Huge week for Vulcan. 0-8 would be extremely difficult to recover from.
Interested to see if MRN show some improvement after having a solid week of scrims under their belt. They have about as manageable a week as they're likely to get at this point.
GGU playing with a full roster this week? Fat looked way out of his depth.
CLG > Vulcun Curse > GGU CLG > Dignitas CoL > Vulcun GGU > MRN CLG > CoL MRN > Vulcun CoL >GGU
Predicting coL to do well and Vulcun to go 0-8. CoL really need to steady their throwing arm, they can do really well. Vulcun just doesn't have it imo. Zuna is ok-ish, but he still can't compete with the better NA bot laners (Chaox, qtpie, Dlift, Mashme). The rest is just really unimpressive. MRN is going to edge out a win against Vulcun, but that's about as far as I can see them get either.
CLG vs Dig and CoL vs GGU will be my games to look out for this week. Can both be stomp or really exciting.
CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I hope Vulcun can get a win this week to take that 0 from their score. No TSM, only one Dig and one Curse game this week. Not gonna be the most high level play week but I hope they can make some entertainement and close games all around
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
Still waiting for GGU to take a game off of one of the upper tier teams - they have it in them, if they play at their top form (and now that they're not running their subs). I don't think Curse is the most likely to drop a game to them, but that week 1 game was REALLY close. I think TSM or Dig is going to be the first to drop a game to a lower tier team.
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
If we're talking specifically about those subsets, "old guard" and "new blood" is what I use.
I'm cheering for CLG obviously but I'm intently interested in both coL games.
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
If we're talking specifically about those subsets, "old guard" and "new blood" is what I use.
I'm cheering for CLG obviously but I'm intently interested in both coL games.
That isn't very accurate though. GGU is just a continuation of Team Dynamoc who have been around for a while and Vulcun used to be fear who used to be monomaniac ferrus so they've been around forever too. coL and MRN are definitely new blood though
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
If we're talking specifically about those subsets, "old guard" and "new blood" is what I use.
I'm cheering for CLG obviously but I'm intently interested in both coL games.
That isn't very accurate though. GGU is just a continuation of Team Dynamoc who have been around for a while and Vulcun used to be fear who used to be monomaniac ferrus so they've been around forever too. coL and MRN are definitely new blood though
Compared to CLG, dig and even Curse, the four other teams are relatively new. Not to mention they've had sizable roster changes. GGU dropped zig, Pixel and ParadoXical. That's over half their original Team Dynamic roster. Vulcun also had to replace aphro and Balls. If we're judging by how long teams have played together as five, it's not even remotely close.
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
If we're talking specifically about those subsets, "old guard" and "new blood" is what I use.
I'm cheering for CLG obviously but I'm intently interested in both coL games.
That isn't very accurate though. GGU is just a continuation of Team Dynamoc who have been around for a while and Vulcun used to be fear who used to be monomaniac ferrus so they've been around forever too. coL and MRN are definitely new blood though
Compared to CLG, dig and even Curse, the four other teams are relatively new. Not to mention they've had sizable roster changes. GGU dropped zig, Pixel and ParadoXical. That's over half their original Team Dynamic roster. Vulcun also had to replace aphro and Balls. If we're judging by how long teams have played together as five, it's not even remotely close.
CLG got rid of Voy and Locodoco also Curse just picked up Voyboy. The modern iteration of Curse starts with Saintvicious IMO though.
Idk I just don't get it, GGU has always been good, the fifth best in NA. Surprise, they're doing the fifth best in CS
On February 20 2013 23:02 sylverfyre wrote: CoL v Vulcun might be an interesting game, or it might be the game of throws. We shall see. I also want to watch the 2 Marn games, to see if they've improved as much as to see if they can take a win.
I'm thinking the best "lower bracket" game will be GGU vs coL. They've shown the most potential (to me) overall, particularly against the "upper bracket" teams.
We need a word that means "Curse, TSM, CLG, and dig" and one that means "MRN, GGU, coL, and Vulcun."
If we're talking specifically about those subsets, "old guard" and "new blood" is what I use.
I'm cheering for CLG obviously but I'm intently interested in both coL games.
That isn't very accurate though. GGU is just a continuation of Team Dynamoc who have been around for a while and Vulcun used to be fear who used to be monomaniac ferrus so they've been around forever too. coL and MRN are definitely new blood though
Compared to CLG, dig and even Curse, the four other teams are relatively new. Not to mention they've had sizable roster changes. GGU dropped zig, Pixel and ParadoXical. That's over half their original Team Dynamic roster. Vulcun also had to replace aphro and Balls. If we're judging by how long teams have played together as five, it's not even remotely close.
CLG roster changes have been just as violent imo. Saint V w/ voyboy trade. Then the voyboy for locodoco trade. Then dropping locodoco, picking up aphro. Then benching jiji for Link.
Dig has been just as bad in terms of changes; though I don't remember all of them. It was the 3-way trade. then support switch, then losing iwilldominate.
Yeah, definitely though the pedigree is completely different between the new blood and old guard, but old guard still has its roster changes.
Is this an Avatar the Last Airbender reference that I am not picking up on? I am so confused! (And embarrassed if it is and I don't get it. I just finished watching that show last week!)
On February 21 2013 10:46 Slusher wrote: I'm actually really looking foreword to seeing some of the lesser teams face each other as opposed to getting crushed.
I really hope they are scrimming hard with the "top" teams. I want to see team grow and get good.
On February 21 2013 10:46 Slusher wrote: I'm actually really looking foreword to seeing some of the lesser teams face each other as opposed to getting crushed.
I really hope they are scrimming hard with the "top" teams. I want to see team grow and get good.
Both coL and MRN have been scrimming Curse, I only assume they've been scrimming against others too. I agree though, I expect a lot closer matches this week even if they are a little derpy.
On February 21 2013 19:26 Slangen wrote: Hope Vulcan can get a win today, would be sad seeing them go 0-X a long time…
And go Dignitas! Hope to atleast one Jayce apperence today
I think 0 wins pretty much sums up their form and teamplay tho. They dont have anything special to bring to the table to win games, theres not even really player specific bans for their team.... I can see Vulcun go 0 - X aloooong time
On February 21 2013 23:13 CreationSoul wrote: As a (bad) silver player who mains support ..... i just want to see thresh played at least 2 times by the pros...
I think he will be banned quite a lot actually...
I want to see the settups they use and see if the commentators actually tame a moment to see what kind of runes they are playing, because lately the ad runes thresh has been impressing me.
hmm I'm not sure but I remember seeing some interview or some other statement where it was said that he had a school commitment, probably some last exams before going pro?
I mean, hey, that's great. School > LoL (overall, for the whole life). But still. His team's getting a bit screwed over when they don't have the synergy from their ACTUAL roster.
Not feeling a like TSM are going to do well as the season goes on. Crumbz was 100% correct last week when he said "TSM always play the same game." This is going to bite them in the ass as more people start to exploit it.
Hopeful that Dig continues to do well. I've played with Scarra a ton and Kiwikid some (I'm pretty sure that a friend of mine introduced the two) and they are just as nice as they're made out to be. Just awesome people, and regardless of everything else I can't help but cheer for the two most cheerful people in league.
I hope CLG choke hard, went from being a fan during the first WCG to barely being able to stand them as a team.
I can't stand by and let TSM get bashed. They are adapting my friend! Chaox is improving his champ pool. Xpecial can play for BOTH teams. Dyrus is gonna play Nasus. Regi is gonna Flash Ult all over errybody and TOO will be Generaling his troops to victory.
Wow, that wrap-up made last weeks games/show look exciting and funny instead of an hours-long snoozefest
Here's hoping for good games today! But then, the first two of today's matches look weak, and the other two are soo late for European times (unless the first games are really short stomps) that I'll probably be asleep already.
It's funny, I still remember someone telling me in the general thread that any of these professional teams could take games off each other when I thought the qualifications were absurd, and all these new teams coming in would get fucking rolled.
I'm always glad to be right.
Also I'm not going to watch the games, I'd rather just watch them all on youtube and skip all the crappy pregame talk and waiting.
On February 22 2013 06:02 SnK-Arcbound wrote: It's funny, I still remember someone telling me in the general thread that any of these professional teams could take games off each other when I thought the qualifications were absurd, and all these new teams coming in would get fucking rolled.
I'm always glad to be right.
Well I think most saw it like you did.
But lets look at the bright side, LoL is clearly a game where skill matters a lot and the outcome is not primarily determined by random factors.
But yeah, Vulcun against CLG will most likely be quite boring.
On February 22 2013 06:18 Chrispy wrote: Singed vs Nasus comes down to farming Singed farming behind tower and doing whatever he wants unless Jungler helps a loooot.
Yeah he'll get free farm, but I'd assume Nasus can just facetank the wave and farm his Q up without any pressure.
The other thing is freefarm Singed vs freefarm Q farming Nasus turns the late game into who has the better ADC/kite, and when your team has DLift I think that's a risk you can take.
On February 22 2013 06:37 Sufficiency wrote: No idea why Link is building RoA on Syndra. The extra health is not going to save her from being initiated on and it provides no CDR.
He stacks mana to play her as a zoning/poking champ, pretty mich like Orianna, rather than to spew out 6 spheres as fast as possible then ult.
vulcan made a mistake not pressuring nasus more is mistake imo, singed also shouldnt of gone giant belt b4 blasting wand for the rylais he needs dmg to have any hope of denying him cs
Vulcun flexing their throwing arms. Blowing so many ults and summoners for nothing, then getting chased away even though they should be far ahead. Good thing Hotshot is on Nasus and not on someone actually useful.
Missed the first part of the game (first 10 minutes) - did casters find an explanation for these CLG picks or is it plain disrespect?
That was the most amusing teamfight..I thought this game was going to be dull but that team fight alone made it worthwhile. Hell of a first victory for Vulcun if they take down CLG..
On February 22 2013 06:46 DragoonTT wrote: Vulcun flexing their throwing arms. Blowing so many ults and summoners for nothing, then getting chased away even though they should be far ahead. Good thing Hotshot is on Nasus and not on someone actually useful.
Missed the first part of the game (first 10 minutes) - did casters find an explanation for these CLG picks or is it plain disrespect?
There's nothing disrespectful about the team comp, only fringe pick is Nasus but this is the patch with the buffs so he's pretty strong.
They're talking about how good of a spear it was on Aphro, but they couldn't fight because of how Link did a good job of chunking Zuna so it was a rather even trade, all things considered.
On February 22 2013 06:49 Chrispy wrote: Ap Nidalee.
As good as Chauster mechanically is with Lee Sin, I really think other junglers would perform and harmonize a lot better with the comps CLG usually aims for. His Nautilus for example is a fucking beast, why always default to Lee Sin? Meh.
