TL Mafia XXVI
Forum Index > TL Mafia |
YellowInk
United States578 Posts
| ||
YellowInk
United States578 Posts
On May 30 2010 15:16 fIamewheel91 wrote: YellowInk I've signed you up, but you still need more stuff for your quote and public profile... essentially you just repeat your name three times. Updated. | ||
YellowInk
United States578 Posts
As already noted, there was a splash of hot ink and my name is YellowInk. Let me assure you all that I'm definitely pro town. Of course this only bears the weight of my word at this moment, but it should become clear in the coming days. I don't begrudge anyone for having me on their starting lists as potential red. I see that detectives can determine if clue X points at player Y an unlimited number of times, so a DT could check that if it becomes necessary in the future. Since I'm quite sure that this hot ink doesn't point towards me, such a check cleans me - even better than a role check since the godfather role masks roles. That being said, I'm wary of the application of clues. Use them as evidence. Use them to pressure people into talking. Use them to make a list that you can come back to in the future. They won't prove anything on their own without a DT check though. Lets get to work with the profile digging. | ||
YellowInk
United States578 Posts
I have something that puts me a solid head above any other - and any townie that is considering running for mayor should give this serious thought before putting their name up in competition. I can be cleaned while in office. That there was a clear and obvious 'hot ink' clue puts me in a unique position to show that I am aligned with the town. Since I am sure I am town, I know the clue does not point to me and a clue check here will turn up negative. If I were mafia I could not be so confident - and continuing to draw attention to this fact would get me lynched as soon as the DT got around to checking it. One of the worst things that can happen to town on day 1 is to have a mafia mayor that we have no way to investigate. I welcome a DT to go ahead and clean me on night 1, but that choice is of course up to the DT. I'd rather be investigating potential mafia, but there is value to be gained in knowing you can trust me completely as well. So vote YellowInk for mayor. | ||
YellowInk
United States578 Posts
On June 03 2010 13:03 littlechava wrote: I think so. If YellowInk was mayor then it would be impossible for a rolecheck. Right. And I could also be voted for a lynching. The mayor is immune to hits and rolechecks. The mayor is not immune to clue checks which is why I am able to be cleaned. | ||
YellowInk
United States578 Posts
On June 03 2010 13:06 zeks wrote: Even if the clue turns negative you're not clear at ALL. You said it yourself that it was a clear and obvious clue...its Day 1. I think we all should know better than to base all our suspicions on clues only. Besides I think that clue is way too obvious to be you. I'd advise the DTs to actually start role-checking right away. You only have 3 role checks so use them as quick as possible (and as wisely as possible). Also mafia has a killing power of 3 so use your role checks before you get picked off. Also you can't use rolechecks on consecutive days either. Once the DT has clearly identified the role of someone then they can start an inner circle and start from there. The only risk this strategy runs into is if they somehow check the Godfather...but thats a risk I'm willing to take since its 1/30 chance you somehow role-check the GF Have you looked at my profile? There's nothing else in the entire opening flavor even close to linking to me, so if there's a clue pointing my way, it's the hot ink. If I were mafia, putting myself up like this would probably get me hung on day 2 or 3. Contrast this to anyone else who could run for mayor. There would be no way to even get close to cleaning them. If a mafia ends up winning this election, immune to rolechecks and no way to even try to investigate them, it can be absolutely devastating. Also, the DT can't use rolecheck 3 days in a row, but they can rolecheck consecutive nights. Your misquote of the rules makes me suspicious as to whether this was intentionally misleading or simply an error. I surely hope the real DTs read their roles carefully. | ||
YellowInk
United States578 Posts
| ||
YellowInk
United States578 Posts
