.hugger or Ludwig
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 02:26 GMT
#319
On June 12 2010 11:02 L wrote:
Show nested quote +
On June 12 2010 10:29 MooCow wrote:
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 02:35 GMT
#321
On June 12 2010 11:30 ohN wrote:
Show nested quote +
On June 12 2010 11:26 meeple wrote:
On June 12 2010 11:02 L wrote:
On June 12 2010 10:29 MooCow wrote:
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?

Too many if's. We see what happens and then go from there.


Ah... there's only one 'if"
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 02:51 GMT
#325
On June 12 2010 11:35 L wrote:
Show nested quote +
On June 12 2010 11:26 meeple wrote:
On June 12 2010 11:02 L wrote:
On June 12 2010 10:29 MooCow wrote:
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?
Why exactly are you asking me instead of doing some thinking on your own?


lol well apparently you're the man with the plan... also I was asking the town. No need to get all defensive
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 17:25 GMT
#336
On June 12 2010 12:56 L wrote:
Show nested quote +
On June 12 2010 11:51 meeple wrote:
On June 12 2010 11:35 L wrote:
On June 12 2010 11:26 meeple wrote:
On June 12 2010 11:02 L wrote:
On June 12 2010 10:29 MooCow wrote:
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?
Why exactly are you asking me instead of doing some thinking on your own?


lol well apparently you're the man with the plan... also I was asking the town. No need to get all defensive

I'm not being defensive. I'm wondering why you're purposely not answering your own question. This post hasn't really answered the question either, so feel free to get to it whenever you feel like doing some work.


It was a question to make people think and discuss... if they're both checking the same person (me?) then we can see which detective to trust and kinda follow their lead.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 17:50 GMT
#338
On June 13 2010 02:46 MooCow wrote:
Show nested quote +
On June 13 2010 02:25 meeple wrote:
On June 12 2010 12:56 L wrote:
On June 12 2010 11:51 meeple wrote:
On June 12 2010 11:35 L wrote:
On June 12 2010 11:26 meeple wrote:
On June 12 2010 11:02 L wrote:
On June 12 2010 10:29 MooCow wrote:
On June 12 2010 10:21 ohN wrote:
damn.

On June 12 2010 10:19 L wrote:
Yeah, not enough people caring if johnny would die :/.

Anyways, so the plan basically goes like this; Tracker tracks our DTs. Watchers watch any of our blues. If one of DTs is bullshitting, we'll be able to figure it out immediately. DTs can check our blues if they want, but given the sanity issue I can understand another checks.

Sound decent? Comments plz.

Sounds decent. blues should post who they're watching and chezinu should rc imo.

I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?
Why exactly are you asking me instead of doing some thinking on your own?


lol well apparently you're the man with the plan... also I was asking the town. No need to get all defensive

I'm not being defensive. I'm wondering why you're purposely not answering your own question. This post hasn't really answered the question either, so feel free to get to it whenever you feel like doing some work.


It was a question to make people think and discuss... if they're both checking the same person (me?) then we can see which detective to trust and kinda follow their lead.

I think we should check on someone that we want to lynch to help find out the sanity level of the DTs.

So we should decide on someone soon because the night is almost over. ACTIVITY?!


The problem with checking someone that we want to lynch... is that they might turn up red and while that would bag up some red it also wouldn't tell us anything about the sanity of the cops.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 12 2010 19:07 GMT
#344
On June 13 2010 03:00 MooCow wrote:
Show nested quote +
On June 13 2010 02:50 meeple wrote:
On June 13 2010 02:46 MooCow wrote:
On June 13 2010 02:25 meeple wrote:
On June 12 2010 12:56 L wrote:
On June 12 2010 11:51 meeple wrote:
On June 12 2010 11:35 L wrote:
On June 12 2010 11:26 meeple wrote:
On June 12 2010 11:02 L wrote:
On June 12 2010 10:29 MooCow wrote:
[quote]
I'm investigating meeple because he was 2nd highest on the votes for being lynched and no one else recommended any other candidates.

Please do not send in your night action right away!!!

Important that we talk about our 2 DT check targets.


If one of our dt's checks come back red... do we act? How likely is he paranoid? How likely is he's really mafia and just pretending to be paranoid?
Why exactly are you asking me instead of doing some thinking on your own?


lol well apparently you're the man with the plan... also I was asking the town. No need to get all defensive

I'm not being defensive. I'm wondering why you're purposely not answering your own question. This post hasn't really answered the question either, so feel free to get to it whenever you feel like doing some work.