On February 22 2013 06:55 Alaric wrote: Mallet for Vayne before IE or LW? Is it usual from DLift or does he just thinks he needs survivability foremost now?
Vayne really doesn't need an LW to kill... anyone. And I think he felt he needed to survive/kite/not get 2shot by spears.
On February 22 2013 06:57 Chrispy wrote: I think this game justifies all my Nidalee QQ posts of late. Fuuuuuuuck that champ.
Also gratz to Vulcun.
Didn't they nerf bruiser nid and not AP nid?
I mean it was resistance nerfs so it technically both, but AD Nid is going to be up in the enemy's face more while AP snipes from that back. If she gets caught out she gets blown up, but then again it's Nid so good luck catching her.
On February 22 2013 06:58 little fancy wrote: As good as Chauster mechanically is with Lee Sin, I really think other junglers would perform and harmonize a lot better with the comps CLG usually aims for. His Nautilus for example is a fucking beast, why always default to Lee Sin? Meh.
Yeah his Lee has looked really lackluster lately. Chauster isnt makung big plays early game that you need to with Lee; late game he just has less damage/survivability than other junglers.
Hotshot could do nothing on Nasus, why didnt he stick close to Dlift and just be a bodyguard with wither? Still feel that they could have won that last teamfight if Dlift was safe doing his thing.
Regarding Nid's spears, with Singed and Nasus always on their own, it was harder to zerg Vulcun (unless HSGG could teleport unnoticed and flank them). CLG also had no hard engage on that comp except a flash ult from Sona, while Vayne lacks range to really fight safely.
I agree that AP Nid is silly, but I wouldn't blame her as much as I would CLG's teamcomp. I also liked that Singed kept splitpushing, gave us something to take into consideration other that "they're waiting for a spear" wrt to the game's dynamics.
On February 22 2013 06:58 little fancy wrote: As good as Chauster mechanically is with Lee Sin, I really think other junglers would perform and harmonize a lot better with the comps CLG usually aims for. His Nautilus for example is a fucking beast, why always default to Lee Sin? Meh.
It looked like CLG didn't prepare for this game at all. Picked comfort champs with almost no cohesion, and got demolished as a result. Lost every lane, lost almost every teamfight - very deserved loss. You can disrespect the opponent, but not so much as to let Hotshot pick Nasus.
On February 22 2013 06:59 Slow Motion wrote: Poor Doublelift. Nobody else on his team is remotely a threat so he gets camped and raped over and over.
Double played like shit that game though. Sometimes I can feel sympathetic towards him but he played bad that game. The one team fight where he got a double kill was like the only moment he did something good all game.
Manda played amazing though and Xmithie was actually relevant in that game.
So that Nasus did absolutely nothing vs. that team, just some wither's to stop a singed from chasing. Not that HS's play was bad, but just a terrible choice vs. a team comp like that.
On February 22 2013 06:59 Slow Motion wrote: Poor Doublelift. Nobody else on his team is remotely a threat so he gets camped and raped over and over.
Pretty much this. Why the hell he is still on such a terrible team I have no idea.
Great team comp from Vulcun and really well executed though. The singed was creating this awesome wall of doom behind which Nida and Kog could really abuse their range and kiting. CLG never had a hope in hell of reaching the back line, wasn't even close in the end.
Congratulations Vulcun! Glad for the NA LCS to have an upset, glad to see the Hecarim/Singed/Alistar all-star juggling show, and glad that two ex-APictureOfAGoose players get some shine.
On February 22 2013 07:00 Gorsameth wrote: Hotshot could do nothing on Nasus, why didnt he stick close to Dlift and just be a bodyguard with wither? Still feel that they could have won that last teamfight if Dlift was safe doing his thing.
Chauster like dived them for no reason when the rest of CLG was back. Then Hotshot went in like right as Chauster died. They totally misplayed how that comp should fight in team fights imo. While Vulcan played well they did have some positioning mistakes that they could have punished.
On February 22 2013 06:58 little fancy wrote: As good as Chauster mechanically is with Lee Sin, I really think other junglers would perform and harmonize a lot better with the comps CLG usually aims for. His Nautilus for example is a fucking beast, why always default to Lee Sin? Meh.
It looked like CLG didn't prepare for this game at all. Picked comfort champs with almost no cohesion, and got demolished as a result. Lost every lane, lost almost every teamfight - very deserved loss. You can disrespect the opponent, but not so much as to let Hotshot pick Nasus.
Looked that way to me too, they just picked whatever and felt like they were gonna roll Vulcan regardless of team comp
CLG had a terrible teamcomp. Nasus + Vayne is obviously problematic, but CLG has basically no initiations whatsoever. You can't win games with such late-game champions if you can't even initiate - because you will be forced to play passive all game and you WILL get abused.
While CLGs teamcomp was questionable, Vulcun's really made sense, and even more after seeing how they played it. Good tank, good CC, slows, good splitpush, good poke. I like.
I actually really liked this interview with Muffinqt.
On February 22 2013 07:06 XenOmega wrote: CLG team looked pretty weak. Some people claim they had no initiation. I disagree. Sona ult can do it (and maybe flash ult too)...
But yea, Syndra pick, dunno. I don't really like that champion. Feel like link could pick something better
I said it. And I'll say it again, flash-ult from Sona isn't enough, especially against the long-range from Kog and the fact that he has Cleanse, and Ali (Cleanse on his ult+knock-back+AoE knock-up) to peel for him.
On February 22 2013 07:08 Alaric wrote: I actually really liked this interview with Muffinqt.
The NA post-game interviews has been pretty good, the teams seem to be choosing players that are comfortable with speaking instead of just sending someone who is awkward.
On February 22 2013 07:02 barbsq wrote: so, was it just me or was rivington constantly talking about vulcan losing no turrets when they lost mid turret?
I only tuned in for like the last 5 mins, so I can only see based on minimap.
Wait, you couldn't see at the top of the screen, near the total gold?
On February 22 2013 07:08 Alaric wrote: I actually really liked this interview with Muffinqt.
The NA post-game interviews has been pretty good, the teams seem to be choosing players that are comfortable with speaking instead of just sending someone who is awkward.
On February 22 2013 07:08 Alaric wrote: I actually really liked this interview with Muffinqt.
The NA post-game interviews has been pretty good, the teams seem to be choosing players that are comfortable with speaking instead of just sending someone who is awkward.
It's not even about not being awkward, there was pretty good content too, and they played off Aphromoo's "storyline" and stuff like that. Plus talking about other people on the team to "flesh them out" too—well, mostly Zuna, sadly. I'd like to hear a bit more about the others too so, kinda like with Asian teams, I can put a personality/trivia on an username.
For this game, GGU absolutely needs to laneswap their AD/Support lane into Voyboy. Cap/Elementz are passive enough to maybe get Fat through the early game without feeding too much (at least if they prevent the 3-minute 3v1 gank), but Fat vs Voyboy with Saint camping the lane would snowball the game incredibly quickly
On February 22 2013 07:25 Roffles wrote: They playing Fat again?
GG, no hope for GGU.
His Rumble got banned too. Not that he was too powerful with it last week (one horrible and one decent game), but I guess they want him as far out of his comfort zone as possible, and then farm him for easy snowballing.
Yep, getting Voyboy Akali. Curse will want to avoid a laneswap at all cost, and have Akali farm kills off Fat (prolly Jayce - squishy for a top lane). And Leona jungle for GGU...she's very slow and vulnerable, don't understand that pick at all.
I'd have understood a jungle, bruiser Fizz, Zyra mid and support Leona. But this way around... also very much unusual champ for Nintendude, not much sheer damage on Leona, and she's horribly slow to start with and gets even slower over time...
On February 22 2013 07:41 Alaric wrote: Is Akali that superior to Fizz or are they just afraid of Voyboy destroying Fat? He's getting so little lane farm...
Taric had an earlier philo, but still... Jayce has a bit more farm, so around 600 is from SV farming his jungle more efficiently than Leona (Fizz takes some but it only means he actually has less money than Voyboy).
Not a good fight by GGU. Should have aborted after missing out on the Fizz ult, it's cooldown isn't too long anyway. Ran head-first into uncharted territory, completely lost focus and split up afterwards, got routed. Voyboy even showboating under tower.
Oh boy... and now they stupidly set themselves up for a bad fight after they lost that occasion to engage while their red was being stolen. GGU falling apart when it comes to teamfighting.
On February 22 2013 08:02 TheSinisterRed wrote: Curse is just crushing this tournament. Hope they can still compare when they go up against foreign teams.
So far, CRS seems to be the team to beat on the NA scene!
But then again, we still got plenty of action before the end of the season ^^
Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.
On February 22 2013 08:03 Slaughter wrote: Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.
Yeah, it's hard to tell how good Curse is - they certainly seem to avoid throws, which is a huge plus.
TSM did it last week, against Vulcun I believe? But they usually don't have the patience/"seriousness" for it, and just try to play aggressive to snowball their leads (I was surprised Regi managed not to dive at random times actually).
On February 22 2013 08:03 Slaughter wrote: Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.
Yeah, it was extremely clinical; Curse dominating the entire game and never letting their foot off the pedal. Sadly not too exciting for viewers, but still well played nevertheless.
Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
On February 22 2013 08:03 Slaughter wrote: Curse seems to be the only NA team who can execute the slow painful slow death of their enemies without major throws. Just GGU couldn't do shit the last 10 mins. Just Curse marched in and tore down their base.
I think TSM is just as good when playing from a lead. But Curse can also come from behind, which TSM can't do.
On February 22 2013 08:06 overt wrote: Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.
On February 22 2013 08:06 overt wrote: Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.
Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.
Curse were clinical, but really GGUs teamcomp never looked that terrifying particularly as they didn't play it very well. They weren't able to capitalize on the strength of their comp at all (chain CC ultimates) and the Jayce pick didn't add very much. Would have loved to see a Galio midlane actually to help set everything up.
On February 22 2013 08:06 overt wrote: Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.
Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.
You remind me off WCG back in 2011 with CDE being like the best parts of TSM/CLG where said was also the big playmaker :p
On February 22 2013 08:11 Amarok wrote: Curse were clinical, but really GGUs teamcomp never looked that terrifying particularly as they didn't play it very well. They weren't able to capitalize on the strength of their comp at all (chain CC ultimates) and the Jayce pick didn't add very much. Would have loved to see a Galio midlane actually to help set everything up.
It's hard to play a chain CC comp when you miss your initiation ult every fight.
On February 22 2013 08:06 overt wrote: Not to take anything away from the rest of Curse but I really think that saint and Voyboy are the two most important ingredients for that team's success. Those two together are so god damn strong in team fights and saint looks way better than every other NA jungler still (well except for smiting but who needs dumb minions).