On June 03 2010 13:06 MooCow wrote: I see, this is my first time playing, so it would be really important to get a DT or someone to check the potential mayor candidates before we vote them in right? If the DT's find anything can it be told to the public or is it private information? Looking at everything so far Zeks seems like a potential mafia and there's too little info for Yellowink. DT actions are night moves like most actions in mafia. The DT PMs the mod with the action and th mod PMs back with the results. The DT could announce results in the thread (roleclaiming DT) but if people don't believe him, there's no way you can prove it directly. Mafia close to hanging will sometimes roleclaim DT and point at someone else for a hanging, making things a muddy mess since a real DT would commonly claim before dying as well. Then it's a matter of sifting the truth from the lies. I strongly recommend all town blue roles to keep it secret for as long as you can. If mafia knows you're DT, for instance, the mafia will probably kill you the following night. There was a comment made earlier that a DT can build an 'inner circle' of people they trust - since they can rolecheck people and find them to be town they can spread their information to these townies. The only hitch to this is that if the DT investigates the godfather they'll find something townie aligned, so they could end up with a traitor in their midst. I highly advise any DTs to read up on mafia strategy in playing this role. It's probably the most important blue role we have and requires a good deal of finesse. I'd advise the same for everyone (esp other blue roles), but DTs are probably the most complicated of the bunch. It's also worth noting that once I'm cleaned by a DT as mayor, it would allow you to include me in your circle. Since as mayor I would be nearly immune to hits (at least so long as a bodyguard is still alive), it would ensure the information can be safely kept secret without risk of being taken to the grave. | ||
YellowInk
United States578 Posts
On June 03 2010 13:27 onihunter wrote: I don't exactly see how you putting yourself up like this would get you hung if you were Mafia but maybe i'm just stupid lolol. We could cluecheck the ink without having you as mayor mirite? At this point voting for you is a gamble that I'm not sure I'm willing to take. And, a lot of the other clues have very few candidates as well; you aren't exactly unique in this regard. The difference between me and others is that many of them are less clear and overlap. I would be willing to bet that we could try to put together a comprehensive list of how all the clues possibly attach to any of the profiles and there would be at least one mafia who we missed in that list. If someone has multiple clues that could possibly point to them, they're a poor candidate for mayor since it would take several days to clean them. Because I have a singular clue, it puts me in the position to be cleaned efficiently. Yes, if I am not elected to mayor, I'm sure a DT will still check my clue out and find that I am town. In this case I will be supportive in any way that I can. The point of electing me to mayor is that I can be efficiently cleaned in office where others can not. You will always have to wonder if the mayor is red. | ||
YellowInk
United States578 Posts
On June 03 2010 13:35 DarthThienAn wrote: On another note, I'm running for Mayor (/Pardoner I guess). Personally, I think being active, keeping up with the thread, and actually spending time analyzing players is the most important part of the game. And that's what I plan on doing, which is why you should vote for me ^^. A mayor that goes missing is NOT cool. To whoever asked the question about Day 1 Lynch - "Mayor You won the election! You have to PM me before the end of Day 1 with the name of the player you would like lynched on Day 1 if you win. You can't choose the Pardoner as the Day 1 lynch victim. Your votes count as three votes instead of one. You cannot be Role Checked by a DT." so no, no votes toward day 1 lynch. I will match this, of course. :D I have a love of games. You won't see me disappearing either. I have to say that I am glad to see so many people enthusiastic in here. It's good to see a lively start. | ||
YellowInk
United States578 Posts
On June 03 2010 13:29 DarthThienAn wrote: I mean, to be fair, all your profile is is you repeating YellowInk over and over. So if the mods were to make a clue, it would be related to... well, YellowInk, not something like swimming or whatever. Until you prove what else the printer explosion could be pointing to, you're definitely suspicious as mafia. Why would we elect you as mayor, if you're suspected to be mafia? ... "If I were mafia, putting myself up like this would probably get me hung on day 2 or 3." Maybe that's what you want. Trade a mafia for a cop and take the mayor spot/protection away? If I were red, a smart cop would not make such a 1 for 1 trade. They would build up their circle first. This is also why they might look elsewhere rather than clean me right away. They would probably rolecheck someone night 1, then maybe clue check me on night 2 or 3 and then either pass on the info to their people, or if they found other mafia, roleclaim and name multiple reds in a single blow. Also, if I were red, I would be much more likely to survive longer if I had deflected or otherwise laid low (though not too low - contributing to discussion appropriately). This would keep the mafia KP higher for longer. By putting myself up for mayor I'm much more likely to get investigated by one or more of the DTs in the early game. And since I am pro town, they'll then be able to trust me with all of the knowledge they dig up and we'll be able to plan from there. They won't be able to do this with other mayors - unless they just trust and hope for the best. This is why I make an excellent mayoral candidate. | ||