It was a question to make people think and discuss... if they're both checking the same person (me?) then we can see which detective to trust and kinda follow their lead.

I think we should check on someone that we want to lynch to help find out the sanity level of the DTs.

So we should decide on someone soon because the night is almost over. ACTIVITY?!


The problem with checking someone that we want to lynch... is that they might turn up red and while that would bag up some red it also wouldn't tell us anything about the sanity of the cops.

Eh?! Getting a red like that is totally worth not knowing the sanity level of the DT's imo.

Besides it only slows the us down by a bit if we don't know the DT sanity level but it's a huge gain getting a mafia.

What do you guys think of Chez? If he is going to get mod killed from inactivity we can experiment on him. I hope not though because he seems like a fun mafia guy to play with.


Yeah you're right... it was just something that occurred to me.

I don't agree with lynching Chez on the grounds of inactivity though. If I have some time to go through posts I'll come up with more suspects.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 13 2010 04:49 GMT
#394
Ah... I'm back... yeah unfortunately I didn't watch AFJ but I did watch Ludwig... and have ascertained the identity of the medic . Of course, I won't betray his confidence, but if he happens to find his sorry ass in trouble I will do what I can to pull him out of it.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 13 2010 05:06 GMT
#396
Heh... well it does give some sticky situations since we can't actually rely that much on the detectives results... but it does give us some starting points. In my eyes, AFJ is slightly greener... not only because one of our "dts" seem to have confirmed what he claimed but also because of his lack of complaining under all this scrutiny. If he were red, I imagine he would be squirming a bit more...

Of course, there's always the possibility that both MooCow and AFJ are mafia and coordinating this... which would explain both the result and the lack of complaining.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 14 2010 16:21 GMT
#497
Aha lmao... that's awesome, way to go citi.zen!

As for tonight's lynch, I agree with Ludwig... it's not worth knowing the sanities and I don't think AFJ is really mafia, unless both our dts are lying and thats something we can check tonight. Not worth losing a green at this point. Now that we got L, it's well worth going through all his posts and checking very closely his connections.

One that struck me right away was this:

On June 13 2010 07:47 redtooth wrote:
Show nested quote +
On June 13 2010 07:04 Radfield wrote:
Likelihood of dying tonight: High
trust me, you're not that important. on that point, only 1 person in this game is really "important" enough to warrant a kill without having claimed blue. and that person is L. when he's alive tomorrow, we have some serious questions to ask.

btw to those jumping on me for inactivity, i'm keeping up with the thread. i'm just not refreshing it every 5 seconds like i used to in previous games since i got burned out quickly by retarded flawed arguments. this game there just seems to be more spam though.


This makes me think redtooth is green... He doesn't have much other activity, but just to keep this in mind.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 14 2010 17:00 GMT
#504
I'm down with RoL more than Vivi57... there's little/no case to be made for/against Vivi since he's so inactive.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 14 2010 17:06 GMT
#505
Having said that and then going through his posts... RoL is pretty damn inactive too...

I'll have to think more about which one is more deserving
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 14 2010 21:03 GMT
#531
On June 15 2010 05:03 Radfield wrote:
Show nested quote +
On June 15 2010 04:57 Chezinu wrote:
Rad where did you go? I want to continue to fake argue with you.. Who is going to argue if L isn't here?


I'm having trouble telling if you actually believe that about the dayvig...

I was skimming through all L's posts if you must know. I'm obviously not as good as citizen though because all i really found is L arguing with foolishness rather plausibly and redtooth rather weakly.

I'm going to read through them again when i'm a little more into it though.



What did you find was lacklustre about the redtooth/L arguement
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 14 2010 23:50 GMT
#553
On June 15 2010 08:43 MooCow wrote:
What I mean is if we were going with my plan, both DT's get their information right and we PM it to a someone we trust so one or the other can't copy each other ( although there's only a 50% chance ).
The PM'd person confirms that he has both the DT's results and goes public with it.
The information will become public to everyone just not initially.

Basically imo it's just an extra method to stop one or the other from claiming to find the same info ( only 50% chance though ) but still worth it and pretty easy to do.

We can even PM 2 people ( AFJ and citizen ) you guys confirm it and then come out with the information to the public.