Saint whipped them into shape so they approached the game more seriously. Voy was the play maker catalyst that they needed out of the top lane.
Really makes me wonder how things would've turned out if Hotshot just benched himself when they picked up Voyboy. Double/Chau bot lane with Voy/saint as top and jungle sounds really strong.
You remind me off WCG back in 2011 with CDE being like the best parts of TSM/CLG where said was also the big playmaker :p
Double/Chau still best bot lane NA has ever seen imo. And Chauster looks very average in the jungle. saint is easily #1 jungler in NA and I think Voyboy has cemented his place as best top laner in NA again. That team would still have to carry jiji so they might not even be better than current Curse.
Haha, CLG's teamcomp just makes me picture them being all "0K guys, we learnt our shit from the last game, let's pick initiators this time!" They only miss an Ashe instead of Kog in there.
(And somewhere Yango sighs a "Finally..." when HSGG picks Galio to 1v2.)
Singed built Tear and Vi is underfed so by now Dig's composition would actually be weaker than CLG's even if they still had a gold lead. It's not only about giving CLG gold, it's about having missed their timing window at the same when they threw. They're going to fight uphill unless they manage to catch somebody now.
I can't stop laughing. Crumbzz does in 1v5, basically, but CLG doesn't manage to burst him down. Then Singed and Galio go 1v4 respectively, and Singed makes it out as well while Hotshot explodes in seconds. How did CLG manage to lose that?
On February 22 2013 08:52 Alaric wrote: Singed built Tear and Vi is underfed so by now Dig's composition would actually be weaker than CLG's even if they still had a gold lead. It's not only about giving CLG gold, it's about having missed their timing window at the same when they threw. They're going to fight uphill unless they manage to catch somebody now.
Also singed said last week he was gonna check what was better to buy... but still no change. Its just retarted.
that was a fucking pro play from qtpie predicting HotnoobGG's ult and using E
also why y'all hating on Kiwiki, he won 3 games last week with tear singed and while I don't know if it's necessarily a worse build than RoA, it has worked for him so far. Also gives you Rylais' 10minutes earlier.
On February 22 2013 08:52 Alaric wrote: Singed built Tear and Vi is underfed so by now Dig's composition would actually be weaker than CLG's even if they still had a gold lead. It's not only about giving CLG gold, it's about having missed their timing window at the same when they threw. They're going to fight uphill unless they manage to catch somebody now.
Also singed said last week he was gonna check what was better to buy... but still no change. Its just retarted.
On February 22 2013 08:52 Alaric wrote: Singed built Tear and Vi is underfed so by now Dig's composition would actually be weaker than CLG's even if they still had a gold lead. It's not only about giving CLG gold, it's about having missed their timing window at the same when they threw. They're going to fight uphill unless they manage to catch somebody now.
Also singed said last week he was gonna check what was better to buy... but still no change. Its just retarted.
On February 22 2013 08:52 Alaric wrote: Singed built Tear and Vi is underfed so by now Dig's composition would actually be weaker than CLG's even if they still had a gold lead. It's not only about giving CLG gold, it's about having missed their timing window at the same when they threw. They're going to fight uphill unless they manage to catch somebody now.
Also singed said last week he was gonna check what was better to buy... but still no change. Its just retarted.
On February 22 2013 08:53 Volband wrote: Crumbz back in the team. The pace of this game is astonishing. Hotshot builds the same items for all of his champions btw.
Yeah Hotshot's builds on everyone that isn't Nidalee and Cho'Gath were always completely different from everyone else. And not good.
This is so bad. Dignitas initiates on Mundo, Mundo gets out alive, Crumbzz dies, Mundo gets out, Mundo gets back in again, dies; CLG misses the timing to GTFO and feeds another three kills. Aphromoo with his patented it's-all-over-but-I'll-engage-anyway Flash. Ah well, I needed a good laugh, hasn't been a good week up to now
Initiation on the tank, who survives but then comes back to be a free frag. Can't wait for the VODs. This match is historic already. Which of these team will get promoted to Gold 3? Hard to tell just yet!
On February 22 2013 08:58 Treetime wrote: dunno but dlift playing a bit underwhelming today.
I don't think CLG should ever pick someone like Kog on DLift. He's much better suited for like Caitlyn, Vayne, or Ez where he can go full aggressive and still have ways to not die. ADCs without escapes mean that DLift has to play too careful and since Hotshot and Chauster both go tank every game he has to do damage for CLG to have a chance in fights.
On February 22 2013 08:58 Treetime wrote: dunno but dlift playing a bit underwhelming today.
I don't think CLG should ever pick someone like Kog on DLift. He's much better suited for like Caitlyn, Vayne, or Ez where he can go full aggressive and still have ways to not die. ADCs without escapes mean that DLift has to play too careful and since Hotshot and Chauster both go tank every game he has to do damage for CLG to have a chance in fights.
Chausters pick on mundo was bad choice imo. Doesn't offer enough level of peel that a Kog needs.
On February 22 2013 09:00 Parnage wrote: I love watching the NA LCS.. Because of the high level of play? No, because it's the only place to watch the Game of Throws.
About the nash fight, HSGG was dead whether or not Chauster went back in though. Well, not like his ults have worked so far, but...
Woah. Everytime I'm like "But, DL still has HP, right?" and then some kind of DoT kills him anyway. Scarra really stepped up his Kayle play this game, for all the shit his Gragas deserves, his Intervention timings have been pretty good—though at the expense of Crumbzzz and Kiwikid.
Really nice how kiwi knew he was dead, and ran to doublelift with intervention on himself to flip him as a last ditch effort, to let his team kill Dl. 99% of the players would have tried to run away after getting the intervention.
On February 22 2013 09:06 Slaughter wrote: Lol soo bad CLG. Wtf haha, Even Double looks meh today.
I thought doublelift did quite well, watch the way he kited around Zyra and some other cc in teamfights, was really cool. Ran into a serious problem though of a 2-damage team vs Singed, and he's stuck on kog with no mobility.
Don't worry guys, CLG will work around this, like they always did! Doublelift benched, Hotshot will be the new AD and they'll get a new top laner. Hotshot can't carry these newbs from the top lane, he has to be the AD.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
It's Kobe and Rivington, Jatt's not commentating.
ehm they changed for game 3, should be able to hear the difference betwen Kobe and Jatt
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
It's Kobe and Rivington, Jatt's not commentating.
Pretty sure that dude is named Jatt lol
Dig played really well though. Everyone did their job extremely well. The game was over even without the hotshot derp.
On February 22 2013 09:07 Sufficiency wrote: Dignitas played REALLY well this game I have to say. HSGG got outplayed so hard.
As much of a fanboy of Dig as I am, they played like shit for 2/3rd of the game, then got a hold of themselves and showed better teamwork in the latter part.
Though being happy to see them win despite how close they came to throwing makes me realise how biaised I am in the end... :/
On February 22 2013 09:08 WhiteDog wrote: "Brilliant execution"... he only fucking kept his ult for his ad carry, get real Jatt.
I actually think the baron fight was a very good ult. Scarra didn't ult crumbzz and waited until aphro commited to go after qtpie.
I agree it's good, dig really played well (all of them, scarra, qtpie of course, but also kiwikid who zoned ou the whole team everytime and crumbzz) but it's definitely not god like play, he basically clicked on R and then on qtpie. Jatt is hyping this shit up like it's the next generation gameplay unfolding before our eyes.
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
It's Kobe and Rivington, Jatt's not commentating.
ehm they changed for game 3, should be able to hear the difference betwen Kobe and Jatt
Was too busy raging on Dig to listen to the commentators. :<
On February 22 2013 09:04 Volband wrote: Oh Jatt, who could affor buying a bulwark on CLG? It's not like they have a champion who goes bruiser-build and gets damage from magic resist.
It's Kobe and Rivington, Jatt's not commentating.
ehm they changed for game 3, should be able to hear the difference betwen Kobe and Jatt
Was too busy raging on Dig to listen to the commentators. :<
Which kind of questions if you were even watching the game properly
Dig's bad for their fans' hearts is all I'm gonna comment. :< You're so used to being disappointed you're conditioned into yelling at their throws even before the games starts
Master tactician Scarra. The whole game was a slugfest, but now we know it was all strategy exploiting weaknesses. All planned - read it in Destiny's voice.
I will say that I love the way Scarra talks about League. I wish all the teams treated the cerebral part of League in the same manner. If the Curses, TSMs, and CLG's could talk about League in the same critical fashion, they might be unstoppable.
On February 22 2013 09:21 Takkara wrote: I will say that I love the way Scarra talks about League. I wish all the teams treated the cerebral part of League in the same manner. If the Curses, TSMs, and CLG's could talk about League in the same critical fashion, they might be unstoppable.
As somebody said, part of it is PR and trying to look good too, keep that in mind. I'm more surprised that he said they wouldn't prepare specific strategies during the "super week' and that as the days progress their "overarching guidelines" could get figured out, but I guess he's trying to mindgame.
On February 22 2013 09:21 Takkara wrote: I will say that I love the way Scarra talks about League. I wish all the teams treated the cerebral part of League in the same manner. If the Curses, TSMs, and CLG's could talk about League in the same critical fashion, they might be unstoppable.
They do, but most of them aren't as eloquent. Look at Saint and Chauster. You ask them a strategy related question and most of the time all you get is this blunt-ass one sentence answer. They are fine at thinking about the game just not used to teaching like Scarra is.
On February 22 2013 09:21 Takkara wrote: I will say that I love the way Scarra talks about League. I wish all the teams treated the cerebral part of League in the same manner. If the Curses, TSMs, and CLG's could talk about League in the same critical fashion, they might be unstoppable.
They do, but most of them aren't as eloquent. Look at Saint and Chauster. You ask them a strategy related question and most of the time all you get is this blunt-ass one sentence answer. They are fine at thinking about the game just not used to teaching like Scarra is.
That's a fair point. It makes it hard to understand how deeply they understand the game because they can't explain themselves very well. But, there are very good players in every game that have no idea how the game really works. They just have good instincts and can press button amazingly. So, it goes both ways.
Not banning Soraka against Ellie Bee? Most teams aren't used to playing vs Soraka any more, and it's by far his best champ. I realize you usually don't want to ban low-impact supports, but she definitely created some problems for curse last week
I feel that scarra talks eloquently and this partly has to do with his education and major. I feel the same about wodx. I might be biased about this, but this is how I feel about it.
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
Always made me wonder how did chauster fix liftlift but hsgg remains the same.Is he THAT incapable of listening and doing what he is told lol....