YellowInk
United States578 Posts
On June 03 2010 13:55 MTF wrote: I have a problem with this logic being used as your selling point. Primarily because it is operating under several assumptions: 1. There are clues in the opening post. 2. That specific (and too obvious) clue would have to point to you. 3. No other (more vague) clues could. That said, you seem alright so far. Just saying that the logic behind this particular point doesn't flesh out well. MTF, you have helped lay out the assumptions pretty clearly. It's true that I am making these assumptions. It's also true that nothing will be 100% certain. However, if I were red, I would be petrified of having the hot ink clue linked to me. Since I know I'm town, I know this clue isn't linked to me and I will come up clear. This is why I'm able to be so aggressive about it with confidence. | ||
YellowInk
United States578 Posts
On June 03 2010 14:07 DarthThienAn wrote: Personally, I think a cop would just straight up role check you, or someone else linked to clues. No reason to "save" your rolechecks, since you might die at any point, unless you have a very strong cluecheck. And I mean, the whole, "if you were red" part proves my point doesn't it o.O. A cop would be forced to out you at some point and in the process out themselves. Mafia WANT the 1 for 1 trade, even if it potentially cuts back their kp, it keeps the rest of the crew alive longer. From what I've read of your posting style so far, Darth, I think you're town. However this last post makes me wonder a bit. I just pointed out how if I get elected mayor and I am red, the cop will *not* need to 1 for 1 trade with me as you indicated. The cop will still get probably at least 2 red kills or have an otherwise effective inner circle. I'm not sure what else I can add to the argument, I'd just suggest you give the DT's strategy in such a position a little more thought. | ||
YellowInk
United States578 Posts
Remember that the mafia talk to each other and are able to work as a team from the get go. They're able to instill some subtle groupthink if you're not careful. Always remember who is talking as you read and keep your thought process malleable to figure out why people might be saying what they do. I know I'm town. None of you do - yet. I propose that my position with respect to having the single clear clue pointed at me puts me in a good place to be mayor because it means you'll never have to wonder if I'm red. If I am red, I will be outed, and my position as mayor will not protect me from that. With others, the office would serve to conceal that they are scum. With that, I'm off for a bit since it seems many of the players are heading to bed (as I should be as well). Vote YellowInk for Mayor! (: | ||
YellowInk
United States578 Posts
On June 03 2010 20:55 crate wrote: lots of stuff+ Show Spoiler + @Flamewheel: By the way (I mentioned this to you before), roleblocker is still in the role descriptions but not listed in the player list post. Are there roleblockers in this game? --- Good morning gentlemen (and ladies?). I've looked through the thread by now. I see lots of discussion of clues. That's cool. Keep that information in mind and look for themes and connections to later clues, because that's the only way you'd catch mafia off of the clues. There's history for this, go read up on any game with clues you like. I was in this game and we failed miserably on clues trying to get mafia (of course, when half of the clue discussion is coming from the mafia in that game, it's not too hard to see why). I see three people have announced they're running for office. They're good people to keep an eye on, sure, but they're also willingly throwing themselves in the spotlight so they're under pressure. What I don't see is much discussion of what we, the town, should be doing. The only serious heat right now is on YellowInk (and that from clues, so I'm not buying it). There's been almost no talk about any game strategy at all. Some quick notes about blue roles: Medic saves and veteran hits will be told to all involved parties (well, not whoever did the hitting, but they'll know the hit was blocked when the day post doesn't have the target dead). If you get medic protected, congratulations--you've just 100% confirmed for yourself that someone is town-aligned. Medic, if