Well... I think its a good idea to PM citi.zen with the info... since then at least you're unaware of the other people's findings... I doubt its really all that useful since it's not really that profitable to copy the other persons results.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:03 GMT
#556
Yeah thats true... and definitely a way that a mafia can throw us off track for a while anyways... since it might look like we have two legit sane dts when we don't. Although I think if the mafia was claiming to be a dt especially in this game they would just pretend to be naive/paranoid...

Still... like I said, I think we should do this.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:05 GMT
#557
One thing to consider in this hour is that RoL might be modkilled for inactivity... seeing as he hasn't posted/voted yet.

I wouldn't want to waste a lynch... Are there enough people around to swing the vote to Vivi57 or someone if RoL doesn't turn up?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:18 GMT
#562
well... he was the only other one who had some support behind his lynch... and he won't be modkilled.

redtooth might fall into that category... but I thought that his comment about keeping a close watch on L might be a green tell.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:42 GMT
#566
On June 15 2010 09:40 flamewheel wrote:
Vivi57 already voted for LuDwig-, Foolishness.


I think there was a comma there... indicating only ohn/opz still needed to vote
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:54 GMT
#571
We've got 5 minutes... I think after a minute or two we should switch
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:56 GMT
#574
yeah we need to switch our votes asap... they'll likely get modkilled
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 00:59 GMT
#579
I'm so glad so many are around that we can swap like this...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 01:03 GMT
#584
Ah well... hopefully we see red blood tonight... with 4 kills its hard to beleive we won't. Still its shitty to win by inactivity
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 01:17 GMT
#592
Aha... well we got one... the rest will be less easy to find I would guess... since they're more closely amongst us...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 02:23 GMT
#612
I trust Ludwig with almost no doubts... much more than moocow... and I trust them both more than some other people.

There's a slight chance of there being mafia amongst our dts... but like radfield said, its questionable whether this is a good time to start offing claimed blues.

flamewheel's willingness to undergo a check makes me hesitate to push a check on him... but it doesn't put him in the clear obviously. I would try for a redtooth alignment check tonight... or Chez...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 02:33 GMT
#616
Ludwig has been active... but he's just active at a different time... totally offset from North American time.

I never said you were suspicious... I just said that I trust Ludwig... mostly because if he was mafia there's no way he would've stepped in before. His trusting of L isn't suspicious, tons of people followed L's plan...

His reactions when Chez was shooting people was genuine I felt... he was just confused, as was I, at what the hell was going on.

I have no reason to distrust you, and for sure you're low on the list of suspects...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 02:36 GMT
#617
mmm... on the other note... about who to dt check tonight... perhaps Chez is a better option. redtooth did make that post earlier questioning L... and his inactivity is a common theme in games I've played with him.

Is there anyone who's averse to checking Chez?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 15 2010 02:57 GMT
#621
Alright... I'm down with a flamewheel check too... the only thing that kept me back was his willingness, but obviously that could be a show.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 02:05 GMT
#689
Bahaha... alright well... so... I have a story to tell... but I'm going to wait to tell it just to keep you guys in suspense. The end result is good though... there was a mafia found last night...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 02:28 GMT
#697
Alright so... first things first... I'm the medic... The mafia knows it by know and so should the town. Obviously I claimed watcher because there was a shitload of greens and it was simply more believable.

I had been in PM contact with Ludwig a little and later claimed medic to him since he had defended me in the thread... through him I also had PM contact with Radfield, who also knew me as the medic (through Ludwig... not my decision to tell him)

Now... not too long after I claimed to be watcher and had "found" the medic, Foolishness PMs me wondering why I hadn't contacted him yet and claims watcher and tells me (to prove that he's a watcher) that tree.hugger also visited Ludwig last night. Of course, I couldn't have known that, but regardless I was just so fucking elated that we had a medic/watcher pair, since now we can coordinate.

Things proceed, now with me thinking I had a solid base with a watcher by my side... until I get a PM from L, asking me if Foolishness is the medic... I respond somewhat vaguely, but give him a strong indication that Foolishness is indeed the medic... knowing that if they went after him I could always protect him. Then L flips Godfather and the shit hits the fan and I knew that L would've told the rest of the reds to go after Foolishness. So tonight we schemed... I protected Foolishness, and he watched himself to see who hit him.

AND IT WAS MOTHER FUCKING + Show Spoiler +
LUDWIG


The same friggin dude that I had supported and backed like a moron...

