[Champion] Nunu - Page 19
Forum Index > LoL Strategy |
wei2coolman
United States60033 Posts
| ||
Mogwai
United States13274 Posts
| ||
Requizen
United States33802 Posts
I know you play it top, but do you think this can serve in the jungle? Double GP10 with defenses and 9/21 mastery is pretty jungle standard, and 9/0/21 can even work since his jungle is already super safe and strong. Don't know if you can do Grail and Glacial Shroud out of jungle, though. I feel like, if so, it can make Nunu a super duper flexible pick, filling 3 roles (4, if you include mid lulzy shit). | ||
Mogwai
United States13274 Posts
| ||
Requizen
United States33802 Posts
| ||
Amui
Canada10567 Posts
On August 01 2012 05:29 wei2coolman wrote: Smash, what's your whole opinion on the nunu vs fizz matchup, have you had a chance to play against it? I played it once, if you build enough MR that he can't combo you, lane is over for him because you can sit there, snowball and auto him whenever he comes for CS, and outheal his harass(only consume without the heal debuff) | ||
greggy
United Kingdom1483 Posts
| ||
goldenkrnboi
United States3104 Posts
| ||
JonnyLaw
United States3482 Posts
I laned against a swain who last picked after he saw our team comp. This was ridiculously hard. We had jungle ali who never came top but post-6 I think swain could 2v1 us anyway. Am I playing wrong or swain just an odd pick that wrecks me? | ||
cLutZ
United States19574 Posts
On August 01 2012 06:52 goldenkrnboi wrote: i wonder how long it's gonna take until nunu starts getting banned hahaha this is so ridiculous Isn't banning Nunu just a really smart and safe play? Think about it this way: You Get First Pick and pick: Nunu. This tells the opposing team absolutely nothing about your plan. He can go in 3 spots (at least). They will probably play it safe with an 1. AD/Support Combo, or 2. Support + a jungle (who better not be bad vs. nunu), 3. or sup + a safe mid. In any case, at this point during picks/bans you have a huge advantage because next you can do a lot of things. 1. Counter their bot lane with a ADC + Support, leaving you with the ability to counterpick top/jungle + mid hard. 2. Pick a jungler that counters their jungle (who could go top still in most cases) + a support or ADC. 3. Do whatever you pleases. All the time there is always the threat of Nunu going support, or top, or jungle still. Then they finish their team, they can't pick any top lane that nunu can crush, so that severely limits their champ selection, you might be able to Counterpick top or mid. This is exactly why they nerfed other Support's ratios. Not saying I like it, but its how it is. | ||
AsnSensation
Germany24009 Posts
| ||
HazMat
United States17077 Posts
On August 01 2012 08:13 AsnSensation wrote: wingsofdeathx stream he plays renekton vs ... guess who NUNU TOP it's on. always ban nunu from next tomorrow on. Noobs like doomtrobo are just making Nunu top seem weaker than it is so we're okay. | ||
AsnSensation
Germany24009 Posts
| ||
Slusher
United States19143 Posts
| ||
101toss
3232 Posts
I carried so damn hard T.T Also, empire'd when I got ganked for a double kill, as well as 18 minute baron | ||
gtrsrs
United States9109 Posts
you are still gonna be reliant on your teammates not being complete derps it sucks | ||
101toss
3232 Posts
On August 01 2012 12:15 gtrsrs wrote: i just feel like nunu can't carry no matter what you do you are still gonna be reliant on your teammates not being complete derps it sucks You could always get off that empire and win game | ||
schmutttt
Australia3856 Posts
| ||
wei2coolman
United States60033 Posts
On August 01 2012 12:44 schmutttt wrote: When you guys go for jungle nunu how do you play him? I've been opening boots 1 ward/pot and warding a buff really early and looking to get way ahead of their jungle. I've been copying smashs build with 9/21/0, is this alright or do I need to change what I'm doing? Just feels really hit and miss relying on counterjungling so much. I build my Jungle nunu full retard, because it's always fun to see how people react to it. I start boots 3 pot. 9/21/0, or 9/13/8(ms), runes are mpen/armor/mrflat/AS quints. First item should be philostone, 2nd item kage's pick (or hog). Then I build bilgewater cutlass, then hextech revolver, gunblade. Triforce (or lichbane), Abyssal, frozen heart etc etc. | ||
Requizen
United States33802 Posts
On August 01 2012 12:15 gtrsrs wrote: i just feel like nunu can't carry no matter what you do you are still gonna be reliant on your teammates not being complete derps it sucks Yeah, I get that feeling as well, but as long as your teammates have half a brain, you basically have a free win because you're won lane as fuck and the enemy top is worthless. And you can chunk people pretty well with Snowball, so there's that. On August 01 2012 12:44 schmutttt wrote: When you guys go for jungle nunu how do you play him? I've been opening boots 1 ward/pot and warding a buff really early and looking to get way ahead of their jungle. I've been copying smashs build with 9/21/0, is this alright or do I need to change what I'm doing? Just feels really hit and miss relying on counterjungling so much. That's just Nunu's niche, though. He's a control jungler and a counter jungler. Your ganks are good but not great, since it relies on the enemy to be susceptible to slow ganks (no blink/dash, pushed far forward), and your laner has to be able to take advantage of AS/MS (less useful on mids, for example). Your job as a jungler when playing Nunu is to just make sure the enemy jungler is useless, and then show up to countergank. You're not a primary ganker like Shaco or Naut. | ||
| ||