you protect someone, let them know it was you who saved them. It's possible that a mafia could try to play the medic in this situation, but there are dangers for them: firstly, if it was a veteran night life instead of a medic save, the mafia claiming medic is immediately outed. Secondly, the person who was saved will get two PMs (assuming the actual medic does his job) from people claiming to have saved him. We then just lynch the people who PM'd the saved person. If we get the mafioso, great, we're done and the other guy is legit and confirmed. If we get the medic, tough luck, but we snag a red the next day. If you take a hit, either from medic protection OR from being a veteran and living, speak up. The mafia knows they hit you anyway, so you're not giving them any information. Telling the town is good. Don't tell the town how you were protected, just say "I took a hit last night." I'm not sure how we should capitalize on a medic save, because I've not thought about it much. I'll mull it over today, and you should think about it too. But to be honest medics are a really tough role to play and medic saves are pretty rare (the only one in Pyrry's game was after the result was essentially decided), so don't count on this situation arising. But we definitely want to be able to take advantage of it if it happens. --- You may have noticed that I didn't mention Vigilante hits above (this is relevant to the medic discussion; it's theoretically possible for a medic to block a Vigi hit aimed at a mafioso). Vigis shouldn't be too trigger-happy, and I think it's in our (the town's) best interest to give them advice on whom and when to hit. This gives us the same information that voting does (though without the modkill penalty for abstaining), and lynches are the town's biggest asset. Making a vigi hit into a lynch is good if the town is active enough. If we go this route, medics should obviously not protect the vigi target, and this neatly prevents the chances of a medic blocking a vigi hit on a mafioso. It doesn't prevent a medic from blocking a mafia hit on a mafioso, but generally speaking mafia aiming at themselves is a good thing for the town because some of those hits are going to land and the town will celebrate the red bodies --- There's other stuff to discuss too (and more roles I haven't talked about. I'll give some input later on if needed, but this has taken me long enough to write for now so I'm cutting off here). The election would be great, but the candidates need to say more. I don't believe for a second that the ink death is a clue pointing at YellowInk because it's too obvious like our resident clue expert MTF said. --- I saw my name on a possible-linked-to-clues list. The quote of issue is from Feynman and I like it because we attach special significance to certain arbitrary sequences of letters and numbers (like 5000, for instance. Why is 5000 more notable than, say, 5023? It isn't, really) and the quote encapsulates that quite nicely (as well as talking about probability like Darth mentioned). That said, license plates definitely belong on cars, but there were car clues in Pyrry's game, which I was in, and I was a medic there. When/if I start acting like a mafioso then you should push for my lynch. --- This post is enough of a clusterfuck already, so I think I'll cut off here. I want to hear more from all the mayor candidates, especially zeks who announced his candidacy then zonked out for the night. The biggest thing I wanted to point out here is - medics: do not out yourselves to mafia! Crate states that if you protect someone from a hit you've got a 100% townie on your hands, but this is not the case! He later mentions offhand that a medic could block a hit on a mafia, but doesn't clarify that this flaws his original argument. I don't know if this is just flawed presentation on Crate's part or if it's scum, but if you have a blue role, do your homework and think up all the ways that the powers could play out on your own. That being said, there may come a time where it's worth risking outing yourself to a target you protected just because the reward is worth the risk. You must also keep in mind that just because you tell them that you protected them, they may not necessarily believe you. Yes, there's a big risk for mafia claiming to do so, but again, that risk could be worth the potential gain they'd get if they convinced you. That's what this game is all about. Be wary of advice given in this thread (or via PM if you've got people talking in your ear). Keep in mind that each player is working towards their own goals. | ||
YellowInk
United States578 Posts
