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[TLCH] Mission 5: Brothers in Arms

Forum Index > SC2 General
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Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 10 2015 09:54 GMT
#1
Please use this thread to discuss the fifth level of the LotV campaign, "Brothers in Arms". This is the second Korhal mission. Clearly mark spoilers using the spoiler tag. Plot events that occurred in the prologue or Missions 1-4 do not need to be spoilered. Please spoiler plot events from Missions 6-8 which can be played before this mission.

Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission.
Administrator~ Spirit will set you free ~
summerloud
Profile Joined March 2010
Austria1201 Posts
November 10 2015 11:20 GMT
#2
now that was a really cool mission, and rather difficult on brutal

i think dragoon/immo is the way to go, and never lose too much of your army on an attack
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 10 2015 11:23 GMT
#3
I found this surprisingly easy. Taking the second base really early really helps. I was using all Nerzim units (so Centurians/Stalkers). Stalker/Centurian/Immo just face rolled everything.
Administrator~ Spirit will set you free ~
IeZaeL
Profile Joined July 2012
Italy991 Posts
November 10 2015 11:33 GMT
#4
This mission was freaking cool, really remembered me of the brood war missions with the dual race mechanic
Author of Coda and Eastwatch.
phagga
Profile Joined February 2012
Switzerland2194 Posts
November 11 2015 14:51 GMT
#5
On November 10 2015 20:33 IeZaeL wrote:
This mission was freaking cool, really remembered me of the brood war missions with the dual race mechanic

The last Protoss Mission in the original starcraft will be in my heart forever for that dual race mechanic. So cool...

As for this mission, played it on hard and tried to get all the achievements, so I moved really slow towards the artifact (only at night, to get the achievement). I promptly ran out of resources on both bases before I cleaned out the forces around the artifact, but was able to destroy the artifact stone with the leftover probes... a close victory (and I missed one of the achievements because of it, Hybrids were running wild in the end because I couldn't build units anymore).
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Hier
Profile Blog Joined November 2009
2391 Posts
November 11 2015 20:53 GMT
#6
Anyone got the achievement for this mission? Destroy 55 enemy structures in a single disruption on Hard? I'm ballparking here but I don't think I'm getting many more than 30-40.
"But on a more serious note..." -everyone on this forum at some point.
AkiZenko
Profile Joined November 2015
Canada14 Posts
November 11 2015 23:43 GMT
#7
On November 12 2015 05:53 Hier wrote:
Anyone got the achievement for this mission? Destroy 55 enemy structures in a single disruption on Hard? I'm ballparking here but I don't think I'm getting many more than 30-40.


Here is what I did. I got up to 200/200 of immortals (minus workers on both bases). Afterwards, towards the middle of the map, there are no buildings and not many units. I waited there with my army until Terrans got disrupted, then I split my immortals into four groups. 2 small ones (~5 immortals) cleared both pathways to the keystone and the other two headed towards the main enemy base on both northern and southern entrances. I was able to get all 55 buildings destroyed that way along with the waves of hybrids.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 12 2015 17:55 GMT
#8
I really really really need the soundtrack that played during the Raynor/Artanis cutscene (Warrior's Fate). That was amazing.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
scarstream
Profile Joined October 2013
29 Posts
November 13 2015 03:36 GMT
#9
On November 12 2015 08:43 AkiZenko wrote:
Here is what I did. I got up to 200/200 of immortals (minus workers on both bases). Afterwards, towards the middle of the map, there are no buildings and not many units. I waited there with my army until Terrans got disrupted, then I split my immortals into four groups. 2 small ones (~5 immortals) cleared both pathways to the keystone and the other two headed towards the main enemy base on both northern and southern entrances. I was able to get all 55 buildings destroyed that way along with the waves of hybrids.


Thanks for this, I didn't think to split my units in 4 groups. I kept trying to do it with just 2. Serves me right for being negligent on my micro.
Deleted User 346946
Profile Joined December 2014
10 Posts
November 16 2015 11:22 GMT
#10
This was pretty easy but it took me forever to wear the enemy down on brutal. I just massed up a bunch of those respawning DT's and kept throwing them at the base.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-12-02 21:06:19
December 02 2015 21:05 GMT
#11
On November 12 2015 08:43 AkiZenko wrote:
Show nested quote +
On November 12 2015 05:53 Hier wrote:
Anyone got the achievement for this mission? Destroy 55 enemy structures in a single disruption on Hard? I'm ballparking here but I don't think I'm getting many more than 30-40.


Here is what I did. I got up to 200/200 of immortals (minus workers on both bases). Afterwards, towards the middle of the map, there are no buildings and not many units. I waited there with my army until Terrans got disrupted, then I split my immortals into four groups. 2 small ones (~5 immortals) cleared both pathways to the keystone and the other two headed towards the main enemy base on both northern and southern entrances. I was able to get all 55 buildings destroyed that way along with the waves of hybrids.

Thanks for the tip. Not destroying their forward bases is smart, to get 55 you need to get nearly every building. My 200/200 immortal army looked fun with /dance
Neosteel Enthusiast
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