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
On February 22 2013 09:30 DragoonTT wrote: Not banning Soraka against Ellie Bee? Most teams aren't used to playing vs Soraka any more, and it's by far his best champ. I realize you usually don't want to ban low-impact supports, but she definitely created some problems for curse last week
Is he that good with her to offset her weaknesses in the current meta?
After the Nidalee -> Soraka pick, I thought "maybe coL wants to sustain her poke", then there's Jayce, so maybe they want to fuel their own poke-machine with Infusion. After that I see LS so I'm thinking "safety and disengage with Alistar + Nidalee/Ez". And then Lux. Woah. Are we going to look at a duel between poke comps? Definite level 1 advantage to Vulcun though, and lane swap likely required to deal with Ez+Ali (or do I overestimate their aggro potential on Soraka+Kog?).
Didn't he start starcall against curse too and curse completely shat on their bot lane. Looks exactly the same this game, just V hasn't shat on them as hard just yet
On February 22 2013 09:30 DragoonTT wrote: Not banning Soraka against Ellie Bee? Most teams aren't used to playing vs Soraka any more, and it's by far his best champ. I realize you usually don't want to ban low-impact supports, but she definitely created some problems for curse last week
Is he that good with her to offset her weaknesses in the current meta?
He seems pretty damn good to me. That Q start payed off just like last time vs Crs when they were zoned to death starting from lvl1.
On February 22 2013 09:37 Numy wrote: Didn't he start starcall against curse too and curse completely shat on their bot lane. Looks exactly the same this game, just V hasn't shat on them as hard just yet
How does someone messes up a heal-bot that badly? He literally has two jobs: give health, give mana. I guess he wanted presence with that Q (I saw it from Nhat as well) but it's not solo Q.
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
On February 22 2013 09:42 Alaric wrote: ... even if he stole the drake that would be a death + his flash down. Not worth it. So doing it blindly on top of that... >_< Fuck this.
On February 22 2013 09:43 DragoonTT wrote: Eh, this game seems over. Guess I'd better get some sleep instead of wasting my time on this. If this turns into a good game, feel free to laugh at me
I had same thought, stopped watching 2 minutes ago. Time to get some sleep.
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
That show scared the shit out of me as a child and it seems to have left some permanent damage because my stomach cramped up just hearing the theme.
Glad I wasn't the only one. T_T Show scared the hell out of me. Possibly because during the first season my power went out during it when I was home alone. Freaked me the hell out it did.
On February 22 2013 09:27 Sufficiency wrote: The GIF of HSGG is out!
Someone should really make an album and put all of his fails together.
How does someone missclick R right after Q?
How does HSGG miss Shen taunt point-blank? How does HSGG not know which of Maokai's abilities stop Shen ult? How does HSGG consistently get caught more than once per game?
On February 22 2013 09:46 nafta wrote: Why in all that is holy is muffin maxing w lol?
Over the duration of a teamfight you usually only get 1 pulverise whether its lvl 1 or lvl 5 whereas leveling headbutt lets you chain headbutt -> pulverise -> headbutt to zone a carry. It also lets you poke with headbutt (questionable vs a soraka).
Not saying I agree with it but there is some logic to it.
Seems like Elise went from being pressured to pressuring after she picked up sorcs on top of guise. Is it the dynamics of the match-up, or is it more likely Nickwu plays defensive because of the loss of map control?
to be fair, while nidalee is a dumb champ and it looks retarded right now with the gold lead they have with any other ap mid they would just towerdive and ace them.
Oh well. coL's botlane played that level 1 awfully and they paid for it. Meh, the line-ups still seemed intriguing so I'm disappointed to have missed what could have been an interesting match.
Mah boys Vulcan finally playing up to their potential. I knew once they were all settled in the team house, we'd start seeing great play from them. Can't wait to go watch the CLG match I missed earlier.
On February 22 2013 10:09 DODswe4 wrote: Vulcan just crushing Complexity
On February 22 2013 10:07 57 Corvette wrote: I haven't been watching, what the hell happened to CLG
crushed by Vulcan and HSGG making dumb misstakes (again)
They just got outplayed by vulcun...come on give them some credit, they really deserved their two wins this week.
give who credit? Vulcan? I think I did crushing is a good word when you are doing it. clg did not deserve to win this week, not with the play they showed
Wow CLG 0-2. That's crazy. Good day for Vulcun, they really needed those wins. I guess this is what the NA scene needed to prevent things from going stale.
After watching some lol and heard the winners interview I realized that it would be cool if Riot measured the decibel from each team during the games. It could be a decent proxy for 'teamplay activity' and that could be presented by a graph in real time.
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
Not until he can play well enough to justify his decisions to kick Saint and Voyboy, so probably never.
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
Not until he can play well enough to justify his decisions to kick Saint and Voyboy, so probably never.
Disregarding his decisions for kicking players out of the team for the moment, his own performance is consistently terrible.
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
Not until he can play well enough to justify his decisions to kick Saint and Voyboy, so probably never.
Disregarding his decisions for kicking players out of the team for the moment, his own performance is consistently terrible.
Kinda bad when he cannot consistently perform in arguably the weakest of the three major scenes.
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
Not until he can play well enough to justify his decisions to kick Saint and Voyboy, so probably never.
Disregarding his decisions for kicking players out of the team for the moment, his own performance is consistently terrible.
Kinda bad when he cannot consistently perform in arguably the weakest of the three major scenes.
It's not that he can't perform, he is just a bad player with no map awareness, aim, nor game knowledge.
Hotshot still plays like it's season 1 where you only farm for the first 30m of a match. That wouldn't be so bad if he had shown he could carry late, but I can't remember the last time he did that. The game has evolved and he's been left behind.
CLG vs. Vulcan really showed how much better blue side is than purple IMO. If CLG didn't laneswap there is no way that early dragon happens. (I haven't even finished the game yet though).
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
He benched the best jungler in North America so that he could try a stab at jungling. Then he benched the best top laner in North America so that he could go back to top lane. For the last year and a half the vast majority of the community has been in agreement that he's a weak player.
Yeah, he has strengths and he's definitely in the top like 5% of players in the world. But his strengths don't outshine his weaknesses and frankly he hasn't looked good since Jax still had dodge.
Watching Curse do so well hurts as a CLG fan. I suppose it isn't fair to give Hotshot all of the blame for benchings. I'm sure everyone on the team had a say on saint, Voyboy, and jiji being benched. But it's not like they could've proposed benching the guy who owns the team (which would've solved a lot more problems than benching saint/Voy).
On February 22 2013 10:27 GhandiEAGLE wrote: Maybe one day the terrible amount of HateShotGG will go away... but I do not think it will be for awhile xD
He benched the best jungler in North America so that he could try a stab at jungling. Then he benched the best top laner in North America so that he could go back to top lane. For the last year and a half the vast majority of the community has been in agreement that he's a weak player.
Yeah, he has strengths and he's definitely in the top like 5% of players in the world. But his strengths don't outshine his weaknesses and frankly he hasn't looked good since Jax still had dodge.
Watching Curse do so well hurts as a CLG fan. I suppose it isn't fair to give Hotshot all of the blame for benchings. I'm sure everyone on the team had a say on saint, Voyboy, and jiji being benched. But it's not like they could've proposed benching the guy who owns the team (which would've solved a lot more problems than benching saint/Voy).
I don't think bringing up Curse is a good argument. It is possible that Voy was slacking on CLG and picked up the slacks after he moved to Curse. HSGG has only limited control over that as his boss.
The fact of the matter is that HSGG's ability as a PROFESSIONAL player is somewhat questionable. Sure he is 2500+ Elo and I will probably never be better than him in soloQ, I feel that he lacks the practice required to be competitive.
It isn't even just about Voyboy because he looked really shitty on CLG. Saintvicious looked and still looks a lot better as a jungler than Chauster and he has years more experience doing it. I'm not that annoyed about them kicking Voyboy. I never really got over them benching saint and moving Hotshot to jungle. CLG with saint was a lot stronger than CLG has been without him and he wasn't even slacking or anything when they kicked him.
Wasn't the whole Saint situation a personality clash more than anything else? You're never going to be able to survive in an organization when there's mutual hatred between you and the owner regardless of your performance.
There were a lot of conflicting calls, too. SV, Chauster, and HSGG would all be trying to make calls, often conflicting. I think chauster will do fine in the jungle, he's in a good position to lead the team, and it's working.
I'm honestly liking CLG's play more now than I have since well before SV left the team. I honestly think HSGG is getting more flak than he deserves. He's not a perfect player, but he's a lot better than people give him credit for, especially in the 1v2 lane situations, and coming out of laning phase with shit farm from a 1v2, which is so common these days.
On February 22 2013 14:05 sylverfyre wrote: There were a lot of conflicting calls, too. SV, Chauster, and HSGG would all be trying to make calls, often conflicting. I think chauster will do fine in the jungle, he's in a good position to lead the team, and it's working.
I'm honestly liking CLG's play more now than I have since well before SV left the team. I honestly think HSGG is getting more flak than he deserves. He's not a perfect player, but he's a lot better than people give him credit for, especially in the 1v2 lane situations, and coming out of laning phase with shit farm from a 1v2, which is so common these days.
It's TSM that I think is weak now.
Yeah, haven't watched the CLG/dig game yet but I agree CLG isn't even in that bad of a spot right now. I'd say they are still the second best NA team at the moment. Although if dig keep this up they might move up in my personal rankings. Talk about that dig turn around. Or maybe they were this good and Week 1 was just a fluke.
Hotshot is good in 1v2 because all it requires him to do is be passive and farm, which is all he's ever wanted to do.
Dig was pretty much homeless week 1 and have been sleeping on other team's floors and couches since LCS started. They're going to keep improving as they get moved in to their new house and settled.
CLG has been better results wise than with Saint, go back and check the last 12 months with Saint, then look at the 12 months since.
I don't think Saint and HSGG were that bad with each other, it feels like it was more Chauster and Saint not getting along, which is unfortunate.
TBH I can see why they made all the roster changes on CLG at the time, Saint and Voy never played this well on CLG. I think it is more Curse have just practiced harder and are reaping the rewards. As a big HSGG and CLG fan I really think he needs to expand his champion pool though and be able to play champs who can carry, you look at what he plays and it is basically CC trains built for teamfighting, but he won't win you the game if he wins his lane like Voy or any quality top laner can.
Everyone has to remember it is still reasonably early in LCS and we have 20 odd weeks to play out. CLG losing to Vulcun would have been really disappointing for them, but the loss to Dig isn't that bad, Dig have always done well against CLG historically and IMO they are right up with Curse as the two best teams (They were going toe to toe with Curse when they played then went full retard at like 20 minutes and Curse capitalised).