On June 03 2010 22:17 zeks wrote: mayoral campaign post+ Show Spoiler + Hi Town, I’m running for office! I’ve played mafia a couple of times on TL, 2 years ago and just getting back into it. I’ve been chosen town for all of the times I’ve played – actually for those who remember I always got medic. I will be extremely active for this game thus I would love to have a “role” and be involved in the major conversations of this game. I acknowledge the fact that people have drawn clues to me – and that my misreading on the DT role makes me somewhat suspicious. I implore you that everything I do is for the greater benefit of the town. PRELIMINARY PLAN: The plan that I have is pretty much a rip-off of plans used in past mafia games. With all the finger-pointing going on already, I want to stress that we shouldn’t look too deep into day 1 clues. It provides us with leads and brings people into the spotlight, but what is happening now is that we’re having animosity and confusion in the town. We need trust. Detectives: Now that I’ve understood that you can use consecutive role checks, I still think you should use them as quickly (or wisely) as possible. In fact, all our DTs should be role checking someone tonight. Assuming we have 2 DTs: Detective #1 (if you’re numbered somewhere between #1 - #15): do a role-check on someone from #1-#15 Detective #2 (if you’re numbered somewhere between #16-#30): do a role-check on someone from #16-#30 If you check a red, awesome! Keep that in your list, and if he posts keep track of his behavior as well. If you check a green/blue, you can make the decision whether to start the inner circle with that person. The reason I say that is the green/blue could be the Miller or the Godfather – assuming 2 millers and 1 Godfather, there is a small chance you could be checking one of them. Again, track that person’s behavior and see if there are any strong clues pointing to them…then you can decide whether to engage that person or not to start the inner circle. Medics: Honestly I don’t have a good plan with them, I’d say protect our best clue analyzers for now until we start verifying everyone. The detectives are the key to winning this game quickly and safely, so we want to make sure they at least use up all their rolechecks – thus they’d have to be alive by night 4 (if I’m not mistaken). Also I previous mentioned that we should have someone compile all the clues / accusations…if someone would love to step up that’d be great. FIRST LYNCH If elected mayor, I will lynch whoever the town sees fit; I know there’s no formal voting for tonight since the mayor gets the lynch call – but I will do a tally myself and everyone can vote for who they think should be lynched tonight. If elected pardoner, I would hope that the new mayor will also do a vote for the first lynch. In that case I promise not to pardon the first lynch. I will also make sure in the future to stop nonsense bandwagons. Well that’s all I have to say for now, I probably missed a couple things and there’s probably a couple flaws in my plan, but I am happy to answer all your questions the best I can. The important thing is more discussion so we can try to close these loopholes and come up with a very good strategy. First let me address Zeks' DT plan here. This is an ineffective plan. For the sake of argument assume that there are two DTs and they are distributed randomly. It's about 48.3% likely that the two DTs are in the same bracket. If this is the case, there's a solid chance there will be heavy overlap in their investigations. There's also a coin flip's chance that they won't overlap at all. Compare this to the more basic case of just allowing DTs to investigate as they please. Since they're drawing from the entire pool, there will be a mild chance at overlap in their investigations. Mild overlap is actually perfectly fine since if the two DTs both investigate the same townie, it can link their 'inner circles' so that they can collectively pool information. It's worth noting here that there will also be the risk that if the DT investigates and includes the godfather in their inner circle, they could be fed false information, so DTs should take any info fed back to them with a grain of salt. Also, Zeks has constantly impressed the DTs use up all their rolechecks as quickly as possible. While I agree that it's crucial that the DTs use up their rolechecks before they die, this doesn't necessarily mean that they have to all be used up by night 4. Having a rolecheck available in the late game when more info comes out (for instance a questionable roleclaim) can seal the deal. Rolechecking random people only gives you a 6/29 chance of hitting someone mafia aligned. Further, hitting millers will make the DT feel like they just got a mafia even though they missed. Strategic rolechecks are worth so much more than random ones. After pulling out all of the flawed thinking in Zeks' post here, there's not much left! Between this post, his misquote of the rules, and having a clue aimed at him, consider me publicly pointing the finger of suspicion at Zeks. Even if you don't think I'm the best candidate for mayor's office (though I still think I am!), don't vote for this guy. | ||