Anyways... we lynch him today and we're down to 1 red...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 02:33 GMT
#699
Ahah.. yeah its probably not so much pants-shittingly shocking to anyone but me... since there were people who distrusted the dude. But still... cmon he's not so high on everyone's hitlists
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 02:48 GMT
#704
On June 16 2010 11:43 AcrossFiveJulys wrote:
Obviously if this is all made up and ludwig flips green, we lynch meeple the next day and get a mafioso anyway.

and I can't believe they took the bait you gave them foolishness with that last argument. Just for the record I PM'd foolishness after that argument saying that I know he was trying to draw a hit! But I thought he was a mad hatter.


I don't think there are any mad hatters... or if they exist they're friggin well hidden.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 03:42 GMT
#707
On June 16 2010 12:33 AcrossFiveJulys wrote:
Citizen and I both received that flamewheel is town. This means that moocow is either sane or naive assuming I'm town.


Hopefully he's sane... if he really wants to check he can just rolecheck me... but I'm not sure how much longer this game can last...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 03:48 GMT
#709
On June 16 2010 12:44 MooCow wrote:
O another reason why I kept piping up saying why DT's are kinda useless is because we don't role check we can only find out the alignment of a person. Town/mafia

And we are either sane insane paranoid naive


Ahhhh... well... that makes things more difficult... I missed that when skimming the rules...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 05:31 GMT
#714
huh... not even giving a response eh?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 05:39 GMT
#716
On June 16 2010 14:35 citi.zen wrote:
He just woke up & hasn't caught up yet.


That was an hour ago... no?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 14:13 GMT
#726
On June 16 2010 21:16 Korynne wrote:
Guys, you can vote for ending the day early. I have not decided how this will work yet and whether I will end the day early, but let me know your opinions so I can make a better decision later. Thank you.


I would end it if there is a unanimous vote... which there is (other than ludwig...)... and I'm pretty sure the next vote will be unanimous as well...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 14:15 GMT
#727
oh actually there isn't a unanimous vote... but I would still think about ending day early so we can get on with it... it's not like people are going to change their minds now
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 16 2010 23:26 GMT
#735
Ludwig is most definitely the roleblocker... that's the only way he can hold up his claims to be a dt...

Also... Radfield is the last mafia I beleive... too many close inexplicable ties with Ludwig then last minute trying to push away.

I trusted Ludwig because I was being impulsive about his defense of me early on and took a risk (and a rather stupid one)... but when I didn't die I thought that it kinda proved that he wasn't red... since who wouldn't take a lovely medic dangled in front of you like that. I didn't really trust Radfield... was kinda forced into it by Ludwig...

Anyways... tommorow's lynch of radfield should clinch the game for us...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 17 2010 22:28 GMT
#794
On June 18 2010 07:21 Chezinu wrote:
So the results came back green and your just acting crazy because I have rubbed off on you? Or do you wait til day for results and you have decided to start acting crazy because I have rubbed off on you? I most definitely had an influence on that last post.

btw, this game is dead.


It's dead because its basically over... no more suspense
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 17 2010 22:31 GMT
#796
On June 18 2010 07:30 Chezinu wrote:
Show nested quote +
On June 18 2010 07:28 meeple wrote:
On June 18 2010 07:21 Chezinu wrote:
So the results came back green and your just acting crazy because I have rubbed off on you? Or do you wait til day for results and you have decided to start acting crazy because I have rubbed off on you? I most definitely had an influence on that last post.

btw, this game is dead.


It's dead because its basically over... no more suspense

Who's mafia?


Pretty sure radfield's the last one...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 17 2010 22:34 GMT
#799
On June 18 2010 07:31 MooCow wrote:
<_> You guys already knew who the last mafia was after Korynne posted anyway

Let's rejoice that we won though?! But a bit too much inactivity imo


"Knew"? More like suspect with conviction... he might still want to fight it out... but there's too many unexplained links to Ludwig and transparent last minute pushing away from each other...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 17 2010 22:35 GMT
#800
Yeah... three modkills is pretty rough in a small invitation based game like this... too bad but expected
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 18 2010 01:12 GMT
#803
Ahaha... nice one Chez... sorry about that radfield
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 18 2010 01:51 GMT
#817
On June 18 2010 10:33 Foolishness wrote:
So what was up with that PM ludwig sent?


just leading us astray I think...

It was a great game... mass roleclaim... epic blue snipe... epic red snipe... Sweet friggin ass
meeple
Profile Blog Joined April 2009
Canada10211 Posts
June 19 2010 03:40 GMT
#842
Ahaha... epic bearies... this should be a staple of every game!!! Thanks Chez/BrownBear
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