TSM looked pretty good vs Curse in some scrims yesterday, although it was only scrims I guess.
I still think Dyrus basically has to put the whole team on his shoulders if they want to beat Crs/Dig/CLG though, Chaox Regi and TOO have been average for a while now.
Just watched a few of the games. Happy vul got some wins, I like seeing underdogs come back a bit and their play looked pretty good in both games today.
On February 22 2013 14:52 bittman wrote: Just watched a few of the games. Happy vul got some wins, I like seeing underdogs come back a bit and their play looked pretty good in both games today.
And CLG vs dig was great.
I was very pleased with the CLG v dig game, a lot of back and forth without any embarrassing throws (Nothing like GGU v Curse). Don't expect Scarra to be allowed Kayle again though lol.
Edit: Also after catching up on the VODs please report M eye A for feeding.
On February 22 2013 13:00 overt wrote: It isn't even just about Voyboy because he looked really shitty on CLG. Saintvicious looked and still looks a lot better as a jungler than Chauster and he has years more experience doing it. I'm not that annoyed about them kicking Voyboy. I never really got over them benching saint and moving Hotshot to jungle. CLG with saint was a lot stronger than CLG has been without him and he wasn't even slacking or anything when they kicked him.
Voy looked awful on CLG because he couldn't play the heroes he wanted or the style he wanted. Curse seems to let him play however he likes, which has worked a lot better.
On February 22 2013 13:00 overt wrote: It isn't even just about Voyboy because he looked really shitty on CLG. Saintvicious looked and still looks a lot better as a jungler than Chauster and he has years more experience doing it. I'm not that annoyed about them kicking Voyboy. I never really got over them benching saint and moving Hotshot to jungle. CLG with saint was a lot stronger than CLG has been without him and he wasn't even slacking or anything when they kicked him.
Voy looked awful on CLG because he couldn't play the heroes he wanted or the style he wanted. Curse seems to let him play however he likes, which has worked a lot better.
I actually think Curse recognize voyboy is a good player and they build team comps around him.
On February 22 2013 13:00 overt wrote: It isn't even just about Voyboy because he looked really shitty on CLG. Saintvicious looked and still looks a lot better as a jungler than Chauster and he has years more experience doing it. I'm not that annoyed about them kicking Voyboy. I never really got over them benching saint and moving Hotshot to jungle. CLG with saint was a lot stronger than CLG has been without him and he wasn't even slacking or anything when they kicked him.
Voy looked awful on CLG because he couldn't play the heroes he wanted or the style he wanted. Curse seems to let him play however he likes, which has worked a lot better.
No, Curse just plays a much more "makes plays" centric style.
CLG used to just want to farm and go for late game, which isn't bad but it not Voyboy's style. Voy makes plays, is agressive, and draws pressure. This lead to Voyboy just looking bad because he was only one with map pressure.
It just so happens that how voy plays top lane just meshes with Saint ridiculously well. Saint wants to farm, and he damn good at it. Unlike CLG, when Voy draws map pressure, saint able to justtake map objectives, farm and be greedy jungler numero uno. When other junglers focus on keeping up with Saint, Voyboy just eats their top laner alive.
Just watched the VOD of both CLG games. Like everyone, I am quite happy that Vulcun got their first win from CLG. But I am dissapointed the CLG vs DIG game turned out quite easy for DIG in the end. If Hotshot didn't stupidly used his Galio ult, maybe they could stall for a bit longer and things can change. Love the Kayle play from Scarra though, such calm and precision!
On February 22 2013 17:23 ihasaKAROT wrote: I wonder if KiwiKid can play anything other then Singed tho...
edit: Btw, am I the only one shouting at Crumbz when scarra saved him with his ult on 5hp and mundo came...
I earned a (well-deserved) warning for shouting at Dig's slopiness in the early-mid game. Good thing I've got neighbours, stops me from roaring aloud at my screen.
About day 2 being the "bottom barrel", it's not false, but it's not necessarily a bad thing. There has been a lot of stomps when seeing the "top 4" playing against the others, so some matches without any of CLG/Dig/TSM/Curse has some kind of freshness to it, plus it should allow us to gauge the teams' relative standings more easily. As long as we don't get some ugly stuff like yesterday's Vulcun vs coL though... boy was that painful.
I'm glad that the CLG games have turned out as they did. As somebody that can really only find rooting interest in TSM, CRS, and whomever is playing CLG, it was great that yesterday was relevant to me. Now today on the other hand...it doesn't look too good.
On February 22 2013 14:49 schmutttt wrote: CLG has been better results wise than with Saint, go back and check the last 12 months with Saint, then look at the 12 months since.
I did this... bunch of 1st place finishes with Saint, very few without him. Which is pretty much what I suspected- CLG was dominant for a while and they haven't won much recently. Also, it hasn't even been 12 months since Saint left.
CLG never adapted, they just blindly did a bunch of roster changes and hoped for the best. Put 3 CLG washouts on another team and suddenly they're crushing the NA scene? Strange how that works.
On February 22 2013 17:23 ihasaKAROT wrote: I wonder if KiwiKid can play anything other then Singed tho...
edit: Btw, am I the only one shouting at Crumbz when scarra saved him with his ult on 5hp and mundo came...
You know what, I'm convinced that Dignitas is going to abuse Kiwi's singed as long as teams let him. He has turned a mediocre 1v2 champ and shown that he can play it VERY well, and be a threat throughout the game. He's also a player that most know very little about, so I'm willing to believe that he does have a bigger repitoire, but as long as it remains hidden, he's an unknown quantity that can be abused by Dignitas. If people start banning Singed, it's an awkward ban, and I think Kiwi might be trying to earn a reputation here.
Was anyone here part of the HoN scenes and knows how good Kiwi was? So far I'm pretty impressed with him tbh. and don't understand the undeserved hate he gets over and over for his tear singed :D Has worked out fine for him so far. 4 tear singed games 4 wins.
On February 22 2013 14:05 sylverfyre wrote: There were a lot of conflicting calls, too. SV, Chauster, and HSGG would all be trying to make calls, often conflicting. I think chauster will do fine in the jungle, he's in a good position to lead the team, and it's working.
I'm honestly liking CLG's play more now than I have since well before SV left the team. I honestly think HSGG is getting more flak than he deserves. He's not a perfect player, but he's a lot better than people give him credit for, especially in the 1v2 lane situations, and coming out of laning phase with shit farm from a 1v2, which is so common these days.
It's TSM that I think is weak now.
Yeah, haven't watched the CLG/dig game yet but I agree CLG isn't even in that bad of a spot right now. I'd say they are still the second best NA team at the moment. Although if dig keep this up they might move up in my personal rankings. Talk about that dig turn around. Or maybe they were this good and Week 1 was just a fluke.
im sorry but HSGG played absolutely terribly on Galio. The worst point for me wasnt even when he ulted in his base by mstake, the game was pretty much over at that point. However earlier on in the game at the pivotal baron fight you can clearly see him go in 1v5 and waste his ult while the rest of his team bursted down singed. Had he stayed back a bit and been less aggressive he could've used his ult at a better time providing much needed cc for his team while they bursted down draven or kayle with no fear of a kayle ult. HSGG losing that game i think.
On February 22 2013 13:00 overt wrote: It isn't even just about Voyboy because he looked really shitty on CLG. Saintvicious looked and still looks a lot better as a jungler than Chauster and he has years more experience doing it. I'm not that annoyed about them kicking Voyboy. I never really got over them benching saint and moving Hotshot to jungle. CLG with saint was a lot stronger than CLG has been without him and he wasn't even slacking or anything when they kicked him.
Voy looked awful on CLG because he couldn't play the heroes he wanted or the style he wanted. Curse seems to let him play however he likes, which has worked a lot better.
No, Curse just plays a much more "makes plays" centric style.
CLG used to just want to farm and go for late game, which isn't bad but it not Voyboy's style. Voy makes plays, is agressive, and draws pressure. This lead to Voyboy just looking bad because he was only one with map pressure.
It just so happens that how voy plays top lane just meshes with Saint ridiculously well. Saint wants to farm, and he damn good at it. Unlike CLG, when Voy draws map pressure, saint able to justtake map objectives, farm and be greedy jungler numero uno. When other junglers focus on keeping up with Saint, Voyboy just eats their top laner alive.
Saint has also been applying a lot of map pressure with Voy though. Just feels like everything is meshing well with them. At least vs NA competition. I do hope they scrimming outside of NA just so they don't call into any bad habits.
On February 22 2013 14:05 sylverfyre wrote: There were a lot of conflicting calls, too. SV, Chauster, and HSGG would all be trying to make calls, often conflicting. I think chauster will do fine in the jungle, he's in a good position to lead the team, and it's working.
I'm honestly liking CLG's play more now than I have since well before SV left the team. I honestly think HSGG is getting more flak than he deserves. He's not a perfect player, but he's a lot better than people give him credit for, especially in the 1v2 lane situations, and coming out of laning phase with shit farm from a 1v2, which is so common these days.
It's TSM that I think is weak now.
Yeah, haven't watched the CLG/dig game yet but I agree CLG isn't even in that bad of a spot right now. I'd say they are still the second best NA team at the moment. Although if dig keep this up they might move up in my personal rankings. Talk about that dig turn around. Or maybe they were this good and Week 1 was just a fluke.
im sorry but HSGG played absolutely terribly on Galio. The worst point for me wasnt even when he ulted in his base by mstake, the game was pretty much over at that point. However earlier on in the game at the pivotal baron fight you can clearly see him go in 1v5 and waste his ult while the rest of his team bursted down singed. Had he stayed back a bit and been less aggressive he could've used his ult at a better time providing much needed cc for his team while they bursted down draven or kayle with no fear of a kayle ult. HSGG losing that game i think.
I'm going to rewatch that baron fight because i honestly didn't feel like he misplayed that at all.
Yeah I'm sorry, hotshot going in ahead of his team and ulting the team while they're still being hit by baron and having the -MR of baron is NOT A MISTAKE. Hotshot traded himself for Kiwikid, but the remaining members of Dignitas had taken much more damage than the remaining members of CLG took from Kiwi. Good teamfight start from HSGG. His taunt can't stop smite, there's nothing he could do about that (except for Doublelift to not have been so damn far away when baron was started)
Interestingly enough, baron actually performed a posthumous interruption on Hotshot's ult. Also unfortunate. I didn't even know that could happen.
Chauster was GOING to be right behind Hotshot, but Kiwi ran past him (and also got out from the radius of Hotshot's ulti BARELY in time) and flung him away. Nothing hotshot can do about that, great use of fling from Kiwi. Jatt's actually wrong about Hotshot not catching the other 4 in his taunt - it's just the autoattacks to finish baron were already in the air.