YellowInk
United States578 Posts
On June 04 2010 01:55 zeks wrote: Excuse my math: its not 1/225 its actually 1/15* Even your corrected math is inaccurate. If you assume that the two DTs are in the same bracket and that they will talk to a townie that they find and they do not get roleblocked: The probability the first DT will find the second is 1/14, the probability at least one of the DTs will find the other is 1/14+13/14^2. The probability the two DTs will land on the same person who appears to be a townie given that neither of the two DTs targetted each other is 1/13*P(a random person not the two DTs appears to be a townie). If we assume two millers, that makes P(a random person not the two DTs appears to be a townie) = 21/28 = 3/4. Note that 1/28 here is the godfather, but to keep this from getting ridiculously complicated, lets assume the godfather will go ahead and link them up hoping he can leverage this into a victory down the line. In reality he'd probably just put out a hit on them both. So the probability the two DTs will link up in a single rolecheck given that they're in the same bracket is (1/14+13/14^2)+(1-(1/14+13/14^2))(1/13)(3/4)=13.8%+5.0%=18.8%, or nearly 1 in 5. These odds skyrocket as the DTs perform their second and third rolechecks. The biggest factor you failed to account for was that the DTs are highly likely to find each other (wasting rolechecks) by your method. Leaving the DTs free to search throughout the entire group reduces this overlap tremendously. I hope that those who read Zeks' posts can see the constant flaws in his logic. | ||
YellowInk
United States578 Posts
On June 04 2010 03:43 pyr0ma5ta wrote: I am most suspicious of Yellowink, for the obvious Ink clue (is this too obvious to be true?), but mostly because of his running for mayor. It is unwise to vote him in, as I'm sure that having a Mafia mayor is basically the worst thing possible. pyr0, this is the very reason I am running. The worst thing that could happen is a mafia mayor that you have no way to figure out if they're mafia. After the clues got compiled, the mafia team perhaps got together and put up a candidate for mayor that does not have any current suspicion (eg Darth). If he wins this election and ends up being red, it will be devastating to the town. On the flip side, the best thing that could happen is to have a townie mayor that you're able to clean. That's me! Once you know you can trust me, I will be a devastating force against the mafia due to my immunity to hits and ability to be a focal point for all knowledge. I will be able to mobilize the town into an effective force to root out all of the red. In the middle, we have the mayors we can't confirm and mayors who are shown to be red. The mayor can be hung just like anyone else. If the mayor can't be confirmed in some way (remember they're immune to rolechecks), his real power is largely left dormant. Now I am leaning towards Darth being town just from his posting style. But I wouldn't put my life in his hands. I wouldn't be comfortable trusting him with any info I might have. The result will be that he's either a middle strength mayor or our worst nightmare. On the other hand, I will eventually be cleaned by a DT or shown to be red - either a best case scenario or at worst falling in the middle. This is why you should vote YellowInk for Mayor! | ||
YellowInk
United States578 Posts
To preface, I'm not so suspicious of LunarDestiny as I am of Zeks because his false information appears to be constant misunderstanding of how the game is played rather than supplying information that is inaccurate. On June 04 2010 04:23 LunarDestiny wrote: Okay, I caught up on the progress: Reason I voted for Darth is I played a total of two games with Darth in it (Caller and Ace's). In both game, Darth had decent knowledge of the game and didn't make newbie mistake. He also supported lynching inactive in the early game where not much information is available. This does not make him a good candidate for mayor. This just means he plays a decent game. He could be just as red as the next guy - and since we have no good way to figure out if he is, this is a bad thing. This is also the very platform on which I am running for mayor. Also, my advise to detective: Do not do what YellowInk is telling you. His action is very suspicious and those who are suspicious should not run for mayor before they are cleared. You can't run for mayor after being cleaned since the mayoral elections are on day 1. This game would be VERY different if DTs were able to do investigating before the elections. I invite everyone to read through my posts and think about if you would do that if you were mafia aligned and see if it fits. Then read through my posts and think about if you would do that if you were town aligned and see if it fits. The truth should become clear. Also, use role check as early as possible (night 1 and every other night. Reason is that you don't want your rolechecks to be wasted if you somehow gets killed. Find someone whom you believe is totally innocent. This can be achieved by rolechecking on night 1. If you detect a anti-town, stay quiet and don't tell anyone about result. If you detect a pro-town then use him as your spoke person (not Likely you role checked the godfather). Using people as your mouthpiece is a strategy to protect the person who is actually speaking. However, I would warn each and every townie here that just because someone is telling you that they are the DT does not mean that they are! Perhaps on day 3 Mafia player A PMs Townie player B and tells them they know player B is townie and found that player C is mafia on night 1. Then when player B speaks up and says player C is mafia, player C gets hung, then player B gets hit by the mafia that night (3KP can still beat 2 medics) so that the mafia is never revealed. This is just one of many examples possible - the point is that using a mouthpiece like this is challenging and unreliable. It's important that people understand the whole story with respect to risks and rewards in these situations. Another reason why you want to use those rolecheck as soon as possible because there is not much clues to pick from in the early game as oppose to the mid to late game. In the late game, there would be so many juicy clues that you want to check that it is almost as important as a rolecheck. Alternatively, you can choose use 2 rolechecks early while saving 1 rolecheck for later when you really need it. Remember, role check works almost always and gives much more information than a clue check which might not give you any result (fail clue check). This is all a fine way of thinking about it. I agree with using rolechecks in the early game. I just didn't want people to follow Zeks' advice to necessarily blow through all your rolechecks ASAP. For medic: I advise you to protect those who are active and shown intelligence in the game but not suspicious to be a mafia. Mafia wants to create as much confusion in the thread as possible. They also don't want the town to have a good plan to finding them which means those who have a good plan tend to be the target. Good mafia players often are active and present intelligent thought in the game as well. It's not the end of the world if you do cover a mafia. I would tend towards protecting those who you tend to believe are town over those who are merely active and intelligent. Use your own judgement - and adding in a bit of a random factor (between various people you are thinking about protecting) can help make it difficult for mafia to predict who medics might protect. For Vigilante: Stay calm man. We will need you after a few day (3 or 4) when the town would be in confusion at that point and need your one time kill to clarify things. That is my advise to the blue roles. Remember, you don't have to follow what I am telling you but use this as a reference. If you are new to the game, you want to listen to everyone's advise to you and decide who's advise is the best follow it or incorporate these advises into a good plan. Good advice. I encourage research into your role outside this thread as well. | ||
YellowInk
United States578 Posts
I know I'm town. I know that better than one out of five of you are mafia. I know that I will be cleaned by a clue check. Since it's come up a few times, neither being mayor nor being godfather protects against clue checks. These are the things that make me run for mayor. Having a reputation as a skilled player is not a good basis for mayoral candidacy. Honestly, I'd rather roulette for the mayor's position than give it to a player because they are skilled. A skilled mafia mayor is devastating just as a skilled townie mayor can be helpful. All it does is enhance the power of the position, not align it. I know that you know that if I turn up red from the clue check, you'll be able to get rid of me. If I were mafia, I wouldn't be putting myself up for the mayorship. I'd probably be keeping quiet in the election while one of my mafia brethren who had no suspicion ran for office. I wouldn't support them since when I turn up red it'd destabilize his position. I just wouldn't be participating. I'd be keeping quiet at probably 1-3 posts, maybe making an excuse, contributing a bit to clue digging, or just saying nothing of particular relevance like about 10-15 of our 30 are currently doing. The mafia would be MUCH better served by having a suspicionless mayor in position than having me be put up for it. This is why my aggressiveness for the mayoral post helps give evidence that I am townie aligned. Vote YellowInk for Mayor! | ||
| ||