Also, if you look at CLG's positioning, Link and Chauster were ready to go in, but Chauster was flung back by Kiwi and Link pulled back to help keep a ghosting ulting singed off of Doublelift while DL kited and killed. Why is this Hotshot's fault? It's not. It's Kiwi's doing. Don't discredit the good plays of one player as being bad plays by another.
Kayle Draven was a really powerful fight combo there.
If Hotshot waited just three-four extra seconds to go in, CLG's positioning for the fight would've been much stronger. It was absolutely a premature 1v5. In fact, I thought Kiwikid's fling on Chauster was awkward because Hotshot got insta melted and though kiwikid drew good initial aggro, he way overextended immediately after by burning everything to dive Doublelift (which ironically baits CLG to the fight so it would've been a mindgame).
On February 23 2013 04:18 KissBlade wrote: If Hotshot waited just three-four extra seconds to go in, CLG's positioning for the fight would've been much stronger. It was absolutely a premature 1v5. In fact, I thought Kiwikid's fling on Chauster was awkward because Hotshot got insta melted and though kiwikid drew good initial aggro, he way overextended immediately after by burning everything to dive Doublelift (which ironically baits CLG to the fight so it would've been a mindgame).
Dignitas wouldn't still be in the Baron pit 3-4 seconds later. They'd be spreading out so they didn't all get caught in a galio ulti, having already secured the baron buff. If Hotshot hesitated for a split second, he'd be giving Dig the chance to back out of the baron pit and reposition, leaving only Vi in the pit to finish off baron.
If Kiwi's fling on chauster wasn't what it was, chauster and possibly link would have been entering the fight immediately behind Hotshot, providing him support after his ulti was over.
CLG particularly NEEDED to have a fight where Vi in particular got caught in the Galio ultimate, so she wasn't free to ult through the team and onto Doublelift from 3 screens away. No amount of positioning from Doublelift could accomplish that by itself. This being the fight where Dig's front line died so cleanly could have been the fight for CLG to win, but I don't think they could disengage after Singed/Vi/Hotshot died and DL's W ran out. You're not giving credit to the part that won it for Dignitas - how friggin insane qtpie could go when he knows he has a Kayle ulti to back him up. Kayle and qtpie completely blew up Aphro (through ulti)/Chauster (through ulti)/Doublelift 3v2 (link was retreating and his spells were on cooldown - the jump onto qtpie was initiated by his charm, though, patoy was retreating after nearly dying to Link, he was 1 kog ult away from death.)
Honestly, Doublelift needed to be at that fight earlier, so that Hotshot's taunt would come with baron STILL ALIVE. He had gone bot because it was pushing, and Dignitas was basically allowed to finish baron before CLG could do anything about it. They actually positioned themselves to do baron before DL even showed, KNOWING he would be the one to go intercept that farm and save his tower (HS tele on CD)
I think DL shouldn't have stayed for as much of the bot lane as he did - clear out the ranged creeps with an E + ulti and get your ass back to mid lane, don't give them the ability to be already started on baron before you start walking over...
Furthermore, remember how GALIO influences a teamfight compared to how SINGED influences a teamfight. Galio gets off a good ultimate, and then he basically only provides poke and a resist buff. He wants teamfights to be quick, press R to win, ult and done. Singed wants to activate his ult and survive for long periods of time running around causing havoc with poison, goo, fling. Galio getting blown up but getting a good ult off, in trade for singed getting blown up but getting a good fling off is a teamfight start WAAAAAAAAY in favor of Galio's team. Note how CLG was basically still all full health after Kiwi died, but Dig was all around half health, except QTpie because of lifesteal. I still don't see how you can blame this fight on Hotshot, if anybody's fault, it's Doublelift's, but even that's unnecessary blame because if left alone, that wave could take out 1 or more turrets bottom, and Dig was HOLDING CLG in the area because they set up that enormous creep wave bot lane.
It's like I said earlier, we need to tear down the walls of HateShot GG on TL xD I don't think he the best top laner or even top 3 NA, but goodness, you guys act like he is in platinum xD
On February 23 2013 04:57 GhandiEAGLE wrote: It's like I said earlier, we need to tear down the walls of HateShot GG on TL xD I don't think he the best top laner or even top 3 NA, but goodness, you guys act like he is in platinum xD
Pretty sure people just expect more from a professional player who has been one for so long .Especially when you bench voyboy and take his place.And that galio build gave me cancer.
What's wrong with building armor and health on Galio (who can ignore poison pretty easily with Bulwark, and when DRAVEN is going crazy and Kayle does mixed damage, but you have pretty good innate MR?) Locket / Glacial (presumably into Frozen Heart) makes sense to me.
On February 23 2013 05:36 sylverfyre wrote: What's wrong with building armor and health on Galio (who can ignore poison pretty easily with Bulwark, and when DRAVEN is going crazy and Kayle does mixed damage, but you have pretty good innate MR?) Locket / Glacial (presumably into Frozen Heart) makes sense to me.
There was no Bulwark on CLG and Galio has no MR scaling. With Scarras build he was dealing mostly magic damage, and true damage at that to anyone below 86 mr when including the Abyssal from Kiwi.
It's kind of sensible to build armor and health against a fed draven, but dignitas was basically double ap. Scarra was pretty much as big as QT at the end of the game and CLG only had one MR item on their team in the form of Abyssal on Link.
On February 23 2013 04:57 GhandiEAGLE wrote: It's like I said earlier, we need to tear down the walls of HateShot GG on TL xD I don't think he the best top laner or even top 3 NA, but goodness, you guys act like he is in platinum xD
People like to hate on him because of various reasons. He tends to lose lane (which isn't necessarily bad if it means more advantages/farm to the rest of his team, sacrificial and shit), his champion pool is still the same as it was in Season 1 as far as we have seen (Galio, Nidalee, etc), he's the guy who benched Crs (which is fanboyed really hard atm).
On February 23 2013 04:57 GhandiEAGLE wrote: It's like I said earlier, we need to tear down the walls of HateShot GG on TL xD I don't think he the best top laner or even top 3 NA, but goodness, you guys act like he is in platinum xD
I rather have elementz on support than shitshotgg on top.
On February 23 2013 04:57 GhandiEAGLE wrote: It's like I said earlier, we need to tear down the walls of HateShot GG on TL xD I don't think he the best top laner or even top 3 NA, but goodness, you guys act like he is in platinum xD
He fucking wasted his ult randomly, like you can do that sort of mistakes when you play at top level. To be fair, I'm pretty sure the guy gets so much shit for those bad plays that he plays in a mental state that makes him play this bad. It hurts just watching his face during CLG vs Dig, how depressed he seems to be.
Hotshot did not perform well yesterday, but I don't think anyone on CLG did. They simply didn't look prepared after having a day week off. A fair share of questionable calls, some clear misplays, poor itemizations, and poor team compositions. The thing is he's also the team leader so he's going to take extra heat for all of that.
Edit2: Regarding Thresh: I know EU has been talking/hyping him, but I haven't seen much from NA. It's weird because they love Blitz (at least in soloQ), but I expect to see him a lot during EU this weekend, and then maybe picked up by NA next week.
On February 23 2013 06:27 CreationSoul wrote: I actually thought Tresh would be picked more often but only 1 ban in 4 games.......
Wasn't he supposed to be OP?
Maybe some teams expected him to be banned and thus didn't plan their strategies around him or didn't prepare anything. Since that happened yesterday though, maybe we'll see some teams come up with a comp involving Thresh, expecting the "not banned not picked" trend to continue and hand him freely to them.
Hotshot played badly yesterday and that random utl was funny as hell yeah but everyone on clg played like shit, even Doublelift.
Also no matter how much Chauster loves Lee and I might be wrong here, but Lee Sin feels like such a weak pick at the moment for me. Like, in all those super lowkill games where no junglers seems to be able to make something happen, I'd rather have a Hecarim, Xin or Jarvan in the mid-lategame.
On February 23 2013 06:38 AsnSensation wrote: Hotshot played badly yesterday and that random utl was funny as hell yeah but everyone on clg played like shit, even Doublelift.
Also no matter how much Chauster loves Lee and I might be wrong here, but Lee Sin feels like such a weak pick at the moment for me. Like, in all those super lowkill games where no junglers seems to be able to make something happen, I'd rather have a Hecarim, Xin or Jarvan in the mid-lategame.
Lee is a weak pick. After his nerf, he's just a small step above trash tier. He used to be an amazing dueler who could gank easily but had no lategame. Now he's a bad dueler who can gank ok and has no lategame.
y thats the same I'm seeing in SoloQ, Lee used to be an absolute beast lvl 3-4 doublebuff and everyone had to run away from him, nowadays jungers like Vi, Xin or Heca flex their muscles and scream: COME AT ME BRO
On February 23 2013 06:53 AsnSensation wrote: y thats the same I'm seeing in SoloQ, Lee used to be an absolute beast lvl 3-4 doublebuff and everyone had to run away from him, nowadays jungers like Vi, Xin or Heca flex their muscles and scream: COME AT ME BRO
I actually think Xin is the only one who can win that duel. Maybe Vi if she has double E's.
Vi is way too autoattack-reliant once her Q and E charges are down to be able to outdamage Lee through his E debuff. She can scare him away in most cases because he won't be aware of that, and won't have enough time before the laners collapse for his dps to catch up to her initial burst.
On February 23 2013 06:53 AsnSensation wrote: y thats the same I'm seeing in SoloQ, Lee used to be an absolute beast lvl 3-4 doublebuff and everyone had to run away from him, nowadays jungers like Vi, Xin or Heca flex their muscles and scream: COME AT ME BRO
I actually think Xin is the only one who can win that duel. Maybe Vi if she has double E's.
Elise destroys Lee Sin 1v1 unless he can flash both her human form W and E (but then elise should win if she flashes his Q). Volibear might not win 1v1, but he is probably still too dangerous for Lee to fight, simply because it takes damn ages for Volibear to die.
On February 23 2013 06:53 AsnSensation wrote: y thats the same I'm seeing in SoloQ, Lee used to be an absolute beast lvl 3-4 doublebuff and everyone had to run away from him, nowadays jungers like Vi, Xin or Heca flex their muscles and scream: COME AT ME BRO
lol? He is far from the best jungler currently but he still rapes most jungles 1v1 early game. Xin is probably the only one who would stand a chance.
Nice reaction to GGU trying to delay their back: they know GGU's botlane is going to back, so they use that timing to sneak a dragon. Also pulv+Trist's E passive and W clear wave so fast, phew.
Doesn't Jarvan max E to clear the jungle? Did he max Q for better ganks early on? I'm curious as to Alistar's skill order too.
^ Trist first back after 10 minutes, with ~100 cs and a drake, I can see the ~3k gold (it takes me ~13 minutes to farm a RoA from scratch and I don't cs perfectly and back before that at least once, when playing mid).
Saint's jarvan tends to max e/q alternatively with one rank in shield at four. It's a nice balance and works for me when I do it. Not sure if Nintendude is doing the same.
Also what's wrong with tristana e max?(till like 7-8 to max q)
When you do nothing while losing then lose a fight you lose the game. Don't even know why GGU is in this game, should just quit with that kind of fighting spirit
At least MRN looking sharp and Hearttbeat got some plays
On February 23 2013 10:50 Numy wrote: When you do nothing while losing then lose a fight you lose the game. Don't even know why GGU is in this game, should just quit with that kind of fighting spirit
At least MRN looking sharp and Hearttbeat got some plays
They could have won the first fight, still wouldn't matter either.
marn has trist that went for lategame build, and GGU decided to norush20.
On February 23 2013 10:55 misirlou wrote: WTF did he just say no towers when 3 down?!
I want to believe that it was a reference to yesterday's last game which was a X:0 kills, too, but had zero towers lost for the winners on top of that.
On February 23 2013 10:53 Badboyrune wrote: unlimited wards makes for fun games for sure
there's this item in the store called oracles that lets you see wards
ggu needed to take a risk and they didn't guess they don't care about exploiting trist midgame or dewarding with oracles
lets you see wards yes, but doesnt make you not visible to wards. to clear a ward you will still have to show yourself, which means people will have a good idea of where you are for a while. and after you've left you can just place a new ward. because you know, unlimited wards. if shit really hits the fan you can just have your jungler buy another sightstone. it'll pay itself off fast enough anyway, unlike an oracles.
On February 23 2013 10:59 Anakko wrote: Great plays by Ecco and Heartbeat! Nice to see MRN show that they have what it takes
Lots of rumors about Nien replacing heartbeat as a starter. Hope it doesn't happen. I'm sure it won't happen if heartbeat keeps having games like that.
On February 23 2013 11:02 misirlou wrote: 2am, should I stay and risk seeing more games like this one, or should i go to bed and risk being trolled by the recommended pools tomorrow?
As a CoL fan and ex-Glee watcher (I will legit defend the first 1.5 seasons) that was...something. Hey whatever creates some team bonding is fine by me
He's not going to have a good lane to start, though. I believe Taric+Urgot >>> Twitch at level 2, he does a ton of damage but he's just too squishy to dare to trade with them.
Cass really hates early ganks and the mobility creep that's been happening for a while. It's sad really, because a well-played Cass is a thing of beauty, and her ult is so good in the end of a an ambusher.
Meh stupid Flash from Cass. Too bad, there was potential for nice plays there, but going so deep was suicide against a Xin, forget against a Malph.
Not being able to take top tower earlier after killing HSGG really hurt coL, Cass missed a lot of farm compared to Jayce and her mid tower took some damage too. Now that's a lot of gold behind.
Wtf Lautemortis. o_o Staying in Urgot's Q range then EQing into 4 people just to farm. Now he has to flash away and the bot inner tower may go down for coL.
Nickwu fell behind in farm too with the ults and the lane swaps, 90 HSGG to 70 Nickwu, that's going to hurt them. I'd really like coL to take towers to even it out but it doesn't look like something they can do right now, Urgot and Malphite are way too threatening when you siege them.
That engage was so, so, so bad... Jarvan dove way too hard, and Cass gave it away by flashing so early. On top of that, I don't think her ult hit more than one person, stunning none... ? Anyway, coL really lucky not to have lost an inhib here.
I'd really like an aegis from coL with all the physical poke from CLG.
Too bad the fight was so extended, I dunno if it's me but with the cam having to keep HSGG trying to ult Twitch and Xin boxed with Thresh near Cass, I didn't see that Cass' ult hit 3 people until the camera panned downward.
Despite the won fight I don't think coL closed in the gold gap?
That was such a bad fight from CLG's side. Makes no sense to jump on a twitch, then NO ONE at all actually tries to follow up with it. They can burst him down in 5 seconds if they just focused him. I also like that Hotshotgg missed the ult on twitch, who is the only one they really want anyways. It was amazing.
Jarv can't be more than 1k away from aegis... I wonder if coL will give him farm priority to have it before the next fight opportunity?
Edit: nope, they aren't giving Jarvan priority farm. coL, get that teamwide armour rolling!
On February 23 2013 11:47 ketchup wrote: That was such a bad fight from CLG's side. Makes no sense to jump on a twitch, then NO ONE at all actually tries to follow up with it. They can burst him down in 5 seconds if they just focused him. I also like that Hotshotgg missed the ult on twitch, who is the only one they really want anyways. It was amazing.
Nice taunt, but way, way too late. And Cass already lost too much HP from the poke, she flash-ulted, only stunned Taric and almost immediatly dropped. She didn't do anything after she came out of stasis either.
Edit: yeah Jarvan actually had the gold for Aegis but he couldn't go back to shop with CLG at their inhib... he would have been able to get it if Chuuper let him get that mid farm. Meh.
The map pressure from those early objectives has really allowed CLG to put the pressure on CoL for the majority of the game, they are just starting to crack under the pressure
So CLG is still just frustrating to watch. I can't believe they kept blaming jiji when their teamfighting is so atrocious. Really disappointing that nothing's changed even with different players.
On February 23 2013 11:54 Slow Motion wrote: Pretty entertaining game. I still think Cassiopeia is perfectly viable in the right situations if played by a competent player.
I don't know about that. Cassiopeia late game seems so lacking there. Her spell range seems to put her directly into the firing line compared to other mids currently who have displacements. Even if the ult pays off, if your team doesn't follow up, it's just delaying the inevitable at times.
Yeah coL's comp actually wasn't that bad with the low-mobility from CLG, but Chuuper botched way too much teamfights, and their item timings were bad, Cass' damage seemed way too low all game long when it came to burst, and Jarvan was too squishy most of the game (plus that aegis timing, damn guys).
On February 23 2013 11:54 Slow Motion wrote: Pretty entertaining game. I still think Cassiopeia is perfectly viable in the right situations if played by a competent player.
I don't know about that. Cassiopeia late game seems so lacking there. Her spell range seems to put her directly into the firing line compared to other mids currently who have displacements. Even if the ult pays off, if your team doesn't follow up, it's just delaying the inevitable at times.
Cass can deal a massive amount of damage but you need some Korean level mechanics. And with all the burst and AD caster from Season 3, playing an AP like Cass is hard, very hard.
On February 23 2013 12:04 Zdrastochye wrote: So it's true, all CLG's calls are made by Chauster. Wonder when HSGG gave up input? Stopped following CLG after Saint left.
Its good for CLG for them to have one shot caller. Chauster has some monster game sense and I think he the best to make calls on CLG.
On February 23 2013 11:54 ketchup wrote: So CLG is still just frustrating to watch. I can't believe they kept blaming jiji when their teamfighting is so atrocious. Really disappointing that nothing's changed even with different players.
wat
Traditionally team fighting has always been their strength, they just had average laning phases.
I still have faith Link will be better than Jiji, lets be honest when did Jiji last carry a game? He was average for a long time...
On February 23 2013 11:58 Silentenigma wrote: what happened to bigfatjiji I didnt see him
He got benched for Link.
Is he the same link from dota2?
No, LiNk is a high Elo player who played midlane for CLG.Black (CLG's B team in S2). He got pretty famous for popularizing Nidalee mid, GP10 stack on AP mid, and carrying CLG.Black for most of the games that they won.
His LCS performances have been really hit and miss so far. I'd say he's definitely an improvement over jiji though just based on his champion pool and his lane phase both being a lot better.
Dunno if Ez is the right choice here. Hope Zuna can make him work against such a tanky team. Im kinda lost in my games with him lately if you not snowball hard early.
R>Q>W>E from ecco on Syndra it seems, not the lately popular R>Q>E>W skill order.
Fun fact: when ulting as Vi, the shield doesn't proc until you actually dunk and deal damage. So you can get killed by your opponent while you lift him up in the air in these situations, making you a sad panda.
Big mistake by MegaZero to not take the free kill on Elise. He'll be useless soon by the denying he's done to himself by constant roaming. He had flash and double dash up, she didn't.
Woah, that was pretty bold by Marn to enclose themselves into the drake pit. Maybe they wanted to bait the initiation so they could easily focus their opponent, knowing they had dashes and flashes to get to safety, and the tankiness/burst necessary to kill whoever tried to dive them? It certainly worked on Xsmithie, and later Sycho Sid, though. Well-executed, aggressive play abusing the lack of smite and Lux ult from Xsmithie stealing their blue 10s earlier.
Hey, just noticed Syndra got a blue too, from killing Hecarim in that fight.
Philo on Taric... it's a bit late for GP5, so maybe he's going to build a shurelya next to give them harder engages?
On February 23 2013 11:58 Silentenigma wrote: what happened to bigfatjiji I didnt see him
He got benched for Link.
Is he the same link from dota2?
No, LiNk is a high Elo player who played midlane for CLG.Black (CLG's B team in S2). He got pretty famous for popularizing Nidalee mid, GP10 stack on AP mid, and carrying CLG.Black for most of the games that they won.
His LCS performances have been really hit and miss so far. I'd say he's definitely an improvement over jiji though just based on his champion pool and his lane phase both being a lot better.
I don't think Link popularized anything outside of triple GP 10 mids
On February 23 2013 12:36 Alaric wrote: Woah, that was pretty bold by Marn to enclose themselves into the drake pit. Maybe they wanted to bait the initiation so they could easily focus their opponent, knowing they had dashes and flashes to get to safety, and the tankiness/burst necessary to kill whoever tried to dive them? It certainly worked on Xsmithie, and later Sycho Sid, though. Well-executed, aggressive play abusing the lack of smite and Lux ult from Xsmithie stealing their blue 10s earlier.
Hey, just noticed Syndra got a blue too, from killing Hecarim in that fight.
Philo on Taric... it's a bit late for GP5, so maybe he's going to build a shurelya next to give them harder engages?
Not at his level at all, but speaking as a support player, you'll see later philos if the supports are going oom/too low on health just running around warding/dewarding and taking poke, and poking yourself. The gold is noticeable if you sit on it for 10 minutes, you'll be able to pink much more later on.
Drake incoming, and Hecarim has a Locket over Vi... hm, did Renekton take all that botlane farm? Maybe giving it to Vi would have let her build the Locket?
That fight went pretty well at the start for Marn, but they all ate the laser, which turned it around I believe. Especially Syndra, has Ezreal managed to kill ecco before he could ult, that's a lot of burst that Marn lost at that occasion.
On February 23 2013 11:58 Silentenigma wrote: what happened to bigfatjiji I didnt see him
He got benched for Link.
Is he the same link from dota2?
No, LiNk is a high Elo player who played midlane for CLG.Black (CLG's B team in S2). He got pretty famous for popularizing Nidalee mid, GP10 stack on AP mid, and carrying CLG.Black for most of the games that they won.
His LCS performances have been really hit and miss so far. I'd say he's definitely an improvement over jiji though just based on his champion pool and his lane phase both being a lot better.
I don't think Link popularized anything outside of triple GP 10 mids
He's been playing AP Nidalee in midlane since before S2 started. Maybe popularizing it is a bad word but he was/is a Nidalee main and played her mid when everyone else was playing her top lane.
And now Marn gets engaged on, Vi still doesn't have a Locket, and they get burst down. Marn really has trouble killing turrets with Urgot Cleaver. Meh. Getting caught put them behind now, against a comp that outpokes them while they have little range and waveclear it's going to be dangerous.
I really dislike how late the teams get Aegis, while putting the burden of getting both Locket and Aegis on the jungler. Maybe switch it up, fuck warmogs on your 1v2 laner, get an aegis and be ready for earlier timings?
On February 23 2013 12:42 Alaric wrote: Drake incoming, and Hecarim has a Locket over Vi... hm, did Renekton take all that botlane farm? Maybe giving it to Vi would have let her build the Locket?
That fight went pretty well at the start for Marn, but they all ate the laser, which turned it around I believe. Especially Syndra, has Ezreal managed to kill ecco before he could ult, that's a lot of burst that Marn lost at that occasion.
I don't know that the fight even started that well. They blew so much cc on Hec right away and then the rest of Vulcan just rolled over them. Syndra dropping without ulting did really hurt them, though.
On February 23 2013 11:58 Silentenigma wrote: what happened to bigfatjiji I didnt see him
He got benched for Link.
Is he the same link from dota2?
No, LiNk is a high Elo player who played midlane for CLG.Black (CLG's B team in S2). He got pretty famous for popularizing Nidalee mid, GP10 stack on AP mid, and carrying CLG.Black for most of the games that they won.
His LCS performances have been really hit and miss so far. I'd say he's definitely an improvement over jiji though just based on his champion pool and his lane phase both being a lot better.
I don't think Link popularized anything outside of triple GP 10 mids
He's been playing AP Nidalee in midlane since before S2 started. Maybe popularizing it is a bad word but he was/is a Nidalee main and played her mid when everyone else was playing her top lane.
if anything bischu should be the one credited for midalee
On February 23 2013 11:58 Silentenigma wrote: what happened to bigfatjiji I didnt see him
He got benched for Link.
Is he the same link from dota2?
No, LiNk is a high Elo player who played midlane for CLG.Black (CLG's B team in S2). He got pretty famous for popularizing Nidalee mid, GP10 stack on AP mid, and carrying CLG.Black for most of the games that they won.
His LCS performances have been really hit and miss so far. I'd say he's definitely an improvement over jiji though just based on his champion pool and his lane phase both being a lot better.
I don't think Link popularized anything outside of triple GP 10 mids
He's been playing AP Nidalee in midlane since before S2 started. Maybe popularizing it is a bad word but he was/is a Nidalee main and played her mid when everyone else was playing her top lane.
if anything bischu should be the one credited for midalee
Yeah, but Bischu was just copying LiNk. He just streamed and uploaded videos of it.
Zzz why did Marn try to chase on that, you just got destroyed, you know this turret is going down, just gtfo. Nope, they try to fight, they lose Taric for nothing and then Vi is fodder too.
Man, Marn just fucking disappointed me after that turnaround at drake, sloppy as hell in their fights, and heartbeatt got caught thrice in a row, giving them lost fights even before they started. :/ That top tower was really too greedy, especially with Urgot's short range. Then again, it seemed like the weakness of their teamcomp: super weak at defending sieges and clearing, and killing towers, although their initiation and teamfighting in open terrain was super strong.
On February 23 2013 12:53 Nos- wrote: To be fair, aegis or no Marn would have lost that game. Urgot was practically catching lux bindings with his face and it was 4v5 every time
Doesn't change the fact that people put the charge on their jungler to build both Locket and Aegis while denying them a lot of farm, especially with the lane swaps. I'm really not liking it because even though it can easily be solved, the teams seem to show no sign of wanting to do that effort.
On February 23 2013 12:59 Alaric wrote: Doesn't change the fact that people put the charge on their jungler to build both Locket and Aegis while denying them a lot of farm, especially with the lane swaps. I'm really not liking it because even though it can easily be solved, the teams seem to show no sign of wanting to do that effort.
Also doesn't change the fact that you could have ideal builds on every champion, you still need to not get binded or cocooned as the AD an overwhelming number of times. Builds don't make you play better, they enhance your play.
I meant that I was having that remark in a more general sense than just this game. I agree that Bulwark or not, Urgot may not have died from Lux's combo but a 200 HP Urgot won't do much (and will die to the Hecarim ult anyway) in this case.
Pretty similar comp from coL, except they're giving Chuuper Malphite this time. Harder to fuck up flash ults with him ('cept HSGG showed us you still can).
On February 23 2013 12:52 Kenpark wrote: Mancloud with some legit games this week. He carried all of these games pretty hard.
He's the player on their team that can become a real star... you know if RIOT decides they ever want to promote these emerging stars.
Riot's left it at a perfect level. They don't hype up unworthy players until they're forced to ACHIEVE something to get known. In South Korea there's incredible competition in even the lowest form of daily tournies, where the good teams stick around and the ones with "potential" either grow into their boots or fall by the wayside. If a team gets on fire, and one person is carrying super hard for them, they'll get "X picks X" videos that put their name on a spotlight, or they'll be a featured streamer. Let the pros who are really truly good carry their team, or die trying. It boosts the skill level, which the NA scene desperately needs.
I am somewhat baffled by Rivington casting every game this week. Setting aside any issues people have with his casting, why did we never get a Kobe/Jatt pairing?
On February 23 2013 13:18 Jaksiel wrote: I am somewhat baffled by Rivington casting every game this week. Setting aside any issues people have with his casting, why did we never get a Kobe/Jatt pairing?
It might be Riot's idea of one analytic caster and one play-by-play shoutcaster. Both Kobe and Jatt are analytic, while Riv and people like Deman or Wombat are more of the shouting style.
On February 23 2013 12:52 Kenpark wrote: Mancloud with some legit games this week. He carried all of these games pretty hard.
He's the player on their team that can become a real star... you know if RIOT decides they ever want to promote these emerging stars.
Riot's left it at a perfect level. They don't hype up unworthy players until they're forced to ACHIEVE something to get known. In South Korea there's incredible competition in even the lowest form of daily tournies, where the good teams stick around and the ones with "potential" either grow into their boots or fall by the wayside. If a team gets on fire, and one person is carrying super hard for them, they'll get "X picks X" videos that put their name on a spotlight, or they'll be a featured streamer. Let the pros who are really truly good carry their team, or die trying. It boosts the skill level, which the NA scene desperately needs.
I do agree with that, but there are some underapreciated players that are deserving of such a spotlight. Take Patoy, he led the NA LCS in KDA into week 2, and I along with most people believe he's the best support in North America. But have we seen a feature on his plays? An interview with him? Some comments from the casters on his outstanding play? I mean stars create themselves, but giving them a bit of a push along the way can also help.
'k whatever coL utterly destroyed by GGU by misplaying in the first 5 minutes two games in a row. I guess I'll just skip that match-up for the rest of the season if it goes like that, that's just such a waste of time. Confused with Vulcun. Chuuper really looks like a liability so far, between his Cass ults, his lack of map awareness, and of presence in general.
Did Nickwu miss the Shen taunt on that gank? It seemed like it. Maybe they could have saved Vi if it hit, since Cho would have died faster... Oh wow clutch heals and flashes all around to save people in that jungle fight.
Twitch going for the IE. I wonder if it's because they didn't roll coL so don't want to play the snowball game, or if the rest of their line-ups is planned to create space for Twitch to farm with that high pressure from the damage Lee Sin forcing coL to group up?
Welp, 5-0, Shen+Malphite OP mang.
And yeah, I can't remember who was talking about M Eye A's Soraka yesterday but his Taric seems more solid.
"So much patience" to hold the ult on Malphite... when he was silenced the whole time lol. Although, I don't think he would've used it on anybody but Twitch anyway.
On February 23 2013 13:40 Amethyst21 wrote: My emotions in this game. I need a break. CoL at least tends to play entertaining games at the very least!
Yesterday's 4th game disagrees. x_x
Brutalizer on Vi so she has some damage, but since Xin doesn't even need that he's way ahead in his aegis compared to her. His locket was already way ahead.
Forget what I said about Vi's aegis, she's shooting for SotAG instead, and Shen's stacked ruby crystals with his sunfire and randuin's, so... no aegis coming up for coL?
ZionSpartan Lee Sin ult on Nickwu's Shen... so Nickwu just ults away when Twitch comes too. Did ZS try to kick him away before he could finish off the turret?
On February 23 2013 13:52 Nos- wrote: is there no cooldown on locket shield? Like how you can't stack 5 Heals together cause there's diminishing returns
This item's active will not stack. More than one ally using this item will only refresh the shield on nearby allies. This item's active applies a debuff, Eclipsed, to all shielded allies, where any newly applied shield from other Lockets of the Iron Solari within the next 8 seconds will only be 50% as effective.
On February 23 2013 13:52 Nos- wrote: is there no cooldown on locket shield? Like how you can't stack 5 Heals together cause there's diminishing returns
The shield lasts 5 seconds, and besides that there is a 8s cooldown during which any other Locket activation will only grant half the shield. When the fights last long enough 2 Lockets can chain quite nicely, but with 3 there'll probably be some overlap... which isn't going to be enough to save Twitch anyway.
Also inb4 Shen triforce. Follow Cris dude, get a Hydra, splitpushes so much faster!
Wouldn't a GA be better that Banshee for Twitch? Ez ult could pop it easily and then he has nothing. If he has GA he could get back into these fights that have been lasting a very long time after all the important spells were blown.
On February 23 2013 13:27 Alaric wrote: 'k whatever coL utterly destroyed by GGU by misplaying in the first 5 minutes two games in a row. I guess I'll just skip that match-up for the rest of the season if it goes like that, that's just such a waste of time. Confused with Vulcun. Chuuper really looks like a liability so far, between his Cass ults, his lack of map awareness, and of presence in general.
Col got Malph and Vi and destroyed Twitch almost every teamfight instantly. After thrwoing and counterthrowing, they aced GGU, got a baron and pushed for the win.